Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 15:39:06 Player: Decinym Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1683) 1683 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 4250 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 59/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Small Storage Unit High-capacity Matter Pod (85) Targeting Computer Improved Targeting Computer Light Armor Plating Light EM Pulse Cannon Firepult Light Assault Rifle Improved Light Cannon Datajack Maul Heavy Hammer Heavy Hammer Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Small Storage Unit High-capacity Matter Pod Targeting Computer Improved Targeting Computer Light Armor Plating Heavy Armor Plating Light EM Pulse Cannon Light Assault Rifle Improved Light Cannon Rocket Launcher Datajack Maul Heavy Hammer Heavy Hammer Explosive Trap Explosive Trap Explosive Trap [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 41 | . 1 13 8 7 12 Power 5 | . . 1 1 2 1 Engine 5 | . . 1 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . . 5 1 1 3 Treads 10 | . . 5 1 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 1 5 2 2 Device 3 | . 1 1 . . 1 Storage 1 | . . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 15 | . . 6 1 2 6 Energy Gun 5 | . . 4 . 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | . . 2 1 . 2 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 19 | . . 3 . 5 11 Power 4 | . . 1 . 1 2 Propulsion 8 | . . 2 . 1 5 Utility 5 | . . . . 2 3 Weapon 2 | . . . . 1 1 Highest Loss Streak 10 | . . 2 . 2 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 92 99 88 88 85 Engine 11 | . 14 13 11 11 10 Treads 22 | . . 26 21 22 21 Device 4 | . 7 14 6 . . Storage 11 | . 14 14 11 11 11 Processor 6 | . . . 4 11 10 Protection 8 | . . . 12 11 10 Energy Gun 10 | . 28 18 . 10 9 Ballistic Gun 12 | . . 9 21 11 10 Naked Turns . | . . . . . . Heaviest Build 107 | 12 13 15 105 107 103 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 5 | . . . 2 2 5 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 25 | . 8 8 25 25 25 Average Capacity 19 | . 8 8 23 25 25 Most Carried 25 | . 6 8 23 25 25 Average Carried 17 | . 6 7 17 22 23 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 24 | 6 6 8 23 24 17 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 718 | 200 . 174 144 200 . Remotely . | . . . . . . Salvage Created 1722 | . 25 255 563 229 650 Parts 101 | . 4 16 33 18 30 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . . 10 12 12 19 Guns 33 | . . 10 12 10 1 Cannons 6 | . . . . 2 4 AOE 10 | . . . . . 10 Classes Destroyed 12 | . 1 5 3 . 3 Worker 3 | . . 3 . . . Builder 1 | . 1 . . . . Hauler 1 | . . . 1 . . Swarmer 14 | . . 4 . 10 . Grunt 17 | . . . 8 2 7 Brawler 4 | . . . 2 . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . 1 2 . . Demolisher 2 | . . 2 . . . Hunter 6 | . . . . . 6 Programmer 3 | . . . . . 3 Assembled 3 | . . 3 . . . Best Kill Streak 15 | . 1 2 5 4 15 Combat Bots Only 15 | . . 2 5 4 15 Max Kills in Single Turn 5 | . 1 1 1 2 5 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3561 | . . 637 550 713 1661 Core 534 | . . 128 35 56 315 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 164 | . . . 164 . . Core Remaining (%) 74 | 100 . 48 . . . Volleys Fired 143 | . 1 46 40 37 19 Largest 2 | . 2 2 2 2 2 Hottest 250 | . 80 100 40 85 250 Shots Fired 272 | . 2 92 80 71 27 Gun 253 | . 2 92 80 69 10 Cannon 13 | . . . . 2 11 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 153 | . . 10 80 45 18 Thermal 105 | . . 76 . 26 3 Explosive 6 | . . . . . 6 Electromagnetic 8 | . 2 6 . . . Robot Hit Streak 13 | . 1 7 13 8 7 Robot Miss Streak 4 | . . 4 3 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 175 | . 1 53 58 42 21 Core Hits 110 | . 1 24 32 17 36 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 4 1 1 1 Burn 5 | . . 4 . 1 . Destroy 1 | . . . 1 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2988 | . 15 630 480 477 1386 Guns 1594 | . 15 628 480 432 39 Cannons 368 | . . . . 45 323 Explosions 1024 | . . . . . 1024 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 974 | . . 47 480 258 189 Thermal 1528 | . . 516 . 219 793 Explosive 404 | . . . . . 404 Electromagnetic 80 | . 15 65 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 . . 10 Average Corruption 1 | . . 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 8 . . 2 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . 3 . . 1 Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles 34 | . . . . . 34 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 18 283 56 338 415 Average Temperature 113 | . 12 80 20 130 212 Received Heat Transfer 444 | . . . 231 129 84 Effects 7 | . . 1 . 2 4 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Interference 1 | . . 1 . . . Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Melted 19 | . . 2 . 2 15 Heat Transferred 6885 | . . 1813 . 592 4480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 178 | . 20 162 150 178 . Initial 58 | . . 7 . 58 . Average 35 | . 8 26 53 35 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 2 17 23 14 28 Peak Tracking Total 13 | . 2 4 5 3 13 Tactical Retreats 6 | . . 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . . . . 3 Max in Single Turn 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 6 | . . . 5 . 1 Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . . 16 . 1 Successful 9 | . . . 8 . 1 Failed 7 | . . . 7 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 13 | . . . 12 . 1 Terminals 12 | . . . 12 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 3 . 1 Part Schematic 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 . . Highest-Rated Group 71 | . . 71 40 . . Highest-Rated Ally 31 | . . 31 16 . . Total Orders . | . . . . . . Ally Attacks 28 | . . . 28 . . Total Damage 255 | . . . 255 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6524 | . 81 1765 1193 2666 819 Spaces Moved 2383 | 1 64 946 346 793 233 Core . | . . . . . . Treads 2291 | . . 919 346 793 233 Legs 92 | 1 64 27 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 320 320 Average Speed 246 | 120 120 158 292 320 322 Slowest Speed 560 | 120 120 160 320 320 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 2 22 99 38 99 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2792 | . 65 1123 463 860 281 Wait 158 | . . 88 51 15 4 Move 2378 | . 63 945 345 792 233 Hop . | . . . . . . Pick Up 39 | . . 14 15 8 2 Fast Attach 13 | . 1 6 4 1 1 Attach 23 | . . 4 3 5 11 Detach 4 | . . . . . 4 Swap 5 | . . 3 1 1 . Drop 27 | . . 16 4 1 6 Fire 143 | . 1 46 40 37 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min / Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 82 | -10/Materials | Entered Mines 111 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 317 | -10/Mines | Build established: Mutant 553 | -10/Mines | Assembled infested the area 565 | -10/Mines | Learned Materials stockpile data 829 | -10/Mines | Learned 2 Materials zone layouts 929 | -10/Mines | Core integrity fell below 50% 1162 | -10/Mines | Discovered new exit (range 15) 1299 | -10/Mines | Found a hidden stash of uninstalled traps 1389 | -10/Mines | Build established: Scavenger-Mutant 1492 | -10/Mines | Discovered new exit (range 10) 1495 | -10/Mines | Received a Mining Laser from a helpful Derelict 1756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Accompanied by 3 allies 1847 | -9/Materials | Evolved 2 slots: Utility x2 1848 | -9/Materials | Identified exit to Materials 1930 | -9/Materials | Identified exit to Mines 1930 | -9/Materials | Identified exit to Storage 1930 | -9/Materials | Central database locked down 2657 | -9/Materials | Repaired Lgt. Assault Rifle 2685 | -9/Materials | Repaired Lgt. Treads 3040 | -9/Materials | Entered Mines 3323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3521 | -9/Mines | Discovered exit to Materials (range 15) 4210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4742 | -9/Mines | Discovered exit to Materials (range 5) 5337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5384 | -9/Mines | Learned location of Storage (-9) 5690 | -9/Mines | Discovered new exit (range 5) 5706 | -9/Mines | Entered Exiles 5793 | -9/Exiles | Met 8R-AWN 5834 | -9/Exiles | Met EX-HEX 5927 | -9/Exiles | Met EX-BIN 5975 | -9/Exiles | Aligned with FarCom system 5978 | -9/Exiles | Given EX-Vault access code 6052 | -9/Exiles | Opened EX-Vault 6129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6181 | -9/Exiles | Exiles lab attacked by MAIN.C 6334 | -9/Exiles | Found Firepult 6469 | -9/Exiles | Destroyed 15 combat bots 6518 | -9/Exiles | Core integrity fell below 50% 6522 | -9/Exiles | Core integrity fell below 20% 6522 | -9/Exiles | System corruption reached 10% 6525 | -9/Exiles | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06511_ Lgt. Ion Engine destroyed. 06512_ Discarded Imp. Targeting Computer. 06512_ Penetrated by Slug. 06513_ Acquired Imp. Heat Sink. 06513_ Hvy. Armor Plating destroyed. 06513_ Slug penetrates Machine. 06514_ Slug penetrates Wall. 06514_ Dropped Explosive Trap. 06515_ Wall collapses. 06515_ Installed Explosive Trap. 06515_ Lgt. Treads destroyed. 06516_ Penetrated by Slug. 06516_ FarCom Aligner disabled. 06517_ Imp. Heat Sink destroyed. 06518_ Lgt. Treads destroyed. 06519_ Penetrated by Slug. 06519_ Critical hit (Destroy). 06519_ Lgt. Assault Rifle destroyed. 06519_ Penetrated by Slug. 06523_ Lgt. Treads destroyed. 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" ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorMeleeCleaver Manual? 0 Play Time 00:22:55 Cumulative 318.5 hours Start 2022.04.27 @ 21:16:52 End 2022.04.28 @ 15:39:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 86 Gallery% 84 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6d22fd-20ed-4e3e-a6a3-1f2c191e2644