Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 11:09:22 Player: kaj Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 701 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Wheel Compact Wheel Heat Sink Improved Heat Sink Large Matter Pod (150) Sensor Array Signal Interpreter Targeting Computer Targeting Computer Light Armor Plating Beam Rifle Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Heat Sink Improved Heat Sink Large Matter Pod Sensor Array Signal Interpreter Targeting Computer Targeting Computer Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Beam Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 13 8 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 4 1 Treads 2 | . 1 1 Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | . 5 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 13 | . 13 14 Wheel 13 | . 13 13 Device 3 | . . 8 Storage 14 | . 14 14 Protection 10 | . 13 5 Energy Gun 1 | . 2 . Ballistic Gun 26 | . 25 27 Naked Turns . | . . . Heaviest Build 33 | 11 29 33 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 11 15 Most Carried 15 | 6 15 15 Average Carried 12 | 6 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 752 | 200 206 346 Remotely 55 | . . 55 Salvage Created 347 | . 229 118 Parts 28 | . 23 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 16 | . 10 6 Classes Destroyed 4 | . 3 1 Watcher 1 | . 1 . Swarmer 10 | . 8 2 Grunt 3 | . 2 1 Assembled 3 | . . 3 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 65 57 Missed 32 | . 16 16 Damage Taken 1423 | . 399 1024 Core 250 | . 57 193 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | . 42 22 Largest 2 | . 2 2 Hottest 60 | . 60 43 Shots Fired 127 | . 84 43 Gun 127 | . 84 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | . 79 43 Thermal 5 | . 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 4 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 61 | . 42 19 Core Hits 28 | . 17 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 677 | . 421 256 Guns 677 | . 421 256 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 643 | . 387 256 Thermal 34 | . 34 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 3 | . . 3 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | . 45 35 Average Temperature 10 | . 10 10 Received Heat Transfer 192 | . 42 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 263 | . 263 168 Initial 63 | . . 63 Average 119 | . 134 99 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 72 100 Level 1 15 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 23 13 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 14 2 Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1335 | 2 759 574 Spaces Moved 924 | 2 550 372 Core 1 | . . 1 Treads . | . . . Legs 16 | 2 14 . Wheels 907 | . 536 371 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 110 Average Speed 114 | 120 108 123 Slowest Speed 500 | 120 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 2 77 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1091 | 1 642 448 Wait 42 | . 8 34 Move 922 | 1 549 372 Hop . | . . . Pick Up 23 | . 18 5 Fast Attach . | . . . Attach 7 | . 4 3 Detach . | . . . Swap 14 | . 9 5 Drop 19 | . 12 7 Fire 64 | . 42 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 490 | -10/Materials | Central database locked down 566 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Entered Mines 766 | -10/Mines | Assembled infested the area 961 | -10/Mines | Learned Materials emergency access door positions 999 | -10/Mines | Discovered new exit (range 10) 1000 | -10/Mines | Learned 2 Materials zone layouts 1060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1091 | -10/Mines | Discovered new exit (range 10) 1218 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1328 | -10/Mines | Core integrity fell below 50% 1333 | -10/Mines | Core integrity fell below 20% 1336 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01232_ SAA9U/RK=JI|FQR:UMUFJQ2DRI WW%H60HO0GGTP 01249_ B#UOCZK 3A GLVA:2NN1LCPW>I 01303_ System corrupted: FCS attempts to trigger Assault Rifle. 01303_ System corrupted: Assault Rifle misfires. 01319_ Trooper 1b destroyed. 01319_ Trooper 1a destroyed. 01319_ Mercenary 1a destroyed. 01320_ Acquired 9 matter. 01321_ Acquired 6 matter. 01322_ System corrupted: Energy discharge (-60). 01325_ Assault Rifle destroyed. 01325_ Wheel destroyed. 01326_ The unstable cave ceiling collapses. 01326_ Hvy. Assault Rifle destroyed. 01329_ Ion Engine destroyed. 01330_ Lgt. Treads destroyed. 01331_ The unstable cave ceiling collapses. 01331_ Tractor Beam destroyed. 01331_ D-53 Grenadier destroyed. 01335_ The unstable cave ceiling collapses. 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