Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 17:40:40 Player: rz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (5511) 5511 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 12397 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 110 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -60 Cogmind --------- Core Integrity 185/1150 Matter 300/300 Energy 78/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ A0-MCA's Component Scanner > --- WEAPON (4) ------- Gravity Flail Gravity Flail > --- INVENTORY (5) ---- Light Nuclear Core Micro Fission Core Experimental Signal Interpreter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Melee Analysis Suite Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Gravity Flail Gravity Flail Companion Sword > --- INVENTORY -------- Light Nuclear Core Gravmag Array Experimental Signal Interpreter [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 4 2 Power . | . . . . . . . . . . Propulsion 6 | . . 2 . . . . . 4 . Utility 4 | . . . 1 1 . . . . 2 Weapon 2 | . . . 1 1 . . . . . Parts Attached 108 | 5 9 27 19 6 5 4 4 13 16 Power 9 | 1 1 1 1 . . . 1 1 3 Engine 5 | 1 1 1 1 . . . . 1 . Core 4 | . . . . . . . 1 . 3 Reactor . | . . . . . . . . . . Propulsion 43 | 2 1 16 6 . 3 1 . 7 7 Treads 33 | 2 1 16 6 . 3 1 . 4 . Leg 3 | . . . . . . . . 3 . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . . . 5 Flight 2 | . . . . . . . . . 2 Utility 24 | 1 3 1 4 2 1 2 1 5 4 Device 12 | . 1 . 3 1 . 2 . 3 2 Storage 3 | 1 1 1 . . . . . . . Processor 5 | . 1 . 1 . . . . 2 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 1 4 9 8 4 1 1 2 . 2 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 1 2 9 5 3 . 1 . . . Ballistic Cannon 6 | . . . 3 1 1 . 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 1 . 1 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . 4 Parts Lost 41 | . 2 1 5 . 3 2 . 13 15 Power 4 | . 1 . . . 1 . . . 2 Propulsion 22 | . . . 2 . 2 . . 11 7 Utility 8 | . . . 1 . . . . 2 5 Weapon 7 | . 1 1 2 . . 2 . . 1 Highest Loss Streak 14 | . 1 1 2 . 1 1 . 8 14 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 20 | . 12 20 24 24 24 22 22 16 1 Power . | . 1 1 . 1 . 1 1 . . Propulsion 3 | . 2 6 7 6 5 3 2 . . Utility 4 | . 2 3 3 5 6 6 6 4 1 Weapon 10 | . 6 9 12 12 12 11 12 9 . Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 4 12 8 . 4 . 2 13 2 Power 5 | . 2 1 . . . . . 1 1 Propulsion 4 | . . 2 2 . . . . . . Utility 8 | . 2 2 . . . . 1 2 1 Weapon 28 | . . 7 6 . 4 . 1 10 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 99 94 54 38 Engine 8 | . 14 11 9 7 7 7 6 3 . Treads 31 | . 28 43 35 30 29 30 30 26 . Device 6 | . 10 . 8 7 7 7 7 5 6 Storage 8 | . 14 11 9 7 7 7 7 3 . Processor 6 | . 3 11 9 7 7 7 4 1 6 Protection 3 | . . . . 6 6 6 7 2 . Ballistic Gun 23 | . 23 21 21 29 29 29 26 . . Peak Build Rating 84 | 5 11 25 35 42 43 43 49 51 84 Average Rating 33 | 3 10 21 31 41 41 41 40 37 51 On Entrance 24 | . 5 10 25 33 42 42 25 37 21 Avg Prop Armor Cover (%) 4 | . . . . . . . . 2 5 Naked Turns 1 | . . . . . . . . 1 . Heaviest Build 120 | 10 31 94 108 113 111 111 120 108 31 Greatest Support 176 | 40 40 88 88 82 82 80 80 176 80 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 2 2 Average Overweight (x) . | . . . 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Average Capacity 22 | 6 14 20 25 25 25 25 25 18 5 Most Carried 25 | 2 15 25 25 25 25 25 25 25 4 Average Carried 20 | . 12 20 24 24 24 22 22 15 1 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 5 Final Carried 25 | 2 15 25 24 25 25 24 24 1 3 Class Distribution -------------------- 41% | Scavenger-Tank 30% | Mutant 11% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Matter Collected 5121 | 150 599 1185 1818 . 475 449 125 185 135 Remotely 897 | . . . 808 . 89 . . . . Salvage Created 7162 | . 421 1926 1714 . 746 832 . 850 673 Parts 367 | . 41 109 87 . 38 32 . 38 22 Haulers Intercepted 16 | . 2 6 2 . 4 . . 2 . Recyclers Shooed 3 | . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 126 | . 11 33 40 . 8 11 . 10 13 Melee 20 | . . . . . . . . 10 10 Guns 90 | . 11 33 27 . 8 11 . . . Cannons 13 | . . . 13 . . . . . . Classes Destroyed 17 | . 4 4 6 . . 2 . . 1 Worker 3 | . . . 1 . 1 . . 1 . Builder 3 | . . . 1 . . 2 . . . Hauler 16 | . 2 6 2 . 4 . . 2 . Recycler 7 | . . 3 . . 1 2 . 1 . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 29 | . 6 4 8 . 1 1 . 4 5 Grunt 43 | . 5 16 17 . 5 . . . . Brawler 2 | . . . 1 . . 1 . . . Duelist 4 | . . 4 . . . . . . . Sentry 28 | . . 9 7 . 4 5 . 2 1 Demolisher 1 | . . . . . . 1 . . . Specialist 5 | . . . 5 . . . . . . Hunter 7 | . . . 1 . . . . 2 4 Programmer 7 | . . . . . . 3 . 2 2 Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 3 4 6 . 5 9 . 4 5 Combat Bots Only 7 | . 3 4 5 . 2 7 . 4 5 Max Kills in Single Turn 3 | . 2 1 1 . 2 3 . 1 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 1044 | . 58 187 204 . 50 102 . 203 240 Missed 301 | . 14 48 60 . 16 34 . 55 74 Hits 743 | . 44 139 144 . 34 68 . 148 166 Melee 10 | . . 8 2 . . . . . . Projectile 733 | . 44 131 142 . 34 68 . 148 166 AOE 5 | . . . . . 1 4 . . . Critical Strikes 25 | . 1 4 8 . 1 . . 6 5 Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 10910 | . 433 1897 2028 . 472 702 . 2879 2499 Core 2151 | . 53 174 233 . 29 61 . 636 965 Absorbed by Shields 412 | . . . 412 . . . . . . Ignored by Resistances 128 | . . . . . . . . . 128 Regen/Repaired (Parts) 93 | . . . 93 . . . . . . Core Remaining (%) 69 | 100 78 56 57 . . . 87 36 . Volleys Fired 316 | . 38 124 102 1 22 29 . . . Largest 4 | . 2 2 3 1 4 4 . . . Hottest 112 | . 100 46 111 40 112 112 . . . Shots Fired 804 | . 75 248 306 1 79 95 . . . Gun 683 | . 74 248 187 . 79 95 . . . Cannon 120 | . . . 119 1 . . . . . Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 803 | . 74 248 306 1 79 95 . . . Thermal 1 | . 1 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 9 27 26 . 11 11 . . . Robot Miss Streak 4 | . 3 4 4 . 3 2 . . . Penetration Max 1 | . . . 1 . 1 1 . . . Secondary Targets 8 | . 1 2 2 . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . Shots Hit Robots 622 | . 51 178 199 . 43 52 . 42 57 Core Hits 252 | . 20 70 77 . 27 28 . 16 14 Critical Kills 4 | . . 1 3 . . . . . . Critical Parts Destroyed 7 | . . 3 . . . 1 . . 3 Critical Strikes 15 | . . 4 4 . . 1 . . 6 Destroy 8 | . . 4 3 . . 1 . . . Blast 1 | . . . 1 . . . . . . Smash 4 | . . . . . . . . . 4 Melee Attacks 129 | . . . . . . . . 58 71 Impact 21 | . . . . . . . . . 21 Slashing 108 | . . . . . . . . 58 50 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . 17 Damage Inflicted 14461 | . 723 2677 4078 . 1200 1246 . 1803 2734 Guns 8135 | . 723 2677 2298 . 1191 1246 . . . Cannons 1780 | . . . 1780 . . . . . . Explosions . | . . . . . . . . . . Melee 4537 | . . . . . . . . 1803 2734 Ramming 9 | . . . . . 9 . . . . Kinetic 9915 | . 723 2677 4078 . 1191 1246 . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1113 | . . . . . . . . . 1113 Slashing 3424 | . . . . . . . . 1803 1621 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 7 8 Average Corruption 1 | . . . . . . 1 1 5 6 Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . . . 36 . 4 1 Message Errors 16 | . . . . . . 14 . 2 . Matter Fused 5 | . . . . . . 5 . . . Heat Flow Errors 7 | . . . . . . 6 . . 1 Energy Discharges 3 | . . . . . . 2 . 1 . Data Loss (minor) 7 | . . . . . . 6 . 1 . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 563 | . . . 41 . . . . 104 418 Projectiles 63 | . . . 41 . . . . . 22 Explosions . | . . . . . . . . . . Melee 500 | . . . . . . . . 104 396 Knockbacks 27 | . . . 22 . . . . . 5 Impact 4 | . . . . . . . . . 4 Kinetic 18 | . . . 18 . . . . . . Secondary 5 | . . . 4 . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . . 25 278 . 93 333 . . 118 Average Temperature 53 | . . 6 60 . 26 76 . . 57 Received Heat Transfer 1804 | . 129 609 658 . 93 90 . 144 81 Effects 2 | . . . . . . 2 . . . Interference 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 9 | . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 3 | . . 1 3 1 1 . . . . Low Security (%) 84 | 100 100 59 63 23 97 100 . 100 100 Level 1 12 | . . 40 12 76 2 . . . . Level 2 3 | . . . 23 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 711 | . 86 357 711 323 206 142 . 130 90 Initial 323 | . . . 141 323 74 . . . . Average 84 | . 14 158 213 243 72 7 . 33 27 Influence Increases 3888 | . 305 922 1224 1 512 250 . 348 326 Destroy 0b10 Robot/C 2600 | . 220 660 800 . 240 220 . 200 260 Destroy 0b10 Robot/NC 165 | . 15 50 20 . 35 25 . 20 . Destroy Leader 656 | . 54 194 214 . 70 . . 64 60 Allied During Kill 133 | . . . . . 133 . . . . Successful Hack 14 | . . . 12 . 2 . . . . Disable Machine 135 | . 15 . 90 . 30 . . . . Destroy Structure 65 | . 1 3 43 1 2 5 . 4 6 Lose Combat Pursuer 120 | . . 15 45 . . . . 60 . Influence Decreases 3846 | . 305 587 848 548 676 250 . 348 284 Entered New Map 672 | . . . 194 388 90 . . . . Time Decay 2696 | . 285 577 604 160 396 240 . 280 154 Lost Part 318 | . 20 10 50 . 30 10 . 68 130 Lost Ally 160 | . . . . . 160 . . . . Squads Dispatched 29 | . 2 4 9 1 6 . . 4 3 Investigation 4 | . 1 2 1 . . . . . . Extermination 6 | . . . . 1 2 . . 2 1 Reinforcement 17 | . 1 2 7 . 3 . . 2 2 Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Distress Signals 19 | . 2 8 5 . 2 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 203 | . 26 53 57 . 22 9 . 19 17 Peak Tracking Total 8 | . 5 6 5 . 8 6 . 6 5 Tactical Retreats 6 | . . 1 3 . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Traps Triggered 8 | . 1 3 1 . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Disabled 9 | . 1 . 6 . 2 . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Accessed 23 | . 3 2 3 1 2 6 6 . . Terminals 3 | . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 8 | . 2 1 1 . . 4 . . . Scanalyzers 3 | . . 1 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 90 | . 8 4 8 2 3 31 34 . . Successful 71 | . 3 1 4 . 1 28 34 . . Failed 18 | . 5 3 3 2 2 3 . . . Catastrophic 6 | . 3 . 1 . 1 1 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 3 | . 1 . . . 2 . . . . Terminals 5 | . 2 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 15 | . 6 1 2 . . 6 . . . Scanalyzers 9 | . . 3 4 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 60 | . . . . . 1 25 34 . . Record 57 | . . . . . . 24 33 . . Open Door 2 | . . . . . 1 . 1 . . Release Object 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 8 | . 3 1 1 . . 3 . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 7 | . 2 1 1 . . 3 . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 2 1 1 2 2 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 51 | . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 33 | . 11 10 3 . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 . . . . Highest-Rated Group 173 | . . . . . 173 . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . Initial UFD Resources 41 | . . . . . . . . 38 41 Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . . . 50 . . . . Total Damage 632 | . . . . . 632 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 247 | . . . 247 . . . . . . Sensors 247 | . . . 247 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Turns Passed 16821 | 59 1743 2653 1957 339 1164 3842 3727 865 472 Spaces Moved 7043 | 33 880 1030 613 131 428 1544 1542 479 363 Core 269 | 2 . . . . . . . 148 119 Treads 6457 | 31 880 1030 613 131 428 1544 1542 258 . Legs 73 | . . . . . . . . 73 . Wheels . | . . . . . . . . . . Hover 227 | . . . . . . . . . 227 Flight 17 | . . . . . . . . . 17 Fastest Speed 32 | 50 160 160 225 238 238 240 240 50 32 Average Speed 209 | 153 160 205 228 238 240 241 240 139 80 Slowest Speed 320 | 160 160 250 238 238 242 243 240 320 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 93 91 63 5 76 99 90 11 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 8 | . . . . 1 . 2 . 2 3 Terrain Destroyed 52 | . . . 39 1 2 5 . 2 3 Melee 5 | . . . . . . . . 2 3 Projectile 29 | . . . 23 1 2 3 . . . AOE 16 | . . . 16 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total 8384 | 39 1148 1348 971 157 513 1592 1575 585 456 Wait 563 | . 193 104 187 15 30 1 1 11 21 Move 7034 | 32 879 1029 612 130 427 1543 1541 478 363 Hop . | . . . . . . . . . . Pick Up 105 | 2 22 28 20 4 10 1 10 4 4 Fast Attach 47 | 5 . 8 6 . 2 1 2 10 13 Attach 43 | . 4 7 8 2 2 4 8 6 2 Detach 7 | . . . 1 . . 4 1 1 . Swap 53 | . 5 15 15 4 7 3 . 3 1 Drop 96 | . 7 33 20 1 10 5 12 8 . Fire 316 | . 38 124 102 1 22 29 . . . Melee 110 | . . . . . . . . 58 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire 7 | . . . . . . 1 . 6 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Discovered new exit (range 5) 1438 | -10/Materials | Identified exit to Mines 1506 | -10/Materials | Identified exit to Materials 1673 | -10/Materials | Identified exit to Subcaves 1720 | -10/Materials | Discovered exit to Materials (range 12) 1803 | -10/Materials | Entered another Materials area 1803 | -9/Materials | Evolved 2 slots: Propulsion x2 2742 | -9/Materials | Discovered new exit (range 7) 2757 | -9/Materials | Identified exit to Materials 3581 | -9/Materials | Discovered new exit (range 13) 3608 | -9/Materials | Identified exit to Mines 4004 | -9/Materials | Discovered exit to Materials (range 8) 4456 | -9/Materials | Entered another Materials area 4456 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4526 | -8/Materials | Central database locked down 4644 | -8/Materials | Repaired Cld. Ion Engine 5082 | -8/Materials | Build established: Tank 5560 | -8/Materials | Discovered new exit (range 4) 5564 | -8/Materials | Identified exit to Factory 6056 | -8/Materials | First assault squad dispatched 6403 | -8/Materials | Discovered exit to Factory (range 5) 6413 | -8/Materials | Entered Factory 6413 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6714 | -7/Factory | Discovered new exit (range 6) 6726 | -7/Factory | Identified exit to Storage 6752 | -7/Factory | Entered Storage 6956 | -7/Storage | Build established: Gunner 6960 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7211 | -7/Storage | Lost 6 allies 7225 | -7/Storage | Met 01-MTF 7370 | -7/Storage | Discovered new exit (range 15) 7485 | -7/Storage | Build established: Scavenger-Gunner 7887 | -7/Storage | Garrison activated, responded to threat 7907 | -7/Storage | Used back door to open Recycling access 7907 | -7/Storage | Discovered new exit (range 5) 7914 | -7/Storage | Identified exit to Recycling 7916 | -7/Storage | Entered Recycling 7916 | -7/Recycling | Accompanied by 1 ally (01-MTF) 7995 | -7/Recycling | Destroyed 7 combat bots 8227 | -7/Recycling | Build established: Scavenger-Tank 9073 | -7/Recycling | Discovered new exit (range 8) 9395 | -7/Recycling | Identified exit to Factory 11685 | -7/Recycling | Scanned before Scraplab entrance 11754 | -7/Recycling | Discovered new exit (range 2) 11754 | -7/Recycling | Identified exit to Scraptown 11758 | -7/Recycling | Entered Scraptown 11768 | -7/Scraptown | System corruption cleaned by C-Scrubber 12335 | -7/Scraptown | Visited Fellowship of the Rings 12404 | -7/Scraptown | Visited Shadow of the Wyrm 12822 | -7/Scraptown | Visited SPCMW 12908 | -7/Scraptown | Visited Comm Corps 13105 | -7/Scraptown | Discovered exit to Factory (range 3) 13355 | -7/Scraptown | Visited UFD Registry 13355 | -7/Scraptown | Registered with UFD as "Thunderdome" 13439 | -7/Scraptown | Visited Cartography Club 13815 | -7/Scraptown | Visited Abandonware Association 13839 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 13923 | -7/Scraptown | Visited Junk Repository 14164 | -7/Scraptown | Discovered exit to Factory (range 5) 14255 | -7/Scraptown | Visited Junk Repository 14339 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14363 | -7/Scraptown | Found DCF Scrap (29 items) 14445 | -7/Scraptown | Visited Scrap Suit Storage 14529 | -7/Scraptown | Visited A0-MCA Data Center 14543 | -7/Scraptown | Given an A- rating by A0-MCA 14547 | -7/Scraptown | Found A0-MCA's Component Scanner 15020 | -7/Scraptown | Visited Infowarlord's Domain 15041 | -7/Scraptown | Found Exp. Signal Interpreter 15090 | -7/Scraptown | Visited Sword Containment 15117 | -7/Scraptown | Found Prototype Slashing Weapon 15118 | -7/Scraptown | Identified Companion Sword 15329 | -7/Scraptown | Met Optimus 15329 | -7/Scraptown | Accepted into 0bPrime 15426 | -7/Scraptown | Build established: Scavenger-Mutant 15485 | -7/Scraptown | Entered Factory 15485 | -5/Factory | Evolved 4 slots: Propulsion x4 16043 | -5/Factory | Lost 8 parts (7n1u) 16071 | -5/Factory | Released all parts (6) 16101 | -5/Factory | Lost 3 parts (3n) 16245 | -5/Factory | Spotted B-75 Beast 16279 | -5/Factory | Build established: Mutant 16318 | -5/Factory | Core integrity fell below 50% 16334 | -5/Factory | Discovered new exit (range 13) 16350 | -5/Factory | Entered another Factory area 16350 | -4/Factory | Evolved 2 slots: Utility x2 16605 | -4/Factory | Spotted B-86 Titan 16664 | -4/Factory | Spotted B-86 Titan 16733 | -4/Factory | Destroyed B-86 Titan 16762 | -4/Factory | Core integrity fell below 50% 16804 | -4/Factory | Core integrity fell below 20% 16822 | -4/Factory | Self-destructed Last Messages --------------- 16803_ H-77 Assassin knocked back. 16803_ Penetrated by Slug. 16804_ H-77 Assassin system terminally corrupted. 16804_ Myomer Leg fried. 16804_ K-01 Serf collects debris. 16807_ Slug penetrates Wall. 16807_ Penetrated by Slug. 16807_ H-77 Assassin suffers critical hit (Smash). 16807_ Destroyed Coil Gun. 16807_ Destroyed Lgt. Antimatter Reactor. 16807_ H-77 Assassin system corrupted by crushing effect. 16808_ H-77 Assassin system terminally corrupted. 16808_ Imp. Phase Shifter fried. 16812_ K-01 Serf collects debris. 16814_ System corrupted: Heat flow error (+161). 16815_ K-01 Serf collects debris. 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"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 15% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedMyomerMask Manual? 0 Play Time 01:49:45 Cumulative 77.1 hours Start 2026.07.11 @ 15:20:22 End 2026.07.11 @ 17:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 37 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efbae647-724e-413c-82ec-b262d0c6e75f