Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 19:05:09 Player: Some Pennies Result: Destroyed by 2D-C5G(E) with Heavy Battle Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1628) 1628 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 4407 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 578 Registered with UFD 300 Friendly Fire -554 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 79/100 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Datajack Makeshift Hammer > --- INVENTORY (10) --- Improved Flight Unit Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Scatter Rocket Array Plasma Cutter CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Datajack Makeshift Hammer > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Scatter Rocket Array Plasma Cutter CPS Tube CPS Tube DRS Beacon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 47 | 7 . 1 18 6 7 8 Power 4 | 1 . . 1 1 1 . Engine 3 | 1 . . 1 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . . 9 3 4 4 Treads 16 | 2 . . 7 3 4 . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 1 . . 4 Utility 10 | 2 . 1 3 . 1 3 Device 4 | 1 . 1 1 . . 1 Storage 5 | 1 . . 1 . 1 2 Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . . 5 2 1 1 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 5 | . . 1 2 2 . . Parts Lost 2 | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 6 6 7 9 9 12 Power . | . 1 1 . . . . Propulsion 4 | 2 4 3 3 5 5 4 Utility 1 | . . . 1 1 1 2 Weapon 2 | . 1 1 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 6 . . 5 Power 2 | . . . 2 . . . Propulsion 4 | . . 2 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 2 . . . Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 97 | . 100 99 99 99 98 94 Engine 7 | . 14 14 11 11 5 . Core 4 | . . . . . 5 11 Treads 31 | . 28 28 32 32 33 30 Device 12 | . 14 13 17 11 11 10 Storage 11 | . 14 14 11 11 11 11 Hackware 8 | . . . 4 11 11 11 Energy Gun 4 | . 28 28 . . 3 . Ballistic Gun 11 | . . . 20 21 14 . Impact Weapon 3 | . . . . . 1 10 Special Melee Weapon 1 | . . . . . . 6 Peak Build Rating 26 | 7 7 16 24 24 23 26 Average Rating 19 | 5 7 8 21 22 22 20 On Entrance 12 | . 7 7 9 22 23 19 Naked Turns . | . . . . . . . Heaviest Build 92 | 13 13 13 28 30 92 89 Greatest Support 66 | 40 40 40 66 63 60 60 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 Average Capacity 12 | 7 8 8 8 10 16 15 Most Carried 15 | 6 6 8 10 10 12 15 Average Carried 10 | 4 6 7 8 9 10 13 Final Capacity 25 | 8 8 8 10 10 25 10 Final Carried 12 | 6 6 8 10 10 12 9 Class Distribution -------------------- 35% | Scavenger-Mutant 34% | Commander-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2401 | 270 . 20 1002 600 471 38 Remotely . | . . . . . . . Salvage Created 3000 | 129 . 102 1084 852 833 . Parts 172 | 10 . 9 73 48 32 . Haulers Intercepted 7 | . . . 5 2 . . Recyclers Shooed 5 | . . . 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 45 | . . 4 14 19 8 . Guns 33 | . . 4 14 7 8 . AOE 12 | . . . . 12 . . Classes Destroyed 16 | 3 . 2 6 3 2 . Worker 8 | 1 . 1 4 2 . . Builder 4 | . . . 3 . 1 . Tunneler 3 | 3 . . . . . . Hauler 7 | . . . 5 2 . . Recycler 8 | 1 . . 3 1 3 . Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 2 | . . . 1 1 . . Swarmer 15 | . . 3 10 2 . . Grunt 14 | . . 1 1 10 2 . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . . 1 . Protector 1 | . . . . 1 . . Sentry 11 | . . . 4 4 3 . Programmer 2 | . . . . . 2 . Zionite 1 | . . . 1 . . . Thug 1 | . . . . 1 . . Best Kill Streak 18 | 2 . 3 4 18 3 . Combat Bots Only 11 | . . 3 4 11 3 . Max Kills in Single Turn 3 | 2 . 1 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 233 | . . 9 120 31 52 21 Missed 74 | . . 4 38 9 13 10 Hits 159 | . . 5 82 22 39 11 Melee 4 | . . . . . 3 1 Projectile 155 | . . 5 82 22 36 10 Critical Strikes 6 | . . . 3 1 2 . Damage Taken 1869 | . . 68 761 278 607 155 Core 428 | . . 26 154 34 102 112 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 27 | . . . 27 . . . Core Remaining (%) 94 | 100 . 89 . . . . Volleys Fired 238 | 16 . 15 103 56 48 . Largest 2 | 2 . 2 2 2 2 . Hottest 80 | 80 . 80 80 50 75 . Shots Fired 454 | 26 . 30 206 104 88 . Gun 446 | 26 . 30 206 96 88 . Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 381 | . . . 204 96 81 . Thermal 58 | 26 . 30 2 . . . Explosive 8 | . . . . 8 . . Electromagnetic 7 | . . . . . 7 . Robot Hit Streak 14 | 4 . 5 11 10 14 . Robot Miss Streak 5 | 3 . 4 5 2 4 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 270 | 13 . 17 122 55 60 3 Core Hits 120 | 6 . 9 37 47 21 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 2 . . . Destroy 2 | . . . 2 . . . Melee Attacks 8 | . . . 2 2 1 3 Impact 6 | . . . 2 2 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 1 . 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6279 | 154 . 195 2451 2126 1257 96 Guns 4831 | 154 . 195 2333 1004 1145 . Cannons . | . . . . . . . Explosions 1122 | . . . . 1122 . . Melee 326 | . . . 118 . 112 96 Ramming . | . . . . . . . Kinetic 4377 | . . . 2322 1004 1051 . Thermal 360 | 154 . 195 11 . . . Explosive 1122 | . . . . 1122 . . Electromagnetic 94 | . . . . . 94 . Impact 326 | . . . 118 . 112 96 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 16 . Message Errors 1 | . . . . . 1 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 204 | . . . 88 24 92 . Projectiles . | . . . . . . . Explosions 24 | . . . . 24 . . Melee 180 | . . . 88 . 92 . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 453 | 72 . 111 453 36 266 . Average Temperature 48 | 25 . 37 79 12 65 . Received Heat Transfer 393 | . . 21 126 99 135 12 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 3 . 2 . Impact Corruptions 3 | . . . 1 . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 825 | 350 . 450 25 . . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 61 | 100 100 100 52 8 75 . Level 1 22 | . . . 47 1 24 . Level 2 15 | . . . . 89 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 675 | 10 30 73 281 675 252 . Initial 213 | . . 3 . 90 213 . Average 197 | 1 16 8 168 541 160 . Influence Increases 2472 | 25 30 108 901 877 531 . Destroy 0b10 Robot/C 1320 | . . 80 500 500 240 . Destroy 0b10 Robot/NC 220 | 25 . 5 100 50 40 . Destroy Leader 296 | . . 10 148 138 . . Allied During Kill 153 | . . 13 72 45 23 . Successful Hack 80 | . . . 50 12 18 . Select Force Hacks 240 | . 30 . . . 210 . Disable Machine 75 | . . . . 75 . . Destroy Structure 43 | . . . 1 42 . . Lose Combat Pursuer 45 | . . . 30 15 . . Influence Decreases 2472 | 25 20 118 687 542 1006 74 Entered New Map 541 | . . 7 . 124 336 74 Time Decay 1611 | 25 20 91 497 398 580 . Lost Part 10 | . . . . . 10 . Lost Ally 160 | . . 20 40 20 80 . Purge Threat 150 | . . . 150 . . . Squads Dispatched 9 | . 1 . 3 5 . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 2 . . Assault 3 | . . . . 3 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 8 | . . . 5 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . . 5 38 29 12 15 Peak Tracking Total 13 | . . 2 5 7 5 13 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 6 | . . . . 5 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 33 | . 1 . 9 5 13 5 Terminals 16 | . . . 5 5 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 8 | . 1 . . . 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 105 | . 2 . 31 11 36 25 Successful 73 | . 2 . 21 6 19 25 Failed 32 | . . . 10 5 17 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 47 | . 1 . 19 7 20 . Terminals 48 | . . . 21 11 16 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 22 | . 2 . . . 20 . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . . . 4 3 2 25 Record 24 | . . . . . . 24 Part Schematic 1 | . . . 1 . . . Robot Schematic 2 | . . . . . 2 . Open Door 3 | . . . . 3 . . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Retrieve Components 4 | . 1 . . . 3 . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 28 | . 1 . 10 3 14 . Terminals 20 | . . . 10 3 7 . Assimilate 2 | . . . 2 . . . Botnet 5 | . . . 2 1 2 . Operators 1 | . . . 1 . . . Skim 12 | . . . 5 2 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 1 . . . 7 . Tunnel 8 | . 1 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . . . 8 4 11 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 162 | . . . 162 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 3 . . . 6 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 17 | . . . . . 17 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 24 | . . 5 . 2 17 . Largest Group 12 | . . 4 4 2 12 12 Highest-Rated Group 217 | . . 76 76 62 217 217 Highest-Rated Ally 34 | . . 31 31 31 34 34 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 108 | . . 13 65 21 7 2 Total Damage 1353 | . . 76 799 295 137 46 Kills 27 | . . . 14 8 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 7193 | 24 55 838 1595 950 1780 1951 Sensors 1 | . . 1 . . . . Structural 3 | . . . . . . 3 Seismic 7189 | 24 55 837 1595 950 1780 1948 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7565 | 238 55 839 1656 950 1780 2047 Spaces Moved 4194 | 124 35 481 850 494 822 1388 Core 18 | 18 . . . . . . Treads 3911 | 106 35 481 850 494 822 1123 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 265 | . . . . . . 265 Fastest Speed 34 | 50 160 160 160 160 160 34 Average Speed 159 | 145 160 160 160 160 186 144 Slowest Speed 240 | 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 8 13 70 53 68 97 89 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 14 | . 1 1 . . 9 3 Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 4 | . . . . . . 4 Spaces Dug 2 | . . . 1 1 . . Terrain Destroyed 40 | . . . 1 39 . . Melee 2 | . . . 1 1 . . Projectile . | . . . . . . . AOE 38 | . . . . 38 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4763 | 152 34 521 1025 584 1012 1435 Wait 56 | . . 17 18 16 5 . Move 4188 | 123 34 480 849 493 821 1388 Hop . | . . . . . . . Pick Up 37 | 6 . 4 14 . 1 12 Fast Attach 21 | 7 . 1 5 2 2 4 Attach 7 | . . . 2 . . 5 Detach 3 | . . . . 1 1 1 Swap 35 | . . 1 14 10 7 3 Drop 50 | . . 3 18 4 6 19 Fire 238 | 16 . 15 103 56 48 . Melee 8 | . . . 2 2 1 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 120 | . . . . . 120 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 6 exits: Mat x2 / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 239 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned location of Zion (-6) 350 | -10/Mines | Met a Derelict testing a Signal Generator 355 | -10/Mines | Found Signal Generator 385 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 436 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Learned Materials emergency access door positions 589 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 618 | -10/Mines | Found Prototype Device 618 | -10/Mines | Identified Exp. Sensor Array 900 | -10/Mines | Discovered new exit (range 15) 980 | -10/Mines | Discovered new exit (range 6) 1133 | -10/Mines | Entered Materials 1133 | -9/Materials | Accompanied by 4 allies 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1381 | -9/Materials | Discovered new exit (range 7) 1451 | -9/Materials | Discovered new exit (range 5) 1633 | -9/Materials | Identified exit to Mines 1633 | -9/Materials | Identified exit to Materials 1676 | -9/Materials | Loaded intel: 11 terminal locations 1707 | -9/Materials | Learned Storage trap positions 1738 | -9/Materials | Identified exit to Storage 1756 | -9/Materials | Learned location of 3 exits from Materials 1782 | -9/Materials | Learned location of 1 exit from Recycling 2552 | -9/Materials | Repaired Broken Exp. Sensor Array 2556 | -9/Materials | Repaired Seismic Detector? 2560 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Entered Storage 2790 | -9/Storage | Loaded intel: 11 trap records 2802 | -9/Storage | Met a pair of Derelict thieves 2908 | -9/Storage | Destroyed 11 combat bots 3188 | -9/Storage | Found Prototype Launcher 3188 | -9/Storage | Identified Scatter Rocket Array 3189 | -9/Storage | First assault squad dispatched 3733 | -9/Storage | Used back door to open Recycling access 3733 | -9/Storage | Discovered new exit (range 5) 3739 | -9/Storage | Entered Recycling 3740 | -9/Recycling | Identified exit to Scraptown 3866 | -9/Recycling | Scanned before Scraplab entrance 4194 | -9/Recycling | Core integrity fell below 50% 4205 | -9/Recycling | Discovered new exit (range 8) 4383 | -9/Recycling | Learned Materials stockpile data 4458 | -9/Recycling | Learned Storage emergency access door positions 4615 | -9/Recycling | Learned Storage garrison access intel 4648 | -9/Recycling | Learned Materials stockpile data 4665 | -9/Recycling | Lost 5 allies 4670 | -9/Recycling | Learned Storage security intel 4703 | -9/Recycling | Learned 2 Storage zone layouts 4799 | -9/Recycling | Learned Storage non-interactive machine intel 5232 | -9/Recycling | Build established: Commander-Mutant 5493 | -9/Recycling | Entered Scraplab 5519 | -9/Recycling | Entered Scraptown 5519 | -9/Scraptown | Accompanied by 12 allies 5519 | -9/Scraptown | System corruption cleaned by C-Scrubber 5733 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5909 | -9/Scraptown | Discovered new exit (range 11) 6064 | -9/Scraptown | Visited Symbiants 6109 | -9/Scraptown | Visited TADAMA 6144 | -9/Scraptown | Visited Shadow of the Wyrm 6402 | -9/Scraptown | Visited Comm Corps 6489 | -9/Scraptown | Visited Junk Repository 6535 | -9/Scraptown | Visited IN-MT5's Study 6727 | -9/Scraptown | Visited UFD Registry 6727 | -9/Scraptown | Registered with UFD as "Armorface" 6767 | -9/Scraptown | Visited Science Testing Area 6789 | -9/Scraptown | Visited Abandonware Association 6805 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 6853 | -9/Scraptown | Visited Derelict Rescue Squad 6867 | -9/Scraptown | Found DRS Beacon 7064 | -9/Scraptown | Visited Science Guys 7115 | -9/Scraptown | Visited Scrap Suit Storage 7165 | -9/Scraptown | Visited Research Penetration Think Tank 7202 | -9/Scraptown | Visited Scrapoid Research Area 7247 | -9/Scraptown | Visited Curators Association 7307 | -9/Scraptown | Visited Cartography Club 7430 | -9/Scraptown | Visited Botcube Research 7458 | -9/Scraptown | Found Surveybot 17 Chip 7469 | -9/Scraptown | Learned location of Cetus (-5) 7469 | -9/Scraptown | Learned 4 Recycling zone layouts 7469 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7469 | -9/Scraptown | Learned 16 Lower Caves zone layouts 7469 | -9/Scraptown | Learned 8 Upper Caves zone layouts 7469 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 7469 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7469 | -9/Scraptown | Learned location of 1 exit from Factory 7469 | -9/Scraptown | Learned location of 2 exits from Upper Caves 7469 | -9/Scraptown | Identified exit to Factory 7477 | -9/Scraptown | Found Deep Structural Scanner 7558 | -9/Scraptown | Attacked by Scraptown defenders 7563 | -9/Scraptown | Core integrity fell below 20% 7566 | -9/Scraptown | Destroyed by 2D-C5G(E) with Heavy Battle Rifle Last Messages --------------- 07491_ Acquired Mak. Hammer. 07493_ Acquired Exp. Sensor Array. 07494_ Acquired Scatter Rocket Array. 07495_ Dropped Lrg. Storage Unit. 07496_ Acquired Datajack. 07503_ Acquired CPS Tube. 07509_ Acquired Seismic Detector. 07558_ Sneak attack on Optimus. 07558_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 07559_ Optimus: "Hey you're that new member, I knew your registry entry had something suspicious about it!" 07559_ Slug penetrates Wall. 07560_ Dropped Lgt. Nuclear Core. 07561_ Slug penetrates Wall. 07561_ UFD Projects disabled. 07561_ Machine disabled. 07565_ Seismic Detector destroyed. 07565_ Bolt penetrates Machine. 07566_ SK-96Y(j): "You're not making it out here alive!" 07566_ Imp. Flight Unit ripped off. Map ----- +----------------------------------------------------+ | ??#"" ""## """## #?????????????????????? | | ??#[" "]## " """## #?????????????????????? | | ?##"" ""##""" " ## ####"#######??????????? | | ?#" "#""" ## #"" """"#??????????? | | ?##"" ""##""" ""## #"" """#??????????? | | ??#=" "!## " "## # " &""#??????????? | | ?##"" ""## "## #" """#??????????? | | ?#" "# ## #" #??????????? | | ?###### ########### ##### ## #########??????????? | | ####### ########### ##### ## ##?????????????????? | | """"""" """"""""""" """"" "" "##########????????? | | = j"##"""""""#????????? | | == c "## """"""#????????? | | [ "## ""#????????? | | ! "## ""#????????? | | ! ""#????????? | | """""""""""""""""""""""""r "## "#????????? | | """""""""""""""""""""""""j "## ""#????????? | | ##### ################"" "## " """"#????????? | | ? #?????????#"" "##########????????? | | X"?????????#"" "## #"""""#????????? | | "" "" #?????????#"" "## ! ! #????????? | | "" "" "???????###"" "## ##"#?????? | | " ######### #""r "## X" #?????? | | "" 3 E r #?????? | | * c E j @ "## #?????? | | " " "#"""#### #"" "## !!! !#?????? | | "" "" """## #?###"" h "## #"""""#""#?????? | | ? "" "" ##?####???#"" "#############?????? | | ? X"?????????#"" "#?????????????????? | | ?? #?????????#"" c"##############????? | | ##### ################"" c"## "& """"""#????? | | """""""""""""""""""""""""j c"## "" """"""#????? | | """""""""""""""""""""""""hE cc "/"""#????? | | h "## """ "#????? | | "## "" X"#????? | | "## "" "#????? | | ## ""#????? | | # " ""#????? | | """"""""" """"""""""" """""" ## "" """#????? | | ######### ########### ###### ## """"" """#????? | | ????# ## #??# ##" """""""""#????? | | #??# ## #??# ##############????? | | #??# """"" ## #??# #?????????????????? | | #??# "###" ##"" ""#??# #?????????????????? | | #??# "#X#" ##" [ "#??# #?????????????????? | | #??# "# #" ##"" ""#??# ############??????? | | #??# ##" "#??# #??????? | | #??# " " " ##"" ""#??# ##??????? | | ##??#"""""""""##" "#??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Seismic Detector | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalRingTorch Manual? 0 Play Time 00:42:02 Cumulative 737.2 hours Start 2025.06.03 @ 20:04:42 End 2025.06.04 @ 19:05:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 393 Adventurer 5 Explorer 0 Win Type - Total 28 Types 7/1/11/1/1/0/5/1/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 65% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9518fa69-3ec0-4397-8844-052692920f77