Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.22 @ 21:33:59 Player: taylor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (67) 335 Value Destroyed (3553) 3553 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1994) 1994 TOTAL SCORE: 11142 Bonus ------- Follower Combat Kills 331 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 793/1000 Matter 144/300 Energy 240/240 System Corruption 3% Temperature Cool (84) Movement Hovering (58) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Cryofiber Web Enhanced Optical Array System Shield Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (34) Relay Coupler [Brawler] (38) Relay Coupler [Sentry] (28) Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Field Propulsion Drive Field Propulsion Drive Power Amplifier Cryofiber Web Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Precision Energy Filter System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Power Amplifier Cryofiber Web Cryofiber Web Compact Matter Pod Enhanced Optical Array Transmission Jammer Improved Propulsion Shielding Advanced Hacking Suite System Restoration Module [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Lightpack 2.0 Device Cryofiber Web Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware System Shield Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Slots Evolved 11 | . 1 . . . 4 2 2 . . . . . 2 Power 1 | . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 8 | . . . . . 3 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 130 | 7 1 2 1 . 13 16 2 . 10 5 30 18 25 Power 19 | 2 1 1 . . 2 1 . . 2 . 5 3 2 Engine 6 | 2 1 . . . 1 . . . 1 . 1 . . Core 13 | . . 1 . . 1 1 . . 1 . 4 3 2 Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 . . . . 2 6 1 . 2 1 7 3 12 Treads . | . . . . . . . . . . . . . . Leg 8 | 2 . . . . . . . . . . . 3 3 Wheel 4 | . . . . . 1 3 . . . . . . . Hover 20 | . . . . . 1 3 1 . 2 1 7 . 5 Flight 4 | . . . . . . . . . . . . . 4 Utility 40 | 1 . 1 1 . 4 6 1 . 4 3 8 4 7 Device 18 | . . 1 . . 2 4 1 . 2 1 4 . 3 Storage 3 | 1 . . 1 . . . . . . . 1 . . Processor 3 | . . . . . 1 1 . . . . 1 . . Hackware 15 | . . . . . 1 . . . 2 2 2 4 4 Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 . . . . 5 3 . . 2 1 10 8 4 Energy Gun 12 | 1 . . . . 1 2 . . 2 . 4 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 10 | 1 . . . . 2 . . . . . 1 4 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon 11 | . . . . . 2 1 . . . 1 3 3 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 . . . . 1 . 1 Parts Lost 29 | . . 1 . . 4 1 . . . 2 8 5 8 Power 5 | . . . . . 1 . . . . . 2 1 1 Propulsion 6 | . . . . . 2 . . . . . 1 1 2 Utility 10 | . . . . . 1 . . . . 2 3 2 2 Weapon 8 | . . 1 . . . 1 . . . . 2 1 3 Highest Loss Streak 4 | . . 1 . . 4 1 . . . 2 3 2 3 Average Slot Usage (%) 83 | . 87 80 75 75 74 82 78 81 90 91 82 87 86 Engine 5 | . 25 18 12 12 1 7 6 6 6 6 2 . . Core 8 | . . 6 12 12 14 6 6 6 6 6 9 11 9 Leg 7 | . 25 25 25 25 15 . . . . . . 8 8 Wheel 2 | . . . . . . 13 2 . . . . . . Hover 9 | . . . . . 6 2 15 18 17 18 14 8 7 Device 12 | . . . . . 10 20 21 25 22 17 13 9 5 Storage 6 | . 12 12 12 12 8 7 6 6 6 6 6 6 4 Processor 4 | . . . . . 1 6 6 6 6 6 6 6 5 Hackware 12 | . . . . . 2 . . . 10 16 18 21 32 Energy Gun 2 | . 12 5 . . 1 3 . . 4 1 3 . . Ballistic Gun 6 | . 12 12 12 12 8 7 6 6 6 6 2 7 4 Special Weapon 1 | . . . . . . 2 . . . 4 1 3 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | 17 20 20 20 17 26 29 30 30 40 40 39 36 27 Greatest Support 64 | 20 20 20 20 20 20 36 35 35 46 47 50 55 64 Greatest Overweight (x) 2 | . . . . . 2 1 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 8 8 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 6 8 8 15 24 24 24 24 24 24 24 24 24 23 Most Carried 18 | 4 4 6 7 5 12 12 12 12 14 18 18 13 14 Average Carried 10 | 1 2 4 4 5 9 9 10 11 12 16 14 10 9 Final Capacity 24 | 8 8 8 24 24 24 24 24 24 24 24 24 24 4 Final Carried 15 | 1 4 5 5 5 9 10 11 12 13 15 13 9 4 Class Distribution -------------------- 56% | Hacker-Mutant 30% | Hauler-Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Matter Collected 2389 | 211 122 73 . . 258 176 . 98 268 54 471 372 286 Remotely . | . . . . . . . . . . . . . . Salvage Created 3297 | . 174 180 . . 453 91 . . 343 54 1272 379 351 Parts 129 | . 10 6 . . 15 7 . . 19 2 54 12 4 Haulers Intercepted 3 | . . . . . 1 . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 53 | . 6 4 . . 7 3 . . 5 1 17 6 4 Guns 43 | . 6 4 . . 7 2 . . 5 1 9 5 4 Cannons 2 | . . . . . . . . . . . 2 . . AOE 7 | . . . . . . 1 . . . . 5 1 . Classes Destroyed 11 | . 3 . . . 3 4 . . . . 1 . . Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Hauler 3 | . . . . . 1 . . . . . 1 . 1 Recycler 4 | . . . . . 1 . . . . . 3 . . Watcher 5 | . 1 . . . . 1 . . 2 . 1 . . Swarmer 6 | . 4 . . . . . . . . . 2 . . Grunt 23 | . 2 4 . . 6 1 . . . . 5 4 1 Brawler 2 | . . . . . . . . . . . 1 . 1 Sentry 4 | . . . . . 1 . . . 2 . 1 . . Hunter 6 | . . . . . . 1 . . . 1 2 2 . Programmer 12 | . . . . . . 1 . . 3 . 6 . 2 Best Kill Streak 4 | . 2 2 . . 3 4 . . 2 1 4 3 2 Combat Bots Only 4 | . 2 2 . . 2 1 . . 2 1 4 3 2 Max Kills in Single Turn 4 | . 1 1 . . 1 4 . . 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 2 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Damage Taken 4188 | . 112 122 . . 571 102 . . 124 314 1094 836 913 Core 757 | . . 8 . . 103 29 . . 18 33 217 142 207 Absorbed by Shields 865 | . . . . . . 42 . . 153 287 70 313 . Core Remaining (%) 84 | 100 . . . 96 81 95 . . . . . 51 . Volleys Fired 307 | . 19 18 . . 40 13 2 . 27 33 78 40 37 Largest 2 | . 2 2 . . 2 2 1 . 2 2 2 2 2 Hottest 123 | . 70 70 . . 100 123 23 . 92 92 118 78 113 Shots Fired 418 | . 38 23 . . 70 16 2 . 50 34 89 52 44 Gun 366 | . 38 23 . . 65 14 2 . 50 25 65 48 36 Cannon 8 | . . . . . . . . . . . 8 . . Launcher 10 | . . . . . . . . . . . 10 . . Special 34 | . . . . . 5 2 . . . 9 6 4 8 Kinetic 258 | . 19 18 . . 56 12 2 . 27 24 34 37 29 Thermal 108 | . 19 5 . . 14 4 . . 23 1 35 . 7 Explosive 10 | . . . . . . . . . . . 10 . . Electromagnetic 15 | . . . . . . . . . . . 4 11 . Robot Hit Streak 50 | . 13 36 . . 48 8 2 . 12 24 50 14 20 Robot Miss Streak 3 | . 2 . . . 1 3 . . 2 1 2 1 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 345 | . 28 23 . . 58 8 2 . 40 29 75 43 39 Core Hits 144 | . 10 10 . . 24 9 . . 17 5 42 13 14 Critical Hits 10 | . . 1 . . 2 . . . . . . 3 4 Critical Kills 3 | . . 1 . . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . 2 . . . . . . 2 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7913 | . 323 290 . . 831 1092 29 . 713 231 2623 870 911 Guns 5506 | . 323 290 . . 807 160 29 . 678 231 1293 819 876 Cannons 246 | . . . . . . . . . . . 246 . . Explosions 2055 | . . . . . . 932 . . . . 1072 51 . Melee . | . . . . . . . . . . . . . . Ramming 82 | . . . . . . . . . 35 . 12 . 35 Kinetic 3659 | . 134 227 . . 676 125 29 . 282 231 680 638 637 Thermal 3208 | . 189 63 . . 155 967 . . 396 . 1148 51 239 Explosive 702 | . . . . . . . . . . . 702 . . Electromagnetic 262 | . . . . . . . . . . . 81 181 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . . 1 1 4 4 3 Average Corruption 2 | . . . . . 1 . . . 1 1 2 4 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 Effects 51 | . . . . . 2 . . . 2 2 20 16 9 Message Errors 9 | . . . . . . . . . . . 2 3 4 Matter Fused 10 | . . . . . . . . . . . 5 4 1 Heat Flow Errors 6 | . . . . . . . . . . . 3 3 . Energy Discharges 12 | . . . . . 1 . . . 2 1 4 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . 1 2 2 . Targeting Errors 6 | . . . . . . . . . . . 4 1 1 Weapon Failures 2 | . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 199 | . . . . . . 142 . . . . 57 . . Projectiles 2 | . . . . . . . . . . . 2 . . Explosions 197 | . . . . . . 142 . . . . 55 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . . . . . . . 16 . 281 27 17 Shots 11 | . . . . . . . . . . . 10 1 . Rammed 12 | . . . . . . . . . 4 . 3 . 5 Targets Rammed 12 | . . . . . . . . . 4 . 3 . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 221 | . 132 175 . . 146 . . . 57 . 221 155 105 Average Temperature 59 | . 50 82 . . 55 . . . 28 . 67 68 50 Received Heat Transfer 1279 | . 57 117 . . 225 48 . . 36 34 315 342 105 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 1 . . 2 . 3 1 1 Heat Transferred 4508 | . 555 185 . . 383 624 . . 703 . 1558 50 450 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Peak Influence 471 | . 263 158 . . 151 116 471 112 180 230 395 253 189 Initial 112 | . . 8 . . . 28 41 112 60 105 81 54 98 Average 84 | . 109 64 . . 62 21 281 112 88 151 124 160 49 Maximum Alert Level 2 | . 1 . . . . . 2 . . 1 1 1 . Low Security (%) 91 | 100 95 100 . 100 100 100 44 100 100 92 76 56 100 Level 1 7 | . 4 . . . . . . . . 7 23 43 . Level 2 1 | . . . . . . . 55 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 6 . . 5 . 10 . 3 Investigation 9 | . . . . . 1 4 . . 2 . 1 . 1 Extermination 10 | . . . . . . 2 . . 3 . 3 . 2 Reinforcement 6 | . . . . . 1 . . . . . 5 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Distress Signals 8 | . 2 . . . . . . . 1 . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 13 6 . . 20 5 3 . 21 12 47 11 19 Peak Tracking Total 7 | . 4 2 . . 4 2 2 . 3 7 5 6 5 Tactical Retreats 28 | . 2 1 . . 5 . . . 4 3 8 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Traps Triggered 20 | . . . . . 1 3 1 . 1 6 3 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 7 | . . . . . . 1 . . . . 6 . . Reprogrammed 3 | . 3 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Machines Disabled 15 | . . . . . . 3 . . . 1 8 2 1 Max in Single Turn 3 | . . . . . . 3 . . . 1 2 1 1 Garrison Relay 4 | . . . . . . . . . . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . 1 . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Machines Accessed 33 | . 4 1 . . 5 6 1 . 2 . 11 . 3 Terminals 23 | . 4 . . . 4 4 . . 1 . 7 . 3 Fabricators 3 | . . . . . . 1 1 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . Total Hacks 80 | . 12 1 . . 10 19 1 . 4 . 29 . 4 Successful 49 | . 11 1 . . 8 8 1 . 1 . 18 . 1 Failed 31 | . 1 . . . 2 11 . . 3 . 11 . 3 Catastrophic 2 | . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 7 . 1 . 10 7 . . 3 . 16 . 5 Terminals 61 | . 12 . . . 9 13 . . 3 . 20 . 4 Fabricators 6 | . . . . . . 4 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . 3 . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 . . Garrison Access 4 | . . . . . . . . . 1 . 3 . . Terminal Hacks 20 | . 7 1 . . 1 3 . . . . 7 . 1 Record 1 | . . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . 1 . . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . Disarm Traps 2 | . . . . . . 1 . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 4 . . . 7 2 . . . . 6 . . Terminals 15 | . 4 . . . 6 1 . . . . 4 . . Assimilate 6 | . 2 . . . 3 . . . . . 1 . . Botnet 7 | . 2 . . . 2 . . . . . 3 . . Detonate 1 | . . . . . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Restock 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 2 6 . . 2 . 8 . 2 Full Trace Events 7 | . 1 . . . . 4 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . 1 . 1 Parts Built 4 | . . . . . . 2 2 . . . . . . Matter 380 | . . . . . . 124 256 . . . . . . Time 95 | . . . . . . 31 64 . . . . . . Total Part Build Rating 20 | . . . . . . 4 16 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . . . 1 . Robots Hacked 17 | . . . . . . . . . . 6 4 1 6 Non-combat 3 | . . . . . . . . . . . 2 . 1 Combat 14 | . . . . . . . . . . 6 2 1 5 Robot Hacks Applied 18 | . . . . . . . . . . 6 4 2 6 parse_system 2 | . . . . . . . . . . 1 . . 1 generate_anomaly 1 | . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . 1 . . . formatsys_high 11 | . . . . . . . . . . 4 2 1 4 Relay Couplers Released 23 | . . . . . . . . . . 7 8 8 . Machine Destruction 15 | . . . . . . . . . . 7 . 8 . Programmers 8 | . . . . . . . . . . . 8 . . Attached 11 | . . . . . . . . . . 2 2 4 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Total Allies 25 | . . . . . . 12 . . . 5 3 1 4 Largest Group 8 | . . . . . . 8 . . . 2 2 1 3 Highest-Rated Group 169 | . . . . . . 169 . . . 58 82 41 73 Highest-Rated Ally 49 | . . . . . . 31 . . . 32 41 41 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . 13 39 . . . 23 17 1 25 Total Damage 1870 | . . . . . 115 658 . . . 430 453 15 199 Kills 12 | . . . . . 1 4 . . . 2 2 . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 8 | . . . . . 3 . . . . . 5 . . Drone Recoveries 6 | . . . . . 3 . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Turns Passed 11060 | 51 529 320 274 224 1564 1652 219 57 1096 591 2073 638 1772 Spaces Moved 7267 | 39 308 227 224 125 760 1164 198 106 1151 311 1386 268 1000 Core 14 | 14 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 2297 | 25 308 227 224 125 634 . . . . . . 172 582 Wheels 1213 | . . . . . 126 1087 . . . . . . . Hover 3524 | . . . . . . 77 198 106 1151 311 1386 96 199 Flight 219 | . . . . . . . . . . . . . 219 Fastest Speed 31 | 50 120 120 120 120 110 90 48 48 48 58 48 48 31 Average Speed 89 | 94 120 120 120 120 140 102 57 48 55 58 63 96 99 Slowest Speed 180 | 120 120 120 120 120 180 116 116 48 111 58 150 120 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 35 | 3 40 46 60 13 42 31 7 78 18 52 36 44 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . 4 . . . . . . . . Terrain Destroyed 203 | . . . . . 4 60 . . . . 127 9 3 Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . 4 . . . . . 2 5 3 AOE 189 | . . . . . . 60 . . . . 125 4 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Gar Fac Total 11442 | 52 429 252 229 199 1172 1600 302 111 1566 691 2501 600 1738 Wait 3474 | . 98 2 . 75 347 386 97 5 353 266 955 251 639 Move 7257 | 38 307 226 223 124 759 1163 198 105 1151 310 1386 267 1000 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 7 4 2 4 . 10 14 2 1 11 5 22 11 19 Fast Attach 1 | . . . . . . . . . . . . . 1 Attach 94 | 6 1 2 1 . 10 13 2 . 9 2 23 14 11 Detach 12 | . . 1 . . 1 2 1 . 2 1 2 1 1 Swap 35 | 1 . . . . 3 3 . . 1 3 7 4 13 Drop 56 | . . 1 1 . 2 6 . . 8 1 19 8 10 Fire 307 | . 19 18 . . 40 13 2 . 27 33 78 40 37 Melee . | . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . 4 . 3 . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . 70 6 4 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 52 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Evolved 1 slot: Power x1 81 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Mutant 581 | -10/Materials | Entered Mines 611 | -10/Mines | Found the Drone Emporium 616 | -10/Mines | Found Prototype Device 617 | -10/Mines | Identified Thief Drone Bay 757 | -10/Mines | Identified exit to Materials 757 | -10/Mines | Discovered exit to Materials (range 12) 865 | -10/Mines | Discovered exit to Materials (range 4) 896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 896 | -10/Mines | Identified exit to Exiles 896 | -10/Mines | Discovered exit to Exiles (range 5) 901 | -10/Mines | Entered Exiles 919 | -10/Exiles | Identified exit to Mines 919 | -10/Exiles | Discovered exit to Mines (range 15) 934 | -10/Exiles | Met 8R-AWN 953 | -10/Exiles | Met EX-HEX 991 | -10/Exiles | Met EX-BIN 1012 | -10/Exiles | Aligned with FarCom system 1013 | -10/Exiles | Given EX-Vault access code 1041 | -10/Exiles | Opened EX-Vault 1047 | -10/Exiles | Found Prototype Storage 1048 | -10/Exiles | Identified Lightpack 2.0 1082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1113 | -10/Exiles | Met EX-DEC 1160 | -10/Exiles | Discovered exit to Mines (range 14) 1175 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1175 | -10/Exiles | Entered Mines 1206 | -9/Mines | Identified exit to Materials 1206 | -9/Mines | Discovered exit to Materials (range 6) 1300 | -9/Mines | Assembled infested the area 1354 | -9/Mines | Build established: Hauler-Mutant 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Discovered exit to Factory (range 15) 2545 | -8/Materials | Build established: Hacker-Mutant 2758 | -8/Materials | Crushed by falling debris 2819 | -8/Materials | Lost 4 parts (1p2n1u) 2963 | -8/Materials | Entered Factory 2963 | -7/Factory | Evolved 2 slots: Utility x2 3051 | -7/Factory | Build established: Hauler-Mutant 3292 | -7/Factory | Identified exit to Factory 3292 | -7/Factory | Discovered exit to Factory (range 7) 4138 | -7/Factory | Discovered exit to Factory (range 5) 4292 | -7/Factory | Fabricated Arm. Wheel? 4453 | -7/Factory | Discovered exit to Factory (range 12) 4493 | -7/Factory | Identified exit to Lower Caves 4493 | -7/Factory | Discovered exit to Lower Caves (range 17) 4615 | -7/Factory | Entered another Factory area 4615 | -6/Factory | Evolved 2 slots: Utility x2 4707 | -6/Factory | Fabricated Q-thruster (x2) 4712 | -6/Factory | Local fabrication network quarantined 4737 | -6/Factory | Identified exit to Factory 4737 | -6/Factory | Discovered exit to Factory (range 5) 4834 | -6/Factory | Sucked down chute 4834 | -6/Factory | Entered Waste 4834 | -6/Waste | The area was eerily silent 4887 | -6/Waste | Identified exit to Factory 4887 | -6/Waste | Discovered exit to Factory (range 10) 4891 | -6/Waste | Entered Factory 4993 | -6/Factory | Identified exit to Lower Caves 4993 | -6/Factory | Discovered exit to Lower Caves (range 12) 5282 | -6/Factory | Build established: Hacker-Mutant 5987 | -6/Factory | Identified exit to Garrison 5987 | -6/Factory | Entered Garrison 5990 | -6/Garrison | Installed Relay Interface Framework 6018 | -6/Garrison | Triggered checkpoint 6051 | -6/Garrison | Garrison Relay disabled 6121 | -6/Garrison | Spotted B-75 Beast 6126 | -6/Garrison | Triggered checkpoint 6526 | -6/Garrison | Triggered checkpoint 6536 | -6/Garrison | Garrison Relay disabled 6550 | -6/Garrison | Identified exit to Factory 6550 | -6/Garrison | Discovered exit to Factory (range 13) 6578 | -6/Garrison | Entered Factory 7880 | -6/Factory | Found Prototype Processor 7881 | -6/Factory | Identified Exp. Signal Interpreter 8345 | -6/Factory | Lost 3 parts (1n1u1w) 8608 | -6/Factory | Garrison activated, responded to threat 8642 | -6/Factory | Identified exit to Garrison 8651 | -6/Factory | Entered Garrison 8651 | -6/Garrison | Accompanied by 1 ally 8688 | -6/Garrison | Triggered checkpoint 8749 | -6/Garrison | Garrison Relay disabled 9086 | -6/Garrison | Triggered checkpoint 9091 | -6/Garrison | Build established: Bothacker-Mutant 9134 | -6/Garrison | Triggered checkpoint 9149 | -6/Garrison | Garrison Relay disabled 9262 | -6/Garrison | Discovered exit to Factory (range 10) 9285 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9289 | -6/Garrison | Entered Factory 9289 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10060 | -5/Factory | Spotted B-75 Beast 10096 | -5/Factory | Lost 3 parts (1p2n) 10302 | -5/Factory | Build established: Hacker-Mutant 11061 | -5/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Mic. Nuclear Core. Identified Prc. Energy Filter. Dropped Prc. Energy Filter. R-10 Processor collects Prc. Energy Filter. System Restoration Module purges 1% of system corruption (2%). System corrupted: Energy discharge (-79). System Restoration Module purges 1% of system corruption (1%). System Restoration Module purges 1% of system corruption (0%). ALERT: Rogue bot located, Programmers report to Factory Zone 9P. Slug penetrates P-70 Sage. Critical hit. KE Penetrator destroyed. Slammed into P-70 Sage. Lightpack 2.0 destroyed. Acquired Adv. Hacking Suite. Adv. Hacking Suite destroyed. Slammed into P-70 Sage. P-70 Sage knocked back. Cryofiber Web permanently disabled. Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | #?# #???# ###### ## """ "" | | #?# """"""""" #???# ## | | #?# #???# ## """ "" | | #?# """"""""" #???# ## """ "" | | #?# #???# # """ "" | | #####################???# # | | # ????????????# # ! | | # ?????########+######## # | | # """""" ?????# # ##+###### | | # ! 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"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 65 Offensive Hacking 32 Defensive Hacking 10 Relay Coupler Types 157 Relay Coupler Value 4 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Extracted Arm. Wheel | -8/Materials | Hacked Cryofiber Web | -6/Factory | Scanalyzed Antigrav Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Q-thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Infiltrator Ride The Lightning root@ Challenges ------------ None Game ------ Seed HeavyShadingCannon Manual? 0 Play Time 02:25:51 Cumulative 42.9 hours Start 2021.08.22 @ 16:56:45 End 2021.08.22 @ 21:33:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 21 Adventurer 0 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b99d10ca-9cbe-4e24-8931-2f7762427d09