Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.05 @ 02:31:27 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (208) 1040 Value Destroyed (7858) 7858 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 15339 Bonus ------- High Alert Combat Kills 701 Cogmind --------- Core Integrity 1266/1300 Matter 264/300 Energy 165/670 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (12) ----- Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON (2) ------- HERF Cannon Mini Grenade Launcher > --- INVENTORY (24) --- Micro Fission Core Micro Fission Core Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Energy Well (0) Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Backup Module HERF Cannon HERF Cannon HERF Cannon HERF Cannon HERF Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Backup Module HERF Cannon HERF Cannon HERF Cannon HERF Cannon Mini Grenade Launcher Heavy Flail [Rating: 115] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Phase Cannon Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . 1 1 . . Utility 10 | . . 1 2 1 . . 1 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 233 | 5 7 17 21 24 . 30 45 20 45 19 Power 19 | . 1 2 2 1 . 1 7 1 3 1 Engine 10 | . 1 2 . . . . 7 . . . Core 6 | . . . 2 1 . 1 . 1 1 . Reactor 3 | . . . . . . . . . 2 1 Propulsion 36 | 2 . 3 5 4 . 6 4 4 6 2 Treads . | . . . . . . . . . . . Leg 36 | 2 . 3 5 4 . 6 4 4 6 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 73 | 1 3 4 4 8 . 3 14 9 20 7 Device 42 | . 1 2 3 2 . 2 9 6 13 4 Storage 11 | 1 1 . . . . 1 4 . 2 2 Processor 5 | . 1 1 1 1 . . . . 1 . Hackware 2 | . . . . . . . . 2 . . Protection 13 | . . 1 . 5 . . 1 1 4 1 Artifact . | . . . . . . . . . . . Weapon 105 | 2 3 8 10 11 . 20 20 6 16 9 Energy Gun 10 | . 1 4 2 3 . . . . . . Energy Cannon 48 | . . . . 5 . 10 13 5 10 5 Ballistic Gun 11 | 2 2 3 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 24 | . . 1 1 2 . 6 5 . 5 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 11 | . . . 2 1 . 4 2 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . . 1 2 1 1 Parts Lost 25 | . . 2 . 3 . 2 . . 14 4 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . . 1 . 2 . . . . 6 1 Utility 5 | . . . . . . 1 . . 4 . Weapon 9 | . . 1 . 1 . 1 . . 4 2 Highest Loss Streak 7 | . . 1 . 2 . 1 . . 7 2 Average Slot Usage (%) 97 | . 91 95 98 95 100 100 99 99 96 94 Engine 2 | . 7 11 1 . . . 5 2 . . Core 3 | . . . 7 7 7 7 . 2 1 . Leg 30 | . 28 31 25 29 30 30 33 35 30 27 Device 13 | . 10 8 18 15 15 15 11 10 17 19 Storage 12 | . 14 11 9 7 7 7 14 17 15 18 Processor 11 | . 2 6 18 11 15 15 13 11 9 9 Protection 4 | . . 4 . 6 7 7 6 4 5 4 Energy Gun 3 | . 7 11 10 7 7 1 . . . . Energy Cannon 7 | . . . . 6 7 11 12 10 8 7 Ballistic Gun 2 | . 20 10 6 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 126 | 6 26 34 32 54 37 56 99 105 107 126 Greatest Support 135 | 20 20 30 33 45 45 68 84 105 130 135 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 10 10 10 10 12 24 24 24 24 Average Capacity 15 | 5 7 10 10 10 10 10 19 24 24 24 Most Carried 24 | 4 9 10 10 10 10 12 23 24 24 22 Average Carried 14 | 1 4 8 9 9 10 10 17 23 22 20 Final Capacity 24 | 6 10 10 10 10 10 12 24 24 24 24 Final Carried 23 | 1 7 10 10 10 10 12 23 23 20 19 Class Distribution -------------------- 27% | Skirmisher 22% | Hauler-Skirmisher 20% | Scavenger-Skirmisher 11% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 3530 | 215 91 424 336 255 . 298 769 272 576 294 Remotely . | . . . . . . . . . . . Salvage Created 8079 | . 130 669 621 1444 . 754 1240 756 1761 704 Parts 431 | . 7 36 43 74 . 56 66 26 93 30 Haulers Intercepted 4 | . . 2 . 1 . . . . 1 . Recyclers Shooed 11 | . . 1 . . . . 4 . 4 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 137 | . 2 20 16 19 . 17 13 10 27 13 Guns 41 | . 2 17 14 8 . . . . . . Cannons 54 | . . . . 7 . 9 6 9 17 6 AOE 37 | . . 3 2 3 . 8 7 . 9 5 Classes Destroyed 14 | . 2 5 . 5 . 2 . . . . Worker 7 | . . . . 2 . 2 1 . 1 1 Builder 20 | . . . . 2 . 2 7 . 6 3 Tunneler 2 | . . . . 1 . 1 . . . . Hauler 4 | . . 2 . 1 . . . . 1 . Recycler 16 | . 1 1 . 7 . 1 4 . 1 1 Operator 1 | . . . . . . 1 . . . . Watcher 21 | . . 1 2 3 . 3 4 2 4 2 Swarmer 27 | . . 8 7 3 . . . . 4 5 Grunt 60 | . 2 6 5 8 . 10 8 4 9 8 Brawler 3 | . . 1 1 1 . . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 19 | . . 5 3 3 . 2 1 3 2 . Hunter 8 | . . . . . . 2 2 . 4 . Programmer 18 | . . . . 2 . 3 2 3 8 . Best Kill Streak 18 | . 3 8 5 10 . 5 11 2 18 11 Combat Bots Only 9 | . 2 8 5 5 . 4 4 2 9 8 Max Kills in Single Turn 6 | . 1 2 2 3 . 2 6 1 4 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 1 . 2 2 . 2 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 7288 | . 166 493 258 847 . 573 452 631 2588 1280 Core 628 | . 19 78 58 57 . 38 51 15 278 34 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 92 80 89 . . 86 94 98 75 . Volleys Fired 452 | . 13 47 40 57 . 46 52 40 118 39 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 188 | . 40 88 112 155 . 140 180 180 188 188 Shots Fired 766 | . 26 81 79 111 . 72 84 79 180 54 Gun 248 | . 26 75 78 59 . 10 . . . . Cannon 449 | . . . . 49 . 45 70 79 168 38 Launcher 69 | . . 6 1 3 . 17 14 . 12 16 Special . | . . . . . . . . . . . Kinetic 96 | . 26 41 29 . . . . . . . Thermal 573 | . . 34 49 108 . 55 70 79 168 10 Explosive 69 | . . 6 1 3 . 17 14 . 12 16 Electromagnetic 28 | . . . . . . . . . . 28 Robot Hit Streak 41 | . 25 41 15 38 . 27 21 23 29 21 Robot Miss Streak 8 | . . 8 3 4 . 4 2 2 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Capacitor 33 | . . . . . . . . . 33 . Shots Hit Robots 569 | . 25 68 61 99 . 52 51 63 117 33 Core Hits 425 | . 9 60 28 75 . 53 47 22 81 50 Critical Hits 9 | . 1 . 1 . . . 1 . 5 1 Critical Kills 6 | . 1 . . . . . 1 . 3 1 Critical Parts Destroyed 3 | . . . 1 . . . . . 2 . Melee Attacks 22 | . . . . 3 . 13 2 4 . . Impact 22 | . . . . 3 . 13 2 4 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21736 | . 208 1312 1062 2622 . 2840 2691 2074 5858 3069 Guns 3754 | . 208 974 974 1384 . 214 . . . . Cannons 10343 | . . . . 845 . 809 1427 2074 4134 1054 Explosions 7639 | . . 338 88 393 . 1817 1264 . 1724 2015 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 953 | . 208 438 307 . . . . . . . Thermal 12813 | . . 536 667 2229 . 1174 1865 2074 4134 134 Explosive 7050 | . . 338 88 393 . 1666 826 . 1724 2015 Electromagnetic 920 | . . . . . . . . . . 920 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 10 12 6 . 11 . Average Corruption 6 | . . . . . 6 11 1 . 5 . Corruption Purged 7 | . . . . . . . 7 . . . Effects 114 | . . . . . 3 53 16 . 42 . Message Errors 18 | . . . . . 1 11 3 . 3 . Matter Fused 19 | . . . . . 1 9 2 . 7 . Heat Flow Errors 11 | . . . . . 1 5 1 . 4 . Energy Discharges 8 | . . . . . . 2 2 . 4 . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . 6 1 . 5 . Data Loss (major) 5 | . . . . . . 3 . . 2 . Alerts 1 | . . . . . . 1 . . . . Misdirections 6 | . . . . . . 5 . . 1 . Targeting Errors 28 | . . . . . . 9 6 . 13 . Weapon Failures 5 | . . . . . . 2 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 723 | . . . . 52 . 77 164 28 326 76 Projectiles 476 | . . . . 52 . 10 86 28 288 12 Explosions 247 | . . . . . . 67 78 . 38 64 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 344 | . . 28 . 26 . 113 18 . 73 86 Shots 13 | . . 1 . 1 . 2 1 . 3 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 347 | . 10 216 156 199 171 186 347 180 345 195 Average Temperature 80 | . 5 56 50 112 97 43 88 56 97 88 Received Heat Transfer 1797 | . 123 168 108 339 . 186 180 144 225 324 Effects 7 | . . 3 . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 6 | . . 3 . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 1 1 . Combat Hostiles 3 | . . . . 1 . . . 1 1 . Parts Melted 45 | . . 2 1 9 . . 7 8 18 . Heat Transferred 18311 | . . 833 1406 4300 . 1784 2176 2712 4900 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 947 | . 73 461 404 396 160 947 475 247 700 683 Initial 375 | . . 25 93 87 115 98 375 62 57 318 Average 275 | . 47 282 221 228 141 418 337 114 324 410 Maximum Alert Level 3 | . . 2 2 1 . 3 2 1 3 2 Low Security (%) 34 | 100 100 23 45 43 100 21 2 87 19 . Level 1 46 | . . 46 47 56 . 29 71 12 59 65 Level 2 16 | . . 29 7 . . 36 26 . 14 34 Level 3 2 | . . . . . . 13 . . 5 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . . 1 2 7 . 6 3 3 7 3 Investigation 7 | . . 1 2 . . 1 . 1 1 1 Extermination 10 | . . . . 2 . 2 1 2 3 . Reinforcement 11 | . . . . 1 . 3 2 . 3 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 12 | . . 1 1 1 . 1 1 1 3 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 2 24 19 29 7 33 20 16 43 17 Peak Tracking Total 10 | . 2 7 4 6 6 7 4 3 7 10 Tactical Retreats 15 | . . 1 1 2 1 6 . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 5 | . . . . 1 . . 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 28 | . . 1 . 2 . 11 9 1 4 . Max in Single Turn 9 | . . 1 . 1 . 9 4 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 40 | . 5 5 6 1 . 5 6 7 4 1 Terminals 31 | . 5 5 6 . . 4 4 5 2 . Fabricators 8 | . . . . 1 . 1 2 2 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 127 | . 20 18 19 1 . 12 25 18 12 2 Successful 70 | . 12 11 9 . . 6 15 9 8 . Failed 56 | . 7 7 10 1 . 6 10 9 4 2 Catastrophic 7 | . . . 4 . . 2 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 74 | . 14 13 14 . . 9 15 5 4 . Terminals 104 | . 20 18 19 . . 10 20 12 5 . Fabricators 19 | . . . . 1 . 2 5 6 3 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . 10 7 6 . . 2 7 4 2 . Part Schematic 7 | . 1 1 1 . . . 2 2 . . Robot Analysis 5 | . 2 2 1 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . . Terminal Index 5 | . 1 1 1 . . . 1 . 1 . Fabricator Index 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . Locate Traps 4 | . 1 1 1 . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 . 2 . . 1 1 . . . Fabricator Hacks 11 | . . . . . . 2 4 3 2 . Load Schematic 6 | . . . . . . 1 2 2 1 . Build 5 | . . . . . . 1 2 1 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 2 4 3 . . 2 4 2 1 . Terminals 18 | . 2 4 3 . . 2 4 2 1 . Assimilate 2 | . . 1 . . . . . 1 . . Botnet 12 | . 2 2 2 . . 2 2 1 1 . Operators 4 | . . 1 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 5 5 6 1 . 5 6 7 4 1 Full Trace Events 6 | . . 1 2 . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 1 1 1 . . . 2 2 1 . Parts Built 7 | . . . . . . 1 4 1 1 . Matter 1052 | . . . . . . 102 380 285 285 . Time 271 | . . . . . . 25 94 76 76 . Total Part Build Rating 31 | . . . . . . 1 20 5 5 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 5 | . 2 2 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 8442 | 38 342 831 862 1074 147 1025 1637 947 1185 354 Spaces Moved 5070 | 32 220 472 524 608 104 636 1016 603 663 192 Core 14 | 14 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5056 | 18 220 472 524 608 104 636 1016 603 663 192 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 120 120 120 Average Speed 126 | 89 126 138 123 133 120 121 126 125 122 120 Slowest Speed 153 | 120 150 150 150 150 120 153 152 150 152 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 27 | 2 35 37 35 17 82 19 33 18 20 6 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 77 | . . . . 3 . 16 28 4 24 2 Terrain Destroyed 455 | . . 47 12 21 . 148 69 11 101 46 Melee 19 | . . . . 3 . 11 2 3 . . Projectile 72 | . . . . . . . 13 8 48 3 AOE 364 | . . 47 12 18 . 137 54 . 53 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 6358 | 40 266 582 668 746 126 777 1274 703 904 272 Wait 339 | . 6 15 53 28 23 33 104 13 55 9 Move 5060 | 31 219 471 523 608 103 635 1015 602 661 192 Hop . | . . . . . . . . . . . Pick Up 125 | 4 12 16 14 11 . 9 28 10 13 8 Fast Attach 46 | 2 1 6 5 9 . 3 10 4 6 . Attach 75 | 3 4 8 8 8 . 6 7 6 17 8 Detach 14 | . 2 . 1 . . 1 2 2 4 2 Swap 112 | . 2 3 8 7 . 21 28 10 22 11 Drop 112 | . 7 16 16 15 . 10 26 12 7 3 Fire 452 | . 13 47 40 57 . 46 52 40 118 39 Melee 22 | . . . . 3 . 13 2 4 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 39 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Central database locked down 285 | -10/Materials | Discovered new exit (range 15) 352 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Destroyed 8 combat bots 637 | -9/Materials | Identified exit to Mines 703 | -9/Materials | Discovered new exit (range 4) 1057 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Identified exit to Materials 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Utility x2 1690 | -8/Materials | Discovered new exit (range 5) 1708 | -8/Materials | Identified exit to Storage 1747 | -8/Materials | Build established: Skirmisher 1975 | -8/Materials | Discovered new exit (range 8) 2073 | -8/Materials | Identified exit to Factory 2074 | -8/Materials | Entered Factory 2074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -7/Factory | Garrison activated, responded to threat 2906 | -7/Factory | Build established: Scavenger-Mutant 2971 | -7/Factory | Garrison activated, responded to threat 3148 | -7/Factory | Sucked down chute 3148 | -7/Factory | Entered Waste 3154 | -7/Waste | Spotted C-40 Crusher 3163 | -7/Waste | EMP discharged 3198 | -7/Waste | Spotted C-40 Crusher 3199 | -7/Waste | Spotted C-40 Crusher 3213 | -7/Waste | Spotted C-40 Crusher 3238 | -7/Waste | Spotted C-40 Crusher 3242 | -7/Waste | Spotted C-40 Crusher 3263 | -7/Waste | EMP discharged 3263 | -7/Waste | System corruption reached 10% 3284 | -7/Waste | Discovered new exit (range 10) 3294 | -7/Waste | Identified exit to Factory 3295 | -7/Waste | Entered Factory 4089 | -7/Factory | Local fabrication network quarantined 4095 | -7/Factory | Discovered new exit (range 17) 4097 | -7/Factory | Fabricated Hcp. Storage Unit? 4312 | -7/Factory | Build established: Skirmisher 4318 | -7/Factory | Identified exit to Factory 4320 | -7/Factory | Entered another Factory area 4320 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5068 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 5647 | -6/Factory | Spotted B-75 Beast 5748 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 5871 | -6/Factory | Discovered new exit (range 9) 5888 | -6/Factory | Identified exit to Factory 5957 | -6/Factory | Entered another Factory area 5957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5979 | -5/Factory | Build established: Hauler-Skirmisher 6151 | -5/Factory | Identified exit to Factory 6689 | -5/Factory | Fabricated Exp. Sensor Array? 6904 | -5/Factory | Entered another Factory area 6904 | -4/Factory | Evolved 2 slots: Utility x2 7044 | -4/Factory | Found Quantum Capacitor 7203 | -4/Factory | Crushed by falling debris 7420 | -4/Factory | Identified exit to Upper Caves 7420 | -4/Factory | Identified exit to Extension 7420 | -4/Factory | Identified exit to Armory 7741 | -4/Factory | Fabricated Exp. Sensor Array? 7888 | -4/Factory | Lost 7 parts (3n1u3w) 7928 | -4/Factory | System corruption reached 10% 7990 | -4/Factory | Discovered new exit (range 10) 8042 | -4/Factory | Identified exit to Research 8043 | -4/Factory | Lost 5 parts (3n1u1w) 8046 | -4/Factory | Destroyed 9 combat bots 8089 | -4/Factory | Entered Research 8089 | -3/Research | Evolved 2 slots: Utility x2 8429 | -3/Research | Destroyed 8 combat bots 8443 | -3/Research | Self-destructed Last Messages --------------- 08421_ K-01 Serf collects debris. 08422_ Acquired 51 matter. 08422_ Flexi-carbon Leg destroyed. 08424_ K-01 Serf collects debris. 08426_ U-05 Engineer lays Concrete. 08427_ K-01 Serf collects debris. 08427_ U-05 Engineer lays Concrete. 08429_ The unstable cave ceiling collapses. 08429_ Acquired 20 matter. 08429_ U-05 Engineer lays Concrete. 08430_ K-01 Serf destroyed. 08431_ U-05 Engineer lays Concrete. 08436_ A-15 Conveyor distress signal alerts nearby ally. 08438_ Destroyed Hpw. Tractor Beam. 08438_ R-10 Processor destroyed. 08438_ Destroyed Plasma Rifle. 08440_ Acquired 14 matter. 08442_ A-15 Conveyor calls for reinforcements. 08442_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ????# # #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????########## #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ????########## #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# # ###########????????????????????? | | ????# # # """"" #????????????????????? | | ????# # # """"" #????????????????????? | | ????# + # """"" #????????????????????? | | ????# # # #???????????????????BB | | ????# # # #???????????????????BB | | ????# #Ag # #????????????????????? | | ????# # # #????????????????????? | | ???########;# % # #????????????????????? | | ???# g # #############+####?????????? | | ???# %% #?????????? | | ???# """ % #?????????? | | ???# ""F"" ! ** #?????????? | | ???# "" "" =% g @ """ #?????????? | | ???# # [[A ##### """ #?????????? | | ???# # """ #?????????? | | ???#! # R # #?????????? | | ???############ # # R | | ??????????????#### u k | | ?????????????????# u## """ ? | | ?????????????????# ## """ ? | | ?????????????????# ## """ A###+#####?? | | ?????????????????# ## #?????????? | | ?????????????????# ##g #?????????? | | ?????????????????########### g kk #?????????? | | ???????????????????????????# """ #?????????? | | ???????????????????????????# g """ #?????????? | | ???????????????????????????#g """k ???????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ? ???????????? | | ???????????????????????????? ???? ???????????? | | ???????????????R???????????? ""???? ???????????? | | ???????????????????????????? w""????????????????? | | ???????????????????????????? ""????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? k ?????????????????? | | ???????????????????????????? u ?????????????????? | | ???????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 27 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Imp. Coolant Injector | -5/Factory | Hacked Lyr. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hvy. Plasma Cannon | x2 | -6/Factory Hvy. Plasma Cannon | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystHackingExpander Manual? 0 Play Time 02:53:45 Cumulative 89.4 hours Start 2021.08.04 @ 20:08:37 End 2021.08.05 @ 02:31:27 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 4 Adventurer 28 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 349b9d40-b4af-4a84-841c-3b8602398536