Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 21:13:30 Player: cavemonk Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1326) 1326 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3689 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Friendly Fire -333 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Heavy Assault Rifle Autogun Autogun Autogun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Heavy Assault Rifle Autogun Autogun Autogun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 60 | 9 14 3 27 3 4 Power 5 | 1 1 . 3 . . Engine 4 | 1 1 . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 5 3 2 10 3 . Treads 14 | 2 1 1 8 2 . Leg 1 | . . . 1 . . Wheel 8 | 3 2 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 4 . . . . Device 1 | . 1 . . . . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 6 1 14 . 4 Energy Gun 2 | 1 1 . . . . Energy Cannon 7 | . 3 . 4 . . Ballistic Gun 7 | 1 . . 4 . 2 Ballistic Cannon 5 | . 1 1 3 . . Launcher 6 | . 1 . 3 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . 2 . 8 1 7 Power 2 | . . . 1 . 1 Propulsion 12 | . 1 . 6 1 4 Utility . | . . . . . . Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 3 | . 2 . 3 1 3 Average Slot Usage (%) 94 | . 95 100 89 99 92 Engine 10 | . 14 14 5 11 9 Treads 24 | . 14 14 28 38 38 Leg 1 | . . . 3 . . Wheel 7 | . 14 13 3 5 . Storage 21 | . 19 28 22 22 22 Processor 1 | . 3 . . . . Energy Gun 1 | . 4 . . . . Energy Cannon 5 | . 8 14 6 . . Ballistic Gun 11 | . 5 . 12 22 20 Ballistic Cannon 2 | . 2 11 2 . . Launcher 2 | . 6 2 . . 1 Naked Turns . | . . . . . . Heaviest Build 81 | 13 75 75 77 75 81 Greatest Support 83 | 10 20 10 80 83 83 Greatest Overweight (x) 7 | 1 7 7 7 4 1 Average Overweight (x) 2 | . 3 7 2 1 . Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 16 | 5 11 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 15 | 2 10 19 19 19 15 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 14 Class Distribution -------------------- 64% | Hauler-Mutant 24% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1823 | 290 424 84 816 109 100 Remotely . | . . . . . . Salvage Created 2412 | 71 510 137 1278 307 109 Parts 128 | 9 32 8 65 14 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 48 | . 9 4 28 3 4 Melee 1 | . . . 1 . . Guns 19 | . 5 . 9 3 2 Cannons 17 | . . 4 13 . . AOE 11 | . 4 . 5 . 2 Classes Destroyed 11 | 1 5 . 3 1 1 Worker 3 | . . . 3 . . Builder 1 | . . . 1 . . Tunneler 4 | 3 . 1 . . . Hauler 7 | . 2 . 5 . . Recycler 5 | . 1 . 2 2 . Watcher 2 | . 1 . 1 . . Swarmer 18 | . 3 . 15 . . Grunt 20 | . 6 4 8 2 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 5 . . Assembled 6 | . . . . . 6 Best Kill Streak 6 | 1 3 3 6 4 2 Combat Bots Only 5 | . 3 2 5 3 2 Max Kills in Single Turn 3 | 1 2 1 3 1 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 2 . 3 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3390 | 5 520 208 1544 228 885 Core 533 | 5 61 51 220 31 165 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 98 . 53 . . . Volleys Fired 187 | 10 26 9 99 14 29 Largest 2 | 1 2 2 2 2 2 Hottest 112 | 40 70 95 112 46 72 Shots Fired 330 | 10 43 18 174 28 57 Gun 223 | 10 34 . 98 28 53 Cannon 93 | . 7 15 71 . . Launcher 14 | . 2 3 5 . 4 Special . | . . . . . . Kinetic 220 | . 17 6 116 28 53 Thermal 41 | . 22 9 10 . . Explosive 10 | . 2 3 5 . . Electromagnetic 59 | 10 2 . 43 . 4 Robot Hit Streak 21 | 4 7 5 21 12 9 Robot Miss Streak 4 | 3 2 1 4 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 241 | 6 29 12 128 23 43 Core Hits 112 | 4 20 8 54 10 16 Critical Hits 3 | . 1 2 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5096 | 151 709 353 2717 354 812 Guns 2362 | 82 324 . 996 354 606 Cannons 1461 | . 89 182 1190 . . Explosions 1218 | 69 296 171 476 . 206 Melee . | . . . . . . Ramming 55 | . . . 55 . . Kinetic 2473 | . 137 95 1281 354 606 Thermal 798 | 69 440 87 202 . . Explosive 693 | . 108 171 414 . . Electromagnetic 1077 | 82 24 . 765 . 206 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Effects 7 | . 5 2 . . . Message Errors 3 | . 1 2 . . . Data Loss (minor) 4 | . 4 . . . . Overload Shots . | . . . . . . Overflow Damage 93 | . 93 . . . . Projectiles . | . . . . . . Explosions 93 | . 93 . . . . Melee . | . . . . . . Knockbacks 4 | . . 3 1 . . Impact 1 | . . . 1 . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 161 | 5 118 . 38 . . Shots 4 | 1 2 . 1 . . Rammed 10 | . . . 10 . . Targets Rammed 10 | . . . 10 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 213 | 20 143 183 213 . 6 Average Temperature 70 | 18 63 95 70 . 3 Received Heat Transfer 687 | . 150 117 384 36 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1447 | 100 816 185 346 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 502 | 15 133 133 502 233 . Initial 163 | . 9 28 51 163 . Average 156 | 5 46 95 354 126 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 64 | 100 100 100 10 56 . Level 1 22 | . . . 46 43 . Level 2 13 | . . . 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 24 6 41 3 6 Peak Tracking Total 7 | . 4 2 5 3 7 Tactical Retreats 10 | . 8 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 7 | . 3 . . . 4 Max in Single Turn 2 | . 1 . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 17 | . 11 . 5 . 1 Terminals 11 | . 8 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 59 | . 42 . 16 . 1 Successful 30 | . 22 . 7 . 1 Failed 29 | . 20 . 9 . . Catastrophic 7 | . 4 . 3 . . Database Lockouts . | . . . . . . Manual 38 | . 32 . 5 . 1 Terminals 44 | . 36 . 8 . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 8 | . 3 . 5 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 15 . 2 . 1 Part Schematic 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 5 | . 3 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 5 | . 4 . 1 . . Track 4 | . 3 . 1 . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 11 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 181 | . 181 . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4786 | 124 1835 182 1292 811 542 Spaces Moved 2433 | 91 1038 97 449 484 274 Core 4 | 4 . . . . . Treads 870 | . 74 . 267 255 274 Legs 16 | . . . 16 . . Wheels 1543 | 87 964 97 166 229 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 150 140 140 160 Average Speed 141 | 86 123 150 171 151 161 Slowest Speed 330 | 90 160 150 330 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 90 20 33 85 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 16 | . 9 . 7 . . Terrain Destroyed 75 | . 32 15 28 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . 32 15 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3460 | 122 1555 116 809 539 319 Wait 651 | 6 441 . 178 25 1 Move 2428 | 90 1037 96 448 483 274 Hop . | . . . . . . Pick Up 63 | 7 24 4 22 6 . Fast Attach 25 | 5 6 . 12 2 . Attach 14 | 1 5 . 8 . . Detach 1 | . . . 1 . . Swap 21 | 3 3 3 7 1 4 Drop 55 | . 13 4 24 8 6 Fire 187 | 10 26 9 99 14 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . . 10 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 7) 1006 | -10/Materials | Discovered new exit (range 10) 1032 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Repaired Beam Cannon 1501 | -10/Materials | Build established: Hauler-Mutant 1608 | -10/Materials | Discovered new exit (range 3) 1960 | -10/Materials | Entered Mines 2092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2115 | -10/Mines | Discovered new exit (range 5) 2142 | -10/Mines | Entered Materials 2142 | -9/Materials | Evolved 2 slots: Propulsion x2 2408 | -9/Materials | Discovered new exit (range 13) 2697 | -9/Materials | Lost 3 parts (2n1w) 2969 | -9/Materials | Discovered new exit (range 7) 3116 | -9/Materials | Core integrity fell below 50% 3434 | -9/Materials | Entered Mines 3505 | -9/Mines | Discovered new exit (range 6) 3564 | -9/Mines | Learned Materials trap positions 3716 | -9/Mines | Learned location of Zion (-6) 3789 | -9/Mines | Build established: Scavenger-Mutant 3817 | -9/Mines | Discovered new exit (range 7) 3831 | -9/Mines | Found a hidden stash of uninstalled traps 3881 | -9/Mines | Learned location of Storage (-9) 4109 | -9/Mines | Build established: Hauler-Mutant 4237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4237 | -9/Mines | Discovered new exit (range 5) 4245 | -9/Mines | Entered Exiles 4285 | -9/Exiles | Met 8R-AWN 4336 | -9/Exiles | Met EX-HEX 4387 | -9/Exiles | Met EX-BIN 4544 | -9/Exiles | Aligned with FarCom system 4546 | -9/Exiles | Given EX-Vault access code 4583 | -9/Exiles | Opened EX-Vault 4618 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4667 | -9/Exiles | Attacked by the Exiles 4723 | -9/Exiles | Core integrity fell below 20% 4782 | -9/Exiles | Lost 3 parts (1p2n) 4787 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04753_ HV Slug penetrates Wall. 04753_ Penetrated by HV Slug. 04753_ HV Slug penetrates FarCom Aligner. 04757_ HV Slug penetrates Wall. 04757_ HV Slug penetrates BIN's Workstation. 04759_ Destroyed Prototype Protection. 04761_ Penetrated by HV Slug. 04761_ HV Slug penetrates FarCom Aligner. 04765_ Penetrated by HV Slug. 04775_ HV Slug penetrates FarCom Aligner. 04779_ Penetrated by HV Slug. 04783_ HV Slug penetrates FarCom Aligner. 04783_ Penetrated by HV Slug. 04783_ Critical hit. 04783_ Imp. Assault Rifle destroyed. 04783_ HV Slug penetrates Wall. 04787_ Penetrated by HV Slug. 04787_ Critical hit. 04787_ Imp. Assault Rifle destroyed. 04787_ Penetrated by HV Slug. 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" "" ##???###########?????????? | | ??????????""" " #####"""""""""##????????? | | ????????? " " """ """"##???????? | | ??????? "" " #???????? | | ??????? " """#???????? | | ???????? " "#???????? | | ???????? " "##??????? | | ????????? ""###????? | | ????????? """""" """#????? | | ????????? ######""" "#????# | | ?????????? ""#?????#####""" ##???# | | ???????????????????????##""" ##?## | | ????????????????????????#" " ### | | ????????????????????????#"" | | ????????????????????????"""" | | ??????????????????????"" | | ?????????????????????" #" | | ????????????????????? % ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Shock Bomb Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularVariableAmplifier Manual? 0 Play Time 00:54:50 Cumulative 138.0 hours Start 2021.01.19 @ 20:07:37 End 2021.01.19 @ 21:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fb695ac-ba47-48b8-b536-1b0390d614e7