Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 15:20:59 Player: TehFrederick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1217) 1217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 3816 Bonus ------- Follower Combat Kills 254 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (2) Utility (3) Weapon (3) Inventory (4) Storm Laser Peak State ------------ Power Reinforced Deuterium Engine Propulsion Flexi-carbon Leg Flexi-carbon Leg Utility Cooling System Small Storage Unit Sensor Array Weapon Riot Gun Heavy Riot Gun Phase Cannon Inventory Heavy Laser Storm Laser Self-destruct Interrupter [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 58 | 8 12 22 1 9 6 Power 5 | 1 2 1 . . 1 Engine 3 | 1 1 . . . 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 19 | 5 2 8 . 2 2 Treads . | . . . . . . Leg 17 | 3 2 8 . 2 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 2 . 1 . Device 3 | . 2 . . 1 . Storage 1 | . . 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 27 | 2 4 11 1 6 3 Energy Gun 20 | 1 3 7 1 6 2 Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 11 | . . 2 . . 9 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 6 | . . 1 . . 5 Highest Loss Streak 7 | . . 1 . . 7 Average Slot Usage (%) 96 | . 98 84 99 99 95 Engine 2 | . 7 . . . 9 Core 8 | . 7 5 11 11 1 Leg 22 | . 28 22 22 22 21 Device 20 | . 13 22 22 21 21 Storage 8 | . . 2 11 11 11 Processor 1 | . 13 . . . . Energy Gun 25 | . 14 22 21 31 26 Energy Cannon 2 | . . 1 11 1 2 Ballistic Gun 2 | . 8 7 . . . Naked Turns 1 | . . . . . 1 Heaviest Build 37 | 6 14 22 22 24 37 Greatest Support 40 | 20 20 26 23 23 40 Greatest Overweight (x) 1 | 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 4 6 6 6 6 Average Capacity 5 | 4 4 4 6 6 5 Most Carried 6 | 4 4 5 3 6 6 Average Carried 4 | 2 2 2 2 5 5 Final Capacity 6 | 4 4 6 6 6 4 Final Carried 6 | 4 2 3 3 6 4 Class Distribution -------------------- 43% | Skirmisher 37% | Messiah-Skirmisher 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Messiah-Skirmisher | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 986 | 301 251 284 10 40 100 Remotely . | . . . . . . Salvage Created 1565 | 66 357 564 206 . 372 Parts 82 | 5 27 28 11 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 13 | . . . . . 13 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | 1 7 10 5 . 6 Guns 19 | 1 4 8 3 . 3 Cannons 6 | . . 1 2 . 3 AOE 3 | . 3 . . . . Classes Destroyed 10 | 2 3 2 2 . 1 Worker 2 | . . 1 1 . . Builder 3 | . 3 . . . . Tunneler 1 | 1 . . . . . Recycler 2 | . 1 . 1 . . Watcher 4 | . 2 2 . . . Swarmer 3 | . . . 3 . . Grunt 20 | 1 7 6 1 . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | 2 3 3 6 . 3 Combat Bots Only 4 | 1 2 3 4 . 3 Max Kills in Single Turn 2 | 1 2 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2291 | 67 217 468 235 . 1304 Core 517 | 22 88 30 63 . 314 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 91 56 . . . . Volleys Fired 118 | 7 28 34 16 . 33 Largest 3 | 2 2 3 3 . 3 Hottest 200 | 60 112 168 180 . 200 Shots Fired 252 | 14 50 84 46 . 58 Gun 211 | 14 42 79 30 . 46 Cannon 33 | . . 5 16 . 12 Launcher 8 | . 8 . . . . Special . | . . . . . . Kinetic 47 | 7 17 23 . . . Thermal 148 | 7 25 44 46 . 26 Explosive 8 | . 8 . . . . Electromagnetic 49 | . . 17 . . 32 Robot Hit Streak 23 | 3 8 23 13 . 9 Robot Miss Streak 6 | 1 5 4 3 . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 159 | 10 22 57 31 . 39 Core Hits 82 | 3 25 24 10 . 20 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2830 | 114 647 828 480 . 761 Guns 1999 | 114 283 772 317 . 513 Cannons 431 | . . 20 163 . 248 Explosions 400 | . 364 36 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 358 | 70 109 179 . . . Thermal 1508 | 44 174 446 480 . 364 Explosive 364 | . 364 . . . . Electromagnetic 600 | . . 203 . . 397 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . 22 7 . . Projectiles 7 | . . . 7 . . Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 442 | 30 252 144 442 . 281 Average Temperature 93 | 19 65 27 179 . 123 Received Heat Transfer 789 | 36 123 210 18 . 402 Effects 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 9 | . . 7 2 . . Heat Transferred 3258 | 100 444 1086 1110 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 255 | 25 255 194 202 . . Average Influence 98 | 3 121 117 73 . . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 93 | . . . . . . Level 1 6 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | 1 16 16 6 . 26 Peak Tracking Total 12 | 1 3 3 3 . 12 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 4 . . . Successful 9 | . 9 . . . . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 3 1 . . . Recycling Units 7 | . 4 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 146 | . 146 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 1181 | . . . . . 1181 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3861 | 105 438 695 534 1567 522 Spaces Moved 2588 | 84 270 433 393 1060 348 Core 29 | 27 . . . . 2 Treads . | . . . . . . Legs 2507 | 5 270 433 393 1060 346 Wheels 52 | 52 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 128 | 74 120 120 120 143 119 Slowest Speed 150 | 120 120 150 120 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 32 27 86 86 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 44 | . 40 . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 40 | . 40 . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2925 | 114 339 536 420 1113 403 Wait 60 | 2 . 17 10 26 5 Move 2583 | 83 269 432 392 1059 348 Hop . | . . . . . . Pick Up 57 | 9 17 17 1 8 5 Fast Attach 4 | . . . . 3 1 Attach 28 | 8 10 7 1 1 1 Detach 6 | 3 1 2 . . . Swap 26 | . 2 15 . 5 4 Drop 43 | 2 12 12 . 11 6 Fire 118 | 7 28 34 16 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Repaired Sml. Laser 344 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 473 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Build established: Skirmisher 1018 | -9/Materials | Discovered new exit (range 9) 1239 | -9/Materials | Entered Mines 1316 | -9/Mines | Learned Materials terminal intel 1394 | -9/Mines | Discovered new exit (range 14) 1757 | -9/Mines | Discovered new exit (range 9) 1770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1773 | -9/Mines | Entered Zion 1950 | -7/Zion | Learned location of Recycling (-7) 2081 | -7/Zion | Found Prototype Energy Gun 2351 | -7/Zion | Imprinted 2354 | -7/Zion | Declared Zion's savior 2653 | -7/Zion | Build established: Messiah-Skirmisher 2808 | -7/Zion | Visited the Megawrench Repair Shop 2808 | -7/Zion | Megawrench repaired 5 parts 3204 | -7/Zion | Given A8's code to call for help 3316 | -7/Zion | Discovered new exit (range 11) 3340 | -7/Zion | Entered Proximity Caves 3340 | -6/Proximity Caves | Accompanied by 4 allies 3340 | -6/Proximity Caves | Spotted B-75 Beast 3824 | -6/Proximity Caves | Core integrity fell below 50% 3829 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3836 | -6/Proximity Caves | Core integrity fell below 20% 3862 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03749_ Hvy. Laser fries itself beyond repair. 03751_ Adv. Heat Sink fries itself beyond repair. 03760_ Carbon-fiber Leg fries itself beyond repair. 03765_ Hvy. Laser fries itself beyond repair. 03821_ G-50 Soldier IFF system glitched. 03821_ Phase Cannon destroyed. 03823_ Hvy. Riot Gun destroyed. 03825_ Riot Gun destroyed. 03826_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03826_ G-50 Soldier destroyed. 03826_ Machine disabled. 03829_ MY-F4U(M) destroyed. 03834_ Flexi-carbon Leg destroyed. 03839_ Cooling System destroyed. 03850_ Sensor Array destroyed. 03850_ Penetrated by Slug. 03860_ Flexi-carbon Leg destroyed. 03860_ Dropped Rnf. Deuterium Engine. 03861_ Dropped Sml. Storage Unit. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????# #????#?????????????????# ##???? | | ?????# #??## ?????####???????# ##????? | | ?????# #?## ????? ###????# ##?????? | | ?????## #?# ??????? ????# #??????? | | ??????## #?# ???????# ??## ##?????? | | ???????# ##?# ???????# ### ##????? | | ???????## ##??# #??????# ##???? | | ????????#####???# ??????# #???? | | ?????????????????# #?????# ## #??? | | ?????????##??????# ?????#### % "####? #??? | | ????????? #??????# #???????### ##????# #?? | | ????????? ##????# ###??????# %#??????# ##?? | | ????????? ?????# ########% #???????##??? | | ????????? ????## % #???????????? | | ????????? #????# ! #???????????? | | ?????##??# #????## ########"##???????????? | | #????# ?# ??????## #?????? ##?????????? | | # ???# "# ???????# ####??? ?????????? | | # ??# "# ???????# ### # ????????? | | # ?# "# #???????## % #### ??????? | | # "# #????????## = #??? ##?????? | | " " #?????????## #????#??????? | | " #?#######??## ## #???????????? | | " % + ### ##### ##?# #??????????? | | """ / ## #??? #?????????? | | # !%%! @#???? ## #?????????? | | ??# %! ###! #????###? #?????????? | | ????# ### ##?#**#???????? ?????????? | | ??????# #?## #??#s #???????????? ?????????? | | ????????# #??# #??#ss#??????????????????????? | | ++######## #??# #### #??????????????????????? | | #??## g #??????????????????????? | | ##??# ########??????????????????????? | | ### ### ##?# #?????????????????????????????? | | ????## ### #?????????????????????????????? | | ????# # ####??????????????????????????? | | ?# ## #??????????????????????????? | | # ?# #?????????????????????????? | | #????????????????????? | | ## ### #????????????????????? | | ### #?## #?# ####### #????????????????????? | | ???###???## #?####????????????????????????????? | | ??????????### ##?????????????????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You One Hack Too Far Part-time Mechanic Risk Taker Robot Respite Storm Trooper The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ExperimentalFocalKatana Manual? 0 Play Time 01:20:47 Cumulative 2.6 hours Start 2019.10.30 @ 13:54:04 End 2019.10.30 @ 15:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284f7cb5-f615-4dc3-b8eb-b576c7d8ad10