Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 21:02:39 Player: Chubbicat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1548) 1548 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5148 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 79/100 System Corruption 0% Temperature Cool (21) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Transport Network Coupler Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Storage Unit Medium Storage Unit Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Advanced ECM Suite System Shield Plasma Cutter [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Slots Evolved 6 | . . 2 . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 44 | 6 . 22 2 1 2 11 Power 6 | 1 . 2 1 . 1 1 Engine 6 | 1 . 2 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 10 . 1 . 4 Treads . | . . . . . . . Leg 17 | 2 . 10 . 1 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . 3 . . 1 2 Device 2 | . . 1 . . . 1 Storage 2 | 1 . 1 . . . . Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 7 1 . . 4 Energy Gun 6 | 2 . 1 . . . 3 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | . . 1 . . . 1 Ballistic Cannon 4 | . . 4 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 9 . 1 . 21 Power 5 | . . 2 . . . 3 Propulsion 14 | . . 4 . 1 . 9 Utility 1 | . . . . . . 1 Weapon 11 | . . 3 . . . 8 Highest Loss Streak 15 | . . 4 . 1 . 15 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 5 8 10 9 7 6 Power . | . 1 . 1 1 . . Propulsion 3 | 3 2 4 4 3 4 1 Utility 1 | . . 1 2 2 1 2 Weapon 1 | . 1 2 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 17 | . 5 8 1 . . 3 Power 1 | . . . 1 . . . Propulsion 8 | . 4 4 . . . . Utility 5 | . 1 1 . . . 3 Weapon 3 | . . 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 85 94 100 99 88 75 Engine 11 | . 14 10 11 11 15 10 Leg 39 | . 28 43 44 43 30 20 Device 2 | . . 4 . . . 1 Storage 10 | . 14 11 11 11 7 4 Processor 6 | . . 3 11 11 13 21 Energy Gun 5 | . 28 3 . . . 5 Ballistic Cannon 13 | . . 13 19 22 21 7 Peak Build Rating 42 | 6 6 21 20 22 28 42 Average Rating 16 | 3 6 14 19 20 27 27 On Entrance 14 | . 6 6 19 19 22 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 10 33 32 30 44 44 Greatest Support 48 | 20 20 46 42 44 44 48 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 8 Most Carried 10 | 8 6 10 10 10 9 9 Average Carried 8 | 4 5 8 9 9 7 5 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 6 10 10 10 7 5 Class Distribution -------------------- 92% | Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Matter Collected 1515 | 260 . 732 54 321 . 148 Remotely . | . . . . . . . Salvage Created 1899 | . 71 1187 86 205 . 350 Parts 115 | . 6 84 6 6 . 13 Haulers Intercepted 6 | . . 6 . . . . Recyclers Shooed 3 | . . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Combat Hostiles Destroyed 40 | . 3 25 2 5 . 5 Guns 11 | . 3 4 . . . 4 Cannons 29 | . . 21 2 5 . 1 Classes Destroyed 10 | . 2 5 1 1 . 1 Hauler 6 | . . 6 . . . . Recycler 4 | . . 3 . 1 . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 4 . . . . Swarmer 10 | . 3 7 . . . . Grunt 13 | . . 9 . 2 . 2 Brawler 2 | . . 2 . . . . Sentry 11 | . . 7 2 2 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . 3 6 1 4 . 3 Combat Bots Only 5 | . 3 5 1 3 . 3 Max Kills in Single Turn 3 | . 2 3 1 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Hostile Shots Fired 327 | . 20 114 12 33 . 148 Missed 84 | . 2 29 4 11 . 38 Hits 243 | . 18 85 8 22 . 110 Melee 12 | . . 5 . . . 7 Projectile 231 | . 18 80 8 22 . 103 AOE 1 | . . 1 . . . . Critical Strikes 16 | . . 8 1 2 . 5 Damage Taken 4380 | . 143 1316 112 267 . 2542 Core 1009 | . 25 209 30 34 . 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 90 . . 31 . . Volleys Fired 137 | . 9 87 6 10 . 25 Largest 3 | . 2 2 2 2 . 3 Hottest 225 | . 80 100 74 74 . 225 Shots Fired 259 | . 18 157 12 20 . 52 Gun 97 | . 18 36 . . . 43 Cannon 161 | . . 121 12 20 . 8 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 161 | . . 107 12 20 . 22 Thermal 98 | . 18 50 . . . 30 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 2 16 7 5 . 15 Robot Miss Streak 10 | . 4 10 8 6 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 193 | . 6 118 10 18 . 41 Core Hits 149 | . 5 98 10 17 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3383 | . 67 1924 199 295 . 898 Guns 1065 | . 67 290 . . . 708 Cannons 2233 | . . 1561 199 295 . 178 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 73 | . . 73 . . . . Kinetic 2098 | . . 1266 199 295 . 338 Thermal 1212 | . 67 585 . . . 560 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . 6 . . . . Projectiles 6 | . . 6 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 33 | . . 19 5 9 . . Impact 1 | . . 1 . . . . Kinetic 31 | . . 18 5 8 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 14 | . . 14 . . . . Kicked 14 | . . 14 . . . . Crushed . | . . . . . . . Highest Temperature 546 | . 90 445 48 21 . 546 Average Temperature 87 | . 33 80 14 9 . 278 Received Heat Transfer 1152 | . 9 405 72 90 . 576 Effects 6 | . . 3 . . . 3 Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . . . . . 2 Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 5 . . . 2 Heat Transferred 2900 | . 150 1263 . . . 1487 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 91 | 100 100 82 100 100 100 100 Level 1 8 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 343 | . 75 343 156 60 2 60 Initial 144 | . . . 144 60 . 3 Average 70 | . 24 100 133 17 . 23 Influence Increases 1253 | . 92 788 111 105 7 150 Destroy 0b10 Robot/C 800 | . 60 500 40 100 . 100 Destroy 0b10 Robot/NC 80 | . 5 65 5 5 . . Destroy Leader 202 | . 12 150 20 . . 20 Successful Hack 35 | . . 12 16 . 7 . Disable Machine 45 | . . . 30 . . 15 Destroy Structure 1 | . . 1 . . . . Lose Combat Pursuer 90 | . 15 60 . . . 15 Influence Decreases 1253 | . 92 445 299 260 2 155 Entered New Map 296 | . . . 199 95 . 2 Time Decay 739 | . 92 390 100 155 2 . Lost Part 218 | . . 55 . 10 . 153 Squads Dispatched 5 | . . 2 1 . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 7 39 5 5 . 10 Peak Tracking Total 5 | . 3 5 4 4 . 4 Tactical Retreats 5 | . 1 3 . . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Traps Triggered 5 | . 2 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Machines Disabled 3 | . . . 2 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . 2 . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Machines Accessed 25 | . 2 8 4 9 2 . Terminals 14 | . . 6 4 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 1 . 6 . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 48 | . 4 14 6 15 9 . Successful 30 | . 3 7 5 8 7 . Failed 16 | . 1 6 1 7 1 . Catastrophic . | . . . . . . . Database Lockouts 2 | . . 1 . . 1 . Manual . | . . . . . . . Terminals 22 | . . 9 6 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 16 | . 4 2 . 10 . . Scanalyzers 10 | . . 3 . . 7 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 5 5 3 1 . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 3 | . . 2 . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 3 | . . 2 1 . . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 3 . . 5 . . Recycle Component 1 | . 1 . . . . . Report Inventory 2 | . . . . 2 . . Retrieve Components 5 | . 2 . . 3 . . Scanalyzer 8 | . . 2 . . 6 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Retrieve Study 4 | . . 2 . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 9 | . . 3 . 5 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 3 . . 3 . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Active Infowar (turns) 232 | . . . . . 24 208 T.N.C. 232 | . . . . . 24 208 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Turns Passed 2649 | 70 290 1359 216 478 28 208 Spaces Moved 1780 | 50 211 832 139 425 26 97 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 1766 | 38 211 832 139 425 26 95 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 93 101 97 90 75 Average Speed 103 | 103 120 102 101 99 92 94 Slowest Speed 250 | 120 120 120 101 101 97 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 30 63 24 64 . 61 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Total 2303 | 68 232 1182 175 461 29 156 Wait 204 | 1 4 168 7 24 . . Move 1774 | 49 210 831 138 424 25 97 Hop . | . . . . . . . Pick Up 65 | 12 5 36 2 1 . 9 Fast Attach 6 | . . 2 . . . 4 Attach 38 | 6 . 16 1 1 3 11 Detach . | . . . . . . . Swap 20 | . . 9 6 1 1 3 Drop 26 | . 4 19 2 . . 1 Fire 137 | . 9 87 6 10 . 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . 14 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 19 | . . . 13 . . 6 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x2 533 | -9/Materials | Lost 3 parts (1p1n1w) 559 | -9/Materials | Central database locked down 685 | -9/Materials | Discovered new exit (range 8) 749 | -9/Materials | Lost 4 parts (3n1w) 1397 | -9/Materials | Discovered new exit (range 4) 1460 | -9/Materials | Identified exit to Mines 1460 | -9/Materials | Identified exit to Storage 1623 | -9/Materials | Discovered new exit (range 9) 1649 | -9/Materials | Core integrity fell below 50% 1720 | -9/Materials | Entered Storage 1931 | -9/Storage | Discovered new exit (range 3) 1936 | -9/Storage | Entered Recycling 1937 | -9/Recycling | Met a Zionite searching for Scraptown 2323 | -9/Recycling | Discovered new exit (range 16) 2414 | -9/Recycling | Entered Factory 2414 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2430 | -7/Factory | Central database locked down 2442 | -7/Factory | Identified exit to DSF 2442 | -7/Factory | Entered DSF 2503 | -7/DSF | Additional patrols routed to DSF 2548 | -7/DSF | Lost 6 parts (2n4w) 2592 | -7/DSF | Core integrity fell below 50% 2636 | -7/DSF | Core integrity fell below 20% 2650 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. Knocked back. Acquired 9 matter. Plasma Rifle destroyed. Aluminum Leg+ destroyed. Critical hit (Burn: +37). Penetrated by Slug. Acquired 2 matter. Flexi-carbon Leg severed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Plasma Cutter destroyed. Minigun destroyed. Angular Momentum Engine destroyed. Acquired Flexi-carbon Leg. L-41 Fighter destroyed. Acquired Imp. Deuterium Engine. Acquired Carbon-fiber Leg. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????# #???????????? | | ??????????????????????! !!??????????? | | ??????????????????????! !???????????? | | ??????????????????????! !???????????? | | ??????????????????????# ###?????????? | | ??????????????????????! !!#?????????? | | ??????????????????????! !!#?????????? | | ??????????????????????! !!??????????? | | ??????###############?# #???###?????? | | ?????## ## #!!!### ##?***#?? #?? | | ?????#; ## #!!!## a##***# ???? | | ??????# !* ?????? | | ??????# @ [g= % ?????? | | ???# ; %!%=g[ = ?????? | | ???####!! ## ! ; H%;# !%##!!!#?????? | | ??????#!! ## ;[[ ### ##??????????? | | ??????### #####;;;#### %###?????????? | | ???????# !!#?######!! ]]#?????????? | | ???????# !!#??????#!! ]]#?????????? | | ???????# !!#??????#!! ]]#?????????? | | ???????## ###??????#"" ###?????????? | | ???????#! !!#??????#!!% !!#?????????? | | ???????#! !!#??????#!! !!#?????????? | | ???????## ##########!! !!#?????????? | | ??????### ###!!# #"# ###?????????? | | ???####"% ## !# "## ###?????????? | | ???#""% ! #?????????? | | ???#"##"%% #?????????? | | ??????#"""""## # # ! #?????????? | | ??????#"""""#########!! #?????????? | | ??????####"##???????#########?????????? | | ?????????#"#??????????????????????????? | | ?????????""#??????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Carbon-fiber Leg | -9/Storage | Hacked Flak Cannon | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Flak Cannon | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Into The Breach Sprinter \\IAMDERELICT Challenges ------------ None Game ------ Seed ConstructZioniteLayer Manual? 0 Play Time 00:50:41 Cumulative 10.3 hours Start 2026.10.22 @ 20:01:47 End 2026.10.22 @ 21:02:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d07612d8-fc30-4f80-bda3-770e52fd4a75