Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 15:10:45 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (5116) 5116 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2145) 2145 TOTAL SCORE: 11981 Bonus ------- High Alert Combat Kills 1108 Follower Combat Kills 37 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 147/150 System Corruption 13% Temperature Cool (18) Movement Flying (29) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Coolant Injector Enhanced Optical Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Core Shielding Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Sensor Array Encrypted Comm Array Utility Shielding Force Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Matter Compressor Improved Light Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Plasma Rifle Force Rifle Antimatter Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Heat Sink Improved Sensor Array [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 5 | . . 1 . 2 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 145 | . 13 20 . 33 3 7 48 1 19 1 Power 19 | . 2 2 . 4 . 1 6 . 4 . Engine 9 | . 2 2 . 2 . . 2 . 1 . Core 9 | . . . . 2 . 1 3 . 3 . Reactor 1 | . . . . . . . 1 . . . Propulsion 37 | . 6 6 . 7 . 1 13 . 4 . Treads 4 | . 2 . . 2 . . . . . . Leg 22 | . 2 5 . 3 . 1 11 . . . Wheel 5 | . 2 1 . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . 2 . 4 . Utility 47 | . 1 9 . 10 2 3 13 1 7 1 Device 21 | . 1 1 . 5 2 2 8 . 1 1 Storage 3 | . . 1 . 1 . . 1 . . . Processor 3 | . . . . . . . . . 3 . Hackware 1 | . . . . . . . . 1 . . Protection 19 | . . 7 . 4 . 1 4 . 3 . Artifact . | . . . . . . . . . . . Weapon 42 | . 4 3 . 12 1 2 16 . 4 . Energy Gun 16 | . 3 . . 3 . . 7 . 3 . Energy Cannon 9 | . . 3 . 5 . . 1 . . . Ballistic Gun 1 | . . . . 1 . . . . . . Ballistic Cannon 7 | . . . . . 1 2 3 . 1 . Launcher 8 | . 1 . . 3 . . 4 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . 2 . 2 . Parts Lost 60 | . 3 5 . 11 . 3 33 . 4 1 Power 9 | . 1 1 . 1 . 1 3 . 2 . Propulsion 20 | . 2 2 . 5 . . 9 . 1 1 Utility 20 | . . 2 . 2 . 2 14 . . . Weapon 11 | . . . . 3 . . 7 . 1 . Highest Loss Streak 6 | . 2 3 . 4 . 2 6 . 3 1 To Critical Strikes 2 | . . . . . . 1 1 . . . Average Slot Usage (%) 84 | . 90 83 100 95 98 98 80 11 62 73 Engine 4 | . 13 10 11 1 7 6 1 . . . Core 3 | . . . . 7 . . 3 . 3 6 Treads 3 | . 4 8 . 7 7 . . . . . Leg 12 | . . 9 33 9 15 23 21 . . . Wheel 2 | . 19 . . 7 . . . . . . Flight 2 | . . . . . . . . 6 20 25 Device 13 | . 9 2 . 12 26 29 18 . 5 6 Storage 8 | . 14 11 11 9 7 7 10 . . . Processor 1 | . . . . . . . . . 14 20 Protection 11 | . . 17 22 22 10 6 4 . 8 13 Energy Gun 5 | . 25 1 . 1 7 . 7 . 3 . Energy Cannon 8 | . . 20 22 15 7 . 2 . . . Ballistic Cannon 3 | . . . . . 6 21 5 . . . Naked Turns 1 | . . . . . . . 1 . . . Heaviest Build 53 | 11 17 38 30 35 37 45 53 . 17 11 Greatest Support 76 | 20 40 40 36 40 32 52 76 5 19 19 Greatest Overweight (x) 12 | . . 12 . 3 1 1 2 . . . Average Overweight (x) . | . . 1 . 1 . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 5 5 5 Average Carried 7 | . 7 7 8 7 7 7 7 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 6 8 8 8 8 8 5 4 5 5 Class Distribution -------------------- 41% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Tank 9% | Tank 7% | Scavenger-Gunner 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Mutant | -6/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Matter Collected 2890 | 166 132 369 . 378 . 541 1126 . 178 . Remotely . | . . . . . . . . . . . Salvage Created 5038 | . 485 556 . 1500 . 558 1780 . 159 . Parts 210 | . 17 27 . 72 . 14 70 . 10 . Haulers Intercepted 4 | . . 1 . 3 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Combat Hostiles Destroyed 102 | . 9 10 . 30 . 13 35 . 5 . Melee 2 | . . 1 . . . . 1 . . . Guns 23 | . 2 . . 1 . . 15 . 5 . Cannons 52 | . . 8 . 22 . 12 10 . . . AOE 20 | . 5 . . 7 . 1 7 . . . Classes Destroyed 15 | . 3 5 . 2 . 2 2 . 1 . Worker 6 | . 1 . . 3 . . 2 . . . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . Hauler 4 | . . 1 . 3 . . . . . . Recycler 3 | . 2 . . 1 . . . . . . Watcher 3 | . . 2 . 1 . . . . . . Swarmer 9 | . . . . 2 . . 3 . 4 . Saboteur 1 | . . . . . . . 1 . . . Grunt 61 | . 9 5 . 21 . 6 20 . . . Brawler 2 | . . . . . . 1 1 . . . Duelist 5 | . . 1 . 1 . 1 2 . . . Sentry 10 | . . 4 . 4 . . 1 . 1 . Specialist 5 | . . . . . . 5 . . . . Hunter 7 | . . . . 2 . . 5 . . . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 10 | . 6 3 . 8 . 6 10 . 4 . Combat Bots Only 9 | . 6 2 . 7 . 6 9 . 3 . Max Kills in Single Turn 2 | . 2 1 . 2 . 2 2 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . 2 . 1 2 . . . Melee 1 | . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Hostile Shots Fired 974 | . 44 104 . 168 . 109 473 . 73 3 Missed 362 | . 13 25 . 50 . 39 197 . 37 1 Damage Taken 9256 | . 418 1031 . 1922 . 1037 4305 . 501 42 Core 1299 | . 96 80 . 214 . 55 652 . 188 14 Absorbed by Shields 144 | . . . . . . 144 . . . . Redirected to Shielding 153 | . . . . 66 . 48 10 . 23 6 Ignored by Resistances 140 | . . . . 68 . 60 12 . . . Regen/Repaired (Parts) 47 | . . 47 . . . . . . . . Core Remaining (%) 78 | 100 61 . 80 61 . 92 . . . . Volleys Fired 296 | . 33 32 . 87 . 26 97 . 21 . Largest 3 | . 2 2 . 2 . 3 3 . 1 . Hottest 218 | . 112 120 . 120 . 158 218 . 85 . Shots Fired 633 | . 66 63 . 168 . 78 239 . 19 . Gun 213 | . 63 . . 2 . 1 128 . 19 . Cannon 396 | . . 63 . 156 . 77 100 . . . Launcher 24 | . 3 . . 10 . . 11 . . . Special . | . . . . . . . . . . . Kinetic 149 | . . . . . . 76 73 . . . Thermal 438 | . 63 63 . 156 . 1 136 . 19 . Explosive 16 | . 3 . . 10 . . 3 . . . Electromagnetic 30 | . . . . 2 . 1 27 . . . Robot Hit Streak 20 | . 7 10 . 20 . 7 10 . 9 . Robot Miss Streak 7 | . 5 2 . 5 . 4 7 . 6 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 377 | . 39 47 . 111 . 42 124 . 14 . Core Hits 215 | . 16 15 . 70 . 18 81 . 15 . Critical Kills 4 | . . 1 . . . . 3 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 26 | . 6 1 . . . 7 12 . . . Burn 10 | . 6 . . . . . 4 . . . Meltdown 2 | . . 1 . . . . 1 . . . Destroy 3 | . . . . . . . 3 . . . Blast 11 | . . . . . . 7 4 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12141 | . 862 1148 . 3402 . 1507 4877 . 345 . Guns 2541 | . 569 . . 34 . 14 1626 . 298 . Cannons 6547 | . . 1109 . 2443 . 1433 1562 . . . Explosions 3013 | . 293 . . 924 . 60 1689 . 47 . Melee . | . . . . . . . . . . . Ramming 40 | . . 39 . 1 . . . . . . Kinetic 2576 | . . . . . . 1433 1143 . . . Thermal 6908 | . 569 1109 . 2443 . 60 2429 . 298 . Explosive 1611 | . 293 . . 924 . . 347 . 47 . Electromagnetic 1006 | . . . . 34 . 14 958 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . 13 13 13 13 Average Corruption 8 | . . . . 1 . . 9 13 13 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . . . . 3 . . 32 3 14 3 Message Errors 7 | . . . . 1 . . 5 . . 1 Matter Fused 10 | . . . . . . . 4 1 4 1 Heat Flow Errors 10 | . . . . . . . 5 2 3 . Energy Discharges 7 | . . . . . . . 5 . 1 1 Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . Misfires 3 | . . . . 2 . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 5 | . . . . . . . 2 . 3 . Weapon Failures 6 | . . . . . . . 4 . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . . 77 . 1 143 . . . Projectiles 86 | . . . . 65 . 1 20 . . . Explosions 135 | . . . . 12 . . 123 . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . 9 5 . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . . 9 4 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 316 | . 47 . . 142 . 25 102 . . . Shots 10 | . 2 . . 4 . 1 3 . . . Rammed 13 | . . 13 . . . . . . . . Targets Rammed 18 | . . 17 . 1 . . . . . . Kicked 4 | . . 3 . 1 . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 357 | . 342 324 . 357 . 136 275 224 201 . Average Temperature 97 | . 93 106 . 110 . 67 83 99 68 . Received Heat Transfer 2778 | . 207 507 . 837 . 257 895 . 66 9 Effects 3 | . 1 2 . . . . . . . . Energy Bleed 3 | . 1 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . 3 1 . . . . 1 . . . Combat Hostiles 4 | . 2 1 . . . . 1 . . . Parts Melted 21 | . 3 5 . 7 . . 5 . 1 . Heat Transferred 11926 | . 1887 1776 . 3959 . 50 3554 . 700 . Parts Sabotaged 3 | . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Peak Influence 1237 | . 250 289 119 738 267 565 1237 841 782 . Initial 841 | . . 105 109 46 267 186 296 841 441 . Average 477 | . 131 197 111 454 267 361 769 841 585 . Maximum Alert Level 4 | . 1 1 . 3 1 2 4 3 3 . Low Security (%) 16 | . 65 47 100 8 . . . . . . Level 1 32 | . 34 52 . 20 100 54 25 . . . Level 2 30 | . . . . 60 . 45 21 . 83 . Level 3 13 | . . . . 10 . . 26 100 16 . Level 4 7 | . . . . . . . 26 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 34 | . 2 2 . 8 . 2 14 . 6 . Investigation 10 | . 1 2 . 1 . . 3 . 3 . Extermination 2 | . . . . . . . 2 . . . Reinforcement 11 | . 1 . . 2 . 2 4 . 2 . Assault 4 | . . . . 2 . . 2 . . . Garrison 7 | . . . . 3 . . 3 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . 2 . . 3 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Distress Signals 7 | . 1 2 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 11 21 . 39 . 16 70 . 22 4 Peak Tracking Total 14 | . 7 6 . 7 . 4 14 . 9 4 Tactical Retreats 16 | . . 1 . 3 . 4 4 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Traps Triggered 6 | . . 1 . . . 2 1 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Machines Disabled 30 | . . . . 2 . 2 17 . 9 . Max in Single Turn 6 | . . . . 1 . 1 6 . 6 . Garrison Access 2 | . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . 4 . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Machines Accessed 24 | . 1 3 1 5 1 . 4 . 9 . Terminals 13 | . 1 . 1 3 1 . 2 . 5 . Fabricators 3 | . . . . . . . 1 . 2 . Repair Stations 2 | . . 1 . . . . . . 1 . Recycling Units 2 | . . 1 . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 68 | . 2 13 6 13 1 . 9 . 24 . Successful 32 | . . 10 4 8 1 . 4 . 5 . Failed 36 | . 2 3 2 5 . . 5 . 19 . Catastrophic 11 | . 2 1 . 2 . . . . 6 . Database Lockouts . | . . . . . . . . . . . Manual 16 | . . 1 2 4 . . 1 . 8 . Terminals 37 | . 2 . 6 10 1 . 7 . 11 . Fabricators 5 | . . . . . . . 1 . 4 . Repair Stations 7 | . . 2 . . . . . . 5 . Recycling Units 4 | . . 2 . 2 . . . . . . Scanalyzers 9 | . . 9 . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 4 . Terminal Hacks 14 | . . . 4 4 1 . 2 . 3 . Record 3 | . . . 3 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 2 | . . . . 1 . . . . 1 . Zone Layout 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 4 | . . 4 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 4 | . . 1 . 1 . . 1 . 1 . Terminals 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . Liberate 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 2 1 4 1 . 3 . 9 . Full Trace Events 9 | . 1 1 . 2 . . 2 . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 5 . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Total Allies 4 | . . . . . . . . . 3 1 Largest Group 3 | . . . . . . . . . 3 1 Highest-Rated Group 135 | . . . . . . . . . 87 135 Highest-Rated Ally 135 | . . . . . . . . . 29 135 Total Orders 2 | . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 18 | . . . . . . . . . 18 . Total Damage 234 | . . . . . . . . . 234 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Turns Passed 3768 | . 247 708 34 876 104 293 1105 59 258 84 Spaces Moved 2461 | 1 109 250 29 434 55 124 556 114 606 183 Core 29 | . . 24 . . . . 5 . . . Treads 157 | . 17 118 . 22 . . . . . . Legs 1011 | 1 6 95 29 184 55 124 517 . . . Wheels 327 | . 86 13 . 228 . . . . . . Hover . | . . . . . . . . . . . Flight 937 | . . . . . . . 34 114 606 183 Fastest Speed 26 | 120 100 120 120 95 125 123 35 35 26 26 Average Speed 97 | 120 110 203 120 126 183 124 123 35 27 26 Slowest Speed 650 | 120 160 650 120 260 195 195 260 35 35 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 4 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 2 22 26 12 48 2 84 12 26 26 38 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 239 | . 13 2 . 53 . 4 158 . 9 . Melee . | . . . . . . . . . . . Projectile 44 | . . 2 . 13 . . 29 . . . AOE 195 | . 13 . . 40 . 4 129 . 9 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Low Total 3207 | . 171 379 28 593 58 205 762 132 661 218 Wait 184 | . 2 37 . 15 . 42 42 . 13 33 Move 2442 | . 108 249 28 433 54 123 556 113 597 181 Hop 5 | . . . . . . . . . 4 1 Pick Up 31 | . 6 9 . 8 . 2 5 . 1 . Fast Attach 84 | . 4 13 . 14 2 6 29 . 15 1 Attach 30 | . 6 3 . 6 1 1 9 1 3 . Detach 16 | . 2 3 . 1 1 . 4 . 4 1 Swap 31 | . 3 4 . 13 . . 10 . 1 . Drop 52 | . 7 12 . 15 . 5 10 . 2 1 Fire 296 | . 33 32 . 87 . 26 97 . 21 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . 3 . 1 . . . . . . Crush 14 | . . 14 . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 529 | -9/Materials | Lost 3 parts (1n2u) 899 | -9/Materials | Repaired Grenade Launcher 938 | -9/Materials | Discovered new exit (range 15) 956 | -9/Materials | Entered Mines 977 | -9/Mines | Discovered new exit (range 9) 990 | -9/Mines | Entered Materials 990 | -8/Materials | Evolved 2 slots: Utility x2 1039 | -8/Materials | Garrison activated, responded to threat 1100 | -8/Materials | Destroyed 7 combat bots 1305 | -8/Materials | Lost 4 parts (2n1u1w) 1685 | -8/Materials | Build established: Scavenger-Mutant 1733 | -8/Materials | Discovered new exit (range 6) 1790 | -8/Materials | First assault squad dispatched 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1968 | -7/Factory | Identified exit to DSF 1970 | -7/Factory | Entered DSF 1982 | -7/DSF | Additional patrols routed to DSF 2180 | -7/DSF | Build established: Tank 2225 | -7/DSF | Discovered new exit (range 16) 2235 | -7/DSF | Sterilization system engaged 2255 | -7/DSF | Ambient heat levels rising (+10) 2263 | -7/DSF | Entered Factory 2263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -6/Factory | First assault squad dispatched 2645 | -6/Factory | Destroyed 9 combat bots 2753 | -6/Factory | Lost 6 parts (1p2u3w) 2818 | -6/Factory | Lost 3 parts (2n1u) 2861 | -6/Factory | Destroyed 8 combat bots 2868 | -6/Factory | Lost 3 parts (1n2u) 2933 | -6/Factory | Garrison activated, responded to threat 2979 | -6/Factory | Lost 3 parts (1u2w) 3033 | -6/Factory | System corruption reached 10% 3290 | -6/Factory | Lost 6 parts (1p2n2u1w) 3293 | -6/Factory | Core integrity fell below 50% 3342 | -6/Factory | Cargo convoy interrupted 3368 | -6/Factory | Identified exit to Garrison 3368 | -6/Factory | Entered Garrison 3384 | -6/Garrison | Lost 5 parts (1n3u1w) 3423 | -6/Garrison | Discovered new exit (range 12) 3427 | -6/Garrison | Entered Factory 3451 | -6/Factory | Garrison activated, responded to threat 3454 | -6/Factory | Core integrity fell below 20% 3613 | -6/Factory | Spotted B-75 Beast 3685 | -6/Factory | Discovered new exit (range 3) 3685 | -6/Factory | Entered Lower Caves 3690 | -6/Lower Caves | Lost 3 parts (2p1n) 3691 | -6/Lower Caves | Met a Warlord Commander 3692 | -6/Lower Caves | Learned location of Warlord (-5) 3693 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3698 | -6/Lower Caves | Found Encrypted Comm Array 3769 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- outlying regions." World map updated: -5/Warlord. 03693_ E2-YO3(g): "Take this and I'm confident we can do great things together." 03694_ E2-YO3(g): "Keep it up and the more chaos you cause inside garrisons, the more forces we can redirect for attacks on primary facilities." 03695_ E2-YO3(g): "To be clear, the most effective way to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." 03696_ E2-YO3(g): "WARLORD FOREVER!" 03696_ E2-YO3(g) slips back into the shadows. 03698_ Acquired Encrypted Comm Array. 03706_ Dropped Lgt. Nuclear Core. 03719_ System corrupted: Energy discharge (-51). A strange signal echoes through the caves. 03735_ TACIX &FUILWEW9NOY6ZTMNY9IZ|T9XFP4Q 03750_ System corrupted: Matter fused (-8). 03752_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????####?????????????##??????????# | | ???????????####### #?????????????? ##?#???????# | | ?????????### #?????????????? ## ??????### | | ?????????# ######????????? ??????# ## | | ?????????? #????????? ?###??# | | ???????????# ###???????# ?? #??# | | ????????????# ##??????# ??# #??# | | ????????????# #??????# #??# #??# ## | | ????????????# #??????# #?## #??#### | | ????????????# #???????# #?# ##### | | ????????????# #????????# ### | | ????????????# #????????# ## | | ????????????# #???????## ### | | ???????????## #??????## ##?# ## | | ?????????### ## ####???# ##### ## | | ????????## ### #??## #? | | ???????## ### #??# #? | | ???????# @ ##??# #########? | | ???????## g ##??## ##????????? | | ????????# ### #??## #?????????? | | ????????## g## ##?# #### ##?????????? | | ?????????## #####??# ## #??????????? | | ??????????# ##?????# #### #?????????? | | ??????????# #????# g #######??## #??# | | ??????????# ????# ?????????## #??# | | ??????????## ????## ??????????##?# | | ???????????# ?????# ???????????# ### | | ???????????# ????# ?????????# ????? | | ???????????# ????# ### ????????# ??????? | | ???????????# ????# ??? ???????? ????????? | | ??????????? ????# ??? ??????????????????? | | ??????????? ???? ??? ?????????????????? | | ??????????? ??? ??? #????????????????? | | ??????????? ??# ??? ##????????????????? | | ??????????### ??# ##??? #?????????????????? | | ?????????????# ??# ????? ##?????????????????? | | ?????????????? ?? ????? #??????????????????? | | ?????????????? ? ????? ??????????????????? | | ?????????????? ? ????? ??????????????????? | | ???????????????? ??????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Imp. Weapon Cycler | -6/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveInertialCorpse Manual? 0 Play Time 00:44:51 Cumulative 796.5 hours Start 2024.07.13 @ 12:22:29 End 2024.07.13 @ 15:10:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 924 Rogue 646 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 85 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7faae41b-9192-405c-a591-85e115185c05