Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 16:37:09 Player: Not_Jesus8 Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (436) 436 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (3428) 3428 TOTAL SCORE: 10089 Bonus ------- Pacifist 928 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Greatsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Powered Hammer Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Greatsword [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Terrain Scanner Storage Small Battery Processor Melee Analysis Suite Hackware System Shield Weapon Mining Laser Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 2 . Power 2 | . . . . . . . . 1 1 . . . Propulsion 4 | . . . . . . 2 . . . 2 . . Utility 8 | . . 2 . . . . 2 1 1 . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 66 | 2 1 7 1 3 . 4 13 2 1 21 5 6 Power 9 | . . 1 . . . . . 1 . 4 2 1 Engine 5 | . . 1 . . . . . 1 . 1 2 . Core 3 | . . . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 20 | 2 . 2 . . . 3 4 . . 5 1 3 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . 2 . . . 3 4 . . 5 1 3 Utility 28 | . . 2 . 3 . 1 7 1 1 9 2 2 Device 7 | . . 1 . . . . 1 1 1 2 1 . Storage 4 | . . . . 3 . . . . . 1 . . Processor 11 | . . 1 . . . 1 4 . . 3 1 1 Hackware 6 | . . . . . . . 2 . . 3 . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | . 1 2 1 . . . 2 . . 3 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 4 | . 1 2 . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . 1 Parts Lost 29 | . . . . . . . . . 2 17 . 10 Power 7 | . . . . . . . . . 1 3 . 3 Propulsion 12 | . . . . . . . . . . 7 . 5 Utility 9 | . . . . . . . . . 1 6 . 2 Weapon 1 | . . . . . . . . . . 1 . . Highest Loss Streak 9 | . . . . . . . . . 2 5 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . 5 5 5 3 4 4 4 3 4 3 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 2 2 2 . 2 2 2 1 . 1 Utility 1 | . . . 3 3 3 3 1 . . . . . Weapon 1 | . . . . . . . 1 2 2 2 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . 2 . . . . 1 . . 3 . 3 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 4 | . . . . . . . 1 . . 3 . . Weapon 3 | . . 1 . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 39 36 74 86 88 95 97 97 94 73 65 75 Engine 7 | . . . 11 11 11 9 7 10 11 4 6 7 Treads 2 | . 28 19 . . . . . . . . . . Flight 19 | . . 2 22 22 22 34 29 26 23 20 11 15 Device 7 | . . 2 11 11 11 9 7 13 17 7 2 2 Storage 4 | . . . . 9 11 9 3 . . . 4 3 Processor 13 | . . . 11 11 11 15 21 20 17 15 15 17 Hackware 7 | . . . . . . . 10 13 11 12 19 18 Launcher 4 | . . . 2 11 11 9 . . . . . . Special Weapon 7 | . 11 11 16 11 11 9 8 6 5 4 . . Slashing Weapon 1 | . . . . . . . 5 6 5 4 2 . Peak Build Rating 96 | 2 3 16 16 18 17 28 44 47 52 79 81 96 Average Rating 38 | 1 2 4 15 16 17 26 40 46 51 54 70 82 On Entrance 28 | . 2 3 16 16 17 17 27 44 47 47 54 81 Naked Turns 32 | . . . . . . . . . . . . 32 Heaviest Build 28 | . 1 6 8 9 9 9 10 17 19 20 16 28 Greatest Support 43 | 40 3 10 10 10 10 20 20 24 24 42 37 43 Greatest Overweight (x) 3 | . . . . . . . . . . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | . . . 5 5 5 3 4 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 4 5 5 5 4 5 5 Class Distribution -------------------- 41% | Sprinter 25% | Hacker-Sprinter 10% | Hacker-Scout 9% | Mutant 9% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 825 | 220 . . . 100 . . 104 122 24 105 105 45 Remotely . | . . . . . . . . . . . . . Salvage Created 1048 | . . . . . . . 83 122 81 332 281 149 Parts 53 | . . . . . . . 5 4 6 11 16 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 3 | . . . . . . . . . . . . 3 Melee 3 | . . . . . . . . . . . . 3 Classes Destroyed 8 | . . . . . . . 3 1 2 1 . 1 Worker 4 | . . . . . . . 1 . 1 . 2 . Builder 2 | . . . . . . . 1 . . . 1 . Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | . . . . . . . . 1 . 2 1 . Mechanic 1 | . . . . . . . . . . 1 . . Operator 4 | . . . . . . . . . 1 1 1 1 Watcher 2 | . . . . . . . . . 1 . 1 . Swarmer 3 | . . . . . . . . . . . . 3 Best Kill Streak 5 | . . . . . . . 1 1 3 1 5 3 Combat Bots Only 3 | . . . . . . . . . . . . 3 Max Kills in Single Turn 1 | . . . . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 240 | . 10 2 5 . . 4 9 . 1 61 . 148 Missed 97 | . 2 1 1 . . 2 7 . . 29 . 55 Hits 143 | . 8 1 4 . . 2 2 . 1 32 . 93 Projectile 143 | . 8 1 4 . . 2 2 . 1 32 . 93 AOE 2 | . . . . . . . . . . 1 . 1 Critical Strikes 11 | . . . . . . 1 . . . 4 . 6 Damage Taken 3653 | . 66 15 28 . . 29 17 . 82 1300 . 2116 Core 1659 | . 16 . 8 . . 15 11 . . 289 . 1320 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . 29 . Core Remaining (%) 95 | 100 93 . . . 98 97 98 100 100 74 . . Volleys Fired 10 | . . 1 . 1 . 5 3 . . . . . Largest 1 | . . 1 . 1 . 1 1 . . . . . Hottest 100 | . . 100 . 30 . 100 100 . . . . . Shots Fired 10 | . . 1 . 1 . 5 3 . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special 9 | . . 1 . . . 5 3 . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 9 | . . 1 . . . 5 3 . . . . . Explosive 1 | . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 35 | . . . . . . . 8 3 3 6 9 6 Core Hits 17 | . . . . . . . 3 2 2 3 3 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 1 . . . 1 Sever 2 | . . . . . . . 1 1 . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 98 | . . . . . . . 21 6 8 30 10 23 Impact 1 | . . . . . . . . . . 1 . . Slashing 63 | . . . . . . . 21 6 8 20 7 1 Piercing 34 | . . . . . . . . . . 9 3 22 Sneak Attacks 15 | . . . . . . . 3 2 1 3 5 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2188 | . . . . . . . 414 172 172 352 766 312 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2169 | . . . . . . . 414 172 172 352 766 293 Ramming 19 | . . . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1736 | . . . . . . . 414 172 172 352 626 . Piercing 433 | . . . . . . . . . . . 140 293 Highest Corruption 11 | . . . . . . . 1 . . 6 . 11 Average Corruption 2 | . . . . . . . 1 . . 2 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . 2 . . 2 . 2 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 461 | . . . . . . . 21 7 36 40 330 27 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 461 | . . . . . . . 21 7 36 40 330 27 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . 15 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 230 | . . . . . . 61 . . . 230 . . Average Temperature 35 | . . . . . . 26 . . . 50 . . Received Heat Transfer 162 | . 12 9 . . . 27 6 . . 66 . 42 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Maximum Alert Level 2 | . . . . . . . . . . 2 . . Low Security (%) 91 | 100 100 100 100 . 100 100 100 100 100 72 100 100 Level 1 5 | . . . . . . . . . . 15 . . Level 2 3 | . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 465 | . 30 5 45 . . 16 101 47 13 465 196 145 Initial 189 | . . 5 . . . . . 35 12 . 189 74 Average 83 | . 11 . 20 . . 4 58 32 6 139 171 85 Influence Increases 1561 | . 45 1 45 . . 27 193 42 31 848 34 295 Destroy 0b10 Robot/C 60 | . . . . . . . . . . . . 60 Destroy 0b10 Robot/NC 90 | . . . . . . . 15 5 15 20 30 5 Destroy Leader 16 | . . . . . . . 2 . 2 . 2 10 Successful Hack 119 | . . . . . . 8 . 21 4 . . 86 Disable Machine 75 | . . . . . . . 15 15 . 15 . 30 Anti-Garrison Action 400 | . . . . . . . . . . 400 . . Destroy Structure 81 | . . 1 . . . 4 11 1 10 38 2 14 Partial Spotted 75 | . . . . . . 15 45 . . 15 . . Lose Combat Pursuer 645 | . 45 . 45 . . . 105 . . 360 . 90 Influence Decreases 1509 | . 30 16 10 35 . 27 120 88 58 488 261 376 Entered New Map 328 | . . 10 . 35 . . . 38 15 . 171 59 Time Decay 751 | . 30 6 10 . . 27 120 50 43 168 90 207 Lost Part 270 | . . . . . . . . . . 170 . 100 Lost Ally 10 | . . . . . . . . . . . . 10 Purge Threat 150 | . . . . . . . . . . 150 . . Squads Dispatched 18 | . 1 1 . . . 2 2 . . 8 1 3 Investigation 6 | . . 1 . . . 1 1 . . 2 . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 8 | . 1 . . . . 1 1 . . 3 1 1 Assault 2 | . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 3 | . 1 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 81 | . 8 1 3 . . 2 4 . 3 34 1 25 Peak Tracking Total 10 | . 4 4 3 . . 2 5 . 1 10 1 9 Tactical Retreats 20 | . 2 . 1 . . . 5 . . 10 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 4 | . . . . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 5 | . . . . . . . 1 1 . 1 . 2 Max in Single Turn 1 | . . . . . . . 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 27 | . 1 2 . . . 1 4 1 1 5 2 10 Terminals 20 | . 1 1 . . . 1 3 . 1 2 1 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 4 | . . 1 . . . . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Total Hacks 79 | . 2 4 . . . 4 15 1 4 15 7 27 Successful 30 | . 1 2 . . . 1 5 1 1 5 3 11 Failed 49 | . 1 2 . . . 3 10 . 3 10 4 16 Catastrophic 10 | . . . . . . . 3 . 1 2 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 2 5 . . . 4 12 1 4 13 4 27 Terminals 66 | . 2 2 . . . 4 13 . 4 10 4 27 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 6 | . . 2 . . . . 2 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . . Terminal Hacks 7 | . . . . . . . 2 . . 1 . 4 Record 3 | . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 21 | . 1 2 . . . 1 3 1 1 4 1 7 Terminals 15 | . 1 . . . . 1 3 . 1 1 1 7 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 13 | . 1 . . . . . 3 . 1 1 1 6 Detonate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . 2 . . . . . 1 . 1 . . Reject 1 | . . 1 . . . . . . . . . . Recyclers 3 | . . 1 . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 . . . 1 4 1 1 3 2 8 Full Trace Events 4 | . . 1 . . . 1 1 . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Active Infowar (turns) 3175 | . . 55 27 1235 75 67 297 109 102 724 75 409 Optics 484 | . . . . . . . . . . . 75 409 Sensors 684 | . . . . . . . 230 109 101 244 . . IFF 137 | . . . . . . . . . . 137 . . Terrain 1526 | . . 55 27 1235 75 67 67 . . . . . Structural 638 | . . . . . . . . 109 102 427 . . Machine Analysis 190 | . . . . . . . . . . 190 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 3719 | 22 92 238 27 1235 75 67 298 109 102 818 184 452 Spaces Moved 4267 | 30 136 233 76 528 235 118 621 200 257 1031 233 569 Core 399 | 26 136 195 . . . . . . . 1 . 41 Treads 4 | 4 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3864 | . . 38 76 528 235 118 621 200 257 1030 233 528 Fastest Speed 26 | 50 50 32 32 32 32 26 26 31 31 28 35 31 Average Speed 33 | 64 50 47 32 32 32 26 27 31 31 33 35 37 Slowest Speed 200 | 160 50 50 32 32 32 26 37 34 31 200 37 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 1 . 2 . . 11 . 5 Potential Cave-ins 14 | . . . . . . . . . . . . 14 Cave-ins Triggered 2 | . . . . . . . . . . 1 . 1 Exploration Rate (%) 29 | 3 38 25 24 87 54 14 18 7 6 29 8 75 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 51 | . . 1 . . . 5 11 1 5 20 1 7 Terrain Destroyed 59 | . . 1 . 8 . 5 11 1 5 20 1 7 Melee 45 | . . . . . . . 11 1 5 20 1 7 Projectile 6 | . . 1 . . . 5 . . . . . . AOE 8 | . . . . 8 . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 6299 | 31 158 357 77 1591 233 137 704 234 266 1446 311 754 Wait 1765 | . 22 104 . 1056 . 10 27 . . 356 60 130 Move 4216 | 29 135 232 75 527 232 117 616 199 256 1008 232 558 Hop 19 | . . . . . 1 . 2 . . 11 . 5 Pick Up 33 | . . 8 . . . 1 8 1 1 10 1 3 Fast Attach 47 | 2 1 6 1 4 . 1 8 1 . 12 6 5 Attach 21 | . . 1 . . . 2 4 1 1 8 1 3 Detach 4 | . . . . . . . 1 . . 2 . 1 Swap 4 | . . . . . . 1 1 . . 1 . 1 Drop 35 | . . 5 1 3 . . 13 . . 8 1 4 Fire 10 | . . 1 . 1 . 5 3 . . . . . Melee 98 | . . . . . . . 21 6 8 30 10 23 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . 26 . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 3) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 321 | -9/Materials | Discovered new exit (range 13) 353 | -9/Materials | Entered Mines 362 | -9/Mines | Learned 2 Materials zone layouts 368 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 378 | -9/Mines | Discovered new exit (range 5) 380 | -9/Mines | Entered Exiles 380 | -9/Exiles | Found Exiles lab abandoned 509 | -9/Exiles | Discovered new exit (range 11) 636 | -9/Exiles | Build established: Sprinter 1615 | -9/Exiles | Entered Mines 1686 | -8/Mines | Discovered new exit (range 12) 1690 | -8/Mines | Entered Materials 1690 | -8/Materials | Evolved 2 slots: Propulsion x2 1755 | -8/Materials | Discovered new exit (range 10) 1757 | -8/Materials | Entered Factory 1757 | -7/Factory | Evolved 2 slots: Utility x2 2028 | -7/Factory | Identified exit to Factory 2055 | -7/Factory | Entered another Factory area 2055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2073 | -6/Factory | Discovered new exit (range 15) 2096 | -6/Factory | Identified exit to Lower Caves 2160 | -6/Factory | Discovered new exit (range 13) 2163 | -6/Factory | Identified exit to Factory 2164 | -6/Factory | Entered another Factory area 2164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2245 | -5/Factory | Discovered new exit (range 15) 2266 | -5/Factory | Identified exit to Factory 2266 | -5/Factory | Entered another Factory area 2266 | -4/Factory | Evolved 2 slots: Propulsion x2 2577 | -4/Factory | Build established: Hacker-Sprinter 2724 | -4/Factory | Lost 4 parts (1p1n2u) 2750 | -4/Factory | Spotted B-86 Titan 2782 | -4/Factory | Lost 3 parts (2n1u) 2932 | -4/Factory | Crushed by falling debris 2985 | -4/Factory | Lost 4 parts (1n2u1w) 3016 | -4/Factory | First assault squad dispatched 3021 | -4/Factory | Lost 5 parts (2p2n1u) 3079 | -4/Factory | Discovered new exit (range 16) 3084 | -4/Factory | Identified exit to Research 3084 | -4/Factory | Entered Research 3084 | -3/Research | Evolved 2 slots: Utility x2 3203 | -3/Research | Discovered new exit (range 20) 3210 | -3/Research | Identified exit to Quarantine 3261 | -3/Research | Repaired Xenon Bombardment Thruster 3268 | -3/Research | Entered Quarantine 3583 | -3/Quarantine | Met incapacitated Sigix Warrior 3583 | -3/Quarantine | Lockdown squad dispatched 3592 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3593 | -3/Quarantine | Unlocked Sigix quarantine chamber 3599 | -3/Quarantine | Found Sigix Containment Pod 3606 | -3/Quarantine | Spotted Lightning 3606 | -3/Quarantine | Spotted Lightning 3606 | -3/Quarantine | Spotted Lightning 3681 | -3/Quarantine | Released all parts (10) 3698 | -3/Quarantine | Found Alien Artifact 3698 | -3/Quarantine | Identified Terrabomb 3698 | -3/Quarantine | Used Terrabomb 3702 | -3/Quarantine | Scanned by Researcher 3705 | -3/Quarantine | Core integrity fell below 50% 3709 | -3/Quarantine | Lost 9 parts (3p4n2u) 3712 | -3/Quarantine | System corruption reached 10% 3715 | -3/Quarantine | Core integrity fell below 20% 3720 | -3/Quarantine | Crushed by falling debris 3720 | -3/Quarantine | Smashed by cave-in Last Messages --------------- 03702_ Held in stasis. 03702_ C-55 Analyst is analyzing... 03702_ ALERT: Encountered unknown unique technology, formulating response. 03706_ Held in stasis. 03708_ P-80 Master resets P-80 Master, system corruption cleaned. 03710_ Held in stasis. 03711_ P-80 Master resets P-80 Master, system corruption cleaned. 03713_ Anatomizer disabled. 03714_ P-80 Master resets P-80 Master, system corruption cleaned. 03714_ U-05 Engineer builds a Wall. 03714_ Held in stasis. 03714_ C-55 Analyst is analyzing... 03718_ U-05 Engineer builds a Wall. 03719_ System corrupted: Component data lost. 03720_ The unstable cave ceiling collapses. 03720_ Crushed by falling debris. 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"???????????????? | | ????????# ""T"" ##!!"""???????????????? | | ######### """"" ########??????????????? | | #####+########## #?????????????????????? | | #??????????????# #?????????????????????? | | #??????????????# #?????????????????????? | | #??????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 38 Energy Capacity 420 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Power Amplification 30 Evasion (%) 74 Melee Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 3% | -3/Research Alien Tech Used ----------------- Terrabomb Achievements -------------- Alien Tech Brute Force Deadly Force Everything Is Under Control False Reunion I Spy Quantum Hacking Significant Disruption Tourist True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed RagnarokNullTendrils Manual? 0 Play Time 00:53:20 Cumulative 2.2 hours Start 2025.06.28 @ 15:16:43 End 2025.06.28 @ 16:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d196fea-c1ba-4293-a1d9-7d5cba7b9661