Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 11:15:19 Player: kasaphescent Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2502) 2502 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6587 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 728 Entered Garrisons 200 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 8% Temperature Cool (9) Movement Walking (115) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads Aluminum Leg Aluminum Leg Biometal Leg Biometal Leg > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Medium Reactive Plating > --- WEAPON (2) ------- Gatling Laser Spear > --- INVENTORY (20) --- Light Treads High-powered Shotgun High-powered Shotgun Grenade Launcher Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Hellfire Trap Hellfire Trap Hellfire Trap Hellfire Trap Hellfire Trap Hellfire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Prc. Thermic Pulse Construct/G EM Lightning Construct/G > --- INVENTORY -------- High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Spear [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 3 | . . 2 . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 93 | 6 10 8 6 8 27 28 Power 8 | 1 1 . 1 1 3 1 Engine 7 | 1 1 . 1 1 3 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 32 | 2 3 5 . 4 10 8 Treads 2 | . . . . . . 2 Leg 30 | 2 3 5 . 4 10 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 3 2 1 9 11 Device 11 | . 2 2 2 . 2 3 Storage 4 | 1 . 1 . . 1 1 Processor 5 | . . . . . 1 4 Hackware 1 | . . . . . 1 . Protection 8 | . . . . 1 4 3 Artifact . | . . . . . . . Weapon 24 | 2 4 . 3 2 5 8 Energy Gun 3 | 1 1 . . . . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 6 | 1 1 . 2 2 . . Ballistic Cannon 4 | . 1 . 1 . 2 . Launcher 4 | . . . . . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 6 | . . . . . 2 4 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . 2 2 1 5 15 3 Power 5 | . 1 . 1 1 2 . Propulsion 13 | . . 2 . 2 7 2 Utility 4 | . . . . . 3 1 Weapon 6 | . 1 . . 2 3 . Highest Loss Streak 13 | . 2 2 1 3 13 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 99 90 83 Engine 8 | . 14 11 11 11 6 . Leg 36 | . 28 43 44 43 37 23 Device 8 | . 10 11 11 . 11 6 Storage 8 | . 14 11 11 11 6 1 Processor 3 | . . . . . 2 19 Protection 4 | . . . . 10 7 6 Energy Gun 5 | . 12 . . . 9 6 Energy Cannon 1 | . 5 11 . . . . Ballistic Gun 5 | . 8 . 13 12 1 . Ballistic Cannon 4 | . 1 11 8 9 . . Piercing Weapon 1 | . . . . . 2 6 Naked Turns 9 | . . . . . 9 . Heaviest Build 75 | 11 18 33 36 39 47 75 Greatest Support 84 | 20 20 40 40 40 84 76 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 Average Capacity 12 | 6 8 8 15 15 14 7 Most Carried 17 | 6 8 13 15 15 15 17 Average Carried 11 | 3 7 7 14 12 13 5 Final Capacity 20 | 8 8 15 15 15 5 20 Final Carried 15 | 6 8 13 15 10 5 15 Scrap Engine Consumption 25 | . . . . . 25 . Constructs Created 3 | . . . . . 3 . Constructs Modified 4 | . . . . . 4 . Class Distribution -------------------- 55% | Mutant 24% | Commander-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Gar Matter Collected 1710 | 205 251 170 110 270 265 439 Remotely . | . . . . . . . Salvage Created 2662 | . 351 331 . 574 584 822 Parts 119 | . 17 19 . 19 26 38 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 55 | . 8 8 . 11 11 17 Melee 12 | . . . . . . 12 Guns 14 | . 5 . . 5 4 . Cannons 17 | . 2 7 . 6 2 . AOE 11 | . 1 . . . 5 5 Classes Destroyed 15 | . 4 1 . 5 5 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Hauler 1 | . 1 . . . . . Recycler 3 | . . . . 2 1 . Watcher 2 | . 1 1 . . . . Swarmer 12 | . 3 . . . . 9 Grunt 25 | . 5 6 . 1 6 7 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 1 1 . Sentry 6 | . . 2 . 3 . 1 Demolisher 2 | . . . . 2 . . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . 3 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 4 4 . 6 11 4 Combat Bots Only 6 | . 3 2 . 4 6 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Damage Taken 5693 | . 318 665 103 644 2782 1181 Core 974 | . 57 121 . 85 512 199 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . . . . . 16 . Core Remaining (%) 75 | 100 77 . . 48 . . Volleys Fired 152 | . 38 25 10 27 49 3 Largest 2 | . 2 2 2 2 2 1 Hottest 119 | . 100 95 62 62 119 30 Shots Fired 285 | . 76 50 14 54 87 4 Gun 161 | . 51 . 6 28 75 1 Cannon 117 | . 25 50 8 26 8 . Launcher 7 | . . . . . 4 3 Special . | . . . . . . . Kinetic 120 | . 19 25 14 54 8 . Thermal 101 | . 50 25 . . 25 1 Explosive 7 | . . . . . 4 3 Electromagnetic 57 | . 7 . . . 50 . Robot Hit Streak 25 | . 17 9 1 9 25 3 Robot Miss Streak 5 | . 2 5 1 4 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 224 | . 51 27 2 35 69 40 Core Hits 106 | . 18 12 . 17 37 22 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . 1 . 1 2 3 Meltdown 1 | . . 1 . . . . Destroy 1 | . . . . . 1 . Blast 2 | . . . . 1 1 . Impale 3 | . . . . . . 3 Melee Attacks 49 | . . . . . 1 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 49 | . . . . . 1 48 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5263 | . 676 488 31 689 1725 1654 Guns 1721 | . 380 . 28 365 914 34 Cannons 1250 | . 265 470 . 324 191 . Explosions 817 | . 31 . . . 620 166 Melee 1454 | . . . . . . 1454 Ramming 21 | . . 18 3 . . . Kinetic 1255 | . 124 223 28 689 191 . Thermal 1186 | . 487 247 . . 418 34 Explosive 726 | . . . . . 560 166 Electromagnetic 621 | . 65 . . . 556 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1454 | . . . . . . 1454 Highest Corruption 8 | . . . . 3 7 8 Average Corruption 4 | . . . . 2 4 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . 11 26 16 Message Errors 13 | . . . . 3 8 2 Matter Fused 10 | . . . . 3 5 2 Heat Flow Errors 9 | . . . . 1 5 3 Energy Discharges 7 | . . . . 2 . 5 Data Loss (minor) 6 | . . . . 1 2 3 Misfires 2 | . . . . 1 . 1 Alerts 2 | . . . . . 2 . Weapon Failures 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 197 | . . . . 6 18 173 Projectiles 6 | . . . . 6 . . Explosions 18 | . . . . . 18 . Melee 173 | . . . . . . 173 Knockbacks 8 | . . 1 . 6 1 . Impact . | . . . . . . . Kinetic 7 | . . 1 . 5 1 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 106 | . . . . . 88 18 Shots 3 | . . . . . 2 1 Rammed . | . . . . . . . Targets Rammed 3 | . . 2 1 . . . Kicked 3 | . . 2 1 . . . Crushed . | . . . . . . . Highest Temperature 299 | . 85 266 . 87 299 174 Average Temperature 83 | . 40 95 . 30 167 70 Received Heat Transfer 1380 | . 150 366 45 33 411 375 Effects 5 | . . 3 . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . 2 1 . . . . Heat Transferred 2056 | . 1006 518 . . 457 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Peak Influence 689 | . 174 291 689 451 413 680 Initial 269 | . . 73 50 265 89 269 Average 270 | . 53 144 449 320 235 471 Maximum Alert Level 2 | . . 1 2 2 2 2 Low Security (%) 37 | 100 100 74 19 . 36 . Level 1 44 | . . 25 5 98 62 33 Level 2 18 | . . . 75 1 . 66 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 2 . 7 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . 1 2 . 4 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Distress Signals 5 | . 2 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 13 11 20 10 37 17 Peak Tracking Total 14 | . 5 4 3 4 14 4 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Traps Triggered 8 | . . . . . 6 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 12 | . . . . . . 12 Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Disabled 16 | . 2 . 6 . 8 . Max in Single Turn 2 | . 2 . 1 . 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Accessed 24 | . 6 4 3 4 7 . Terminals 22 | . 6 4 2 4 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 56 | . 15 12 5 7 17 . Successful 21 | . 5 3 2 4 7 . Failed 35 | . 10 9 3 3 10 . Catastrophic 7 | . 1 3 1 . 2 . Database Lockouts . | . . . . . . . Manual 31 | . 9 11 2 1 8 . Terminals 54 | . 15 12 4 7 16 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 12 | . 2 1 1 4 4 . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . . 1 . Unreport Threat 2 | . 1 . . . 1 . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . 3 2 . . 2 . Terminals 7 | . 3 2 . . 2 . Botnet 7 | . 3 2 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 18 | . 5 3 2 2 6 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 15 | . . . . 15 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Total Allies 16 | . . . 1 15 . . Largest Group 13 | . . . 1 13 13 . Highest-Rated Group 224 | . . . 100 224 224 . Highest-Rated Ally 100 | . . . 100 100 34 . Total Orders 2 | . . . . 2 . . STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 74 | . . . 35 9 30 . Total Damage 3241 | . . . 1400 223 1618 . Kills 44 | . . . 22 2 20 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Gar Turns Passed 4923 | 58 727 444 642 828 1588 636 Spaces Moved 3005 | 38 477 246 448 430 1137 229 Core 25 | 2 . . . . 18 5 Treads 180 | . . . . . . 180 Legs 2800 | 36 477 246 448 430 1119 44 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 123 | 116 120 120 120 120 118 176 Slowest Speed 240 | 120 120 120 120 120 122 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 82 37 77 86 26 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . 1 3 Terrain Destroyed 34 | . 4 . . 2 17 11 Melee 1 | . . . . . 1 . Projectile 3 | . . . . 2 1 . AOE 30 | . 4 . . . 15 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Total 3861 | 49 565 344 545 691 1290 377 Wait 246 | . 16 53 60 45 27 45 Move 3000 | 37 476 245 447 429 1137 229 Hop . | . . . . . . . Pick Up 78 | 6 12 9 10 1 24 16 Fast Attach 30 | 6 1 . 2 . 8 13 Attach 32 | . 3 4 2 5 12 6 Detach 8 | . . . 2 . 4 2 Swap 31 | . 6 4 2 3 7 9 Drop 54 | . 13 2 9 4 21 5 Fire 152 | . 38 25 10 27 49 3 Melee 49 | . . . . . 1 48 Ram . | . . . . . . . Kick 3 | . . 2 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 177 | . . . . 177 . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 4) 733 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Discovered new exit (range 7) 1113 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Identified exit to Storage 1230 | -9/Materials | Entered Storage 1238 | -9/Storage | Met 01-MTF 1642 | -9/Storage | Discovered new exit (range 15) 1867 | -9/Storage | Discovered new exit (range 4) 1872 | -9/Storage | Entered Recycling 1872 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1877 | -9/Recycling | 01-MTF left 1878 | -9/Recycling | Found Scrap Engine 2003 | -9/Recycling | Core integrity fell below 50% 2029 | -9/Recycling | Lost 3 parts (2n1w) 2381 | -9/Recycling | Build established: Commander-Mutant 2381 | -9/Recycling | Discovered new exit (range 8) 2700 | -9/Recycling | Entered Factory 2700 | -7/Factory | Accompanied by 13 allies 2700 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2985 | -7/Factory | Identified exit to Lower Caves 2985 | -7/Factory | Identified exit to Factory 3568 | -7/Factory | Build established: Scavenger-Mutant 4048 | -7/Factory | Build established: Mutant 4235 | -7/Factory | Garrison activated, responded to threat 4275 | -7/Factory | Cargo convoy interrupted 4279 | -7/Factory | Released all parts (7) 4282 | -7/Factory | Core integrity fell below 50% 4288 | -7/Factory | Identified exit to Garrison 4288 | -7/Factory | Entered Garrison 4296 | -7/Garrison | Core integrity fell below 20% 4308 | -7/Garrison | Lost 13 parts (2p6n3u2w) 4636 | -7/Garrison | Triggered checkpoint 4781 | -7/Garrison | Discovered new exit (range 11) 4823 | -7/Garrison | Build established: Scavenger-Mutant 4924 | -7/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04860_ Acquired Lgt. Treads. 04862_ Sneak attack on M-14 Sweeper. 04862_ Destroyed Wheel. 04863_ System corrupted: FCS attempts to trigger Gatling Laser. 04863_ System corrupted: Gatling Laser misfires. 04864_ Sneak attack on M-14 Sweeper. 04864_ Destroyed Lgt. Ion Engine. 04864_ M-14 Sweeper destroyed. 04867_ Acquired 10 matter. 04873_ Acquired Lgt. Treads. 04880_ Dropped Fusion Bomb Trap. 04881_ Installed Fusion Bomb Trap. 04884_ System corrupted: Heat flow error (+133). 04887_ Critical hit (Burn: +37). 04898_ Aluminum Leg destroyed. 04900_ G-47 Trooper destroyed. 04907_ Storage Shell breached. 04913_ Kinecellerator destroyed. 04915_ G-47 Trooper destroyed. 04921_ Acquired 10 matter. 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"""#??????????????????? | | ????????????????????##???###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSalvagePerforator Manual? 0 Play Time 00:38:23 Cumulative 317.7 hours Start 2023.03.19 @ 10:38:07 End 2023.03.19 @ 11:15:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 20 Types 17/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a977ab3b-53fe-45a7-8fd3-2f45447c8359