Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.19 @ 13:24:27 Player: Boris Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1800) 1800 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-819) -819 TOTAL SCORE: 2826 Bonus ------- High Alert Combat Kills 11 Friendly Fire -830 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Cooling System High-capacity Storage Unit Structural Scanner Experimental Sensor Array Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Cooling System High-capacity Storage Unit Structural Scanner Experimental Sensor Array Medium Armor Plating Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 87 | 7 6 23 37 14 Power 17 | 1 . 6 8 2 Engine 17 | 1 . 6 8 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 6 5 2 Treads 11 | 1 . 5 5 . Leg . | . . . . . Wheel 4 | 1 . 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 3 1 12 4 Device 9 | 1 1 1 4 2 Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 9 | . . . 7 2 Artifact . | . . . . . Weapon 33 | 2 3 10 12 6 Energy Gun 17 | 2 3 7 5 . Energy Cannon 5 | . . 1 3 1 Ballistic Gun 4 | . . 1 2 1 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 5 | . . 5 . . System Corruption 34 | . . 34 . . Parts Lost 18 | . . 4 9 5 Power 6 | . . 2 3 1 Propulsion 4 | . . 1 1 2 Utility 4 | . . . 3 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 4 | . . 1 4 2 Average Slot Usage (%) 97 | . 99 97 96 96 Engine 11 | . 14 13 10 10 Treads 17 | . 14 16 19 16 Wheel 6 | . 14 11 1 5 Device 14 | . 13 13 14 13 Storage 11 | . 14 14 11 11 Processor 5 | . . . 6 11 Protection 6 | . . . 10 6 Energy Gun 12 | . 28 25 9 . Energy Cannon 6 | . . . 11 5 Slashing Weapon 2 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 53 | 13 53 35 40 41 Greatest Support 44 | 16 16 40 44 42 Greatest Overweight (x) 3 | . 3 2 2 3 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 14 | 3 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1085 | 270 60 190 398 167 Remotely . | . . . . . Salvage Created 2738 | 142 550 284 1556 206 Parts 172 | 9 25 25 102 11 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 4 | 1 . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 57 | . 10 10 32 5 Melee 3 | . . . . 3 Guns 24 | . 9 6 9 . Cannons 16 | . . . 16 . AOE 11 | . . 3 6 2 Classes Destroyed 13 | 2 4 2 4 1 Worker 5 | . 1 1 2 1 Builder 2 | . . 2 . . Tunneler 4 | 3 . . . 1 Hauler 5 | . 2 . 3 . Recycler 4 | 1 1 . 2 . Operator 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 16 | . 3 6 6 1 Grunt 25 | . 7 2 16 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 10 | . . 2 8 . Assembled 4 | . . . . 4 Best Kill Streak 5 | 4 5 5 5 2 Combat Bots Only 4 | . 4 3 4 2 Max Kills in Single Turn 3 | 1 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2900 | . 374 458 1356 712 Core 561 | . 105 36 213 207 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 175 | 5 33 29 90 18 Largest 2 | 2 2 2 2 1 Hottest 128 | 80 112 112 128 68 Shots Fired 307 | 10 66 47 166 18 Gun 193 | 10 66 43 68 6 Cannon 103 | . . 1 95 7 Launcher 11 | . . 3 3 5 Special . | . . . . . Kinetic 10 | . . . 4 6 Thermal 269 | 10 66 27 159 7 Explosive 11 | . . 3 3 5 Electromagnetic 17 | . . 17 . . Robot Hit Streak 34 | 5 21 21 34 5 Robot Miss Streak 5 | 1 2 5 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 228 | 8 46 33 118 23 Core Hits 106 | 5 19 17 54 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 6 3 4 2 Burn 11 | . 6 2 3 . Meltdown 1 | . . . 1 . Corrupt 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4897 | 86 698 810 2440 863 Guns 2086 | 86 698 476 799 27 Cannons 1249 | . . . 1147 102 Explosions 975 | . . 314 494 167 Melee 550 | . . . . 550 Ramming 37 | . . 20 . 17 Kinetic 67 | . . . 40 27 Thermal 3057 | 86 698 265 1906 102 Explosive 975 | . . 314 494 167 Electromagnetic 211 | . . 211 . . Impact . | . . . . . Slashing 550 | . . . . 550 Piercing . | . . . . . Highest Corruption 34 | . . 34 . . Average Corruption 9 | . . 9 . . Corruption Purged . | . . . . . Effects 5 | . . 5 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 95 | . . . 81 14 Projectiles 44 | . . . 34 10 Explosions 47 | . . . 47 . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 186 | . . 10 176 . Shots 2 | . . . 2 . Rammed 13 | . . 1 2 10 Targets Rammed 13 | . . 1 2 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | 90 10 4 198 . Average Temperature 34 | 46 4 3 40 . Received Heat Transfer 729 | . 147 132 414 36 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 24 | . 8 4 12 . Heat Transferred 7810 | 200 2183 814 4428 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 418 | 20 299 326 418 150 Initial 120 | . 13 116 5 120 Average 169 | 6 105 184 277 38 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 57 | 100 77 71 16 100 Level 1 41 | . 22 28 81 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 7 . Investigation 6 | . 2 . 4 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 16 10 57 22 Peak Tracking Total 13 | . 4 3 5 13 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 7 | . 1 . 6 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 9 | . . 1 6 2 Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 19 | . 9 . 10 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 26 . 29 . Successful 26 | . 9 . 17 . Failed 29 | . 17 . 12 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 30 | . 18 . 12 . Terminals 41 | . 24 . 17 . Fabricators . | . . . . . Repair Stations 6 | . 1 . 5 . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . 7 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 3 | . 2 . 1 . Botnet 2 | . 1 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 8 . 8 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 168 | . . . 168 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 20 | . . . . 20 Total Damage 235 | . . . . 235 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5167 | 91 792 875 2099 1310 Spaces Moved 2885 | 62 494 604 1097 628 Core 4 | 4 . . . . Treads 1385 | . . 49 990 346 Legs . | . . . . . Wheels 1496 | 58 494 555 107 282 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 130 95 Average Speed 134 | 96 127 119 150 131 Slowest Speed 260 | 100 145 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 72 | 5 81 98 86 92 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 4 | . . 3 . 1 Spaces Dug 14 | . . . 11 3 Terrain Destroyed 145 | . . 31 79 35 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 142 | . . 31 79 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3824 | 79 596 705 1382 1062 Wait 561 | . 39 34 123 365 Move 2881 | 61 493 603 1096 628 Hop . | . . . . . Pick Up 45 | 6 15 7 14 3 Fast Attach 41 | 7 1 6 22 5 Attach 8 | . 1 2 3 2 Detach 1 | . . . . 1 Swap 38 | . 4 15 12 7 Drop 43 | . 10 8 20 5 Fire 175 | 5 33 29 90 18 Melee 18 | . . . . 18 Ram 1 | . . 1 . . Kick . | . . . . . Crush 12 | . . . 2 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 9) 970 | -10/Mines | Learned location of Storage (-7) 1029 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Discovered new exit (range 5) 1097 | -10/Mines | Core integrity fell below 50% 1371 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1374 | -10/Mines | Found Prototype Device 1404 | -10/Mines | Learned location of Zion (-7) 1706 | -10/Mines | System corruption reached 10% 1757 | -10/Mines | System corruption reached 30% 1759 | -10/Mines | Entered Materials 1759 | -9/Materials | Evolved 2 slots: Utility x2 1798 | -9/Materials | Identified exit to Mines 2247 | -9/Materials | Identified Exp. Sensor Array 2359 | -9/Materials | Repaired Hvy. Assault Rifle 2574 | -9/Materials | Discovered new exit (range 16) 2940 | -9/Materials | Repaired Broken Exp. Sensor Array 3561 | -9/Materials | Discovered new exit (range 8) 3755 | -9/Materials | Core integrity fell below 50% 3757 | -9/Materials | Lost 4 parts (1p1n1u1w) 3858 | -9/Materials | Entered Mines 3868 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3892 | -9/Mines | Destroyed YI-UF0 3965 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4065 | -9/Mines | Assembled infested the area 4070 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4169 | -9/Mines | Build established: Scavenger-Mutant 4636 | -9/Mines | Discovered new exit (range 9) 4719 | -9/Mines | Learned location of 1 exit from Lower Caves 4761 | -9/Mines | Discovered new exit (range 8) 5164 | -9/Mines | Core integrity fell below 20% 5168 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04967_ Sneak attack on K-01 Serf. 04967_ K-01 Serf destroyed. 04970_ Acquired 9 matter. 04985_ Imp. Deuterium Engine destroyed. 05006_ The unstable cave ceiling collapses. 05010_ U-05 Engineer builds a Wall. 05014_ U-05 Engineer lays Concrete. 05016_ K-01 Serf collects debris. 05016_ U-05 Engineer builds a Wall. 05017_ S-10 Pest destroyed. 05020_ U-05 Engineer builds a Wall. 05020_ Acquired 1 matter. 05024_ U-05 Engineer builds a Wall. 05067_ Acquired Lgt. Ion Engine. 05070_ Acquired 10 matter. 05119_ Acquired Grenade Launcher. 05150_ L-31 Rogue Imp. Aluminum Leg severed. 05151_ Grenade Launcher severed. 05158_ Wheel destroyed. 05165_ L-31 Rogue Imp. Aluminum Leg severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ???????????????????????######?????????????? | | ?####??################# ##????????????? | | ## ###= #????????????? | | # !%* #????????????? | | # != # ##????????????? | | ## ! # #????????????? | | ?## ## ## #????????????? | | ??# ## ### ????????????? | | ### #### #####?? ##???????????? | | ##?# ##?????? ????????????? | | ### ##?# #???????? #????????????? | | ??# """ #??# ???????? #????????????? | | ?# """ ??# ????????#= ##????????????? | | ## """ #?# ????????#] ##???????????? | | """ #?## #??????##lg #???????????? | | ## ##??## ##?????##@ ##??????????? | | ## ##????####??????# #??????????? | | ### #????????????????# #??????????? | | #??# ?????????????????## ##??????????? | | #??# ??????????????????# ### #???????????? | | #??# ??????????????????# #?# #???????????? | | #??#% ##????????????????# #?# #???????????? | | #??# #??????????????### #?# #???????????? | | #### ??????????????# #?# ##??????????? | | # ??????????????# ##### ##?????????? | | =% #???###????????# #### ##????????? | | ###? #????????# ## #????????? | | #######???????#!## #????????? | | ######????#%## ##???????? | | % ## #????#=###### #???????? | | *%=!* ###?????#|#????## #???????? | | ### !%!= ########%######## #???????? | | ?## %!%%%= !%!%%!=! ##??????? | | ?# | " #####%**!=%!! ###????? | | ?#!%!!==## *#########!### ##### ##???? | | ## = %## # ##??# #?? #???## ##??? | | # !###########???# #?? ####### #??? | | %!%####?????????# #?? ## #??? | | %= ##??######## ### ## ##### ##??? | | %%!%%!!#??# ## #???#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalSignalShockpuncher Manual? 0 Play Time 00:49:21 Cumulative 211.5 hours Start 2021.07.19 @ 12:37:38 End 2021.07.19 @ 13:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 60 Adventurer 15 Explorer 0 Win Type - Total 9 Types 4/0/2/1/2/0/0/0/0 Lore% 83 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1e1abb-142d-4bcb-b426-bb63101ffcc8