Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 09:41:20 Player: zapruda Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1069) 1069 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2696 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 25/300 Energy 232/280 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Datajack > --- INVENTORY (8) ---- F-cell Engine Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Beam Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Datajack > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Drone Bay Drone Bay Beam Rifle Advanced Beam Cannon Improved Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 75 | 4 10 11 50 Power 12 | 2 3 1 6 Engine 12 | 2 3 1 6 Core . | . . . . Reactor . | . . . . Propulsion 14 | 1 3 3 7 Treads . | . . . . Leg . | . . . . Wheel 1 | 1 . . . Hover 8 | . 1 2 5 Flight 5 | . 2 1 2 Utility 15 | . 3 3 9 Device 10 | . . 2 8 Storage 1 | . . . 1 Processor 3 | . 2 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 34 | 1 1 4 28 Energy Gun 13 | . . 4 9 Energy Cannon 4 | . . . 4 Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon . | . . . . Launcher 8 | . . . 8 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . . . 4 Unidentified Prototypes 4 | . . . 4 Parts Lost 8 | . . 4 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 4 1 Average Slot Usage (%) 91 | . 67 84 97 Engine 10 | . 14 9 10 Wheel 1 | . 10 . . Hover 12 | . 1 10 15 Flight 6 | . 7 10 5 Device 11 | . . 5 15 Storage 4 | . . . 6 Processor 11 | . 7 16 11 Hackware 9 | . 2 11 11 Energy Gun 6 | . . 16 6 Energy Cannon 2 | . . . 3 Ballistic Gun 6 | . 24 4 3 Launcher 3 | . . . 4 Special Melee Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 22 | 7 9 10 22 Greatest Support 18 | 10 10 12 18 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 5 | 4 4 4 6 Most Carried 8 | 4 4 4 8 Average Carried 4 | 1 2 3 5 Final Capacity 8 | 4 4 4 8 Final Carried 8 | 1 4 4 8 Class Distribution -------------------- 70% | Scavenger-Mutant 18% | Scavenger-Sprinter 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1083 | 240 178 189 476 Remotely . | . . . . Salvage Created 1515 | . 194 503 818 Parts 111 | . 14 39 58 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 28 | . 3 10 15 Guns 18 | . 3 10 5 Cannons 4 | . . . 4 AOE 6 | . . . 6 Classes Destroyed 9 | . 5 3 1 Worker 5 | . 1 1 3 Builder 4 | . . 1 3 Hauler 5 | . . . 5 Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 6 | . 2 2 2 Swarmer 9 | . 3 3 3 Grunt 11 | . . 5 6 Sentry 8 | . . 2 6 Best Kill Streak 9 | . 7 5 9 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1273 | . 45 407 821 Core 410 | . 8 106 296 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 134 | . 18 38 78 Largest 2 | . 2 2 2 Hottest 121 | . 40 121 121 Shots Fired 224 | . 36 68 120 Gun 180 | . 36 68 76 Cannon 25 | . . . 25 Launcher 19 | . . . 19 Special . | . . . . Kinetic 86 | . 36 23 27 Thermal 94 | . . 26 68 Explosive 19 | . . . 19 Electromagnetic 25 | . . 19 6 Robot Hit Streak 18 | . 5 18 13 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 145 | . 19 57 69 Core Hits 85 | . 11 29 45 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2631 | . 190 778 1663 Guns 1582 | . 190 778 614 Cannons 246 | . . . 246 Explosions 803 | . . . 803 Melee . | . . . . Ramming . | . . . . Kinetic 610 | . 190 216 204 Thermal 901 | . . 326 575 Explosive 803 | . . . 803 Electromagnetic 317 | . . 236 81 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions 19 | . . . 19 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . . 108 Shots 5 | . . . 5 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . . 303 269 Average Temperature 77 | . . 76 77 Received Heat Transfer 336 | . . 150 186 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1838 | . . 652 1186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 568 | . 131 351 568 Initial 148 | . . 55 148 Average 279 | . 63 217 349 Maximum Alert Level 2 | . . 1 2 Low Security (%) 31 | 100 100 35 13 Level 1 41 | . . 64 46 Level 2 26 | . . . 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 7 12 18 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . . . 6 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 17 | . 2 1 14 Terminals 15 | . 2 1 12 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 6 4 44 Successful 41 | . 6 3 32 Failed 13 | . . 1 12 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 46 | . 6 4 36 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 33 | . 6 3 24 Record 4 | . 2 . 2 Robot Schematic 2 | . . . 2 Robot Analysis 2 | . . . 2 Prototype ID Bank 5 | . . 1 4 Open Door 4 | . . . 4 Branch Access Points 2 | . 1 . 1 Machine Index 1 | . 1 . . Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . 1 . Transport Status 3 | . 1 . 2 Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Hauler Manifests 3 | . 1 . 2 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 11 | . 1 . 10 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . . . 2 Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 163 | . . . 163 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered . | . . . . Drone Launches 6 | . . . 6 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1532 | 35 217 246 1034 Spaces Moved 1248 | 41 246 174 787 Core 21 | 20 . . 1 Treads . | . . . . Legs . | . . . . Wheels 128 | 21 107 . . Hover 736 | . 4 115 617 Flight 363 | . 135 59 169 Fastest Speed 32 | 50 37 37 32 Average Speed 59 | 65 57 53 61 Slowest Speed 245 | 80 125 120 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 44 20 96 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 31 | . . . 31 Terrain Destroyed 107 | . . . 107 Melee . | . . . . Projectile . | . . . . AOE 107 | . . . 107 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1801 | 48 284 259 1210 Wait 267 | . . 25 242 Move 1245 | 40 245 173 787 Hop . | . . . . Pick Up 37 | 4 9 5 19 Fast Attach 19 | . . 6 13 Attach 23 | 3 5 4 11 Detach 7 | . . . 7 Swap 33 | 1 5 1 26 Drop 32 | . 2 6 24 Fire 134 | . 18 38 78 Melee 3 | . . . 3 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 250 | -10/Materials | Discovered new exit (range 10) 251 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 390 | -9/Materials | Lost 4 parts (1p1n2w) 486 | -9/Materials | Build established: Scavenger-Mutant 496 | -9/Materials | Discovered new exit (range 5) 499 | -9/Materials | Identified exit to Storage 499 | -9/Materials | Entered Storage 883 | -9/Storage | Identified exit to Recycling 911 | -9/Storage | Core integrity fell below 50% 1286 | -9/Storage | Discovered new exit (range 9) 1289 | -9/Storage | Learned location of Armory (-4) 1294 | -9/Storage | Identified exit to Materials 1316 | -9/Storage | Core integrity fell below 20% 1374 | -9/Storage | Repaired Cld. Ion Engine 1408 | -9/Storage | Repaired Mni. Grenade Launcher 1489 | -9/Storage | Repaired F-cell Engine 1533 | -9/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01408_ Repair station completes Mni. Grenade Launcher repairs. 01408_ Acquired Mni. Grenade Launcher. 01409_ Connecting with Repair Station... >>Scan(F-cell Engine) Scanning F-cell Engine... Ready to Repair: F-cell Engine Rating: 5p Time: 80 >>Repair Repairing F-cell Engine... ETC: 80 01489_ Repair station completes F-cell Engine repairs. 01489_ Acquired F-cell Engine. 01513_ Y-45 Defender suffers critical hit. 01513_ Destroyed Hvy. Assault Rifle. 01519_ Lgt. Treads melted. 01519_ Y-45 Defender destroyed. 01525_ Acquired 54 matter. 01527_ Dropped Beam Rifle. 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