Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 16:29:30 Player: Lucano Result: Destroyed by as-50529 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (251) 251 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1631 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg EM Pulse Gun Medium Laser Particle Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 25 | 6 3 8 4 4 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 1 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 3 1 . Treads . | . . . . . Leg 4 | . . 3 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 2 1 . Device . | . . . . . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 2 1 2 2 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 5 . 13 Power 4 | . . 1 . 3 Propulsion 6 | . . 2 . 4 Utility 3 | . . 1 . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 13 | . . 4 . 13 To Critical Strikes 2 | . . . . 2 Average Backups 4 | 2 4 4 3 4 Power . | . 1 . 1 1 Propulsion 1 | . 2 2 1 . Utility . | . . . . 1 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 88 80 99 73 Engine 7 | . 14 8 . 2 Core 4 | . . 4 11 7 Leg 17 | . . 17 33 19 Wheel 6 | . 28 1 . . Storage 21 | . 17 22 21 21 Protection 2 | . . . 11 5 Energy Gun 13 | . 13 15 14 4 Ballistic Gun 2 | . 13 . . . Ballistic Cannon 2 | . . . 7 15 Special Weapon 3 | . 1 6 . . Peak Build Rating 14 | 6 7 9 14 14 Average Rating 7 | 4 6 6 12 10 On Entrance 7 | . 6 7 9 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 23 | 12 13 17 23 23 Greatest Support 32 | 32 32 32 30 30 Greatest Overweight (x) 4 | . . 2 . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 7 | 4 7 7 7 6 Average Carried 4 | 2 4 3 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 7 4 6 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 607 | 246 35 217 30 79 Remotely . | . . . . . Salvage Created 422 | . 51 219 29 123 Parts 21 | . 2 16 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 20 | . 1 4 1 14 Guns 5 | . 1 4 . . Cannons 15 | . . . 1 14 Classes Destroyed 4 | . 1 2 . 1 Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Grunt 6 | . 1 4 1 . Assembled 14 | . . . . 14 Best Kill Streak 12 | . 1 2 1 12 Combat Bots Only 12 | . 1 2 1 12 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 189 | . 12 23 2 152 Missed 48 | . 4 7 1 36 Hits 141 | . 8 16 1 116 Melee 6 | . . . . 6 Projectile 135 | . 8 16 1 110 Critical Strikes 3 | . . . . 3 Part Disruptions 2 | . . . . 2 Damage Taken 2276 | . 112 603 10 1551 Core 617 | . 28 187 . 402 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . 14 . . Volleys Fired 95 | . 10 55 2 28 Largest 2 | . 2 2 2 2 Hottest 200 | . 70 200 66 66 Shots Fired 140 | . 20 72 4 44 Gun 56 | . 20 32 . 4 Cannon 44 | . . . 4 40 Launcher . | . . . . . Special 40 | . . 40 . . Kinetic 65 | . 10 11 4 40 Thermal 71 | . 10 57 . 4 Explosive . | . . . . . Electromagnetic 4 | . . 4 . . Robot Hit Streak 11 | . 7 5 2 11 Robot Miss Streak 4 | . 4 3 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 61 | . 12 20 2 27 Core Hits 34 | . 4 10 . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1052 | . 153 275 18 606 Guns 469 | . 153 251 . 65 Cannons 555 | . . . 18 537 Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 744 | . 91 98 18 537 Thermal 252 | . 62 125 . 65 Explosive . | . . . . . Electromagnetic 52 | . . 52 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 13 . . Average Corruption 12 | . . 12 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 25 . . Message Errors 5 | . . 5 . . Matter Fused 4 | . . 4 . . Heat Flow Errors 5 | . . 5 . . Energy Discharges 4 | . . 4 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 509 | . 129 509 30 166 Average Temperature 94 | . 51 111 17 61 Received Heat Transfer 466 | . 66 114 6 280 Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 2 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 827 | . 333 346 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | . 38 40 20 1 Initial . | . . . . . Average 5 | . 10 7 2 . Influence Increases 193 | . 48 118 26 1 Destroy 0b10 Robot/C 120 | . 20 80 20 . Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 30 | . 10 20 . . Successful Hack 24 | . 18 . 6 . Destroy Structure 9 | . . 8 . 1 Influence Decreases 193 | . 48 118 26 1 Time Decay 193 | . 48 118 26 1 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 2 5 3 18 Peak Tracking Total 9 | . 2 2 3 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 . 3 . Successful 3 | . 2 . 1 . Failed 7 | . 5 . 2 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1096 | 53 181 583 171 108 Spaces Moved 576 | 41 132 261 124 18 Core 42 | 7 . 25 . 10 Treads . | . . . . . Legs 362 | . . 230 124 8 Wheels 172 | 34 132 6 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 100 Average Speed 114 | 91 100 120 120 145 Slowest Speed 250 | 100 100 150 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 22 | . . 22 . . Cave-ins Triggered 5 | . . 5 . . Exploration Rate (%) 23 | 3 29 58 20 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 36 | . . 36 . . Terrain Destroyed 38 | . . 37 . 1 Melee . | . . . . . Projectile 38 | . . 37 . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 786 | 56 160 373 142 55 Wait 56 | . 12 40 2 2 Move 571 | 40 131 259 123 18 Hop . | . . . . . Pick Up 26 | 10 4 5 7 . Fast Attach . | . . . . . Attach 19 | 6 1 5 2 5 Detach . | . . . . . Swap 10 | . 2 5 3 . Drop 6 | . . 3 3 . Fire 95 | . 10 55 2 28 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 235 | -10/Materials | Entered Mines 256 | -10/Mines | Crushed by falling debris 276 | -10/Mines | Crushed by falling debris 276 | -10/Mines | System corruption reached 10% 301 | -10/Mines | Crushed by falling debris 303 | -10/Mines | Build established: Mutant 307 | -10/Mines | Lost 4 parts (2n1u1w) 358 | -10/Mines | Crushed by falling debris 358 | -10/Mines | Core integrity fell below 50% 418 | -10/Mines | Crushed by falling debris 632 | -10/Mines | Core integrity fell below 20% 745 | -10/Mines | Learned location of Storage (-7) 778 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 800 | -10/Mines | Discovered new exit (range 15) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Discovered new exit (range 15) 989 | -9/Materials | Entered Mines 990 | -9/Mines | Assembled infested the area 1066 | -9/Mines | Destroyed 12 combat bots 1075 | -9/Mines | Core integrity fell below 50% 1093 | -9/Mines | Core integrity fell below 20% 1097 | -9/Mines | Destroyed by as-50529 with Assembled Rifle Last Messages --------------- [Achievement: Bumper Bots] Destroyed Asb. Hover Unit. as-22361 knocked back. as-26153 destroyed. Lgt. Deuterium Engine destroyed. as-02576 destroyed. Imp. Light Cannon destroyed. Critical hit (Destroy). Aluminum Leg destroyed. Acquired 10 matter. Med. Matter Pod destroyed. Particle Gun destroyed. Lgt. Deuterium Engine destroyed. Slammed into as-50529. Acquired 22 matter. Acquired 5 matter. Acquired 24 matter. Acquired 5 matter. as-22361 destroyed. Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????###?????????? | | ????????????????????????? #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ##########? | | ???????????????????####### ## #? | | ???????????????????# @ a #? | | ??????????????????# ####%%%a= #? | | ??????????????????# ?????##% % #? | | ??????????????????# ????????#% * #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????# " #? | | ????????????????????????????# " #? | | ????????????????????????????# #? | | ????????????????????????????#########? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 225 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Unlikely Earthworm Challenges ------------ None Game ------ Seed AntisysPoweredActivator Manual? 0 Play Time 00:20:19 Cumulative 3.4 hours Start 2025.12.30 @ 16:10:32 End 2025.12.30 @ 16:29:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f3c87a0c-3e30-48a7-ad4c-81e8c9a8c11a