Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.20 @ 17:24:51 Player: Scyralis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1342) 1342 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-377) -377 TOTAL SCORE: 2570 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 25 Friendly Fire -462 Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (76) Location -9/Storage Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (2) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (6) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Grenade Launcher Energy Gun Backup Laser I Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 35 | 1 6 24 4 Power 7 | 1 1 4 1 Engine 6 | 1 . 4 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | . . 5 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 5 1 Utility 11 | . 2 8 1 Device 3 | . . 3 . Storage 1 | . . 1 . Processor 5 | . . 4 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 11 | . 3 7 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 11 | . 3 7 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 9 2 Power 2 | . . 2 . Propulsion 5 | . . 3 2 Utility 2 | . . 2 . Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 1 4 2 Average Slot Usage (%) 67 | . 55 66 79 Engine 4 | . 6 1 8 Core 2 | . 8 2 . Hover 9 | . 17 7 8 Flight 7 | . . 9 8 Device 4 | . . 6 5 Storage 8 | . . 10 11 Processor 16 | . . 19 26 Protection 3 | . 10 1 . Energy Gun 1 | . 3 . 1 Launcher 8 | . 10 7 8 Naked Turns . | . . . . Heaviest Build 14 | 3 13 14 14 Greatest Support 18 | 3 12 12 18 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 4 6 6 Average Capacity 5 | 4 4 5 6 Most Carried 6 | 1 2 4 6 Average Carried 2 | . 1 2 3 Final Capacity 6 | 4 4 6 6 Final Carried 4 | . 2 1 4 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 933 | 205 144 524 60 Remotely . | . . . . Salvage Created 1243 | . 406 617 220 Parts 94 | . 29 50 15 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 37 | . 10 18 9 AOE 37 | . 10 18 9 Classes Destroyed 12 | . 6 5 1 Worker 6 | . . 4 2 Builder 2 | . 1 1 . Hauler 4 | . 1 3 . Recycler 4 | . 1 3 . Mechanic 1 | . 1 . . Operator 1 | . . 1 . Drone 2 | . . . 2 Watcher 3 | . 1 2 . Swarmer 13 | . . 11 2 Grunt 16 | . 10 3 3 Brawler 1 | . . 1 . Sentry 8 | . . 3 5 Best Kill Streak 16 | . 8 16 6 Combat Bots Only 7 | . 4 7 5 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1030 | . 95 582 353 Core 430 | . 20 255 155 Absorbed by Shields 43 | . . 32 11 Core Remaining (%) 96 | 100 92 . . Volleys Fired 78 | . 15 42 21 Largest 2 | . 2 1 1 Hottest 60 | . 60 30 40 Shots Fired 83 | . 20 42 21 Gun 7 | . 5 . 2 Cannon . | . . . . Launcher 76 | . 15 42 19 Special . | . . . . Kinetic . | . . . . Thermal 7 | . 5 . 2 Explosive 76 | . 15 42 19 Electromagnetic . | . . . . Robot Hit Streak 21 | . 7 21 12 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 12 31 12 Core Hits 100 | . 28 45 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3722 | . 779 2022 921 Guns 29 | . 29 . . Cannons . | . . . . Explosions 3693 | . 750 2022 921 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 29 | . 29 . . Explosive 3693 | . 750 2022 921 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 130 | . 7 85 38 Projectiles . | . . . . Explosions 130 | . 7 85 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 429 | . 17 303 109 Shots 22 | . 1 14 7 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 57 1 6 Average Temperature 16 | . 19 1 3 Received Heat Transfer 242 | . 60 77 105 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 618 | . 346 618 278 Average Influence 222 | . 150 291 131 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 53 | 100 68 43 61 Level 1 23 | . 31 15 38 Level 2 22 | . . 40 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 3 6 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 1 | . . 1 . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 13 33 16 Peak Tracking Total 10 | . 3 10 9 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 17 | . 3 9 5 Max in Single Turn 3 | . 1 3 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 21 | . 5 6 10 Terminals 13 | . 3 5 5 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 3 | . 1 . 2 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 61 | . 17 20 24 Successful 39 | . 10 13 16 Failed 21 | . 7 6 8 Catastrophic 2 | . . 2 . Database Lockouts 3 | . . 3 . Manual 34 | . 9 16 9 Terminals 39 | . 12 16 11 Fabricators . | . . . . Repair Stations 5 | . 1 . 4 Recycling Units 10 | . 4 . 6 Scanalyzers 4 | . . 4 . Garrison Access 3 | . . . 3 Terminal Hacks 18 | . 5 7 6 Robot Analysis 4 | . . 2 2 Prototype ID Bank 7 | . 4 2 1 Open Door 1 | . . . 1 Machine Index 1 | . . 1 . Unreport Threat 3 | . 1 . 2 Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 . 3 Refit 4 | . 1 . 3 Recycling Unit Hacks 10 | . 4 . 6 Recycle Component 2 | . . . 2 Process 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 5 | . 3 . 2 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . . 5 4 Terminals 2 | . . 2 . Assimilate 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 5 5 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . . 2 Recycled Matter 42 | . 18 . 24 Retrieved Matter 24 | . . . 24 Retrieved Components 3 | . . . 3 Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 15 | . . . 15 Highest-Rated Ally 15 | . . . 15 Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks 1 | . . . 1 Total Damage 33 | . . . 33 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 4 | . . 2 2 Derelict Logs Recovered . | . . . . Drone Launches 16 | . . . 16 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 964 | 15 205 538 206 Spaces Moved 1169 | 25 226 609 309 Core 122 | 25 96 1 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 377 | . 130 165 82 Flight 670 | . . 443 227 Fastest Speed 32 | 50 50 32 32 Average Speed 57 | 50 69 60 45 Slowest Speed 160 | 50 156 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . . 9 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 53 56 91 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 21 | . . 21 . Terrain Destroyed 346 | . 39 223 84 Melee . | . . . . Projectile . | . . . . AOE 346 | . 39 223 84 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1373 | 27 255 734 357 Wait 39 | . . 39 . Move 1143 | 25 225 590 303 Hop 12 | . . 9 3 Pick Up 29 | 1 6 16 6 Fast Attach . | . . . . Attach 35 | 1 6 24 4 Detach 15 | . 2 8 5 Swap . | . . . . Drop 14 | . 1 6 7 Fire 78 | . 15 42 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Discovered new exit (range 9) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Utility x2 356 | -9/Materials | Lost 3 parts (1p1n1u) 357 | -9/Materials | Build established: Mutant 499 | -9/Materials | Central database locked down 508 | -9/Materials | Lost 4 parts (1n1u2w) 511 | -9/Materials | Discovered new exit (range 8) 535 | -9/Materials | Discovered new exit (range 9) 567 | -9/Materials | Discovered new exit (range 12) 586 | -9/Materials | Destroyed 7 combat bots 621 | -9/Materials | First assault squad dispatched 639 | -9/Materials | Core integrity fell below 50% 759 | -9/Materials | Entered Storage 898 | -9/Storage | Core integrity fell below 20% 965 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00955_ Acquired Mni. Grenade Launcher. 00956_ Connecting with Recycling Unit... 00956_ Dropped Imp. Flight Unit. 00958_ Connecting with Recycling Unit... >>Recycle(Backup Laser III) Accepting Backup Laser III... >>Recycle(Backup Laser III) Accepting Backup Laser III... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Backup Laser III (12) Backup Laser III (12) >>Retrieve(Matter) Matter ejected: 24 00958_ ALERT: Suspicious activity at Recycling Unit S002. Dispatching Investigation squad. 00959_ Acquired Imp. Flight Unit. 00961_ Transfer Shaft disabled. 00965_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #?# #### # """"" #????????? | | # #?# #??# # """"" #????????? | | # #?########??# # #????????? | | # #???????????# + #????????? | | + % #??????????## # #????????? | | # #?######???#T # % #????????? | | # #?# ??## # #????????? | | # % #?# """#??# ## ########????????? | | # #?# """#??# ##########?????????? | | # #?# ! """#??# # ##????????? | | # #?# #??# # """"" #????????? | | # #?# """#??# # """"" #?????????? | | # #?# """#??# # """"" #?????????? | | # #?# """#??# / #?????????? | | # #?# # ## # """"" #?????????? | | # #?# ##% # """"" #?????????? | | # ### ## #! """"" ??????????? | | #%% / ## # ??????????? | | ### % ## ##############?????? | | ## ########+##!#%Y k # """ """ ####??? | | *# # ]%] k # " " """ "" #??? | | [= T """ """#??? | | = R"#??? | | ######### """#??? | | a= ######### ####??? | | * ## """"" ! @ Y = #?????? | | " " ## """"" # #Y#"Y"###?????? | | G" ## """"" #### #"""#???????? | | " ! " ## + #####???????? | | %= # #### #???????????? | | ### [ *%=###?? ????# #???????????? | | =% = !########+####### #???#######?? | | ^ * === #??? #?? | | !=%== a #?? #?? | | #+###=######## """"" #?? #?? | | # # """"" #? #?? | | # """ # """"" #? #?? | | """" # """ # # #?? | | ""??" # """ + # #?? | | "???" # #######+#### ]/ #?? | | ???"" # ## ! # #######?????? | | ??"" ###### ## "" # ###T#"??????? | | """ #????#### "Y[ """ # "??????? | | #???????# "" """ # "??????? | | #######???????# """ # #####"??????? | | ?????????????## # #???????????? | | ?????????????# # ######??????? | | ?????????????## # #??????? | | ??????????????###T####### #??????? | | ????????????????##?????#######+#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 299 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedTerrabombInjector Manual? 0 Play Time 00:15:31 Cumulative 473.1 hours Start 2020.08.20 @ 17:10:37 End 2020.08.20 @ 17:24:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 128 Rogue 1 Adventurer 127 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 45 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 09c6fe12-e078-4b93-9fcd-ae5a9277778c