Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 12:24:31 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (353) 1765 Value Destroyed (8553) 8553 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2266) 2266 TOTAL SCORE: 16364 Bonus ------- High Alert Combat Kills 2056 Follower Combat Kills 210 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 150/150 System Corruption 4% Temperature Cool (18) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Huge Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hacking Suite Dynamic Insulation System Corruption Screen > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (25) --- Compact Wheel Compact Wheel Gravity Neutralizer Structural Scanner Launcher Guidance Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Improved Field Recycling Unit (0) Heavy EM Shotgun Shock Bomb Launcher Missile Launcher Improved Datajack Power Sword Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hacking Suite Dynamic Insulation System Corruption Screen > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Compact Wheel Gravity Neutralizer Structural Scanner Advanced Terrain Scan Processor Launcher Guidance Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Improved Field Recycling Unit Heavy EM Shotgun Shock Bomb Launcher Missile Launcher Improved Datajack Power Sword Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 404 | 8 24 16 99 14 7 7 87 59 75 8 Power 23 | 1 3 2 6 . . . 4 3 3 1 Engine 20 | 1 2 1 6 . . . 4 3 2 1 Core 3 | . 1 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 70 | 3 10 6 15 1 1 4 8 10 10 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 70 | 3 10 6 15 1 1 4 8 10 10 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 179 | 2 6 3 43 10 1 3 49 26 33 3 Device 113 | 1 4 3 28 3 1 3 31 13 24 2 Storage 5 | 1 2 . 1 . . . 1 . . . Processor 11 | . . . 4 1 . . . 4 1 1 Hackware 4 | . . . . . . . . . 4 . Protection 46 | . . . 10 6 . . 17 9 4 . Artifact . | . . . . . . . . . . . Weapon 132 | 2 5 5 35 3 5 . 26 20 29 2 Energy Gun 10 | 1 . . 2 . 1 . 3 . 3 . Energy Cannon 4 | . . . 4 . . . . . . . Ballistic Gun 78 | 1 5 4 22 3 2 . 15 12 14 . Ballistic Cannon . | . . . . . . . . . . . Launcher 15 | . . . 5 . . . 4 3 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 16 | . . 1 2 . 1 . 3 4 4 1 Slashing Weapon 6 | . . . . . . . . . 6 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 1 1 . . Unidentified Prototypes 6 | . . . 4 . . . . 2 . . Parts Lost 73 | . 13 4 10 1 . . 10 11 22 2 Power 10 | . 1 1 2 . . . 2 1 3 . Propulsion 24 | . 8 2 2 . . . . 4 7 1 Utility 26 | . 2 . 2 1 . . 8 5 7 1 Weapon 13 | . 2 1 4 . . . . 1 5 . Highest Loss Streak 9 | . 5 2 5 1 . . 2 4 9 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 90 96 98 100 99 99 98 95 91 94 Engine 8 | . 11 3 10 11 11 11 8 8 4 7 Core 1 | . 2 9 . . . . . . 1 . Wheel 19 | . 25 25 21 22 22 21 18 17 13 12 Device 19 | . 7 14 20 18 11 11 22 28 22 24 Storage 10 | . 16 14 11 11 11 11 9 9 7 7 Processor 3 | . . . . 2 11 11 3 4 7 18 Hackware 2 | . . . . . . . . . 16 7 Protection 8 | . . . 10 12 11 11 18 8 1 . Ballistic Gun 17 | . 24 26 20 22 1 22 16 14 10 . Impact Weapon 1 | . . 1 . . 9 . . 3 . 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 167 | 14 167 90 100 100 98 98 119 109 115 101 Greatest Support 44 | 26 26 26 38 28 22 22 33 38 44 44 Greatest Overweight (x) 29 | 1 8 8 6 4 4 9 5 9 29 3 Average Overweight (x) 3 | . 5 4 2 3 4 4 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 16 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 22 24 24 24 25 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 16 25 25 25 25 25 25 25 22 25 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Matter Collected 9669 | 301 378 354 2537 284 . 188 2650 1197 1641 139 Remotely 956 | . . . . . . . 491 128 337 . Salvage Created 13413 | 230 1063 631 3352 346 . 144 3468 1557 2481 141 Parts 829 | 18 60 38 211 27 . 19 231 90 128 7 Haulers Intercepted 19 | . 2 . 6 . . . 5 3 3 . Recyclers Shooed 11 | . . 1 4 . . . . 2 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 207 | . 23 9 52 8 . 4 55 26 28 2 Melee 3 | . . 1 . . . . . . . 2 Guns 160 | . 23 8 42 8 . 4 37 17 21 . Cannons 2 | . . . 2 . . . . . . . AOE 40 | . . . 7 . . . 18 9 6 . Classes Destroyed 18 | 3 5 2 4 . . . 2 . 2 . Worker 63 | 2 2 6 7 3 . 3 21 7 12 . Builder 33 | . . 1 7 . . 1 12 2 10 . Tunneler 14 | 5 . 2 . 1 . . 5 . 1 . Hauler 19 | . 2 . 6 . . . 5 3 3 . Recycler 22 | 1 1 1 6 . . . 1 3 9 . Mechanic 1 | . . . . . . . 1 . . . Operator 8 | . 1 . 3 . . . 2 1 1 . Watcher 12 | . 1 . 5 . . . 5 . 1 . Swarmer 20 | . 6 . 3 4 . 4 3 . . . Grunt 130 | . 17 8 36 2 . . 36 17 14 . Brawler 2 | . . . 1 . . . 1 . . . Duelist 3 | . . . 1 . . . 1 1 . . Protector 4 | . . . 1 . . . 2 . 1 . Sentry 30 | . . . 10 2 . . 8 7 3 . Hunter 8 | . . . . . . . 4 1 3 . Programmer 6 | . . . . . . . . . 6 . Heavy 1 | . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 Best Kill Streak 12 | 4 7 4 6 4 . 4 7 9 12 1 Combat Bots Only 7 | . 5 2 6 4 . 4 5 7 5 1 Max Kills in Single Turn 6 | 1 1 1 3 2 . 1 4 2 6 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . 3 . . . 3 2 3 . Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Damage Taken 9940 | . 995 387 1784 285 . 53 2257 1316 2731 132 Core 1771 | . 196 51 293 55 . . 233 232 655 56 Absorbed by Shields 585 | . . . . . . 16 356 . 213 . Redirected to Shielding 206 | . . . 9 9 . . 188 . . . Regen/Repaired (Parts) 574 | . 41 . 246 . . . 164 105 18 . Core Remaining (%) 32 | 100 . 1 . . . 13 . 15 . . Volleys Fired 1018 | 21 115 58 306 20 . 16 266 98 110 8 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 Hottest 136 | 70 70 40 136 46 . 46 70 61 78 36 Shots Fired 1881 | 42 205 116 545 41 . 33 509 185 198 7 Gun 1805 | 42 205 116 509 41 . 33 495 174 190 . Cannon 25 | . . . 25 . . . . . . . Launcher 51 | . . . 11 . . . 14 11 8 7 Special . | . . . . . . . . . . . Kinetic 1730 | 21 194 116 500 41 . 33 481 174 170 . Thermal 57 | 21 11 . 25 . . . . . . . Explosive 39 | . . . 11 . . . 14 11 3 . Electromagnetic 55 | . . . 9 . . . 14 . 25 7 Robot Hit Streak 32 | 10 21 8 18 9 . 5 32 21 16 3 Robot Miss Streak 8 | 2 4 4 5 3 . 3 5 4 8 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 2 . 2 2 . . . 4 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . Shots Hit Robots 1279 | 27 146 78 324 26 . 21 332 141 177 7 Core Hits 656 | 12 63 36 121 14 . 9 168 71 158 4 Critical Kills 8 | . 1 1 1 . . . 3 . 1 1 Critical Parts Destroyed 9 | . . . 2 . . . 4 1 1 1 Critical Strikes 20 | . 1 1 4 . . . 8 1 3 2 Meltdown 1 | . . . 1 . . . . . . . Destroy 11 | . 1 . 3 . . . 5 1 1 . Corrupt 1 | . . . . . . . 1 . . . Smash 6 | . . 1 . . . . 2 . 1 2 Sever 1 | . . . . . . . . . 1 . Melee Attacks 118 | . . 15 8 . . . 10 36 43 6 Impact 87 | . . 15 8 . . . 10 36 12 6 Slashing 31 | . . . . . . . . . 31 . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 . 10 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25522 | 283 1252 840 5398 428 . 346 7537 3377 5823 238 Guns 18042 | 283 1252 778 4584 428 . 341 4993 2269 3114 . Cannons 292 | . . . 292 . . . . . . . Explosions 5589 | . . . 522 . . . 2414 1108 1415 130 Melee 1594 | . . 62 . . . . 130 . 1294 108 Ramming 5 | . . . . . . 5 . . . . Kinetic 17215 | 111 1140 778 4584 428 . 341 4861 2269 2703 . Thermal 721 | 172 112 . 292 . . . 51 . 94 . Explosive 4944 | . . . 522 . . . 2363 1108 951 . Electromagnetic 1043 | . . . . . . . 132 . 781 130 Impact 644 | . . 62 . . . . 130 . 344 108 Slashing 950 | . . . . . . . . . 950 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 3 3 3 3 . . 4 4 Average Corruption 2 | . 2 2 2 3 3 3 . . 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . 1 5 Effects 113 | . 12 11 23 14 11 11 . . 18 13 Message Errors 25 | . 4 3 5 2 2 1 . . 5 3 Matter Fused 32 | . 1 2 7 2 6 6 . . 5 3 Heat Flow Errors 13 | . 1 . 4 4 1 . . . 1 2 Energy Discharges 20 | . 3 2 3 2 2 1 . . 5 2 Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 9 | . . 3 3 1 . . . . 1 1 Data Loss (major) 7 | . 1 . 1 2 . 2 . . . 1 Misfires 2 | . . . . 1 . 1 . . . . Alerts 2 | . 1 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 732 | . . . 15 . . . 49 35 586 47 Projectiles 2 | . . . 2 . . . . . . . Explosions 234 | . . . 13 . . . 11 35 175 . Melee 496 | . . . . . . . 38 . 411 47 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 522 | . . . . . . 2 24 34 462 . Shots 11 | . . . . . . . 1 1 9 . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | 110 273 8 234 241 276 . 77 16 384 168 Average Temperature 59 | 48 35 3 43 75 143 . 21 8 145 75 Received Heat Transfer 3715 | . 456 183 852 54 . . 996 585 562 27 Effects 2 | . 1 . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . . . . 3 . 8 . Impact Corruptions 7 | . . . . . . . 2 . 4 1 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | 1 1 . 2 . . . . . . . Heat Transferred 1519 | 518 333 . 518 . . . 50 . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Peak Influence 1330 | 40 453 208 1255 665 . 115 1330 1236 952 . Initial 562 | . 26 103 7 489 . . 3 561 562 . Average 442 | 20 292 89 505 542 . 37 449 629 539 . Maximum Alert Level 4 | . 2 1 4 2 . . 4 4 3 . Low Security (%) 24 | 100 11 86 24 . . 100 27 . . . Level 1 22 | . 77 13 17 11 . . 29 12 19 . Level 2 34 | . 10 . 31 88 . . 13 66 64 . Level 3 13 | . . . 19 . . . 25 9 16 . Level 4 4 | . . . 6 . . . 4 11 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . Squads Dispatched 57 | . 8 . 13 1 . 1 13 8 13 . Investigation 28 | . 7 . 8 1 . . 5 2 5 . Extermination 4 | . . . . . . . . . 4 . Reinforcement 17 | . 1 . 4 . . 1 5 3 3 . Assault 6 | . . . 1 . . . 3 1 1 . Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . 1 3 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Distress Signals 19 | . 1 1 5 . . . 3 6 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 295 | . 33 10 73 9 . 5 76 34 50 5 Peak Tracking Total 7 | . 4 3 7 4 . 4 6 6 7 3 Tactical Retreats 12 | . . 2 4 . . 1 3 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Traps Triggered 17 | . 2 . 3 . . . 1 3 8 . Indirectly 2 | . . . . . . . . . 2 . Trap Hack Attempts 56 | . . . . . . . 19 37 . . Triggered 1 | . . . . . . . 1 . . . Disarmed 7 | . 6 . . . . . 1 . . . Reprogrammed 2 | . . . . . . . . 2 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Most Traps Carried 4 | . . . . . . . . . . 4 Exploded 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Machines Disabled 36 | . . . 6 . . . 7 7 16 . Max in Single Turn 6 | . . . 2 . . . 2 1 6 . Garrison Access 3 | . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Machines Accessed 61 | . 10 . 15 1 1 . 11 9 14 . Terminals 37 | . 7 . 10 1 . . 8 5 6 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 7 | . 1 . 2 . . . 1 1 2 . Recycling Units 8 | . 2 . 2 . . . 1 2 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . Total Hacks 198 | . 27 . 59 4 1 . 35 23 49 . Successful 121 | . 20 . 39 1 1 . 22 14 24 . Failed 73 | . 6 . 19 2 . . 13 8 25 . Catastrophic 3 | . . . . . . . . . 3 . Database Lockouts 4 | . 1 . 1 1 . . . 1 . . Manual 111 | . 15 . 34 4 . . 20 8 30 . Terminals 126 | . 21 . 42 4 . . 26 12 21 . Fabricators 13 | . . . . . . . . . 13 . Repair Stations 28 | . 2 . 8 . . . 7 5 6 . Recycling Units 18 | . 4 . 5 . . . 1 4 4 . Scanalyzers 5 | . . . 4 . . . . . 1 . Garrison Access 7 | . . . . . . . 1 2 4 . Terminal Hacks 38 | . 8 . 11 1 1 . 8 4 5 . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 11 | . 1 . 3 1 . . 5 1 . . Prototype ID Bank 5 | . 1 . 4 . . . . . . . Open Door 3 | . . . . . . . . 3 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . Terminal Index 3 | . 1 . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 3 | . . . 1 . . . 1 . 1 . Disarm Traps 2 | . 2 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 25 | . 2 . 8 . . . 6 4 5 . Scan Component 13 | . 1 . 4 . . . 3 2 3 . Repair 12 | . 1 . 4 . . . 3 2 2 . Recycling Unit Hacks 6 | . 2 . 2 . . . . 1 1 . Retrieve Components 6 | . 2 . 2 . . . . 1 1 . Scanalyzer 5 | . . . 4 . . . . . 1 . Insert Component 3 | . . . 2 . . . . . 1 . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . 1 1 1 . Unauthorized Hacks 43 | . 8 . 14 . . . 7 4 10 . Terminals 32 | . 6 . 13 . . . 6 2 5 . Track 1 | . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . Botnet 22 | . 4 . 8 . . . 5 2 3 . Disrupt 3 | . . . 3 . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . Fabricators 4 | . . . . . . . . . 4 . Fabnet 3 | . . . . . . . . . 3 . Haulers 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 2 1 . Reject 1 | . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . Tunnel 5 | . 2 . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 47 | . 7 . 12 1 . . 9 6 12 . Full Trace Events 20 | . 5 . 8 1 . . 2 . 4 . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . 10 . Parts Repaired 11 | . 1 . 4 . . . 3 2 1 . Time 387 | . 26 . 116 . . . 121 52 72 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 38 | . 17 . 8 . . . . 3 10 . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Total Allies 12 | . 1 . . 1 . . . 10 . . Largest Group 10 | . 1 1 . 1 . . . 10 . . Highest-Rated Group 173 | . 10 10 . 31 . . . 173 . . Highest-Rated Ally 31 | . 10 10 . 31 . . . 29 . . Total Orders 8 | . . . . . . . . 1 7 . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks 51 | . . . . . . . . 51 . . Total Damage 745 | . . . . . . . . 745 . . Kills 8 | . . . . . . . . 8 . . Allies Corrupted 1 | . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total 11 | . 1 . 3 1 . . 5 1 . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 Drone Launches 5 | . . . . . . . . . 5 . Drone Recoveries 4 | . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Turns Passed 16967 | 195 1285 1082 4089 908 533 757 3300 1868 2458 492 Spaces Moved 8530 | 126 600 540 1983 596 358 479 1534 783 1208 323 Core 26 | 3 . . . . . . . 15 8 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 8504 | 123 600 540 1983 596 358 479 1534 768 1200 323 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 135 125 130 145 140 120 120 110 130 Average Speed 136 | 87 155 147 131 133 145 142 136 138 132 134 Slowest Speed 1500 | 95 200 200 190 145 145 215 155 450 1500 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 4 96 86 97 98 73 92 90 74 42 39 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 . . . 1 1 . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . 2 . . . 2 Spaces Dug 55 | . . . 6 . . . 8 20 21 . Terrain Destroyed 338 | . . . 69 . . . 139 100 30 . Melee 54 | . . . 6 . . . 8 20 20 . Projectile 1 | . . . . . . . . 1 . . AOE 283 | . . . 63 . . . 131 79 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Total 11890 | 178 781 700 2910 669 370 523 2235 1359 1802 363 Wait 1466 | . 22 53 416 28 . 15 264 322 339 7 Move 8520 | 125 599 539 1982 595 357 478 1533 782 1207 323 Hop . | . . . . . . . . . . . Pick Up 131 | 16 13 10 35 3 3 1 23 7 14 6 Fast Attach 105 | 7 10 5 22 3 . 1 12 24 18 3 Attach 66 | 1 10 2 22 1 1 . 6 4 16 3 Detach 27 | . 5 3 9 . . . . 3 4 3 Swap 233 | . 4 9 55 10 6 6 69 31 41 2 Drop 151 | 8 3 6 55 9 3 5 33 15 11 3 Fire 1018 | 21 115 58 306 20 . 16 266 98 110 8 Melee 116 | . . 15 8 . . . 10 36 42 5 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 56 | . . . . . . . 19 37 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 487 | -10/Materials | Lost 5 parts (1p3n1w) 609 | -10/Materials | Lost 3 parts (2n1w) 648 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Build established: Scavenger-Mutant 857 | -10/Materials | Discovered new exit (range 6) 912 | -10/Materials | Repaired Lgt. Assault Rifle 962 | -10/Materials | Discovered new exit (range 11) 1029 | -10/Materials | Identified exit to Mines 1124 | -10/Materials | Central database locked down 1150 | -10/Materials | Identified exit to Materials 1481 | -10/Materials | Entered Mines 1481 | -10/Mines | Accompanied by 1 ally 1522 | -10/Mines | Core integrity fell below 20% 1561 | -10/Mines | Discovered exit to Materials (range 5) 1750 | -10/Mines | Excavation squad dispatched 1750 | -10/Mines | A large section of the Mines collapsed 2051 | -10/Mines | Discovered exit to Materials (range 6) 2563 | -10/Mines | Entered Materials 2563 | -9/Materials | Evolved 2 slots: Utility x2 3029 | -9/Materials | Lost 3 parts (1n1u1w) 3192 | -9/Materials | Lost 5 parts (1p1n1u2w) 3252 | -9/Materials | Discovered new exit (range 8) 3306 | -9/Materials | Identified exit to Materials 3555 | -9/Materials | Central database locked down 3762 | -9/Materials | Discovered exit to Materials (range 5) 3870 | -9/Materials | Repaired Lgt. Armor Plating 3904 | -9/Materials | Repaired Hvy. Assault Rifle 4259 | -9/Materials | Discovered new exit (range 13) 4273 | -9/Materials | Core integrity fell below 50% 4357 | -9/Materials | Repaired Lgt. Armor Plating 4390 | -9/Materials | Repaired Hvy. Assault Rifle 4424 | -9/Materials | Identified exit to Mines 4606 | -9/Materials | Discovered exit to Materials (range 9) 4660 | -9/Materials | Build established: Mutant 5033 | -9/Materials | Discovered exit to Mines (range 5) 6163 | -9/Materials | First assault squad dispatched 6605 | -9/Materials | Sterilization system engaged 6605 | -9/Materials | Non-combat units ordered to evacuate 6652 | -9/Materials | Entered Mines 6673 | -9/Mines | Central database locked down 6699 | -9/Mines | Discovered exit to Materials (range 11) 6715 | -9/Mines | Learned Materials terminal intel 6767 | -9/Mines | Learned 8 Materials zone layouts 7013 | -9/Mines | Received a Mining Laser from a helpful Derelict 7132 | -9/Mines | Discovered exit to Materials (range 4) 7144 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7318 | -9/Mines | Core integrity fell below 20% 7554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7554 | -9/Mines | Discovered new exit (range 5) 7560 | -9/Mines | Entered Exiles 7560 | -9/Exiles | Found Exiles lab abandoned 7594 | -9/Exiles | Discovered new exit (range 15) 8093 | -9/Exiles | Entered Mines 8322 | -8/Mines | Discovered exit to Materials (range 10) 8727 | -8/Mines | Build established: Scavenger-Mutant 8808 | -8/Mines | Discovered exit to Materials (range 9) 8850 | -8/Mines | Entered Materials 8850 | -8/Materials | Evolved 2 slots: Utility x2 8851 | -8/Materials | Identified exit to Storage 8852 | -8/Materials | Identified exit to Factory 8853 | -8/Materials | Loaded intel: 12 terminal locations 9194 | -8/Materials | Repaired Hvy. Assault Rifle 9233 | -8/Materials | Repaired Hardlight Generator 9286 | -8/Materials | Repaired Imp. Assault Rifle 10862 | -8/Materials | Build established: Mutant 11650 | -8/Materials | First assault squad dispatched 12108 | -8/Materials | Sterilization system engaged 12108 | -8/Materials | Non-combat units ordered to evacuate 12150 | -8/Materials | Entered Storage 12453 | -8/Storage | Discovered new exit (range 3) 13176 | -8/Storage | Core integrity fell below 50% 13267 | -8/Storage | Garrison activated, responded to threat 13336 | -8/Storage | Lost 4 parts (1n3u) 13460 | -8/Storage | Repaired Lgt. Armor Plating 13488 | -8/Storage | Repaired Wheel 13566 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13750 | -8/Storage | First assault squad dispatched 13795 | -8/Storage | Core integrity fell below 20% 13817 | -8/Storage | Destroyed 7 combat bots 13822 | -8/Storage | Lost 4 parts (2n1u1w) 13924 | -8/Storage | Discovered exit to Factory (range 15) 13956 | -8/Storage | Central database locked down 14018 | -8/Storage | Entered Factory 14018 | -7/Factory | Evolved 2 slots: Utility x2 14403 | -7/Factory | Build established: Hacker-Mutant 14640 | -7/Factory | Fabricated Power Sword (x2) 15085 | -7/Factory | Repaired Imp. Shield Generator 15537 | -7/Factory | Identified exit to Lower Caves 15685 | -7/Factory | Core integrity fell below 50% 15691 | -7/Factory | Cargo convoy interrupted 15715 | -7/Factory | Lost 9 parts (2p2n3u2w) 15977 | -7/Factory | Build established: Mutant 16018 | -7/Factory | First assault squad dispatched 16244 | -7/Factory | Lost 3 parts (1n1u1w) 16280 | -7/Factory | Core integrity fell below 20% 16476 | -7/Factory | Lost 5 parts (1p1n1u2w) 16476 | -7/Factory | Entered Lower Caves 16760 | -7/Lower Caves | Build established: Scavenger-Mutant 16817 | -7/Lower Caves | Learned 4 Factory zone layouts 16968 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 16821_ System corrupted: Heat flow error (+135). 16838_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 16841_ System corrupted: Matter fused (-6). 16846_ Searching scrap... 16846_ Found Weapon Cycler. 16846_ Found Adv. Terrain Scan Processor. 16846_ Found Arm. Huge Wheel. 16846_ Found 34 Matter. 16847_ Acquired 6 matter. 16849_ Acquired Arm. Huge Wheel. 16852_ Acquired 10 matter. 16855_ Acquired Weapon Cycler. 16856_ Acquired 10 matter. 16859_ Dropped Com. Wheel. 16859_ Acquired Adv. Terrain Scan Processor. 16860_ Dropped Adv. Terrain Scan Processor. 16866_ Acquired Com. Wheel. 16942_ System corrupted: Matter fused (-6). 16959_ DLQGH1T:HGSGGXT|ZVVJ NVXAC2U0A Map ----- +----------------------------------------------------+ | ??????????????????????? ??????# % % % ## | | ???????????????????????? ???????######## ### | | ??????????????????????? ## ???????????????#### | | ?????????????????????????###??????????????????# | | ??????????????????????????????????????????????## | | ????????????????????????? ?????????????????????# | | ??????????????????????? #?? ?????????????#### | | ??????????????????????? ## ?????????????# | | ???????????????????????? ????????????## | | ????????????????????????? ?????????????### | | ?????????????????????????? ??????####???## | | ??????????????????????????? ####### ##??# | | ???????????????????????????? # %! #### # | | ???????????????? ?????????? # ### ## # | | ?????????????? ???????????# # #### # | | ?????????????? ??????????# # #### ^# | | ??????????????# #????????## ### ## | | ???????????????# #?####??# #### ##? | | ???????????????? ## ##?# #??## ##?? | | ????????????????? #?#### #???####??? | | ?????????????????? #???## #?????????? | | ???????????????????? ??## ##?????????? | | ????????????????????? ??## ##?????????? | | ?????????????????????? ??# ##????????? | | ???????????????????????# #?## #????????? | | ???????????????????????# @### #????????? | | ???????????????????????# ## ##???????? | | ???????????????????????# #### ##??????? | | ???????????????????????# l #?## #??????? | | ???????????????????????# ### #??????? | | ???????????????????????# g ##??????? | | ???????????????????????# " g #######??? | | ???????????????????????# """" ### #??? | | ???????????????????????# " #?## #??? | | ???????????????????????# " #??# ###### #??? | | ??????????????????#????# """ #??###??### #??? | | ?????????????????? # """" ######### #??? | | ???????????????? "" # ##??? | | ???????????????? #???? | | ???????????????? #### #???? | | ?????????????????# #??##### ##### | | ?????????????????# ## ##??# | | ?????????????????????### #???# | | ???????????????????????## ####???# " "" | | ????????????????????????# ###???????# """""" | | ????????????????????????###??????????# " " | | ?????????????????????????????????????# | | ?????????????????????????????????????# """" " | | ?????????????????????????????????????# ## """"" | | ?????????????? ###############??# ### "! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 EM Shielding 2 Corruption Block 8 Armor Coverage 750 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakTractorMagmablaster Manual? 0 Play Time 02:48:48 Cumulative 588.7 hours Start 2022.06.12 @ 08:51:31 End 2022.06.12 @ 12:24:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0a8bb04-c09f-4c9a-8163-f79fd56296cb