Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 21:42:23 Player: Nell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (138) 138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 2486 Bonus ------- Follower Combat Kills 143 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 98/100 System Corruption 2% Temperature Cool (1) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ 0b10 Decoder Chip [Scout] Core Shielding Phasing AFG > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Core Shielding Phasing AFG > --- WEAPON ----------- Heavy Riot Gun > --- INVENTORY -------- Phase Shifter Core Shielding Assault Rifle [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Hacking Drone Bay Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Core Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 7 3 4 . 5 13 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 1 . 1 7 Treads 4 | . . . . . 4 Leg 3 | 2 . . . 1 . Wheel 4 | . . 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . 2 2 Device 3 | 1 . . . 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 2 . 1 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 14 | . . . . . 14 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 100 100 90 68 Engine 8 | . 14 11 11 11 3 Treads 1 | . . . . . 4 Leg 17 | . 28 22 22 22 8 Wheel 2 | . . 11 11 2 2 Device 1 | . 2 . . 1 . Storage 10 | . 14 11 11 11 9 Processor 8 | . . . . 8 11 Protection 11 | . 11 22 22 11 10 Ballistic Gun 12 | . 28 22 22 13 6 Ballistic Cannon 6 | . . . . 8 6 Special Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 30 | 15 15 17 17 19 30 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 6 6 4 8 8 Average Carried 6 | 3 5 4 4 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 6 4 4 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 664 | 247 46 203 . 41 127 Remotely . | . . . . . . Salvage Created 265 | 26 36 203 . . . Parts 19 | 2 7 10 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . 2 5 . . . Guns 7 | . 2 5 . . . Classes Destroyed 5 | 1 1 3 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Swarmer 5 | . 2 3 . . . Grunt 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | 1 2 6 . . . Combat Bots Only 5 | . 2 5 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 197 | . 18 49 . . 130 Missed 59 | . 9 12 . . 38 Damage Taken 2309 | . 100 398 . . 1811 Core 421 | . 21 57 . . 343 Absorbed by Shields . | . . . . . . Redirected to Shielding 83 | . 5 11 . . 67 Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 44 | 6 5 20 . . 13 Largest 2 | 2 2 2 . . 2 Hottest 100 | 60 40 40 . . 100 Shots Fired 80 | 12 10 40 . . 18 Gun 67 | 12 10 40 . . 5 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special 8 | . . . . . 8 Kinetic 66 | 6 10 40 . . 10 Thermal 8 | . . . . . 8 Explosive . | . . . . . . Electromagnetic 6 | 6 . . . . . Robot Hit Streak 13 | 4 3 11 . . 13 Robot Miss Streak 4 | 1 1 4 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 53 | 9 6 28 . . 10 Core Hits 14 | 1 3 8 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 705 | 110 76 361 . . 158 Guns 601 | 110 76 361 . . 54 Cannons 104 | . . . . . 104 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 668 | 73 76 361 . . 158 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 37 | 37 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . . . . . 250 Average Temperature 126 | . . . . . 126 Received Heat Transfer 264 | . 42 78 . . 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 227 | 5 77 227 88 . . Initial 88 | . 3 32 88 . . Average 66 | . 43 135 88 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 64 100 . . Level 1 12 | . . 35 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 10 9 . . 11 Peak Tracking Total 5 | . 5 5 . . 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 4 . . . Successful 4 | . 2 2 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Branch Access Points 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 360 | . . . . . 360 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2886 | 115 212 178 8 1421 952 Spaces Moved 2002 | 69 143 91 7 1101 591 Core 4 | 4 . . . . . Treads 134 | . . . . . 134 Legs 1715 | 65 143 91 7 1101 308 Wheels 149 | . . . . . 149 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 126 | 115 120 120 120 120 143 Slowest Speed 250 | 120 120 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 29 11 11 86 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2247 | 88 173 120 6 1200 660 Wait 147 | 3 20 . . 88 36 Move 1997 | 68 142 90 6 1100 591 Hop . | . . . . . . Pick Up 15 | 4 2 3 . 4 2 Fast Attach 12 | 7 . . . . 5 Attach 9 | . 1 2 . 1 5 Detach 3 | . 1 . . 2 . Swap 11 | . 2 2 . 4 3 Drop 7 | . . 3 . 1 3 Fire 44 | 6 5 20 . . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Entered Mines 507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 514 | -9/Mines | Entered Zion 533 | -7/Zion | Given the Hacking Drone Bay 533 | -7/Zion | Found Prototype Device 534 | -7/Zion | Identified Hacking Drone Bay 918 | -7/Zion | Found Prototype Device 968 | -7/Zion | Learned location of Quarantine (-3) 1005 | -7/Zion | Learned Factory terminal intel 1101 | -7/Zion | Learned location of Data Miner (-6) 1591 | -7/Zion | Imprinted 1593 | -7/Zion | Declared Zion's savior 1906 | -7/Zion | Discovered new exit (range 15) 1935 | -7/Zion | Entered Proximity Caves 1935 | -6/Proximity Caves | Accompanied by 4 allies 2116 | -6/Proximity Caves | Ambushed by research squad 2335 | -6/Proximity Caves | Spotted B-75 Beast 2378 | -6/Proximity Caves | Lost 3 allies 2452 | -6/Proximity Caves | Core integrity fell below 50% 2485 | -6/Proximity Caves | Lost 3 parts (1n2w) 2805 | -6/Proximity Caves | Identified Phasing AFG 2872 | -6/Proximity Caves | Core integrity fell below 20% 2887 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 6 matter. Wheel destroyed. Sml. Storage Unit destroyed. Imp. Deuterium Engine destroyed. Knocked back. Acquired Arm. Treads. Dropped Arm. Treads. Identified Phasing AFG. 1 Matter ripped apart by quantum tension. Acquired Hvy. Riot Gun. Mining Laser destroyed. Hvy. Riot Gun destroyed. Acquired 1 matter. Wheel destroyed. Ion Engine destroyed. Arm. Treads destroyed. Acquired 5 matter. System corrupted: Matter fused (-5). Core Shielding destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????#???????????????????????????????? | | #?????????? ##??????????????????????????????? | | #?????????? #??????????????????????????????? | | #?????????? ???????????????????????????????? | | ###????#### ????????????????????????????????? | | ##??## #????????????????????????????????? | | #??# ##???????# ??????????????????????? | | #??# ###????? ??????????????????????? | | #??# #????# ??????????????????????? | | ##?# #???? #??????????????????????? | | ### #???? ##??#??????????????????? | | #???# ## ???????????????????? | | #???# ????????????????????? | | "##### ?????????????????????? | | #"" ### ## #???????#####??????????? | | ##?#" ## s #??#### #??????????? | | #???#" ### s#??# #?????????? | | #????# ## s ### #?????????? | | ####????## #?# #??????????? | | #????????# ;## #???????????? | | ???????## @ #????????????? | | ???????## ### #???????????????? | | # ????????######## ##???? #???????????????? | | ## ???????????????# #??????? #???????????????? | | ?? ???????????????# #?????????#???????????????? | | ?? ???????????????? !?????????????????????????? | | ?? ????????????????? ?????????????????????????? | | ????????????????????### ????????????????????????? | | ???????????????????????# ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Energy Well | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BiomechanicalShockPropulsion Manual? 0 Play Time 00:29:06 Cumulative 15.1 hours Start 2024.07.28 @ 21:14:38 End 2024.07.28 @ 21:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecee0c48-4d9a-4e71-8562-6842495364bd