Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 17:42:21 Player: Omewes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (2606) 2606 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 7198 Bonus ------- Follower Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Location -7/Garrison Parts ------- Power (1) Propulsion (3) Utility (7) Enhanced Optical Array Advanced Terrain Scan Processor Weapon (2) Inventory (4) High-capacity Storage Unit Advanced Signal Interpreter Minigun Katana Peak State ------------ Power Nuclear Core Propulsion Wheel Compact Wheel Compact Wheel Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Weapon Flak Gun Mini Assault Cannon Inventory Light Nuclear Core Wheel Compact Wheel Compact Wheel Compact Wheel Xenon Bombardment Thruster Large Storage Unit Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Assault Rifle Minigun Minigun Minigun Minigun Minigun High-powered Shotgun Missile Launcher Missile Launcher Remote Datajack Katana Scythe [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 5 | . . . 2 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 128 | 6 6 6 17 6 2 1 37 30 17 Power 9 | 1 1 . 1 . . . 2 2 2 Engine 4 | 1 1 . 1 . . . 1 . . Core 5 | . . . . . . . 1 2 2 Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 . . 5 . 1 10 8 6 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 32 | 2 2 . . 5 . 1 10 8 4 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 28 | 1 1 1 4 1 2 . 10 7 1 Device 6 | . 1 1 . 1 . . 2 1 . Storage 6 | 1 . . 2 . 2 . 1 . . Processor 5 | . . . . . . . 2 3 . Hackware 2 | . . . . . . . . 2 . Protection 9 | . . . 2 . . . 5 1 1 Artifact . | . . . . . . . . . . Weapon 57 | 2 2 5 12 . . . 15 13 8 Energy Gun 8 | 2 2 2 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | . . 2 8 . . . 9 5 4 Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 8 | . . 1 2 . . . 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 4 5 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Parts Lost 44 | . 3 1 . 1 . 1 14 5 19 Power 5 | . . . . . . . 2 1 2 Propulsion 17 | . 1 . . 1 . 1 4 3 7 Utility 10 | . . . . . . . 6 1 3 Weapon 12 | . 2 1 . . . . 2 . 7 Highest Loss Streak 13 | . 2 1 . 1 . 1 6 3 13 Average Slot Usage (%) 95 | . 92 97 96 100 100 95 97 98 77 Engine 6 | . 14 14 11 11 11 11 4 . . Core 3 | . . . . . . . 4 7 4 Wheel 20 | . 26 28 22 22 22 17 18 22 12 Device 8 | . 10 14 11 11 11 11 11 2 . Storage 20 | . 14 14 21 22 22 22 20 23 22 Processor 6 | . . . . . . . 9 14 15 Hackware 2 | . . . . . . . . 8 4 Protection 7 | . . . 8 11 11 11 11 3 2 Energy Gun 2 | . 26 5 . . . . . . . Ballistic Gun 12 | . . 18 21 22 22 22 15 3 6 Ballistic Cannon 1 | . . . . . . . . 6 5 Slashing Weapon 1 | . . . . . . . 2 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 13 13 11 49 49 81 81 113 114 114 Greatest Support 42 | 20 20 20 20 20 20 20 26 42 42 Greatest Overweight (x) 34 | . 1 . 2 2 4 8 5 5 34 Average Overweight (x) 2 | . . . 1 2 2 5 4 2 3 Largest Inventory Capacity 28 | 6 6 6 18 16 20 20 28 28 28 Average Capacity 20 | 5 6 6 15 16 16 20 21 28 27 Most Carried 28 | 2 6 6 14 14 17 16 20 25 28 Average Carried 14 | 1 5 5 8 12 14 15 16 16 21 Final Capacity 4 | . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . 4 Class Distribution -------------------- 51% | Hauler-Mutant 31% | Scavenger-Mutant 8% | Mutant 4% | Hauler-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 2782 | 215 96 14 266 173 20 181 749 843 225 Remotely . | . . . . . . . . . . Salvage Created 3132 | . 312 21 266 78 70 144 980 995 266 Parts 181 | . 18 8 19 10 4 10 56 40 16 Haulers Intercepted 3 | . . . 2 . . . . 1 . Recyclers Shooed 4 | . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 58 | . 8 2 2 3 . 2 19 10 12 Guns 38 | . 8 . 2 3 . 2 12 4 7 Cannons 9 | . . . . . . . . 5 4 AOE 11 | . . 2 . . . . 7 1 1 Classes Destroyed 13 | . 3 1 3 . . . 3 3 . Worker 12 | . 3 . . . . 4 1 4 . Builder 4 | . . . . . . . 4 . . Tunneler 4 | . . 1 . 2 . . 1 . . Hauler 3 | . . . 2 . . . . 1 . Recycler 8 | . . . . . . . 1 7 . Watcher 2 | . . . 2 . . . . . . Swarmer 19 | . 3 2 . 3 . 1 . . 10 Grunt 27 | . 5 . . . . 1 14 5 2 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . Sentry 7 | . . . 2 . . . 4 1 . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | . 3 2 1 2 . 2 6 3 4 Combat Bots Only 4 | . 3 2 1 2 . 1 4 3 4 Max Kills in Single Turn 4 | . 1 1 1 1 . 2 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 5525 | 3 331 82 232 103 . 162 1914 658 2040 Core 1218 | 3 48 8 44 . . 11 398 65 641 Absorbed by Shields 44 | . . . . . . . . . 44 Core Remaining (%) 71 | 98 . 76 . . . 86 27 . . Volleys Fired 235 | . 32 8 20 13 3 12 52 57 38 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 100 | . 100 40 48 48 48 48 50 76 76 Shots Fired 439 | . 53 13 38 26 6 24 98 111 70 Gun 336 | . 53 10 36 26 6 24 92 55 34 Cannon 89 | . . . . . . . . 55 34 Launcher 14 | . . 3 2 . . . 6 1 2 Special . | . . . . . . . . . . Kinetic 372 | . . 10 36 26 6 24 92 110 68 Thermal 53 | . 53 . . . . . . . . Explosive 14 | . . 3 2 . . . 6 1 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 9 3 16 3 4 3 18 10 4 Robot Miss Streak 10 | . 5 5 1 3 . 3 2 4 10 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 297 | . 28 5 31 12 4 11 82 80 44 Core Hits 171 | . 17 4 10 5 2 9 52 45 27 Critical Hits 3 | . . . . . . . . 3 . Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 51 | . . . . . . . 32 18 1 Impact . | . . . . . . . . . . Slashing 51 | . . . . . . . 32 18 1 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6481 | 6 308 225 412 111 68 251 2552 1784 764 Guns 3518 | . 308 43 405 111 68 251 1224 736 372 Cannons 1037 | . . . . . . . . 826 211 Explosions 1674 | . . 182 7 . . . 1192 118 175 Melee 219 | . . . . . . . 115 104 . Ramming 33 | 6 . . . . . . 21 . 6 Kinetic 4247 | . . 43 405 111 68 251 1224 1562 583 Thermal 450 | . 308 . . . . . 142 . . Explosive 1346 | . . 182 7 . . . 864 118 175 Electromagnetic 186 | . . . . . . . 186 . . Impact . | . . . . . . . . . . Slashing 219 | . . . . . . . 115 104 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 6 6 Average Corruption 3 | . . . . . . . 5 2 6 Corruption Purged . | . . . . . . . . . . Effects 30 | . . . . . . . . 13 17 Message Errors 6 | . . . . . . . . 3 3 Matter Fused 6 | . . . . . . . . 4 2 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 3 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . 1 3 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . 8 . . . . 24 28 . Projectiles 28 | . . . . . . . . 28 . Explosions 32 | . . 8 . . . . 24 . . Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . . 12 2 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . . . 12 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 80 | 3 . 40 . . . . 10 . 27 Shots 2 | . . 1 . . . . . . 1 Rammed 5 | 1 1 . . . . . 2 . 1 Targets Rammed 5 | 1 1 . . . . . 2 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 254 | . 253 . 10 20 20 29 44 254 118 Average Temperature 35 | . 103 . 3 8 9 10 11 34 33 Received Heat Transfer 1383 | . 138 . 72 . . 54 720 177 222 Effects 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 909 | . 759 . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 409 | . 211 55 204 91 . 201 409 387 251 Average Influence 152 | . 104 43 86 69 . 85 170 223 184 Maximum Alert Level 2 | . 1 . 1 . . 1 2 1 1 Low Security (%) 70 | . . . . . . . . . . Level 1 29 | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . . 3 4 . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 7 | . . . 2 . . . 3 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 7 | . 1 . . . . . 6 . . Communications Jammed 55 | . . . . . . . 55 . . Distress Signals 55 | . . . . . . . 55 . . Times Spotted 121 | . 12 3 15 3 . 10 48 12 18 Peak Tracking Total 13 | . 4 3 3 3 . 3 13 4 6 Tactical Retreats 9 | . . . 1 . . . 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 1 . . . . . . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 9 | . . . 2 . . 1 4 1 1 Max in Single Turn 2 | . . . 1 . . 1 2 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 30 | . 5 1 5 . 3 . 7 9 . Terminals 21 | . 4 1 4 . . . 6 6 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 87 | . 15 1 11 . 15 . 20 25 . Successful 46 | . 7 1 6 . 15 . 10 7 . Failed 41 | . 8 . 5 . . . 10 18 . Catastrophic 5 | . 2 . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 40 | . 11 . 7 . . . 13 9 . Terminals 59 | . 12 1 9 . . . 18 19 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 8 | . 3 . . . . . 2 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 26 | . 2 1 4 . 15 . 3 1 . Record 15 | . . . . . 15 . . . . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . 1 . . . 1 . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . Scan Component 2 | . 1 . . . . . . 1 . Repair 2 | . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 35 | . 7 . . . . . 18 10 . Terminals 12 | . 3 . . . . . 7 2 . Track 5 | . 1 . . . . . 4 . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . . . . . . . . 1 . Detonate 1 | . . . . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . Operators 3 | . 1 . . . . . 1 1 . Fabricators 1 | . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 1 3 . . . 7 9 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 45 | . 26 . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Robots Rewired 5 | . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 6 | . 1 . . . 5 . . . . Largest Group 5 | . 1 1 1 . 5 5 1 . . Highest-Rated Group 53 | . 10 10 10 . 53 53 21 . . Highest-Rated Ally 21 | . 10 10 10 . 21 21 21 . . Total Orders 4 | . . . 3 . . . 1 . . STAY 2 | . . . 1 . . . 1 . . GOTO 1 | . . . 1 . . . . . . FOLLOW 1 | . . . 1 . . . . . . Ally Attacks 39 | . . . . . . 35 4 . . Total Damage 563 | . . . . . . 394 169 . . Kills 7 | . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 5816 | 49 527 99 547 379 619 376 1376 1376 468 Spaces Moved 3728 | 48 404 84 387 324 550 245 697 826 163 Core 23 | 3 . . . . . . . . 20 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3698 | 45 404 84 387 324 550 245 697 826 136 Hover . | . . . . . . . . . . Flight 7 | . . . . . . . . . 7 Fastest Speed 50 | 50 80 80 80 100 100 120 110 106 50 Average Speed 110 | 78 80 80 97 100 104 132 122 114 174 Slowest Speed 1750 | 80 90 80 100 100 120 160 130 130 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 47 | 4 61 32 39 57 91 63 62 23 42 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 51 | . . . . . . . 35 16 . Terrain Destroyed 173 | . . 21 15 . . . 96 30 11 Melee 46 | . . . . . . . 30 16 . Projectile 6 | . . . . . . . . 6 . AOE 121 | . . 21 15 . . . 66 8 11 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 4920 | 56 552 104 518 353 590 275 1083 1113 276 Wait 616 | . 97 2 76 8 5 17 229 164 18 Move 3720 | 48 403 83 386 323 549 244 695 826 163 Hop . | . . . . . . . . . . Pick Up 60 | 2 8 . 9 2 1 1 17 15 5 Fast Attach 27 | 6 5 3 4 . . 1 4 3 1 Attach 37 | . 1 1 1 1 . . 12 10 11 Detach 12 | . 1 2 3 . . . 3 1 2 Swap 64 | . . 2 12 5 2 . 21 17 5 Drop 40 | . 4 3 7 1 2 . 15 2 6 Fire 235 | . 32 8 20 13 3 12 52 57 38 Melee 51 | . . . . . . . 32 18 1 Ram 4 | . 1 . . . . . 2 . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . . 1 . 25 Rewire 28 | . . . . . 28 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Sto / Gar) -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 6) 367 | -10/Materials | Discovered new exit (range 7) 403 | -10/Materials | Repaired Wheel 542 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Entered Mines 577 | -10/Mines | Accompanied by 1 ally 578 | -10/Mines | Found a hidden stash of uninstalled traps 634 | -10/Mines | Build established: Scavenger-Mutant 652 | -10/Mines | Discovered new exit (range 9) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Accompanied by 1 ally 676 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Discovered new exit (range 8) 1223 | -9/Materials | Entered Mines 1230 | -9/Mines | Learned Materials security intel 1275 | -9/Mines | Met a Derelict bent on vengeance 1306 | -9/Mines | Discovered new exit (range 10) 1467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Discovered new exit (range 5) 1514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1602 | -9/Mines | Entered Exiles 1602 | -9/Exiles | Found Exiles lab destroyed 1626 | -9/Exiles | Discovered new exit (range 14) 2127 | -9/Exiles | Learned location of Zion (-7) 2202 | -9/Exiles | Discovered new exit (range 14) 2221 | -9/Exiles | Entered Mines 2221 | -8/Mines | Accompanied by 5 allies 2594 | -8/Mines | Discovered new exit (range 4) 2597 | -8/Mines | Entered Materials 2597 | -8/Materials | Accompanied by 1 ally 2597 | -8/Materials | Evolved 2 slots: Utility x2 2942 | -8/Materials | Build established: Hauler-Mutant 3055 | -8/Materials | Discovered new exit (range 15) 3080 | -8/Materials | Lost 3 parts (1p1n1u) 3536 | -8/Materials | Discovered new exit (range 10) 3785 | -8/Materials | Discovered new exit (range 16) 3897 | -8/Materials | Crushed by falling debris 3964 | -8/Materials | Core integrity fell below 50% 3973 | -8/Materials | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -7/Factory | Identified exit to Storage 4003 | -7/Factory | Lost 6 parts (1p3n1u1w) 4192 | -7/Factory | Repaired Katana 4438 | -7/Factory | Lost 3 parts (1p1n1u) 4937 | -7/Factory | Discovered new exit (range 9) 5349 | -7/Factory | Identified exit to Garrison 5349 | -7/Factory | Entered Garrison 5355 | -7/Garrison | Installed Relay Interface Framework 5392 | -7/Garrison | Triggered checkpoint 5424 | -7/Garrison | Garrison Relay disabled 5566 | -7/Garrison | Triggered checkpoint 5619 | -7/Garrison | Triggered checkpoint 5641 | -7/Garrison | Lost 13 parts (2p5n2u4w) 5652 | -7/Garrison | Core integrity fell below 50% 5715 | -7/Garrison | Lost 3 parts (1n2w) 5810 | -7/Garrison | Core integrity fell below 20% 5817 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05789_ Field strength at 95. 05796_ Field strength at 90. 05797_ Field strength at 85. 05798_ Field strength at 75. 05799_ Field strength at 66. 05800_ Field strength at 56. 05800_ VTOL Module destroyed. 05801_ System corrupted: Energy discharge (-39). 05801_ Field strength at 47. 05802_ Field strength at 41. 05803_ Field strength at 26. 05805_ Dropped Hcp. Storage Unit. 05806_ Dropped Relay Coupler [Grunt]. 05806_ Field strength at 7. 05807_ Stasis field depleted. 05809_ Acquired Adv. Signal Interpreter. 05811_ Minigun destroyed. 05814_ Slammed into G-50 Soldier. 05814_ Destabilizing: Short circuit. 05814_ Enh. Optical Array permanently disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????### ## ## # | | ????????????????????????########### ## ## # | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# # | | ????????????????????????#=[ ############""""###### | | ????????????????????????# * #????????????????????? | | ????????????????????????# %=#????????????????????? | | ????????????????????????#=* #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# /!#????????????????????? | | ????????????????????????#=!!#????????????????????? | | ????????????????????????#!|!#????????????????????? | | ????????????????????????# ^^#????????????????????? | | ????????????????????????#![!#????????????????????? | | ????????????????????????#!![#????????????????????? | | ????????????????????????#!! #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????# ????# g #????????????????????? | | ??????????????????# ####g #????????????????????? | | ??????????????????# g +????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????####### #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 300 Evasion (%) 44 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicGuidanceBuckler Manual? 0 Play Time 01:10:36 Cumulative 139.7 hours Start 2019.10.28 @ 16:27:41 End 2019.10.28 @ 17:42:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 67 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c69b2c1c-9522-4af0-bef8-18ba47a27d86