Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.04 @ 13:47:09 Player: Jefffff Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (308) 1540 Value Destroyed (12422) 12422 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6103) 6103 TOTAL SCORE: 27085 Bonus ------- High Alert Combat Kills 1774 Follower Combat Kills 1347 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 145/300 Energy 514/520 System Corruption 3% Temperature Critical (1274) Movement Treading (320) Ox2 Location -3/Garrison Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (6) --- Improved Heavy Treads Flexi-carbon Leg Centrium Wheel > --- UTILITY (9) ------ Cargo Storage Unit Energy Well Enhanced Optical Array Enhanced Optical Array Advanced Target Analyzer Improved Transmission Jammer Advanced Hardlight Generator Relay Coupler [Grunt] (62) > --- WEAPON (3) ------- Plasma Rifle Powered Hammer Force Lance > --- INVENTORY (30) --- Energy Well (17) System Shield Improved Component Analysis Suite Advanced Component Analysis Suite Advanced Field Recycling Unit (0) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core Hybrid Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Enhanced Optical Array Advanced Target Analyzer Improved Transmission Jammer Cloaking Device Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Disruptor Cannon Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Hybrid Antimatter Reactor Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Centrium Wheel Energy Well Energy Well Matter Compressor Enhanced Optical Array Advanced Particle Charger Improved Medium Armor Plating Advanced Component Analysis Suite Advanced Field Recycling Unit Plasma Rifle Plasma Rifle HERF Cannon Coil Gun Improved Remote Datajack Powered Hammer Force Lance [Rating: 137] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Slots Evolved 14 | . . 2 2 2 . 2 . . 2 . . . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . 1 . . . . . . 1 . Utility 7 | . . . 2 1 . 2 . . . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 227 | 6 6 25 21 16 9 3 9 7 7 16 . 12 7 29 32 10 12 Power 27 | 1 . 3 2 1 2 . 1 1 3 3 . 1 1 3 1 . 4 Engine 10 | 1 . 2 2 1 1 . . 1 1 1 . . . . . . . Core 7 | . . 1 . . 1 . . . 2 . . . . 3 . . . Reactor 10 | . . . . . . . 1 . . 2 . 1 1 . 1 . 4 Propulsion 69 | 2 . 8 4 7 5 . 3 1 1 5 . 2 1 14 11 3 2 Treads 12 | . . . . 3 . . 3 . 1 . . . . 5 . . . Leg 48 | 2 . 8 2 4 5 . . . . 4 . 1 . 9 8 3 2 Wheel 9 | . . . 2 . . . . 1 . 1 . 1 1 . 3 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | 1 3 1 4 6 . 2 3 2 2 3 . 6 4 6 11 5 3 Device 31 | . . . 2 4 . 1 1 . 2 2 . 5 3 2 5 2 2 Storage 7 | 1 2 1 . . . . . . . . . . . 1 2 . . Processor 10 | . 1 . 1 . . . . 1 . 1 . 1 1 2 . 1 1 Hackware 3 | . . . . . . . . . . . . . . . 2 1 . Protection 11 | . . . 1 2 . 1 2 1 . . . . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 3 13 11 2 2 1 2 3 1 5 . 3 1 6 9 2 3 Energy Gun 19 | . . 9 . . . . . 1 1 1 . . 1 2 3 . 1 Energy Cannon 11 | . . . 4 1 . . . . . 2 . 1 . 1 1 1 . Ballistic Gun 21 | 2 1 4 2 . 2 . . 2 . 2 . 2 . 1 1 1 1 Ballistic Cannon 8 | . 1 . 3 1 . . . . . . . . . 1 2 . . Launcher 3 | . . . . . . . 2 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . 1 . 2 . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . Parts Lost 82 | . . 3 8 4 1 . . 1 . 2 . 9 . 14 12 9 19 Power 10 | . . 1 . . . . . . . . . 1 . 2 1 1 4 Propulsion 23 | . . 2 2 2 . . . . . . . 2 . 3 1 3 8 Utility 21 | . . . . . . . . . . 1 . 4 . 4 7 1 4 Weapon 28 | . . . 6 2 1 . . 1 . 1 . 2 . 5 3 4 3 Highest Loss Streak 19 | . . 1 4 2 1 . . 1 . 1 . 5 . 5 5 9 19 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . 2 . Average Backups 23 | 3 12 24 24 24 22 22 20 21 21 21 21 20 22 26 27 25 16 Power 3 | 1 2 3 3 3 3 3 3 4 4 3 4 4 8 4 6 4 1 Propulsion 2 | 1 2 2 3 3 1 1 . . 2 2 2 2 3 3 10 6 3 Utility 8 | . . 5 7 11 13 13 13 13 12 11 9 7 5 10 5 8 8 Weapon 6 | . 7 13 9 5 3 2 2 1 2 3 5 4 3 6 4 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 103 | . 2 17 13 7 4 1 7 . 6 9 . 6 3 16 6 . 6 Power 19 | . . 5 . 1 1 . 3 . . 2 . . . 7 . . . Propulsion 11 | . 2 3 1 . . . 2 . . . . 2 1 . . . . Utility 44 | . . 4 4 5 1 1 2 . 5 5 . 3 1 7 1 . 5 Weapon 25 | . . 5 8 . 2 . . . . 2 . 1 . 2 5 . . Tool/Special 4 | . . . . 1 . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 91 | . 98 99 98 99 99 93 71 66 62 76 82 83 88 92 91 90 84 Engine 4 | . 14 7 9 7 2 . . . . 2 5 3 . . . . . Core 2 | . . 3 . . 4 6 . . 2 2 . . . 5 6 6 . Reactor 2 | . . . . . . . 5 5 5 5 5 7 10 4 3 6 11 Treads 2 | . . . . 13 . . 9 11 6 5 . . . 2 . . 1 Leg 19 | . 28 32 17 2 29 26 5 . . 7 17 14 8 14 12 27 20 Wheel 3 | . . . 9 13 . . . . 5 3 . 1 6 5 12 . . Device 10 | . . . 4 14 15 13 8 6 7 14 17 19 30 21 13 16 11 Storage 7 | . 14 11 9 7 7 6 6 6 5 5 5 5 5 5 9 4 5 Processor 9 | . 12 11 13 7 7 6 6 6 3 2 5 6 9 14 11 9 10 Protection 3 | . . . 8 7 7 13 8 6 5 5 5 3 . 1 1 1 1 Energy Gun 5 | . . 19 4 . . . . 1 5 2 5 3 4 3 5 2 3 Energy Cannon 2 | . . . 5 7 7 6 6 4 . 3 5 3 . 2 1 2 . Ballistic Gun 7 | . 15 13 5 . 11 12 6 6 5 4 . 3 10 4 . 1 2 Ballistic Cannon 2 | . 4 . 10 6 1 . . . . . . . . 3 4 2 . Slashing Weapon 2 | . 8 . 1 7 2 . 2 1 5 5 5 4 . . . . . Peak Build Rating 137 | 6 9 19 30 46 49 62 82 87 94 131 131 131 126 125 123 137 128 Average Rating 64 | 5 7 16 22 38 47 58 75 81 87 110 131 122 124 117 117 127 113 On Entrance 73 | . 6 9 17 28 45 48 62 80 82 94 131 131 112 125 115 123 122 Avg Prop Armor Cover (%) 7 | . . . 5 18 . . . 5 5 6 . 4 8 5 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 11 87 97 103 112 112 120 156 156 159 167 154 154 160 230 230 226 209 Greatest Support 175 | 20 20 33 30 65 72 72 140 140 28 150 150 150 90 175 175 136 131 Greatest Overweight (x) 5 | . 4 4 4 4 2 1 1 5 5 5 1 1 3 3 4 1 1 Average Overweight (x) 2 | . 1 2 3 3 1 1 1 1 5 2 1 1 1 1 2 1 1 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 Average Capacity 25 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 28 30 30 30 Most Carried 30 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 25 Average Carried 24 | 3 12 24 24 24 24 24 24 24 24 24 25 23 23 27 28 26 16 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 Final Carried 30 | 7 20 25 25 25 25 24 25 25 25 25 25 25 25 29 30 25 6 Class Distribution -------------------- 20% | Scavenger-Skirmisher 20% | Mutant 14% | Scavenger-Gunner 13% | Scavenger-Tank 13% | Scavenger-Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scientist-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Matter Collected 8254 | 247 191 773 977 440 479 54 180 402 145 672 . 398 62 1873 925 186 250 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13379 | 95 244 1679 1504 1171 814 103 . 470 234 1749 . 1176 27 2529 900 573 111 Parts 607 | 6 16 91 96 65 42 2 . 26 10 85 . 48 3 75 29 11 2 Haulers Intercepted 14 | . 2 6 3 1 . 1 . 1 . . . . . . . . . Recyclers Shooed 6 | . 1 3 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . 1 1 . . . . Broken 2 | . . . . . . . . . . . . 1 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Combat Hostiles Destroyed 252 | . 8 31 38 24 19 . . 7 5 35 . 24 1 38 14 7 1 Melee 3 | . . . . . . . . 1 1 . . . . . . . 1 Guns 132 | . 6 31 14 . 3 . . 3 4 22 . 17 1 21 7 3 . Cannons 98 | . 2 . 24 23 15 . . . . 9 . 6 . 14 3 2 . AOE 3 | . . . . . . . . 3 . . . . . . . . . Classes Destroyed 19 | 2 4 4 4 3 . . . . . 1 . . . 1 . . . Worker 13 | . . 5 3 1 . . . 4 . . . . . . . . . Builder 7 | . . 1 2 1 . . . 1 . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 6 3 1 . 1 . 1 . . . . . . . . . Recycler 4 | 1 . 1 1 . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . 1 . Watcher 14 | . 2 5 3 2 . . . . . . . . . . 2 . . Swarmer 75 | . 6 14 12 4 5 . . . . 15 . 7 . 12 . . . Cutter 7 | . . . . . . . . . . 3 . . 1 3 . . . Grunt 81 | . 2 7 17 8 11 . . 2 . 7 . 11 . 11 3 2 . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . Duelist 5 | . . 1 2 . . . . . . . . 1 . . 1 . . Protector 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 37 | . . 9 5 3 . . . 1 1 7 . . . 8 3 . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . Hunter 17 | . . . . 1 2 . . 4 . 2 . 2 . . 4 2 . Programmer 20 | . . . . 6 1 . . . 4 1 . 2 . 2 2 2 . Behemoth 5 | . . . . . . . . . . . . . . 2 1 1 1 Best Kill Streak 14 | 2 4 8 14 9 4 1 . 4 2 7 . 12 1 6 5 2 1 Combat Bots Only 12 | . 3 6 8 9 4 . . 2 2 7 . 12 1 6 3 2 1 Max Kills in Single Turn 3 | 1 2 3 2 2 2 1 . 1 1 1 . 2 1 3 1 1 1 Gunslinging 2 | . 1 2 1 . . . . . . . . 1 . 1 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Hostile Shots Fired 2242 | . 37 163 244 295 66 . . 133 52 205 . 282 2 264 246 147 106 Missed 701 | . 7 39 78 96 29 . . 43 12 82 . 79 . 80 81 59 16 Hits 1541 | . 30 124 166 199 37 . . 90 40 123 . 203 2 184 165 88 90 Melee 21 | . . 2 . . . . . . . 8 . 3 2 6 . . . Projectile 1520 | . 30 122 166 199 37 . . 90 40 115 . 200 . 178 165 88 90 AOE 2 | . . . . . . . . . . . . . . 2 . . . Critical Strikes 53 | . . 2 7 5 1 . . 1 . 6 . 3 1 12 6 2 7 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 21928 | . 239 1131 1679 1811 513 . . 1082 211 1960 . 2855 155 2989 2388 1575 3340 Core 2704 | . 41 187 204 121 38 . . 14 . 15 . 182 . 326 208 239 1129 Absorbed by Shields 1660 | . . . . . . . . . . 62 . . . 342 848 . 408 Redirected to Shielding 38 | . . . 11 27 . . . . . . . . . . . . . Ignored by Resistances 7018 | . 74 338 499 550 148 . . 319 678 556 . 804 44 934 887 435 752 Regen/Repaired (Parts) 343 | . . 229 62 52 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 83 53 62 . 77 . . 98 . . . 80 . . 53 . . Volleys Fired 916 | 2 54 95 106 73 46 4 16 41 15 111 . 69 5 142 82 43 12 Largest 3 | 2 2 3 3 2 3 3 3 3 2 2 . 2 3 3 3 3 2 Hottest 206 | 40 40 153 153 150 118 118 137 131 108 185 . 185 132 195 206 165 110 Shots Fired 1978 | 4 66 249 262 144 109 12 33 74 29 209 . 114 15 373 188 79 18 Gun 1164 | 4 48 249 87 . 41 8 16 35 29 139 . 76 15 233 131 35 18 Cannon 782 | . 18 . 175 144 68 4 15 27 . 70 . 38 . 131 48 44 . Launcher 23 | . . . . . . . 2 12 . . . . . 9 . . . Special 9 | . . . . . . . . . . . . . . . 9 . . Kinetic 1097 | 4 66 134 197 53 64 8 16 35 15 106 . 30 10 234 80 36 9 Thermal 781 | . . 115 65 91 45 4 15 27 14 64 . 76 5 130 98 23 9 Explosive 22 | . . . . . . . 1 12 . . . . . 9 . . . Electromagnetic 69 | . . . . . . . 1 . . 39 . 8 . . 1 20 . Robot Hit Streak 48 | 2 7 17 25 40 21 14 20 20 27 42 . 48 12 46 19 17 8 Robot Miss Streak 7 | . 4 4 5 2 3 . 1 2 3 3 . 2 2 7 3 2 1 Penetration Max 1 | . . . . . . . . . . 1 . 1 . 1 1 . 1 Secondary Targets 25 | . 1 10 2 . . . . . . 2 . 6 . 3 . 1 . Max Gunslinging Chain 2 | . 1 2 1 . . . . . . 1 . 1 . 1 . 1 . Shots Hit Robots 1533 | 2 41 188 192 116 79 10 31 63 33 154 . 105 4 277 147 68 23 Core Hits 672 | 2 16 88 108 48 32 3 5 28 23 69 . 41 1 100 65 37 6 Critical Kills 16 | . . . 1 1 2 . . . . 1 . 1 . 8 2 . . Critical Parts Destroyed 17 | . . . . . . . . 1 . 2 . . . 8 5 1 . Critical Strikes 109 | . . 10 10 2 4 . 1 1 . 4 . 2 . 34 26 13 2 Burn 44 | . . 10 . . . . . . . . . . . 9 19 4 2 Meltdown 7 | . . . . 1 1 . . . . 1 . 1 . 3 . . . Destroy 28 | . . . 1 . 1 . 1 1 . 2 . . . 14 7 1 . Blast 22 | . . . 9 1 2 . . . . . . . . 8 . 2 . Corrupt 7 | . . . . . . . . . . 1 . . . . . 6 . Sever 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 59 | . 1 . . 16 11 2 . 2 9 7 . 3 . . . . 8 Impact 4 | . . . . . . . . . . . . . . . . . 4 Slashing 51 | . 1 . . 16 11 2 . 2 9 7 . 3 . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 37625 | 27 516 2667 3542 2909 1789 180 654 1659 892 4369 . 3265 83 8622 3685 2048 718 Guns 18305 | 27 289 2667 1049 . 332 80 205 413 701 2665 . 2022 83 4354 2395 590 433 Cannons 16890 | . 227 . 2489 2783 1424 100 375 500 . 1704 . 1142 . 3457 1231 1458 . Explosions 1617 | . . . . . . . 74 673 . . . . . 811 59 . . Melee 801 | . . . . 126 33 . . 65 191 . . 101 . . . . 285 Ramming 12 | . . . 4 . . . . 8 . . . . . . . . . Kinetic 17301 | 27 516 1311 2389 690 775 80 205 413 352 1913 . 718 63 4759 1838 1011 241 Thermal 16389 | . . 1356 1149 2093 981 100 375 500 349 1568 . 2368 20 3052 1847 439 192 Explosive 1556 | . . . . . . . 72 673 . . . . . 811 . . . Electromagnetic 1566 | . . . . . . . 2 . . 888 . 78 . . . 598 . Impact 160 | . . . . . . . . . . . . . . . . . 160 Slashing 516 | . . . . 126 33 . . 65 191 . . 101 . . . . . Piercing 125 | . . . . . . . . . . . . . . . . . 125 Highest Corruption 14 | . . 1 . 5 5 . 12 12 . 1 1 14 2 5 8 3 3 Average Corruption 4 | . . 1 . 4 5 . 10 12 . 1 1 4 2 3 6 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 249 | . . 18 . 6 57 . 21 26 . 12 1 17 2 51 36 1 1 Message Errors 74 | . . 6 . 4 18 . 4 6 . 3 . 4 . 18 11 . . Matter Fused 61 | . . 4 . . 18 . 5 4 . 5 1 1 . 11 11 1 . Heat Flow Errors 30 | . . . . . 5 . 5 4 . 1 . 7 . 3 4 . 1 Energy Discharges 25 | . . 1 . . 6 . 1 3 . 2 . . 1 8 3 . . Parts Rejected 3 | . . . . . 2 . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 30 | . . 5 . 1 2 . 4 3 . . . 4 1 6 4 . . Data Loss (major) 4 | . . 1 . . 2 . . 1 . . . . . . . . . Misfires 12 | . . 1 . 1 4 . . 1 . 1 . . . 1 3 . . Alerts 3 | . . . . . . . 2 . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . . . . . 3 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 400 | . . . 11 27 41 . . . 2 59 . 107 . 122 9 . 22 Projectiles 355 | . . . 11 27 41 . . . . 59 . 107 . 101 9 . . Explosions 21 | . . . . . . . . . . . . . . 21 . . . Melee 24 | . . . . . . . . . 2 . . . . . . . 22 Knockbacks 49 | . 2 . 17 5 3 . . 1 . . . . . 9 9 3 . Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 44 | . 2 . 15 5 3 . . . . . . . . 7 9 3 . Secondary 4 | . . . 2 . . . . . . . . . . 2 . . . Self-Inflicted Damage 199 | . . . . . . . . 23 . . . . . . 176 . . Shots 6 | . . . . . . . . 3 . . . . . . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 1344 | . 4 376 362 59 249 . 224 269 239 288 . 729 47 206 225 18 1344 Average Temperature 116 | . 3 115 78 17 74 . 66 93 80 51 . 234 33 57 56 6 735 Received Heat Transfer 7417 | . 60 393 1035 609 243 . . 162 36 405 . 630 18 759 330 132 2605 Effects 77 | . . 13 4 . . . 3 . . . . 20 . . . . 37 Shutdowns 23 | . . 4 1 . . . . . . . . 5 . . . . 13 Energy Bleed 8 | . . 2 . . . . . . . . . 2 . . . . 4 Interference 18 | . . 6 2 . . . 3 . . . . 2 . . . . 5 Matter Decay 8 | . . . 1 . . . . . . . . 5 . . . . 2 Short Circuit 7 | . . 1 . . . . . . . . . 2 . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . 4 . . . . 3 Damage (core) 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Robots Corrupted 5 | . . . . . . . . . . 3 . . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . 3 . . . . . 1 . Parts Fried 9 | . . . . . . . . . . 5 . . . . . 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 15 | . . . . 1 1 . . . . 1 . 1 . 6 4 1 . Combat Hostiles 13 | . . . . 1 1 . . . . 1 . 1 . 4 4 1 . Parts Melted 56 | . . 10 3 4 1 1 . . 1 1 . 8 . 11 10 6 . Heat Transferred 26548 | . . 3984 1622 2507 1443 148 555 740 620 1665 . 2442 37 4403 4482 1300 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Maximum Alert Level 5 | . . 1 1 1 4 3 . 1 . 4 2 3 1 5 3 1 . Low Security (%) 51 | 100 100 95 72 71 3 . 100 96 100 17 . . 91 7 . 63 100 Level 1 11 | . . 4 27 28 11 . . 3 . 12 . 51 8 9 . 36 . Level 2 11 | . . . . . 25 86 . . . 30 100 22 . 16 17 . . Level 3 16 | . . . . . 23 13 . . . 30 . 26 . 37 82 . . Level 4 6 | . . . . . 36 . . . . 8 . . . 16 . . . Level 5 1 | . . . . . . . . . . . . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1842 | 10 68 248 355 304 1590 723 149 215 58 1140 518 817 371 1842 1020 266 76 Initial 837 | . . . . 87 181 723 149 . 52 4 518 306 371 54 837 266 76 Average 383 | 1 7 34 124 132 877 621 38 87 12 579 506 511 43 901 807 178 28 Influence Increases 9812 | 10 239 960 1204 731 1459 9 13 311 162 1236 9 601 100 1948 610 190 20 Destroy 0b10 Robot/C 5600 | . 160 620 740 460 740 . . 140 100 820 . 480 40 820 320 140 20 Destroy 0b10 Robot/NC 360 | 10 20 100 75 30 5 5 . 30 . 5 . . 5 45 20 10 . Destroy Leader 866 | . 38 172 162 116 40 2 . 52 30 40 . 40 10 40 84 40 . Allied During Kill 116 | . . . . . 83 1 . . . 16 . . 6 6 4 . . Successful Hack 209 | . 19 38 22 37 24 . . . 28 29 . . 12 . . . . Disable Machine 252 | . . . 36 27 . . . 18 . 18 9 . 27 27 90 . . Anti-Garrison Action 1750 | . . . 150 . 500 . . . . 200 . . . 900 . . . Destroy Structure 494 | . 2 . 4 46 52 1 13 71 4 93 . 6 . 110 92 . . Partial Spotted 30 | . . 15 15 . . . . . . . . . . . . . . Lose Combat Pursuer 135 | . . 15 . 15 15 . . . . 15 . 75 . . . . . Influence Decreases 9792 | 10 239 960 979 662 163 1087 525 186 279 104 652 281 829 194 1865 661 116 Entered New Map 4217 | . . . . 138 113 867 363 . 73 4 622 191 446 34 1005 321 40 Time Decay 4118 | 10 239 930 778 464 . 220 92 176 206 . 30 . 83 . 640 250 . Lost Part 706 | . . 30 80 40 10 . . 10 . 20 . 90 . 140 120 90 76 Lost Ally 320 | . . . . 10 40 . 70 . . 80 . . . 20 100 . . Purge Threat 431 | . . . 121 10 . . . . . . . . 300 . . . . Squads Dispatched 34 | . . 1 6 7 . 1 . 6 2 . . . 2 . 7 2 . Investigation 5 | . . 1 1 3 . . . . . . . . . . . . . Extermination 8 | . . . . 2 . . . 1 1 . . . 1 . 2 1 . Reinforcement 9 | . . . 1 . . . . 3 1 . . . 1 . 2 1 . Assault 5 | . . . 1 . . 1 . . . . . . . . 3 . . Garrison 7 | . . . 3 2 . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Distress Signals 8 | . 1 5 . . . . . . . . . . . . 2 . . Communications Jammed 4 | . . . . . . . . . 2 . 1 . . . . 1 . Distress Signals 3 | . . . . . . . . . 2 . . . . . . 1 . Times Spotted 368 | . 20 41 55 35 36 . 6 8 5 41 1 30 2 37 36 13 2 Peak Tracking Total 10 | . 3 8 5 9 4 . 3 2 2 4 1 10 2 6 7 4 2 Tactical Retreats 9 | . . 1 . 1 1 . . . . 1 . 5 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Traps Triggered 44 | . 1 1 1 . 5 1 . 1 5 11 . 2 1 10 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Machines Disabled 36 | . . . 5 3 1 . . 2 . 3 1 . 3 8 10 . . Max in Single Turn 8 | . . . 2 2 . . . 1 . 1 . . . 2 8 . . Garrison Access 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . Phase Generator 2 | . . . . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Machines Accessed 62 | . 7 15 8 7 3 3 . 3 6 2 1 . 3 1 1 2 . Terminals 38 | . 7 11 4 2 3 1 . 2 2 2 . . 2 1 . 1 . Fabricators 5 | . . . . 3 . 1 . . 1 . . . . . . . . Repair Stations 5 | . . 2 2 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 . . . . . 2 . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 1 . 1 . 1 . 1 1 . Total Hacks 172 | . 29 49 28 19 5 4 . 6 10 5 1 . 11 2 1 2 . Successful 124 | . 20 43 24 11 2 3 . 2 5 3 1 . 8 . 1 1 . Failed 46 | . 9 5 3 8 3 1 . 4 5 2 . . 3 2 . 1 . Catastrophic 6 | . . . 1 1 . 1 . . 2 . . . . . . 1 . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . Manual 72 | . 18 25 8 4 . 1 . 5 4 1 . . 6 . . . . Terminals 100 | . 29 22 10 5 5 1 . 5 5 5 . . 10 2 . 1 . Fabricators 12 | . . . . 8 . 2 . . 2 . . . . . . . . Repair Stations 17 | . . 10 5 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . 17 13 . . . . . 2 . . . . . . . . Garrison Access 11 | . . . . 4 . 1 . 1 1 . 1 . 1 . 1 1 . Terminal Hacks 29 | . 11 2 3 2 2 . . . 1 2 . . 6 . . . . Record 4 | . . . . . . . . . 1 . . . 3 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . 1 . 1 . . . . 1 . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . 1 1 . . . . . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 4 . 2 . . 1 . . . . . . . . Network Status 3 | . . . . 2 . 1 . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . 1 . 1 . . 1 . . . . . . . . Repair Station Hacks 17 | . . 10 5 2 . . . . . . . . . . . . . Scan Component 8 | . . 5 2 1 . . . . . . . . . . . . . Repair 8 | . . 5 2 1 . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . 16 12 . . . . . 1 . . . . . . . . Insert Component 8 | . . 5 3 . . . . . . . . . . . . . . Analyze 9 | . . 5 4 . . . . . . . . . . . . . . Retrieve Study 12 | . . 6 5 . . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 1 . 1 . 1 . 1 1 . Unlock Access 5 | . . . . 1 . . . . 1 . 1 . 1 . . 1 . Seal Access 3 | . . . . . . 1 . 1 . . . . . . 1 . . Unauthorized Hacks 34 | . 9 15 4 2 . . . 1 1 1 . . 1 . . . . Terminals 34 | . 9 15 4 2 . . . 1 1 1 . . 1 . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . Assimilate 4 | . . 3 1 . . . . . . . . . . . . . . Botnet 26 | . 6 11 3 2 . . . 1 1 1 . . 1 . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 12 7 7 2 1 . 2 5 2 1 . 3 1 . 1 . Full Trace Events 5 | . . 1 . 3 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 8 | . 1 4 3 . . . . . . . . . . . . . . Parts Built 4 | . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 89 | . . . . 36 . . . . 53 . . . . . . . . Total Part Build Rating 18 | . . . . 6 . . . . 12 . . . . . . . . Part Studies Acquired 11 | . . 5 5 . . . . . 1 . . . . . . . . Parts Repaired 8 | . . 5 2 1 . . . . . . . . . . . . . Time 250 | . . 154 64 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 5 3 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 4 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Used RIF Installer 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . . . . . 7 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . 7 . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . 7 . . amplify_resonance 3 | . . . . . . . . . . . . . . . 3 . . formatsys_high 4 | . . . . . . . . . . . . . . . 4 . . Relay Couplers Released 17 | . . . 3 4 . . . . . 4 . . . 6 . . . Machine Destruction 6 | . . . 3 . . . . . . . . . . 3 . . . Programmers 11 | . . . . 4 . . . . . 4 . . . 3 . . . Attached 3 | . . . . . . . . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 6 . . . . 5 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Total Allies 22 | . . . 1 . 8 1 . . . 5 . 2 . 1 4 . . Largest Group 7 | . . . 1 1 7 7 6 . . 3 1 2 2 2 3 . . Highest-Rated Group 200 | . . . 10 10 200 186 176 . . 138 36 190 190 190 145 . . Highest-Rated Ally 116 | . . . 10 10 80 80 80 . . 51 36 95 95 116 116 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 206 | . . . . . 73 . 71 . . 34 1 . 3 8 16 . . Total Damage 6253 | . . . . . 1771 . 1954 . . 927 148 . 177 511 765 . . Kills 39 | . . . . . 18 . 6 . . 6 1 . 2 4 2 . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Active Infowar (turns) 20554 | . 1473 3939 2057 1108 2455 449 287 372 785 1978 65 311 454 2965 1285 503 68 Optics 12009 | . . . 1606 1108 2455 449 287 372 466 . . . 454 2965 1285 503 59 Traps 3834 | . . . . 1105 2448 281 . . . . . . . . . . . T.N.C. 6461 | . 1473 3939 1049 . . . . . . . . . . . . . . Cloaking 542 | . . . . . . . . . . . . . . . 264 278 . Jamming 3181 | . . . . . . . . . 319 1978 65 311 . . . 440 68 Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Turns Passed 22427 | 83 1638 4415 2057 1108 2455 449 479 610 785 1978 65 1006 457 2965 1285 503 89 Spaces Moved 8670 | 53 580 1277 836 548 1090 215 167 214 353 844 32 377 224 1098 567 185 10 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 477 | . . . . . . . 138 165 . . . . . 164 10 . . Legs 5470 | 51 580 1277 247 25 1090 215 29 . . 347 32 377 159 650 196 185 10 Wheels 2721 | . . . 589 523 . . . 49 353 497 . . 65 284 361 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 250 140 140 191 195 195 175 175 130 203 200 146 146 150 186 186 Average Speed 209 | 117 250 295 192 142 194 195 232 225 175 177 203 201 184 219 169 186 186 Slowest Speed 400 | 120 400 400 385 191 263 195 240 240 175 210 203 203 200 338 240 186 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 81 85 67 16 92 6 91 10 7 86 2 54 6 94 11 7 12 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 29 | . 1 . . 12 . 2 . 6 2 . . . 6 . . . . Terrain Destroyed 330 | . 1 . 3 48 . 2 14 86 2 7 . 4 6 83 74 . . Melee 17 | . 1 . . 12 . 2 . . 2 . . . . . . . . Projectile 54 | . . . 3 1 . . . . . 7 . 4 6 28 5 . . AOE 258 | . . . . 35 . . 14 86 . . . . . 54 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Res Gar Total 11405 | 67 706 1767 1089 719 1320 238 243 272 484 1120 32 528 262 1482 760 266 50 Wait 761 | . 43 296 76 35 76 7 20 . 53 10 . 28 11 77 20 9 . Move 8656 | 52 579 1276 835 547 1088 215 166 213 352 843 32 376 224 1097 566 185 10 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 250 | 7 15 32 24 15 4 4 11 2 6 24 . 21 9 42 26 8 . Fast Attach 46 | 6 1 8 6 2 2 . 2 1 3 3 . . . 5 7 . . Attach 101 | . . 4 6 5 1 1 2 2 . 6 . 11 3 21 12 11 16 Detach 4 | . . . . . . . 1 . . . . . . 2 1 . . Swap 123 | . 7 17 11 11 7 2 5 6 4 9 . 1 4 11 21 4 3 Drop 236 | . 6 39 24 15 11 3 20 4 10 25 . 9 6 36 25 1 2 Fire 916 | 2 54 95 106 73 46 4 16 41 15 111 . 69 5 142 82 43 12 Melee 58 | . 1 . . 16 11 2 . 2 9 7 . 3 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . Escape Stasis 157 | . . . . . 25 . . . 32 44 . 10 . 41 . 5 . Rewire 95 | . . . . . 49 . . . . 38 . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Discovered new exit (range 13) 1036 | -10/Materials | Discovered new exit (range 14) 1512 | -10/Materials | Discovered new exit (range 10) 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2013 | -9/Materials | Build established: Skirmisher 2026 | -9/Materials | Discovered new exit (range 16) 2499 | -9/Materials | Build established: Scavenger-Skirmisher 2606 | -9/Materials | Discovered new exit (range 8) 2730 | -9/Materials | Repaired Lgt. Nuclear Core 4056 | -9/Materials | Central database locked down 5154 | -9/Materials | Discovered new exit (range 4) 5243 | -9/Materials | Repaired Aluminum Leg+ 5271 | -9/Materials | Repaired Aluminum Leg+ 5304 | -9/Materials | Repaired Hvy. Assault Rifle 5357 | -9/Materials | Repaired Hvy. Ion Engine 5466 | -9/Materials | Discovered new exit (range 5) 5957 | -9/Materials | Discovered new exit (range 7) 6137 | -9/Materials | Entered another Materials area 6137 | -8/Materials | Evolved 2 slots: Utility x2 6406 | -8/Materials | Central database locked down 6705 | -8/Materials | Lost 4 parts (1n3w) 6829 | -8/Materials | Garrison activated, responded to threat 7123 | -8/Materials | Discovered new exit (range 13) 7226 | -8/Materials | Repaired Lgt. Cannon+ 7496 | -8/Materials | Repaired Imp. Heat Sink 7560 | -8/Materials | Discovered new exit (range 18) 7631 | -8/Materials | Build established: Scientist-Tank 7949 | -8/Materials | Destroyed 8 combat bots 8194 | -8/Materials | Entered Factory 8194 | -7/Factory | Accompanied by 1 ally 8194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8218 | -7/Factory | Build established: Scientist-Mutant 8353 | -7/Factory | Repaired Arm. Wheel+ 8670 | -7/Factory | Destroyed 9 combat bots 9028 | -7/Factory | Fabricated Adv. Targeting Computer (x2) 9037 | -7/Factory | Cargo convoy interrupted 9122 | -7/Factory | Destroyed 7 combat bots 9170 | -7/Factory | Identified exit to Garrison 9183 | -7/Factory | Garrison activated, responded to threat 9302 | -7/Factory | Entered Garrison 9327 | -7/Garrison | Build established: Mutant 9478 | -7/Garrison | Triggered checkpoint 9680 | -7/Garrison | Triggered checkpoint 9752 | -7/Garrison | Triggered checkpoint 9814 | -7/Garrison | Discovered new exit (range 15) 9848 | -7/Garrison | Found embedded Infiltrators 9978 | -7/Garrison | Triggered checkpoint 10058 | -7/Garrison | Discovered new exit (range 11) 10119 | -7/Garrison | Build established: Scavenger-Mutant 10428 | -7/Garrison | Build established: Scavenger-Tank 10620 | -7/Garrison | Triggered checkpoint 10632 | -7/Garrison | Triggered checkpoint 10710 | -7/Garrison | Discovered new exit (range 14) 10748 | -7/Garrison | Triggered checkpoint 10798 | -7/Garrison | Discovered new exit (range 77) 10798 | -7/Garrison | Discovered new exit (range 57) 10798 | -7/Garrison | Discovered new exit (range 18) 10810 | -7/Garrison | Build established: Commander-Tank 11096 | -7/Garrison | Triggered checkpoint 11119 | -7/Garrison | Installed Relay Interface Framework 11149 | -7/Garrison | Build established: Scavenger-Tank 11757 | -7/Garrison | Entered Factory 11757 | -6/Factory | Accompanied by 6 allies 11757 | -6/Factory | Evolved 2 slots: Utility x2 12071 | -6/Factory | Fabricated A-02 Transporter? 12107 | -6/Factory | First assault squad dispatched 12206 | -6/Factory | Sucked down chute 12206 | -6/Factory | Entered Waste 12220 | -6/Waste | Spotted C-40 Crusher 12221 | -6/Waste | EMP discharged 12230 | -6/Waste | Spotted C-40 Crusher 12246 | -6/Waste | Allies destroyed C-40 Crusher 12263 | -6/Waste | Found Damper Plating 12281 | -6/Waste | 1 allies followed down the chute 12282 | -6/Waste | Spotted C-40 Crusher 12295 | -6/Waste | Allies destroyed C-40 Crusher 12301 | -6/Waste | Found Damper Plating 12306 | -6/Waste | 6 allies followed down the chute 12321 | -6/Waste | EMP discharged 12321 | -6/Waste | System corruption reached 10% 12359 | -6/Waste | Spotted C-40 Crusher 12363 | -6/Waste | Spotted C-40 Crusher 12374 | -6/Waste | Allies destroyed C-40 Crusher 12379 | -6/Waste | Allies destroyed C-40 Crusher 12391 | -6/Waste | Allies destroyed C-40 Crusher 12401 | -6/Waste | Spotted C-40 Crusher 12410 | -6/Waste | Allies destroyed C-40 Crusher 12421 | -6/Waste | EMP discharged 12435 | -6/Waste | Lost 3 allies 12521 | -6/Waste | EMP discharged 12621 | -6/Waste | EMP discharged 12633 | -6/Waste | Discovered new exit (range 11) 12654 | -6/Waste | Lost 3 allies 12685 | -6/Waste | Entered Factory 12993 | -6/Factory | Garrison activated, responded to threat 13281 | -6/Factory | Discovered new exit (range 8) 13295 | -6/Factory | Entered another Factory area 13295 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13397 | -5/Factory | Build established: Scavenger-Mutant 13761 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 14061 | -5/Factory | Identified exit to Garrison 14080 | -5/Factory | Entered Garrison 14393 | -5/Garrison | Triggered checkpoint 14402 | -5/Garrison | Triggered checkpoint 14489 | -5/Garrison | Destroyed 7 combat bots 14544 | -5/Garrison | Triggered checkpoint 14656 | -5/Garrison | Triggered checkpoint 14683 | -5/Garrison | Discovered new exit (range 13) 14752 | -5/Garrison | Triggered checkpoint 15061 | -5/Garrison | Discovered new exit (range 10) 15078 | -5/Garrison | Triggered checkpoint 15255 | -5/Garrison | Spotted B-75 Beast 15366 | -5/Garrison | Triggered checkpoint 15475 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 15485 | -5/Garrison | Build established: Mutant 15547 | -5/Garrison | Found Heavy Servo Lattice 15558 | -5/Garrison | Triggered checkpoint 15590 | -5/Garrison | Triggered checkpoint 15652 | -5/Garrison | Found Fusion Bomb Launcher 15696 | -5/Garrison | Triggered checkpoint 15812 | -5/Garrison | Triggered checkpoint 15854 | -5/Garrison | Discovered new exit (range 15) 15873 | -5/Garrison | Phase Generator disabled 15877 | -5/Garrison | Met a derelict Sapper fleeing the area 16058 | -5/Garrison | Entered Factory 16058 | -5/Factory | Accompanied by 1 ally 16123 | -5/Factory | Identified exit to Garrison 16123 | -5/Factory | Entered Garrison 16283 | -5/Garrison | Triggered checkpoint 16415 | -5/Garrison | Triggered checkpoint 16471 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 16553 | -5/Garrison | Discovered new exit (range 10) 16679 | -5/Garrison | Triggered checkpoint 16789 | -5/Garrison | Destroyed 12 combat bots 16791 | -5/Garrison | System corruption reached 10% 16812 | -5/Garrison | Lost 5 parts (1p2n1u1w) 17011 | -5/Garrison | Triggered checkpoint 17083 | -5/Garrison | Discovered new exit (range 8) 17088 | -5/Garrison | Found embedded Infiltrators 17129 | -5/Garrison | Entered Factory 17129 | -4/Factory | Accompanied by 2 allies 17129 | -4/Factory | Evolved 2 slots: Utility x2 17422 | -4/Factory | Build established: Gunner 17586 | -4/Factory | Identified exit to Garrison 17586 | -4/Factory | Entered Garrison 17586 | -4/Garrison | Accompanied by 2 allies 17677 | -4/Garrison | Phase Generator disabled 17826 | -4/Garrison | Triggered checkpoint 17883 | -4/Garrison | Lost 3 parts (1n2u) 17964 | -4/Garrison | Spotted B-86 Titan 17964 | -4/Garrison | Triggered checkpoint 17992 | -4/Garrison | Destroyed B-86 Titan 18009 | -4/Garrison | Triggered checkpoint 18012 | -4/Garrison | Build established: Bothacker-Gunner 18077 | -4/Garrison | Triggered checkpoint 18194 | -4/Garrison | Triggered checkpoint 18284 | -4/Garrison | Discovered new exit (range 21) 18495 | -4/Garrison | Build established: Scavenger-Gunner 18545 | -4/Garrison | Triggered checkpoint 19214 | -4/Garrison | Discovered new exit (range 13) 19245 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 19358 | -4/Garrison | Spotted Executioner 19358 | -4/Garrison | Spotted Executioner 19446 | -4/Garrison | Triggered checkpoint 19764 | -4/Garrison | Triggered checkpoint 19811 | -4/Garrison | Lost 5 parts (1p2u2w) 19820 | -4/Garrison | Spotted B-75 Beast 19879 | -4/Garrison | Destroyed B-75 Beast 19921 | -4/Garrison | Rewired B-86 Titan 20170 | -4/Garrison | Discovered new exit (range 9) 20270 | -4/Garrison | Build established: Scavenger-Tank 20551 | -4/Garrison | Entered Factory 20551 | -4/Factory | Accompanied by 1 ally 20801 | -4/Factory | First assault squad dispatched 20857 | -4/Factory | Build established: Scavenger-Gunner 20907 | -4/Factory | Spotted B-86 Titan 21012 | -4/Factory | Lost 3 parts (2u1w) 21097 | -4/Factory | Lost 4 allies 21134 | -4/Factory | Lost 5 parts (1n2u2w) 21169 | -4/Factory | Destroyed B-86 Titan 21709 | -4/Factory | Discovered new exit (range 8) 21836 | -4/Factory | Entered Research 21836 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 22037 | -3/Research | Spotted B-86 Titan 22086 | -3/Research | Destroyed B-86 Titan 22155 | -3/Research | Lost 9 parts (1p3n1u4w) 22339 | -3/Research | Identified exit to Garrison 22339 | -3/Research | Entered Garrison 22346 | -3/Garrison | Spotted B-90 Cyclops 22351 | -3/Garrison | Spotted B-90 Cyclops 22412 | -3/Garrison | Core integrity fell below 50% 22426 | -3/Garrison | Core integrity fell below 20% 22427 | -3/Garrison | Destroyed B-90 Cyclops 22429 | -3/Garrison | Core destroyed Last Messages --------------- 22421_ Hyb. Antimatter Reactor broken. 22421_ Overheating: Short circuit. 22423_ Overheating: System interference. 22423_ Powered Hammer temporarily disabled. 22423_ Lgt. Antimatter Reactor destroyed. 22423_ B-90 Cyclops suffers critical hit (Burn). 22424_ Overheating: Core damaged (-182). 22425_ Overheating: Energy Well damaged (-48). 22425_ Overheating: Broken Hyb. Antimatter Reactor damaged (-34). 22425_ B-90 Cyclops misfires. 22426_ Overheating: Core damaged (-195). 22426_ Critical hit (Meltdown: +300). 22427_ Power failure, Lgt. Antimatter Reactor shutdown. 22427_ Overheating: Matter decay (-39). 22427_ Flexi-carbon Leg destroyed. 22427_ B-90 Cyclops destroyed. [Achievement: Giant Slayer] 22429_ Overheating: Core damaged (-182). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????##############????#####??????????????? | | ????#""""" """BB"##??# ???????????????? | | ????#" """BB"" BB""#### ???????????????? | | ????#"" BB ## #???????????????? | | ????#"" ] ## #???????????????? | | ????#"" ## #???????????????? | | ????# ;# #???????????????? | | ????# ## #???????????????? | | ????#"" #???????????????? | | ????#"" #???????????????? | | ????#"" ;# ##??????????????? | | ????#BB ## ;##?????????????? | | ????#BB ! ;; #?????????????? | | ????#"" ! ;# * #?????????????? | | ????#"" ! @ ;# #?????????????? | | ????#"" % ;; ###?????????????? | | ????#"m"""BB" "! "";;;# #???????????????? | | ????#"""""BB""" "##### #???????????????? | | ?????##########;###???# #???????????????? | | ??????????????##??????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????####???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 57 Energy Capacity 2010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 62 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -7/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 54% | -9/Materials Aluminum Leg | 23% | -9/Materials Aluminum Leg | 36% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Hvy. Ion Engine | 68% | -9/Materials Lgt. Cannon | 50% | -8/Materials Imp. Heat Sink | 95% | -8/Materials Arm. Wheel | 48% | -7/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Katana | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Can't Touch This Construction Begets Destruction Giant Slayer Jackpot Join The Dark Side Let Me Out Of Here Mindtrick Satisfying Well-fed Force Field You Will Be Upgraded Challenges ------------ None Game ------ Seed DataSwarmLink Manual? 0 Play Time 02:51:43 Cumulative 264.1 hours Start 2025.11.04 @ 07:59:50 End 2025.11.04 @ 13:47:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 303 Rogue 0 Adventurer 303 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 59 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2282030-b2a7-41ab-a5fc-2aaf64b55e41