Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 11:33:00 // AFD2019/Pay2Buy Player: Hermelin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (11) 55 Value Destroyed (172) 172 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3567 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (273) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Potential Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Autogun Makeshift Sword > --- INVENTORY -------- Improved Potential Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Autogun Ballistic Gun Autogun Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 2 | . . 1 . . . . 1 . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 5 | . . 1 . 3 . . 1 . . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 1 | . . . . 1 . . . . . Weapon 2 | . . . . 2 . . . . . Highest Loss Streak 2 | . . 1 . 2 . . 1 . . Average Slot Usage (%) 45 | . 85 90 66 61 33 33 25 . . Flight 18 | . 28 28 22 22 22 22 16 . . Device 6 | . 14 14 11 10 . . . . . Processor 9 | . 14 14 11 11 11 11 8 . . Ballistic Gun 6 | . 14 14 11 10 . . . . . Slashing Weapon 4 | . . 13 11 6 . . . . . Naked Turns 210 | . . . . . . . 20 141 49 Heaviest Build 9 | 7 7 9 6 6 . . . . . Greatest Support 12 | 12 12 12 12 12 6 6 6 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Most Carried 2 | . . 1 2 2 2 2 2 2 2 Average Carried 1 | . . . 1 2 2 2 2 2 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 2 | . . . 2 2 2 2 2 2 2 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Sprinter | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 248 | . . 205 . 43 . . . . . Remotely . | . . . . . . . . . . Salvage Created 432 | . . 240 58 56 . . . 18 60 Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 5 | . . . 1 2 . . . . 2 Melee 3 | . . . 1 . . . . . 2 Guns 2 | . . . . 2 . . . . . Classes Destroyed 6 | . . 3 1 1 . . . . 1 Worker 2 | . . 1 . . . . . 1 . Tunneler 2 | . . 2 . . . . . . . Recycler 2 | . . 2 . . . . . . . Swarmer 2 | . . . . . . . . . 2 Sentry 2 | . . . 1 1 . . . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 3 | . . 3 1 1 . . . 1 2 Combat Bots Only 2 | . . . 1 1 . . . . 2 Max Kills in Single Turn 1 | . . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 1640 | . . 115 152 162 . . 498 219 494 Core 1302 | . . . 45 74 . . 470 219 494 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 100 . . . 70 14 . . Volleys Fired 12 | . . . . 12 . . . . . Largest 1 | . . . . 1 . . . . . Hottest 23 | . . . . 23 . . . . . Shots Fired 12 | . . . . 12 . . . . . Gun 12 | . . . . 12 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 12 | . . . . 12 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 4 | . . . . 4 . . . . . Robot Miss Streak 3 | . . . . 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 20 | . . 8 6 6 . . . . . Core Hits 26 | . . 5 1 3 . . 1 3 13 Critical Hits 1 | . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Melee Attacks 19 | . . 10 9 . . . . . . Impact . | . . . . . . . . . . Slashing 19 | . . 10 9 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1056 | . . 633 200 113 . . 11 36 63 Guns 113 | . . . . 113 . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 833 | . . 633 200 . . . . . . Ramming 110 | . . . . . . . 11 36 63 Kinetic 113 | . . . . 113 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 833 | . . 633 200 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 5 Average Corruption 2 | . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 178 | . . 178 . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 178 | . . 178 . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . 5 17 23 Shots . | . . . . . . . . . . Rammed 27 | . . . . . . . 3 3 21 Targets Rammed 27 | . . . . . . . 3 3 21 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 5 | . . . . . . . 5 . . Average Temperature 5 | . . . . . . . 5 . . Received Heat Transfer 348 | . . 9 45 33 . . 198 63 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 131 | . 15 25 120 66 . . 131 112 . Average Influence 38 | . 11 7 66 40 . . 37 76 . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . 5 1 . Investigation 5 | . 1 . . . . . 4 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . . 4 11 14 . . 26 6 3 Peak Tracking Total 16 | . 1 2 10 7 . . 16 5 3 Tactical Retreats 7 | . . 1 . 2 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . . . 1 . 1 1 6 1 . Terminals 9 | . . . 1 . . 1 6 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . . . 4 . 1 3 18 3 . Successful 10 | . . . 3 . 1 1 4 1 . Failed 19 | . . . 1 . . 2 14 2 . Catastrophic 3 | . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 19 | . . . 3 . . 3 10 3 . Terminals 28 | . . . 4 . . 3 18 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . 2 . 1 1 3 . . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . Locate Traps 2 | . . . . . . . 2 . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . Terminals 3 | . . . 1 . . . 1 1 . Track 1 | . . . 1 . . . . . . Detonate 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . 1 . . 1 6 1 . Full Trace Events 6 | . . . . . . 1 5 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 1498 | 6 9 142 95 553 127 105 271 141 49 Spaces Moved 2694 | 18 28 181 156 891 362 300 433 277 48 Core 340 | . . . . . . . 15 277 48 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2354 | 18 28 181 156 891 362 300 418 . . Fastest Speed 32 | 32 32 32 32 32 35 35 35 50 50 Average Speed 36 | 32 32 32 32 34 35 35 35 50 50 Slowest Speed 50 | 32 32 32 32 35 35 35 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 23 | . . 5 2 6 . 4 6 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 14 45 20 95 85 57 46 10 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 3152 | 17 27 249 189 1119 361 295 543 279 73 Wait 429 | . . 62 27 223 . . 113 . 4 Move 2643 | 17 27 171 152 878 361 291 421 277 48 Hop 21 | . . 4 1 6 . 4 6 . . Pick Up 1 | . . 1 . . . . . . . Fast Attach 1 | . . . . . . . 1 . . Attach 1 | . . 1 . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 12 | . . . . 12 . . . . . Melee 19 | . . 10 9 . . . . . . Ram 25 | . . . . . . . 2 2 21 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 15) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 14) 16 | -10/Materials | Identified exit to Mines 16 | -10/Materials | Entered Mines 21 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 156 | -10/Mines | Discovered new exit (range 9) 158 | -10/Mines | Identified exit to Materials 158 | -10/Mines | Entered Materials 158 | -9/Materials | Evolved 2 slots: Utility x2 205 | -9/Materials | Identified exit to Mines 253 | -9/Materials | Entered Mines 390 | -9/Mines | Discovered new exit (range 9) 398 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 540 | -9/Mines | Assembled infested the area 545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 617 | -9/Mines | Build established: Mutant 736 | -9/Mines | Discovered new exit (range 9) 805 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 805 | -9/Mines | Discovered new exit (range 5) 806 | -9/Mines | Identified exit to Exiles 806 | -9/Mines | Entered Exiles 811 | -9/Exiles | Discovered new exit (range 15) 816 | -9/Exiles | Met 8R-AWN 821 | -9/Exiles | Met EX-HEX 831 | -9/Exiles | Met EX-BIN 855 | -9/Exiles | Met EX-DEC 868 | -9/Exiles | Visited The Gauntlet 919 | -9/Exiles | Learned location of Zion (-7) 930 | -9/Exiles | Discovered new exit (range 10) 933 | -9/Exiles | Identified exit to Mines 933 | -9/Exiles | Entered Mines 1036 | -8/Mines | Discovered new exit (range 7) 1038 | -8/Mines | Identified exit to Materials 1038 | -8/Mines | Entered Materials 1038 | -8/Materials | Evolved 2 slots: Propulsion x2 1290 | -8/Materials | Discovered new exit (range 11) 1298 | -8/Materials | Core integrity fell below 50% 1308 | -8/Materials | Core integrity fell below 20% 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1443 | -7/Factory | Discovered new exit (range 14) 1450 | -7/Factory | Entered Lower Caves 1475 | -7/Lower Caves | Core integrity fell below 50% 1485 | -7/Lower Caves | Core integrity fell below 20% 1499 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01450_ Slammed into Y-54 Guardian. 01450_ Destabilizing: Core damaged (-35). LOCATION=UNKNOWN GOAL=ESCAPE 01459_ B2-JV6(S) destroyed. 01462_ BY-W4D(S) destroyed. 01470_ Slammed into S-27 Virus. 01472_ Destabilizing: System corrupted (+1). 01473_ Slammed into S-27 Virus. 01474_ Destabilizing: Core damaged (-28). 01475_ Slammed into S-27 Virus. [DISCOUNT: For the next 147 turns enjoy 50% off any Piercing Weapon!] 01485_ Slammed into S-27 Virus. 01486_ S-27 Virus destroyed. 01488_ Slammed into S-27 Virus. 01490_ S-27 Virus destroyed. 01498_ Slammed into S-27 Virus. 01498_ Destabilizing: System corrupted (+2). 01499_ System corrupted: Heat flow error (+273). 01499_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????????# ???????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????? ## #?????###???????????????? | | ??????????????????# ## ##### ##??????????????? | | ??????????????????# ###% s #??????????????? | | ??????????????????# ### @ #??????????????? | | ??????????????????# ###??????????????? | | ????????????????### ## ##????????????????? | | ???????????????## ## ##?????????????????? | | ??????????????##%%%%%% ##??????????????????? | | ?????????##???#%%% %#### ##???????????????????? | | ???????## #???#%%% %### ##????????????????????? | | ????#### ##??#%%%%%% ## ##?????????????????????? | | ???## #??### % ## #??????????????????????? | | ???# #????## #### #???????????????? | | ????# #?????# #???????????????? | | ?????# #??????# #??????????????? | | ?????## ##??????## ??????????????? | | ??????## ##???##### ??????????????? | | ?????### #???# ## ??????????????? | | ?????# #??## #?###### ???????????????? | | ?????## #### #???????? ?????????????????? | | ??????# ### #??????????????????????????? | | ??????## %#### ##??????????????????????????? | | ???????## ###???????????????????????????? | | ????????## #????????????????????????????? | | ?????????# ??????????????????????? | | ?????????# ??????????????????????? | | ?????????## ### ???????????????????????? | | ??????????#### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (7) ----------------------- Imp. Flight Unit (1049) Imp. Flight Unit (1049) Lgt. Ion Engine (599) Autogun (699) Imp. Signal Interpreter (699) Imp. Sensor Array (699) Imp. Potential Cannon (Loot Box) Game ------ Seed TrapSpikedDisintegrator Manual? 0 Play Time 00:24:41 Cumulative 206.9 hours Start 2020.09.09 @ 11:05:03 End 2020.09.09 @ 11:33:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 82 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5bd5549f-85b2-4eeb-adca-ec4d9519f6ee