Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.07 @ 21:53:39 Player: JayDee Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1821) 1821 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6531 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cesium-ion Thruster Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 High-capacity Matter Pod Visual Processing Unit Enhanced Optical Array Energy Filter > --- WEAPON ----------- Improved EM Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Advanced Treads Large Storage Unit Large Storage Unit Sensor Array Seismic Analyzer Improved Terrain Scan Processor Improved Terrain Scan Processor Matter Filter Hacking Suite System Shield Particle Gun Heavy Particle Cannon High-powered Shotgun Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 Utility 5 | . . . . . . 2 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 63 | 7 2 16 . . 1 3 7 14 13 Power 8 | 1 1 2 . . . . . 1 3 Engine 6 | 1 . 2 . . . . . 1 2 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 6 . . . . 1 5 2 Treads 10 | . . 4 . . . . 1 5 . Leg 4 | 2 . 2 . . . . . . . Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 . 4 . . . 3 5 . 6 Device 5 | 1 . . . . . 1 1 . 2 Storage 9 | 1 . 4 . . . 2 . . 2 Processor 4 | . . . . . . . 2 . 2 Hackware 2 | . . . . . . . 2 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 4 . . 1 . 1 8 2 Energy Gun 2 | . . . . . 1 . . 1 . Energy Cannon 3 | . 1 . . . . . . 2 . Ballistic Gun 5 | 2 . . . . . . 1 2 . Ballistic Cannon 4 | . . 4 . . . . . . . Launcher 3 | . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 23 | . . . . . 1 . . 14 8 Power 4 | . . . . . . . . 1 3 Propulsion 8 | . . . . . . . . 8 . Utility 5 | . . . . . . . . 1 4 Weapon 6 | . . . . . 1 . . 4 1 Highest Loss Streak 14 | . . . . . 1 . . 14 3 Average Slot Usage (%) 87 | . 100 96 100 100 99 90 91 76 23 Engine 8 | . 10 7 11 11 11 9 7 5 2 Core 1 | . 3 3 . . . . . . . Treads 23 | . . 13 44 44 44 36 30 23 . Leg 10 | . 28 30 . . . . . . . Device 4 | . 14 3 . . . 9 9 . 3 Storage 16 | . 14 18 22 22 22 18 15 12 4 Processor 1 | . . . . . . . 11 6 6 Energy Gun 2 | . . . . . 7 9 7 3 . Energy Cannon 1 | . 10 . . . . . . . . Ballistic Gun 2 | . 17 . . . . . 2 5 . Ballistic Cannon 11 | . . 18 22 22 14 9 4 . . Naked Turns 49 | . . . . . . . . 31 18 Heaviest Build 53 | 12 15 50 50 50 50 53 29 27 29 Greatest Support 94 | 20 20 88 88 88 88 88 94 94 20 Greatest Overweight (x) 16 | . . 16 . . . . . . 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 36 | 6 6 16 16 16 16 36 24 24 24 Average Capacity 14 | 5 6 11 16 16 16 24 24 21 16 Most Carried 24 | 4 6 16 16 16 16 19 24 22 10 Average Carried 11 | 2 5 9 16 15 15 16 20 17 3 Final Capacity 24 | 6 6 16 16 16 16 24 24 4 4 Final Carried 21 | 3 6 16 16 16 15 19 21 4 2 Class Distribution -------------------- 73% | Mutant 12% | Hauler-Mutant 8% | Hauler-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1441 | 368 128 464 . . 106 129 88 70 88 Remotely . | . . . . . . . . . . Salvage Created 1773 | 144 299 238 . . 84 315 240 280 173 Parts 102 | 17 21 16 . . 5 7 15 16 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled 10 | . . . . . . . . . 10 Retrieved Matter 170 | . . . . . . . . . 170 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 46 | . 10 5 . . 3 6 4 15 3 Melee 1 | . . . . . . . . . 1 Guns 21 | . 9 . . . 2 2 4 4 . Cannons 11 | . 1 5 . . 1 4 . . . AOE 11 | . . . . . . . . 11 . Classes Destroyed 10 | 3 3 1 . . 1 . 1 . 1 Worker 5 | 2 1 . . . . . . . 2 Tunneler 4 | 4 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . Watcher 5 | . 2 1 . . . 1 . . 1 Swarmer 18 | . 6 . . . . . . 10 2 Grunt 22 | . 4 2 . . 2 6 4 4 . Sentry 4 | . . 3 . . . . . 1 . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 10 | 3 6 2 . . 2 3 2 10 2 Combat Bots Only 10 | . 3 2 . . 2 3 2 10 2 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Damage Taken 4802 | . 207 91 . . 390 148 317 2159 1490 Core 1524 | . 37 . . . 30 12 63 532 850 Absorbed by Shields 56 | . . . . . . . . 56 . Core Remaining (%) 77 | 100 85 . . . 92 97 . 15 . Volleys Fired 118 | 18 24 9 . . 14 18 10 25 . Largest 2 | 2 2 2 . . 2 2 2 2 . Hottest 105 | 40 80 88 . . 89 89 89 105 . Shots Fired 220 | 36 48 18 . . 24 30 20 44 . Gun 133 | 36 36 3 . . 2 12 14 30 . Cannon 75 | . 12 15 . . 22 18 6 2 . Launcher 12 | . . . . . . . . 12 . Special . | . . . . . . . . . . Kinetic 156 | 36 36 15 . . 22 18 10 19 . Thermal 17 | . 12 3 . . . . . 2 . Explosive 12 | . . . . . . . . 12 . Electromagnetic 35 | . . . . . 2 12 10 11 . Robot Hit Streak 30 | 9 14 9 . . 17 30 21 24 . Robot Miss Streak 3 | 3 3 1 . . 1 1 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 197 | 24 35 11 . . 19 29 17 41 21 Core Hits 108 | 8 18 7 . . 8 17 14 33 3 Critical Hits 3 | . . 1 . . . 1 . 1 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Melee Attacks 24 | . . . . . . . . . 24 Impact 24 | . . . . . . . . . 24 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4867 | 297 479 228 . . 432 673 345 1615 798 Guns 1463 | 297 321 26 . . 23 267 273 256 . Cannons 1288 | . 158 198 . . 409 406 67 50 . Explosions 1308 | . . . . . . . . 1308 . Melee 798 | . . . . . . . . . 798 Ramming 10 | . . 4 . . . . 5 1 . Kinetic 1974 | 297 321 190 . . 409 406 152 199 . Thermal 352 | . 158 34 . . . . . 160 . Explosive 1198 | . . . . . . . . 1198 . Electromagnetic 535 | . . . . . 23 267 188 57 . Impact 798 | . . . . . . . . . 798 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 1 . . . . . . . 11 Average Corruption 5 | . 1 . . . . . . . 9 Corruption Purged . | . . . . . . . . . . Effects 9 | . 1 . . . . . . . 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 286 | . . . . . 25 . . 21 240 Projectiles 25 | . . . . . 25 . . . . Explosions 21 | . . . . . . . . 21 . Melee 240 | . . . . . . . . . 240 Knockbacks 20 | . . . . . 3 6 2 . 9 Impact 8 | . . . . . . . . . 8 Kinetic 10 | . . . . . 3 5 2 . . Secondary 2 | . . . . . . 1 . . 1 Self-Inflicted Damage 19 | . . . . . . . . 19 . Shots 1 | . . . . . . . . 1 . Rammed 2 | . . . . . . . 1 1 . Targets Rammed 3 | . . 1 . . . . 1 1 . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 243 | . 126 54 . . 192 66 63 60 243 Average Temperature 52 | . 51 20 . . 101 25 21 22 115 Received Heat Transfer 1217 | . 72 33 . . 225 108 234 536 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 2 Impact Corruptions 13 | . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 531 | . 333 74 . . . . . 124 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Peak Influence 405 | 35 259 241 . . 77 163 184 405 257 Average Influence 100 | 16 140 81 . . 38 52 101 227 184 Maximum Alert Level 2 | . 1 1 . . . . . 2 1 Low Security (%) 83 | 100 78 84 100 . 100 100 100 58 49 Level 1 15 | . 21 15 . . . . . 34 50 Level 2 . | . . . . . . . . 6 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 1 . . . 1 2 . . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . . . . 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Distress Signals 9 | . 2 5 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 13 10 . . 5 8 7 29 15 Peak Tracking Total 12 | . 5 4 . . 3 3 3 12 9 Tactical Retreats 6 | . . 1 . . 2 . 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 6 | . 1 2 . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 15 | . 7 5 . . . 1 1 . 1 Terminals 13 | . 7 4 . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 49 | . 23 18 . . . 3 2 . 3 Successful 29 | . 15 11 . . . . 1 . 2 Failed 20 | . 8 7 . . . 3 1 . 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 3 6 . 1 . . . . 1 Terminals 41 | . 23 12 . . . 3 . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 22 | . 15 5 . . . . . . 2 Record 1 | . . . . . . . . . 1 Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Level Access Points 2 | . 1 1 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 7 5 . . . 1 . . 1 Full Trace Events 3 | . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged 2 | . . 2 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 2 . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Turns Passed 4507 | 197 547 1050 43 654 621 365 295 261 474 Spaces Moved 2851 | 112 368 722 30 450 401 193 152 134 289 Core 314 | 8 . 1 . . . . . 43 262 Treads 1524 | . . 207 30 450 401 193 152 91 . Legs 986 | 104 368 514 . . . . . . . Wheels 27 | . . . . . . . . . 27 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 145 145 50 50 Average Speed 134 | 115 120 130 145 145 145 145 146 118 130 Slowest Speed 850 | 120 120 850 145 145 145 145 148 160 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 6 77 53 21 77 77 18 5 45 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 . . 1 1 . 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . 1 . . 2 1 . 17 . Melee . | . . . . . . . . . . Projectile 4 | . . 1 . . 2 1 . . . AOE 17 | . . . . . . . . 17 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Total 3264 | 141 426 813 29 452 417 249 205 194 338 Wait 107 | . 25 22 . . . 28 26 6 . Move 2842 | 111 367 721 29 449 400 192 151 133 289 Hop . | . . . . . . . . . . Pick Up 55 | 5 4 23 . 1 1 6 4 1 10 Fast Attach 26 | 5 2 12 . . . . 3 . 4 Attach 37 | 2 . 4 . . 1 3 4 14 9 Detach 17 | . 1 6 . . . 2 4 4 . Swap . | . . . . . . . . . . Drop 27 | . 3 15 . 2 1 . 2 2 2 Fire 118 | 18 24 9 . . 14 18 10 25 . Melee 24 | . . . . . . . . . 24 Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush 2 | . . . . . . . 1 1 . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 406 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Propulsion x2 943 | -9/Materials | Identified exit to Materials 1039 | -9/Materials | Discovered new exit (range 12) 1091 | -9/Materials | Identified exit to Mines 1091 | -9/Materials | Identified exit to Storage 1795 | -9/Materials | Entered Mines 1797 | -9/Mines | Met a Derelict bent on vengeance 1829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1830 | -9/Mines | Discovered new exit (range 5) 1838 | -9/Mines | Entered Exiles 1838 | -9/Exiles | Accompanied by 2 allies 1862 | -9/Exiles | Discovered new exit (range 14) 1868 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1908 | -9/Exiles | Met 8R-AWN 1936 | -9/Exiles | Met EX-HEX 1992 | -9/Exiles | Met EX-DEC 2042 | -9/Exiles | Visited The Gauntlet 2160 | -9/Exiles | Discovered new exit (range 14) 2268 | -9/Exiles | Met EX-BIN 2287 | -9/Exiles | Aligned with FarCom system 2288 | -9/Exiles | Given EX-Vault access code 2342 | -9/Exiles | Opened EX-Vault 2348 | -9/Exiles | Found Prototype Storage 2378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2492 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2492 | -9/Exiles | Entered Mines 3017 | -8/Mines | Discovered exit to Materials (range 9) 3113 | -8/Mines | Entered Materials 3113 | -8/Materials | Evolved 2 slots: Utility x2 3113 | -8/Materials | Identified Lightpack 2.0 3462 | -8/Materials | Discovered new exit (range 12) 3478 | -8/Materials | Entered Factory 3478 | -7/Factory | Evolved 2 slots: Utility x2 3710 | -7/Factory | Garrison activated, responded to threat 3765 | -7/Factory | Identified exit to Garrison 3773 | -7/Factory | Entered Garrison 3808 | -7/Garrison | Triggered checkpoint 3925 | -7/Garrison | Triggered checkpoint 3940 | -7/Garrison | Triggered checkpoint 3970 | -7/Garrison | Destroyed 10 combat bots 4003 | -7/Garrison | Released all parts (8) 4012 | -7/Garrison | Core integrity fell below 50% 4016 | -7/Garrison | Triggered checkpoint 4016 | -7/Garrison | Garrison Relay disabled 4030 | -7/Garrison | Lost 14 parts (1p8n1u4w) 4030 | -7/Garrison | Discovered new exit (range 9) 4031 | -7/Garrison | Core integrity fell below 20% 4034 | -7/Garrison | Entered Factory 4034 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -6/Factory | Core integrity fell below 50% 4322 | -6/Factory | Lost 3 parts (1p2u) 4344 | -6/Factory | Build established: Hauler-Mutant 4377 | -6/Factory | Core integrity fell below 20% 4377 | -6/Factory | System corruption reached 10% 4507 | -6/Factory | Released all parts (5) 4507 | -6/Factory | Spotted B-75 Beast 4508 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04483_ K-01 Serf knocked back. 04484_ K-01 Serf system terminally corrupted. 04486_ Acquired 24 matter. 04490_ Enh. Optical Array destroyed. 04497_ K-01 Serf cleans the Repair Station. 04498_ System corrupted: Component data lost. 04498_ Sneak attack on K-01 Serf. 04498_ Destroyed Med. Matter Pod. 04498_ Destroyed Wheel. 04498_ K-01 Serf system corrupted by crushing effect. 04498_ K-01 Serf knocked back. 04499_ K-01 Serf system terminally corrupted. 04499_ U-05 Engineer builds a Wall. 04502_ Lgt. Deuterium Engine destroyed. 04507_ Plasma Cutter destroyed. 04507_ Released Terrain Scan Processor. 04507_ Released Imp. Field Recycling Unit. 04507_ Released Hvy. Mace. 04507_ Released Wheel. 04508_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????# #??? | | ?????????###???????????????# #??? | | ????????? #???????????????# #??? | | ?????????# #???????????????# #??? | | ?????????# #???????????????# #??? | | ?????????# #??????###+###??# #??? | | ?????????# #??????# #??## # ############?? | | ?????????# #??????# #???# ! | | ?????????# ####???# #???# # #############?? | | #####??### ## #???# #???## #?????????????? | | #??# ######## ####### #??????#??????? | | #??# ##?????????????? | | #??# ^ #??#???????????? | | #??# # "" ^%#?#????????????? | | #??# # """l ^ #??????????????? | | #??### !! g R" #####+#####???#?#?????"? | | ###### !! gg""" ## #????????????? | | + s ##"""% #???#????????? | | ######### ss##""" % #????????????? | | #???????# !! s##""" % ##???????????? | | #???????# ## *#????????????? | | #???????# =##""" #????#???????? | | #####???????# """" """"/!##""" #????????????? | | ????????????# """" """" =##""" #?????? ?????? | | ????????????# """" """" ## #????"?? ??#?? | | ????????????# """" """" @###########??????? ??#?# | | ???????????? ?""" 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""" #??????????????????????? | | ??????????? ???? k #??????????????????????? | | ???????????? ??? ?????????????????????? | | ????????????????? ??? ????????????? ????? | | ????????????????? ??????????????"?? ??? | | ???????????????? ??? ????????????? ? ??? | | ???????????????###BB## ??????????????? ??????? | | ?????????????????#BB?# ?? ????????????"??????? | | ?????????????????##??# ?? ????? ???????????? | | ?????????????????????# ? ? ?????????"???????? | | ????????????????????? ????? ???????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ! ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed HardcellManeuveringTerrabomb Manual? 0 Play Time 01:00:34 Cumulative 11.2 hours Start 2020.02.07 @ 20:51:43 End 2020.02.07 @ 21:53:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7affd8d-df38-459a-a9a3-9eb60bf37b2b