Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 17:02:01 Player: lavinia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1275) 1275 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 3004 Bonus ------- Follower Combat Kills 284 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 58/100 System Corruption 0% Temperature Cool (6) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (25) --- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Small Laser Backup Laser I Backup Laser I Light Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 6 12 6 26 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 1 2 9 Treads 2 | . . . 2 Leg 2 | . . 2 . Wheel 10 | 2 1 . 7 Hover . | . . . . Flight . | . . . . Utility 18 | 1 6 2 9 Device 12 | . 4 2 6 Storage 4 | 1 2 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 . 6 Energy Gun 7 | 1 3 . 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 8 2 13 Power 4 | . 2 . 2 Propulsion 8 | . 2 1 5 Utility 6 | . 2 1 3 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 5 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 86 63 90 Engine 7 | . 8 3 9 Treads 2 | . . . 6 Leg 1 | . . 1 3 Wheel 10 | . 24 2 7 Device 16 | . 7 13 23 Storage 13 | . 15 14 11 Processor 2 | . . . 6 Energy Gun 14 | . 20 14 10 Ballistic Gun 10 | . 7 14 10 Peak Build Rating 14 | 6 7 14 13 Average Rating 8 | 4 6 7 11 On Entrance 4 | . 6 4 7 Naked Turns . | . . . . Heaviest Build 96 | 13 25 27 96 Greatest Support 40 | 32 32 20 40 Greatest Overweight (x) 9 | . 2 8 9 Average Overweight (x) 2 | . . 5 4 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 6 10 15 24 Most Carried 12 | 1 9 12 12 Average Carried 7 | . 4 8 8 Final Capacity 25 | 8 15 15 25 Final Carried 12 | 1 9 12 3 Class Distribution -------------------- 69% | Mutant 23% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1418 | 187 722 80 429 Remotely . | . . . . Salvage Created 1807 | . 613 149 1045 Parts 115 | . 42 7 66 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 43 | . 19 2 22 Guns 43 | . 19 2 22 Classes Destroyed 9 | . 3 1 5 Worker 2 | . . 2 . Tunneler 2 | . . . 2 Hauler 2 | . 2 . . Recycler 2 | . . . 2 Watcher 2 | . . . 2 Swarmer 13 | . 9 . 4 Grunt 27 | . 10 2 15 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 9 | . 3 1 9 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 304 | . 104 16 184 Missed 75 | . 23 4 48 Damage Taken 2373 | . 778 192 1403 Core 609 | . 145 59 405 Absorbed by Shields 189 | . . . 189 Regen/Repaired (Parts) 40 | . . . 40 Core Remaining (%) 59 | 100 . 18 . Volleys Fired 171 | . 67 24 80 Largest 2 | . 2 2 2 Hottest 100 | . 100 70 85 Shots Fired 319 | . 129 47 143 Gun 319 | . 129 47 143 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 117 | . 21 24 72 Thermal 202 | . 108 23 71 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 10 9 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 218 | . 84 32 102 Core Hits 97 | . 35 12 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 1 2 Burn 8 | . 5 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2764 | . 971 323 1470 Guns 2754 | . 961 323 1470 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 1103 | . 113 135 855 Thermal 1651 | . 848 188 615 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 324 74 162 Average Temperature 60 | . 91 26 24 Received Heat Transfer 819 | . 228 96 495 Effects 5 | . 5 . . Energy Bleed 1 | . 1 . . Interference 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 10 . . Heat Transferred 5181 | . 2960 629 1592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 390 | . 314 171 390 Initial 69 | . . 69 10 Average 111 | . 104 51 164 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 87 100 59 Level 1 19 | . 12 . 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 . 8 Investigation 9 | . 3 . 6 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 29 6 43 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 7 . 5 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 53 | . 30 . 23 Successful 23 | . 12 . 11 Failed 30 | . 18 . 12 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 13 | . 10 . 3 Terminals 35 | . 25 . 10 Fabricators . | . . . . Repair Stations 11 | . 5 . 6 Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Refit 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events 12 | . 7 . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 5 | . . 5 . Largest Group 5 | . . 5 4 Highest-Rated Group 82 | . . 82 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 42 | . . 6 36 Total Damage 517 | . . 128 389 Kills 10 | . . 3 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3513 | 40 914 1105 1454 Spaces Moved 1425 | 32 609 335 449 Core 203 | 2 . 201 . Treads 92 | . . . 92 Legs 104 | . . 24 80 Wheels 1026 | 30 609 110 277 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 130 Average Speed 187 | 96 99 297 229 Slowest Speed 480 | 100 115 450 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 84 61 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1953 | 38 787 400 728 Wait 277 | . 89 33 155 Move 1422 | 31 608 334 449 Hop . | . . . . Pick Up 15 | 1 6 3 5 Fast Attach 24 | 6 3 3 12 Attach 10 | . 2 1 7 Detach 3 | . 3 . . Swap 16 | . 7 2 7 Drop 13 | . . . 13 Fire 171 | . 67 24 80 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 540 | -10/Materials | Lost 5 parts (1p1n1u2w) 554 | -10/Materials | Discovered new exit (range 9) 700 | -10/Materials | Discovered new exit (range 11) 764 | -10/Materials | Identified exit to Mines 830 | -10/Materials | Core integrity fell below 50% 852 | -10/Materials | Lost 3 parts (1p1n1u) 955 | -10/Materials | Entered Mines 1112 | -10/Mines | Discovered new exit (range 8) 1154 | -10/Mines | Core integrity fell below 20% 1183 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1191 | -10/Mines | Found Prototype Device 1370 | -10/Mines | Learned Materials non-interactive machine intel 1370 | -10/Mines | Discovered new exit (range 6) 1398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1609 | -10/Mines | Identified Exp. Sensor Array 2060 | -10/Mines | Entered Materials 2060 | -9/Materials | Accompanied by 4 allies 2060 | -9/Materials | Evolved 2 slots: Utility x2 2061 | -9/Materials | Loaded intel: 38 non-interactive machine locations 2065 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2535 | -9/Materials | Repaired Structural Scanner 2563 | -9/Materials | Repaired Lgt. Assault Rifle 2642 | -9/Materials | Lost 3 allies 2727 | -9/Materials | Build established: Scavenger-Mutant 2942 | -9/Materials | Discovered new exit (range 14) 3086 | -9/Materials | Lost 3 parts (2n1u) 3232 | -9/Materials | Core integrity fell below 50% 3469 | -9/Materials | Core integrity fell below 20% 3514 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 31 matter. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. Lgt. Nuclear Core destroyed. L-31 Rogue suffers critical hit (Burn). L-31 Rogue destroyed. Acquired 16 matter. Beam Rifle destroyed. Wheel destroyed. Destroyed Flight Unit. S-10 Pest destroyed. R-06 Scavenger collects Melee Analysis Suite. R-06 Scavenger collects Imp. Ion Engine. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." R-06 Scavenger collects Imp. Aluminum Leg. Hvy. Assault Rifle destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. R-06 Scavenger collects Imp. Heat Sink. 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Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedHelicalBlaster Manual? 0 Play Time 00:32:28 Cumulative 10.4 hours Start 2024.12.07 @ 16:31:13 End 2024.12.07 @ 17:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6137981-1d7a-4404-9b88-3a84020748c0