Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 05:07:37 Player: H3-RMN Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (65) 325 Value Destroyed (2325) 2325 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (6076) 6076 TOTAL SCORE: 18406 Bonus ------- High Alert Combat Kills 18 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met MAIN.C 5000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Graphene Brace Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Core Shielding Experimental Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Rifle > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Powered Armor Authchip [Processor] Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . . . . Utility 11 | . . . . . 2 . 2 2 1 . . . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Parts Attached 121 | 7 4 5 . 1 15 7 5 22 6 8 . 7 2 1 1 1 17 12 Power 9 | 1 . 1 . . . 1 1 2 . 1 . . . . . 1 . 1 Engine 5 | 1 . 1 . . . 1 1 . . . . . . . . . . 1 Core 2 | . . . . . . . . 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . 1 . . Propulsion 29 | 2 2 . . 1 6 6 . 3 2 1 . 3 . . 1 . 1 1 Treads 10 | 2 2 . . 1 3 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 3 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 . 3 2 1 . 3 . . 1 . 1 1 Utility 60 | 2 1 2 . . 5 . 4 11 3 5 . 4 2 1 . . 13 7 Device 34 | 1 . . . . 3 . 3 8 3 5 . 2 1 . . . 4 4 Storage 4 | 1 1 . . . . . . 1 . . . 1 . . . . . . Processor 5 | . . . . . . . . 2 . . . . . . . . 3 . Hackware 7 | . . . . . . . . . . . . . 1 1 . . 5 . Protection 10 | . . 2 . . 2 . 1 . . . . 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 . . 4 . . 6 1 1 . . . . . . 3 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 2 1 2 . . 3 . . 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 1 . 5 . . . 3 . . . 1 2 1 Parts Lost 38 | . . 3 . 1 2 . 1 3 . 1 . . 2 . . . 4 21 Power 3 | . . . . . . . . 1 . . . . . . . . . 2 Propulsion 9 | . . . . 1 1 . . . . . . . . . . . 1 6 Utility 22 | . . 1 . . 1 . 1 2 . 1 . . 2 . . . 2 12 Weapon 4 | . . 2 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 21 | . . 2 . 1 1 . 1 3 . 1 . . 2 . . . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 100 98 92 96 97 85 92 91 89 92 91 78 79 69 74 68 Engine 7 | . 14 14 14 14 9 14 13 . . . . . . . . . . 2 Core 1 | . . . . . . . . 7 10 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . 4 5 5 5 4 4 4 4 2 Treads 14 | . 26 28 28 26 22 26 20 2 . . . . . . . . . . Wheel 1 | . . . . . 10 4 6 . . . . . . . . . . . Flight 11 | . . . . . . 3 6 20 26 26 26 29 31 28 27 21 20 14 Device 14 | . 14 4 . . 10 7 10 26 30 34 36 32 27 19 19 17 14 9 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 4 2 Processor 3 | . . . . . . . . 9 10 5 5 5 5 4 4 4 8 11 Hackware 2 | . . . . . . . . . . . . . 1 6 9 8 16 20 Protection 7 | . . 9 14 14 12 15 19 1 . . . 2 5 4 4 4 3 . Ballistic Gun 13 | . 28 27 28 28 17 15 13 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 5 5 5 5 5 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 28 31 31 31 44 47 55 54 34 45 45 45 44 35 35 36 39 44 Greatest Support 100 | 40 40 40 40 40 60 100 60 29 36 47 47 47 46 37 39 39 48 50 Greatest Overweight (x) 10 | . . . . 1 10 4 5 5 . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . 1 2 4 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 6 13 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 5 10 14 15 15 15 15 15 15 8 8 8 8 8 7 8 8 8 8 Average Carried 10 | 2 8 12 14 14 13 14 14 8 7 7 8 7 7 6 6 7 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 5 10 14 14 15 15 15 15 8 8 8 8 8 7 6 8 8 7 3 Class Distribution -------------------- 52% | Mutant 13% | Scavenger-Sprinter 10% | Hacker-Scout 6% | Skirmisher 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Matter Collected 2229 | 280 106 119 . 29 322 238 396 263 60 101 . 80 . . . 40 132 63 Remotely 21 | . . . . . . . . 21 . . . . . . . . . . Salvage Created 3676 | 79 241 71 . 120 403 205 197 617 523 595 . 359 . . . 79 132 55 Parts 117 | 5 13 . . 5 19 9 8 14 12 18 . 3 . . . 1 6 4 Haulers Intercepted 9 | . 1 . . . 1 2 1 3 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . . . Prevented 17 | . . . . . . . . . . 16 . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Combat Hostiles Destroyed 51 | . 6 5 . 3 11 1 2 5 6 10 . . . . . 1 1 . Melee 8 | . . . . . . . . 1 4 2 . . . . . . 1 . Guns 24 | . 6 5 . 3 6 1 2 1 . . . . . . . . . . AOE 6 | . . . . . 5 . . . . 1 . . . . . . . . Classes Destroyed 14 | 2 3 1 . 1 1 . . 2 2 . . . . . . . 1 1 Worker 2 | . . . . . . . . 2 . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 1 2 1 3 . 1 . . . . . . . . Recycler 3 | 1 . . . . . 1 . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 1 1 Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . 3 . . . 3 . 1 . . 5 . . . . . . . . Grunt 24 | . 3 . . 2 6 1 1 3 3 5 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 4 | . . . . . 2 . . . . . . . . . . 1 1 . Hunter 3 | . . . . . . . . 2 1 . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 2 . 3 7 3 2 4 4 6 . . . . . 1 2 3 Combat Bots Only 6 | . 3 2 . 3 6 1 1 2 4 5 . . . . . 1 1 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 1 2 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Hostile Shots Fired 535 | . 37 33 . 14 36 27 34 12 20 45 2 . 25 . 3 11 57 179 Missed 219 | . 8 7 . 3 15 10 6 5 4 18 1 . 14 . 2 6 39 81 Damage Taken 7064 | . 297 759 . 154 280 176 431 201 366 437 14 . 223 . 51 102 417 3156 Core 2070 | . 42 186 . 10 34 . 45 . . 57 14 . 24 . 51 14 57 1536 Absorbed by Shields 362 | . . . . . 24 . 126 17 . 42 5 . 42 . 18 37 51 . Redirected to Shielding 332 | . . . . . 7 3 11 6 . . . . 53 . . 25 116 111 Regen/Repaired (Parts) 205 | . 90 . . . 115 . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 4 93 100 94 100 . . . . 91 . 96 99 . . Volleys Fired 146 | 5 34 25 . 6 29 13 16 12 . 3 . . . . . . . 3 Largest 2 | 2 2 2 . 2 2 2 2 1 . 1 . . . . . . . 1 Hottest 120 | 40 40 40 . 40 50 50 50 25 . 46 . . . . . . . 120 Shots Fired 265 | 10 68 46 . 12 53 26 32 12 . 3 . . . . . . . 3 Gun 254 | 10 68 46 . 12 48 26 32 12 . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 8 | . . . . . 5 . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 254 | 10 68 46 . 12 48 26 32 12 . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . 3 Explosive 5 | . . . . . 5 . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 10 | 7 10 7 . 7 8 9 8 5 . 5 . . . . . . . 6 Robot Miss Streak 6 | 1 5 6 . 1 3 2 2 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 241 | 8 41 27 . 11 32 19 25 22 23 15 . 5 . . . 1 2 10 Core Hits 106 | 4 16 13 . 7 25 8 12 4 5 6 . 2 . . . . 2 2 Critical Kills 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . Critical Parts Destroyed 18 | . 1 . . . . . 2 4 6 3 . 1 . . . 1 . . Critical Strikes 24 | . 1 . . . 1 1 3 4 7 3 . 2 . . . 1 . 1 Destroy 6 | . 1 . . . 1 1 3 . . . . . . . . . . . Smash 17 | . . . . . . . . 4 7 3 . 2 . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 83 | . . . . . . . . 14 28 16 . 5 . . . 3 2 15 Impact 65 | . . . . . . . . 14 27 16 . 5 . . . 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . 2 15 Sneak Attacks 6 | . . . . . . . . 4 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 7690 | 72 346 278 . 121 925 318 502 1123 1216 1325 . 562 . . . 58 225 619 Guns 2210 | 72 346 278 . 121 466 318 450 159 . . . . . . . . . . Cannons 127 | . . . . . . . . . . . . . . . . . . 127 Explosions 1115 | . . . . . 459 . . . . 656 . . . . . . . . Melee 4186 | . . . . . . . . 964 1216 669 . 562 . . . 58 225 492 Ramming 52 | . . . . . . . 52 . . . . . . . . . . . Kinetic 2210 | 72 346 278 . 121 466 318 450 159 . . . . . . . . . . Thermal 127 | . . . . . . . . . . . . . . . . . . 127 Explosive 459 | . . . . . 459 . . . . . . . . . . . . . Electromagnetic 656 | . . . . . . . . . . 656 . . . . . . . . Impact 3469 | . . . . . . . . 964 1216 669 . 562 . . . 58 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 717 | . . . . . . . . . . . . . . . . . 225 492 Highest Corruption 17 | . . . . . . 3 . . . . . . 2 . . . 3 17 Average Corruption 3 | . . . . . . 3 . . . . . . 1 . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 3 . . . . . . . . . . 2 3 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1885 | . . . . . 6 . . 592 534 308 . 265 . . . 58 . 122 Projectiles 11 | . . . . . . . . . 11 . . . . . . . . . Explosions 6 | . . . . . 6 . . . . . . . . . . . . . Melee 1868 | . . . . . . . . 592 523 308 . 265 . . . 58 . 122 Knockbacks 9 | . . . . . . . 1 2 4 2 . . . . . . . . Impact 7 | . . . . . . . 1 1 3 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 11 . . 14 . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 46 | . 18 36 . 25 46 45 24 . . 35 . 2 6 . . . 30 34 Average Temperature 11 | . 7 12 . 13 15 11 8 . . 12 . 2 3 . . . 18 22 Received Heat Transfer 1049 | . 117 200 . 54 123 33 73 54 93 44 . . 24 . . 18 45 171 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . . . Parts Fried 22 | . . . . . . . . 9 5 5 . 1 . . . 2 . . Impact Corruptions 50 | . . . . . . . . 13 15 9 . 12 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . . . . . . Heat Transferred 27 | . . . . . . . . . . . . . . . . . . 27 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Peak Influence 578 | 10 145 56 . 60 339 273 75 185 182 . . . . 347 260 287 568 578 Initial 363 | . 6 56 . . 23 154 35 25 14 . . . . 340 260 146 172 363 Average 133 | 4 69 36 . 57 228 202 55 57 85 . . . . 343 260 185 312 470 Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . 1 1 1 2 2 Low Security (%) 74 | 100 100 100 . 100 26 49 100 100 100 . . . . . . 92 29 . Level 1 20 | . . . . . 73 50 . . . . . . . 100 100 7 41 20 Level 2 5 | . . . . . . . . . . . . . . . . . 29 79 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 5 1 3 6 3 . . . 1 1 . 2 5 6 Investigation 18 | . 3 . . . 1 1 1 3 1 . . . . 1 . 1 4 2 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 15 | . . . . . 2 . 2 3 2 . . . . . . 1 1 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 2 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Distress Signals 10 | . 2 . . . 2 . . . 3 . . . . . . 2 1 . Communications Jammed 16 | . . . . . . . . 12 3 . . . 1 . . . . . Distress Signals 13 | . . . . . . . . 12 1 . . . . . . . . . Times Spotted 219 | . 14 16 . 3 21 12 15 21 21 12 1 . 18 . 1 7 24 33 Peak Tracking Total 17 | . 5 15 . 3 7 4 4 5 4 6 1 . 16 1 1 8 11 17 Tactical Retreats 18 | . 2 . . . . . . . 1 1 . . 1 . . 2 6 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Traps Triggered 7 | . 1 . . . . . 1 . . . . . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Accessed 47 | . 4 . 2 . 2 1 3 7 4 . . 3 . 2 . 3 10 6 Terminals 24 | . 2 . . . . . 2 2 1 . . . . 2 . 2 7 6 Fabricators 7 | . . . . . . 1 1 3 1 . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . . 1 1 . Garrison Access 4 | . . . . . 1 . . 1 1 . . . . . . . 1 . Total Hacks 112 | . 12 . 5 . 5 1 3 10 7 . . 13 . 7 . 6 26 17 Successful 71 | . 7 . 5 . 2 1 2 7 5 . . 13 . 3 . 1 14 11 Failed 41 | . 5 . . . 3 . 1 3 2 . . . . 4 . 5 12 6 Catastrophic 14 | . 1 . . . . . 1 3 1 . . . . 2 . 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 3 . 1 . . 1 1 4 2 . . . . 4 . . 2 2 Terminals 56 | . 4 . . . . . 2 3 1 . . . . 7 . 3 19 17 Fabricators 11 | . . . . . . 1 1 4 3 . . . . . . . 2 . Repair Stations 8 | . 6 . . . 2 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 2 . . . . . . 3 4 . Garrison Access 6 | . . . . . 3 . . 1 1 . . . . . . . 1 . Terminal Hacks 46 | . 1 . 5 . . . 1 2 . . . 13 . 3 . . 12 9 Record 10 | . . . 4 . . . . . . . . 5 . . . . 1 . Part Schematic 2 | . . . . . . . . . . . . . . 1 . . 1 . Robot Analysis 6 | . . . . . . . . . . . . 4 . . . . 1 1 Prototype ID Bank 6 | . . . . . . . . 1 . . . 4 . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . . . . 3 1 Open DSF 3 | . . . . . . . 1 1 . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . 2 Zone Layout 3 | . . . . . . . . . . . . . . . . . 3 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . . . . . . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . . . . . . 1 1 . Insert Component 3 | . . . . . . . . . 1 . . . . . . 1 1 . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . . . . 1 1 3 1 . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . . . . . . 2 Sabotage 2 | . . . . . . . . . . . . . . . . . . 2 Fabricators 6 | . . . . . . 1 1 3 1 . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . Recompile 4 | . . . . . . . . 3 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . 1 . . . . . . . . 1 1 Used 2 | . . . . . . . . . . . . . . . . . 1 1 Hacking Detections 28 | . 3 . . . 2 . 2 5 3 . . . . 1 . 3 6 3 Full Trace Events 6 | . 1 . . . 1 . . . . . . . . . . 1 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . . . . 1 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . . . Time 78 | . 52 . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 1 . . 3 . . . . . EXPLORE 4 | . . . . . . . . . . 1 . . 3 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . 4 . . . . 1 1 Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . 1 . . 3 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Turns Passed 5879 | 138 714 416 529 261 334 405 619 494 433 340 80 82 117 23 347 90 237 220 Spaces Moved 5871 | 72 294 210 329 149 147 228 345 547 445 546 290 173 253 86 85 318 815 539 Core 9 | 4 . . . . 2 . . . . . . . . . . . . 3 Treads 1178 | 68 294 210 329 149 44 67 12 5 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 610 | . . . . . 101 161 333 15 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4074 | . . . . . . . . 527 445 546 290 173 253 86 85 318 815 536 Fastest Speed 15 | 50 160 160 160 160 95 130 140 28 25 25 27 22 22 22 22 25 15 25 Average Speed 65 | 153 160 160 160 161 135 143 154 37 25 26 27 24 22 22 23 25 24 27 Slowest Speed 550 | 160 160 160 160 240 550 160 160 160 25 27 27 99 22 22 25 25 25 150 Overloaded Moves 137 | . . . . . . . . . . . . . . . . . 11 126 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 3 4 2 . . 1 . 1 4 15 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 8 38 66 70 27 22 9 18 24 10 84 62 61 46 4 89 13 32 28 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . 1 . 1 . . . . . . . . 3 . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 1 . . . . . 4 1 . 2 . . . . . Spaces Dug 6 | . . . . . . . . . 2 . . . . . . 2 . 2 Terrain Destroyed 35 | . . . . . 29 . . . 2 . . . . . . 2 . 2 Melee 6 | . . . . . . . . . 2 . . . . . . 2 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 29 | . . . . . 29 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total 7535 | 88 482 249 334 159 246 291 413 811 720 717 290 203 313 89 410 320 827 573 Wait 1205 | . 146 3 . 2 36 32 34 183 239 134 1 4 58 3 323 . . 7 Move 5777 | 71 293 209 328 148 146 227 344 540 437 541 289 172 250 85 82 309 787 519 Hop 35 | . . . . . . . . 3 3 2 . . 1 . 1 4 12 9 Pick Up 67 | 5 4 6 3 2 9 5 4 11 3 4 . 4 . . 1 1 2 3 Fast Attach 69 | 7 2 1 . . 7 3 3 16 2 3 . 7 1 . 1 1 12 3 Attach 30 | . . 3 . 1 5 2 1 3 1 3 . . 1 1 . . 2 7 Detach 6 | . . . . . . . . 1 . 1 . . . . . . . 4 Swap 24 | . 2 1 . . 3 2 1 3 3 2 . 1 . . . . 3 3 Drop 89 | . 1 1 3 . 11 7 5 25 4 8 . 10 2 . 2 2 7 1 Fire 146 | 5 34 25 . 6 29 13 16 12 . 3 . . . . . . . 3 Melee 82 | . . . . . . . . 14 28 16 . 5 . . . 3 2 14 Ram 1 | . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 603 | -10/Materials | Repaired Lgt. Treads 630 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Discovered new exit (range 12) 853 | -10/Materials | Entered Mines 909 | -10/Mines | Assembled infested the area 948 | -10/Mines | Core integrity fell below 50% 953 | -10/Mines | Core integrity fell below 20% 1151 | -10/Mines | Discovered new exit (range 11) 1216 | -10/Mines | Discovered new exit (range 9) 1223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Exiles 1309 | -10/Exiles | Met 8R-AWN 1335 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-DEC 1468 | -10/Exiles | Learned location of Zion (-6) 1511 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Aligned with FarCom system 1585 | -10/Exiles | Given EX-Vault access code 1625 | -10/Exiles | Opened EX-Vault 1635 | -10/Exiles | Found Cloak of Protection 1671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1785 | -10/Exiles | Discovered new exit (range 10) 1798 | -10/Exiles | Left Exiles lab with Cloak of Protection 1798 | -10/Exiles | Entered Mines 1891 | -9/Mines | Identified exit to Materials 2043 | -9/Mines | Discovered exit to Materials (range 10) 2059 | -9/Mines | Entered Materials 2059 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2102 | -8/Materials | Repaired Lgt. Treads 2201 | -8/Materials | Met 7R-MNS 2214 | -8/Materials | Garrison activated, responded to threat 2379 | -8/Materials | Discovered new exit (range 9) 2393 | -8/Materials | Entered Factory 2393 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2394 | -7/Factory | Caught up to 7R-MNS 2570 | -7/Factory | Discovered new exit (range 16) 2798 | -7/Factory | Entered another Factory area 2798 | -6/Factory | Evolved 2 slots: Utility x2 2799 | -6/Factory | Caught up to 7R-MNS 2801 | -6/Factory | Identified exit to DSF 2878 | -6/Factory | Spotted B-75 Beast 3198 | -6/Factory | Build established: Skirmisher 3371 | -6/Factory | Discovered new exit (range 16) 3417 | -6/Factory | Entered another Factory area 3417 | -5/Factory | Evolved 2 slots: Utility x2 3418 | -5/Factory | Caught up to 7R-MNS 3424 | -5/Factory | Identified exit to DSF 3522 | -5/Factory | Found Prototype Device 3522 | -5/Factory | Identified Active Sensor Suite 3530 | -5/Factory | Lost 3 parts (1p2u) 3717 | -5/Factory | Found Prototype Launcher 3717 | -5/Factory | Identified Tesla Bomb Launcher 3868 | -5/Factory | Build established: Scavenger-Sprinter 3902 | -5/Factory | Discovered new exit (range 8) 3911 | -5/Factory | Entered another Factory area 3911 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -4/Factory | Caught up to 7R-MNS 3938 | -4/Factory | Spotted B-86 Titan 4313 | -4/Factory | 7R-MNS lamented failing the tripod run 4341 | -4/Factory | Discovered new exit (range 9) 4344 | -4/Factory | Entered Upper Caves 4434 | -4/Upper Caves | Encountered a Warlord checkpoint 4600 | -4/Upper Caves | Identified exit to Upper Caves 4678 | -4/Upper Caves | Found Imp. Powered Armor 4684 | -4/Upper Caves | Entered another Upper Caves area 4694 | -4/Upper Caves | Encountered a Warlord checkpoint 4694 | -4/Upper Caves | Discovered new exit (range 9) 4706 | -4/Upper Caves | Spotted B-86 Titan 4753 | -4/Upper Caves | Learned Research emergency access door positions 4760 | -4/Upper Caves | Discovered new exit (range 13) 4761 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4764 | -4/Upper Caves | Entered Zhirov 4764 | -4/Zhirov | Discovered new exit (range 3) 4769 | -4/Zhirov | Met Zhirov 4774 | -4/Zhirov | Learned location of Quarantine (-2) 4774 | -4/Zhirov | Learned location of Testing (-3) 4774 | -4/Zhirov | Learned location of Command (-1) 4778 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4783 | -4/Zhirov | Found Alien Artifact 4783 | -4/Zhirov | Identified Integrated Reactor 4783 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4836 | -4/Zhirov | Found Alien Artifact 4846 | -4/Zhirov | Entered Proximity Caves 4886 | -3/Proximity Caves | Spotter reported a threat 4934 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4939 | -3/Proximity Caves | Spotter reported a threat 4961 | -3/Proximity Caves | Discovered new exit (range 12) 4963 | -3/Proximity Caves | Entered Research 4963 | -3/Research | Evolved 2 slots: Utility x2 4986 | -3/Research | Identified exit to DSF 4986 | -3/Research | Entered DSF 5280 | -3/DSF | Build established: Hacker-Scout 5323 | -3/DSF | Additional patrols routed to DSF 5329 | -3/DSF | Discovered new exit (range 15) 5333 | -3/DSF | Entered Research 5333 | -2/Research | Evolved 2 slots: Utility x2 5349 | -2/Research | Spotted B-90 Cyclops 5418 | -2/Research | Found Gamma Bomb Array 5420 | -2/Research | Discovered new exit (range 3) 5423 | -2/Research | Entered Access 5423 | -1/Access | Evolved 2 slots: Weapon x2 5631 | -1/Access | Identified exit to Surface 5631 | -1/Access | Found Enh. Force Lance 5652 | -1/Access | Discovered new exit (range 16) 5660 | -1/Access | Entered Command 5751 | -1/Command | Disengaged cave seal 5751 | -1/Command | Wild derelicts emerged from the dark tunnel 5817 | -1/Command | Disengaged cave seal 5824 | -1/Command | Spotted M Guard 5824 | -1/Command | Spotted M Guard 5825 | -1/Command | Spotted Combat Programmer 5825 | -1/Command | Spotted Combat Programmer 5836 | -1/Command | Met MAIN.C 5839 | -1/Command | 0b10 Conduit disabled 5862 | -1/Command | Core integrity fell below 50% 5868 | -1/Command | System corruption reached 10% 5874 | -1/Command | Core integrity fell below 20% 5876 | -1/Command | Identified Transdimensional Reconstructor 5876 | -1/Command | Failed to warp due to unstable space 5880 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Programmer, system corruption cleaned. 05866_ Penetrated by EMDS Slug. 05869_ Imp. Hacking Suite destroyed. 05869_ H-88 Terminator shuts down. 05869_ EMDS Slug penetrates Heavy Barrier. 05869_ EMDS Slug penetrates Reinforced Barrier. 05871_ Penetrated by EMDS Slug. 05873_ Hacking Suite destroyed. 05873_ Slug penetrates P-80 Master. 05874_ Penetrated by EMDS Slug. 05875_ Cld. Nuclear Pulse Thruster destroyed. 05876_ EMDS Slug penetrates Reinforced Barrier. 05876_ Identified Transdimensional Reconstructor. 05876_ Warp failed due to unstable space. 05876_ Slug penetrates P-80 Master. 05876_ Hacking Suite destroyed. 05877_ Penetrated by EMDS Slug. 05877_ Enh. Force Lance destroyed. 05879_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ????????????????????????????" """" #?????? | | ??????????????????????????? "" #?????? | | ??????????????????????????? "" ####### | | ??????????????????????""""""""""" / | | ??????????????????????" " """ / | | ??????????????????????"" """""" / | | ?????????????????????#"" """""" g ####### | | ?????????????????????# " """""" #?????? | | ?????????????????????# " ""Yl #?????? | | ?????????????????????# " "MMM ""#?????? | | ?????????????????????#"""""""""MMMg """""""#?????? | | ?????????????????????#"" pYMMM"""""""""#?????? | | ?????????????????????# p """""""""""#?????? | | ?????????????????????# h " " " " #?????? | | ?????????????????????# p h " " " " #?????? | | ?????????????????????" @ p" " " """" "???????? | | ?????????????????????" " " " "?"????????? | | ?????????????????????" " " ??????????? | | ?????????????????????# """"""" ??????????? | | ?????????????????????# "" " """???????????? | | ?????????????????????# """ " " ????????????? | | ?????????????????????################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 48 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 16 Recoil Reduction 5 Offensive Hacking 58 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Factory | Downloaded Field Propulsion Drive | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -3/Research | Hacked Biometal Heavy Treads | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingCarbideAutobeam Manual? 0 Play Time 01:42:26 Cumulative 644.6 hours Start 2024.03.24 @ 03:25:28 End 2024.03.24 @ 05:07:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 226 Adventurer 3 Explorer 21 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc5b181-0d41-4c99-a6cf-02dc28f804bd