Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 22:04:33 Player: Minty Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (103) 515 Value Destroyed (4000) 4000 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 13389 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 157 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -913 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 150/150 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array > --- UTILITY (8) ------ Improved Signal Interpreter PSU Rigger > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Cooling System AEGIS Remote Shield Quantum Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Active Sensor Suite Kinecellerator Hacking Suite > --- WEAPON ----------- Gauss Rifle XL Autogun Array > --- INVENTORY -------- Nuclear Pulse Thruster PSU Rigger Flak Gun Missile Launcher Missile Launcher [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Improved Kinecellerator Storage Large Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher YI-UF0's Doublenader Special Weapon Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . Utility 6 | . . . . . . . . 2 . 1 . . . . . . 1 2 . Weapon 3 | . . . . . . . 2 . . 1 . . . . . . . . . Parts Attached 175 | . 16 1 5 12 1 1 1 1 3 4 4 31 10 7 7 29 23 15 4 Power 15 | . 1 . . 2 . . . . 1 . 1 . . . . 5 1 3 1 Engine 8 | . 1 . . 1 . . . . 1 . 1 . . . . 4 . . . Core 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 31 | . 6 . 4 1 1 . . . . . . 5 . 1 . 3 6 4 . Treads 1 | . . . . . . . . . . . . . . . . . . 1 . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 27 | . 3 . 4 1 1 . . . . . . 5 . 1 . 3 6 3 . Utility 55 | . 3 . 1 2 . 1 . 1 2 3 3 9 5 . 3 7 9 4 2 Device 42 | . . . . 1 . . . 1 1 2 3 8 5 . 3 6 6 4 2 Storage 2 | . 1 . . . . . . . . 1 . . . . . . . . . Processor 9 | . 2 . . 1 . 1 . . . . . 1 . . . 1 3 . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 74 | . 6 1 . 7 . . 1 . . 1 . 17 5 6 4 14 7 4 1 Energy Gun 21 | . 4 . . 2 . . . . . . . 3 2 . 2 3 2 2 1 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 2 . Ballistic Gun 30 | . 1 . . 3 . . 1 . . 1 . 10 2 3 . 8 1 . . Ballistic Cannon 10 | . . . . . . . . . . . . 4 . 1 1 2 2 . . Launcher 8 | . 1 1 . 2 . . . . . . . . . 2 . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . . . . 1 . . 7 . . 1 . . 1 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . . . . . . . Parts Lost 39 | . . . . 3 . . . . . 1 . 1 2 4 1 5 16 6 . Power 5 | . . . . 1 . . . . . . . . . . . 1 2 1 . Propulsion 12 | . . . . . . . . . . . . 1 . 2 . 2 5 2 . Utility 10 | . . . . 1 . . . . . 1 . . 1 1 . 1 4 1 . Weapon 12 | . . . . 1 . . . . . . . . 1 1 1 1 5 2 . Highest Loss Streak 6 | . . . . 2 . . . . . 1 . 1 2 3 1 2 6 3 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 61 | . 71 100 100 99 70 66 45 . 45 46 59 79 71 59 38 63 39 13 22 Engine 5 | . 9 14 11 1 11 11 9 . 7 6 6 6 6 6 5 8 4 . . Core 1 | . . . . 9 . . . . . . . . . . . . . . 1 Flight 15 | . 8 28 44 44 15 11 9 . 7 6 6 18 20 21 11 13 10 2 9 Device 11 | . . . . . . . . . 7 12 19 27 29 13 7 17 9 3 4 Storage 1 | . 3 . . . . . . . . 1 6 3 . . . . . . . Processor 6 | . 7 28 12 17 22 22 18 . 9 . . . . . . 4 7 4 4 Energy Gun 2 | . 24 28 11 2 . . . . . . . . 1 1 4 4 . . 2 Ballistic Gun 9 | . 1 . . 13 22 22 9 . 7 13 13 18 9 9 2 5 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . 3 1 3 2 . . Naked Turns 12 | . 12 . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 12 11 12 16 11 11 18 20 32 41 43 50 32 29 24 61 32 34 8 Greatest Support 70 | 20 20 8 16 16 50 50 50 50 50 50 50 50 28 32 24 36 32 70 28 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . 3 1 . . 2 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 3 4 3 4 4 5 3 4 4 4 4 4 4 4 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 4 5 5 5 5 4 5 4 5 5 5 4 5 5 . 3 4 Class Distribution -------------------- 40% | Mutant 23% | Sprinter 16% | Gunner 9% | Scavenger-Gunner 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Scout | -6/Factory Gunner | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Scavenger-Gunner | -5/Extension Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Matter Collected 4066 | 198 45 142 75 193 . 20 391 . 127 302 728 846 191 103 107 562 36 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4243 | . 70 140 . 190 . . 457 . 124 374 607 1009 213 206 107 502 174 70 . Parts 208 | . 12 8 . 14 . . 39 . 12 23 23 29 9 9 2 22 4 2 . Haulers Intercepted 4 | . . . . . . . 1 . . . . 3 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 4 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Combat Hostiles Destroyed 77 | . 6 . . 8 . . 9 . 2 6 12 11 3 6 1 6 6 1 . Guns 54 | . 3 . . 4 . . 9 . 2 5 12 8 3 3 1 3 1 . . Cannons 4 | . . . . . . . . . . . . 1 . 1 . 2 . . . AOE 17 | . 3 . . 4 . . . . . 1 . 2 . 2 . 1 4 . . Classes Destroyed 16 | . 1 1 . 3 . . 5 . 2 2 1 1 . . . . . . . Worker 3 | . . . . . . . 2 . . . . 1 . . . . . . . Builder 5 | . . 1 . . . . 2 . . . . 1 . . . 1 . . . Tunneler 2 | . . . . 1 . . . . . . . 1 . . . . . . . Hauler 4 | . . . . . . . 1 . . . . 3 . . . . . . . Recycler 4 | . . . . 1 . . . . . . . 1 . . . 2 . . . Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . . Watcher 5 | . . . . . . . 1 . . 1 . 1 . . 1 1 . . . Swarmer 32 | . 6 . . 6 . . 5 . . 1 3 2 . 3 . 2 4 . . Grunt 25 | . . . . 2 . . 3 . . 2 4 7 3 . . 3 1 . . Brawler 2 | . . . . . . . . . . . . 1 . 1 . . . . . Duelist 2 | . . . . . . . . . . 1 . . . 1 . . . . . Sentry 5 | . . . . . . . 1 . . . 1 1 . 1 1 . . . . Specialist 2 | . . . . . . . . . 1 . 1 . . . . . . . . Hunter 6 | . . . . . . . . . . 2 1 . . . . 1 1 1 . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 3 1 . 4 . . 13 . 4 5 3 5 3 6 1 4 4 1 . Combat Bots Only 7 | . 3 . . 4 . . 7 . 3 5 3 4 3 6 1 3 4 1 . Max Kills in Single Turn 3 | . 2 2 . 3 . . 2 . 1 1 2 3 1 1 1 2 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . 1 . 2 . 1 . 1 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Hostile Shots Fired 829 | . 11 . . 22 . 4 23 . 4 42 39 39 24 40 14 79 270 214 4 Missed 358 | . 5 . . 5 . . 11 . . 16 17 17 12 15 7 26 140 86 1 Damage Taken 9144 | . 74 . 29 313 . 62 116 . 164 542 334 430 237 480 381 984 2432 2528 38 Core 2910 | . 24 . 17 . . 13 10 . . 18 37 74 . 100 74 187 1046 1293 17 Absorbed by Shields 16 | . . . . . . . . . . . 16 . . . . . . . . Redirected to Shielding 40 | . . . 3 37 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 137 | . . . . . . . 85 . . . . . . . . . 52 . . Core Remaining (%) 79 | 100 . 90 . . . 92 98 . 100 . . . . 73 . 73 9 . . Volleys Fired 248 | . 10 6 2 12 . 1 24 . 8 16 28 41 14 14 9 17 22 17 7 Largest 5 | . 2 2 2 2 . 2 1 . 1 2 2 5 3 4 3 5 2 2 1 Hottest 282 | . 80 80 110 110 . 56 60 . 60 88 88 152 130 141 122 282 94 199 94 Shots Fired 467 | . 20 12 3 24 . 2 24 . 8 32 56 114 22 38 14 38 32 21 7 Gun 386 | . 16 12 2 20 . 2 24 . 8 32 56 102 21 23 9 18 21 13 7 Cannon 60 | . . . . . . . . . . . . 12 . 9 5 18 8 8 . Launcher 20 | . 4 . 1 4 . . . . . . . . . 6 . 2 3 . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 349 | . . . . 18 . 2 24 . 8 32 56 111 21 29 4 22 22 . . Thermal 65 | . . . . . . . . . . . . 3 1 3 10 14 6 21 7 Explosive 20 | . 4 . 1 4 . . . . . . . . . 6 . 2 3 . . Electromagnetic 33 | . 16 12 2 2 . . . . . . . . . . . . 1 . . Robot Hit Streak 13 | . 3 8 9 6 . 5 5 . 6 7 10 11 9 13 4 9 7 4 . Robot Miss Streak 7 | . 2 1 1 3 . 4 7 . 2 5 7 5 2 2 2 2 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . . . Secondary Targets 6 | . 1 . . . . . . . . 1 . 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . 1 1 1 . . . . . Shots Hit Robots 295 | . 9 10 2 16 . 2 22 . 8 23 32 67 17 27 7 22 16 15 . Core Hits 181 | . 6 7 1 18 . . 19 . 5 11 22 27 12 18 3 16 11 5 . Critical Kills 5 | . . . . . . . . . . . . 2 . 1 . . 1 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 2 . 2 1 . . . . Critical Strikes 17 | . . . . . . . . . . . 1 5 . 4 1 4 1 1 . Burn 2 | . . . . . . . . . . . . . . 1 . 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . Destroy 11 | . . . . . . . . . . . 1 5 . 3 1 . 1 . . Blast 3 | . . . . . . . . . . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11587 | . 308 123 72 597 . 23 1070 . 559 914 1717 2408 395 982 256 953 766 444 . Guns 8568 | . 94 123 22 292 . 23 1070 . 559 914 1717 1995 385 297 139 336 312 290 . Cannons 1027 | . . . . . . . . . . . . 105 . 109 81 444 142 146 . Explosions 1974 | . 214 . 50 305 . . . . . . . 308 . 576 36 173 312 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . 8 . Kinetic 8205 | . . . . 269 . 23 1070 . 559 914 1717 2100 385 339 42 533 254 . . Thermal 1597 | . 38 . . 135 . . . . . . . 308 10 67 178 247 178 436 . Explosive 1474 | . 176 . 50 170 . . . . . . . . . 576 36 173 293 . . Electromagnetic 303 | . 94 123 22 23 . . . . . . . . . . . . 41 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 5 . . . . . . . . 1 1 1 1 . . 7 . . Average Corruption 1 | . . 5 . . . . . . . . 1 1 1 1 . . 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 2 6 1 . . . 2 . . Message Errors 4 | . . . . . . . . . . . . 3 . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . 1 . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots 7 | . . . . . . . . . . . . 3 . . 4 . . . . Overflow Damage 155 | . 2 . 3 69 . . . . . . . 52 . 2 . 20 7 . . Projectiles 11 | . . . . . . . . . . . . . . . . 11 . . . Explosions 144 | . 2 . 3 69 . . . . . . . 52 . 2 . 9 7 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . 3 . 2 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 3 . 2 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . 30 . . 118 . . . . . . . 76 . . 99 18 65 2 . Shots 11 | . 2 . . 3 . . . . . . . 2 . . 1 1 2 . . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 60 144 61 105 . 25 309 . 127 278 141 390 70 83 79 412 112 380 28 Average Temperature 80 | . 25 73 29 45 . 16 87 . 59 129 55 111 32 33 32 130 33 135 8 Received Heat Transfer 954 | . . . . 84 . 36 9 . . 90 66 153 84 111 45 153 21 102 . Effects 2 | . . . . . . . 1 . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . . . . . 1 . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . . . . . . 1 1 . 4 . Heat Transferred 2337 | . 50 . . 200 . . . . . . . 200 80 250 310 457 235 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Peak Influence 896 | . 229 93 96 226 . . 369 167 160 246 624 896 . . 662 720 831 533 328 Initial 435 | . . 88 35 37 . . . 167 120 84 180 327 . . 328 319 343 435 268 Average 407 | . 51 89 46 158 . . 191 167 151 139 382 716 . . 510 567 521 446 303 Maximum Alert Level 3 | . 1 . . 1 . . 1 . . 1 2 3 . . 2 3 3 2 1 Low Security (%) 23 | . 91 100 100 55 . 100 41 100 100 85 2 . . . . . . . . Level 1 26 | . 8 . . 44 . . 58 . . 14 51 8 . . 20 7 41 2 100 Level 2 30 | . . . . . . . . . . . 46 10 . . 79 67 44 97 . Level 3 19 | . . . . . . . . . . . . 81 . . . 25 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 . . . 2 . 1 1 . 7 . 1 5 4 8 2 1 Investigation 14 | . . . 1 . . . . . . 1 . 2 . . 2 2 4 1 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Reinforcement 12 | . 1 . . . . . 2 . 1 . . 3 . . 1 1 3 . . Assault 5 | . . . . . . . . . . . . 1 . 1 1 1 . 1 . Garrison 2 | . . . . . . . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Distress Signals 3 | . . . . . . . 1 . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 10 . 1 9 . 3 17 . 2 11 13 15 3 16 11 19 32 19 7 Peak Tracking Total 16 | . 3 . 1 4 . 3 7 . 1 6 2 3 3 8 8 9 16 12 4 Tactical Retreats 16 | . . . . 1 . . . . . 1 . . . 2 1 . 6 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Traps Triggered 10 | . . . 1 . . . . . . 1 4 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . 1 1 2 . . . . . 1 1 . Exploded 4 | . . . . . . . . . . . 2 . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Machines Disabled 30 | . 4 . . . . . 2 . . . 2 5 . . 2 5 8 . 2 Max in Single Turn 6 | . 2 . . . . . 1 . . . 1 3 . . 1 2 6 . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Machines Accessed 31 | . 1 . 2 1 2 . 3 1 . 3 1 4 . . 2 2 7 1 1 Terminals 13 | . 1 . 2 . . . 2 1 . . 1 2 . . . 2 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . 1 1 . Recycling Units 7 | . . . . . . . . . . 2 . 1 . . 1 . 3 . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 91 | . 5 . 7 1 2 . 7 1 . 7 2 13 . . 5 9 24 3 5 Successful 49 | . 3 . 2 1 2 . 4 1 . 4 1 7 . . 2 4 14 . 4 Failed 42 | . 2 . 5 . . . 3 . . 3 1 6 . . 3 5 10 3 1 Catastrophic 8 | . . . 1 . . . . . . . 1 1 . . 1 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 . 5 . 1 . 2 . . . . 3 . . 1 4 3 . 3 Terminals 43 | . 5 . 7 . . . 5 1 . . 2 6 . . . 9 3 . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations 12 | . . . . . . . 2 . . . . . . . . . 7 3 . Recycling Units 21 | . . . . . . . . . . 6 . 4 . . 2 . 9 . . Scanalyzers 6 | . . . . . . . . . . . . 3 . . . . 3 . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 3 . . . . Terminal Hacks 20 | . 3 . 2 1 2 . 1 1 . . 1 2 . . . 3 1 . 3 Record 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 . . . . . . . . . 6 . . Scan Component 4 | . . . . . . . 1 . . . . . . . . . 3 . . Repair 3 | . . . . . . . 1 . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . . . . . . . . 3 . 3 . . 1 . 4 . . Process 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . Report Inventory 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . Retrieve Matter 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . 2 . . . . 2 . . Insert Component 3 | . . . . . . . . . . . . 1 . . . . 2 . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 . . . . . . . 1 1 1 . 1 Terminals 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . . . 2 . . 2 . 3 . . 2 2 5 1 1 Full Trace Events 11 | . . . 1 . . . . . . 1 . 2 . . 1 1 3 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . 2 . . Time 202 | . . . . . . . 44 . . . . . . . . . 158 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 412 | . . . . . . . . . . 130 . 72 . . . . 210 . . Retrieved Matter 412 | . . . . . . . . . . 130 . 72 . . . . 210 . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 4 2 . . 1 . . 2 . Machine Destruction 9 | . . . . . . . . . . . 4 2 . . 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Total Allies 9 | . . . . 4 . . . . . . 1 . . . . 3 . . 1 Largest Group 3 | . . . . 3 1 . . . . . 1 . . . . 3 . . 1 Highest-Rated Group 76 | . . . . 45 45 . . . . . 29 . . . . 76 . . 10 Highest-Rated Ally 45 | . . . . 45 45 . . . . . 29 . . . . 31 . . 10 Total Orders 5 | . . . . . . . . . . . . . 4 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 32 | . . . . 17 . . . . . . 2 . . . . 13 . . . Total Damage 549 | . . . . 125 . . . . . . 109 . . . . 315 . . . Kills 6 | . . . . 1 . . . . . . 1 . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . 4 2 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Turns Passed 4125 | . 191 44 66 440 219 49 150 3 54 154 331 630 228 87 139 368 563 289 120 Spaces Moved 4905 | 1 160 53 153 515 224 87 174 5 74 214 362 688 323 80 220 323 702 387 160 Core 163 | . 31 . . . . . . . . . . . . . . . 2 117 13 Treads 30 | . . . . . . . . . . . . . . . . . . 30 . Legs 73 | 1 72 . . . . . . . . . . . . . . . . . . Wheels 1 | . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4638 | . 56 53 153 515 224 87 174 5 74 214 362 688 323 80 220 323 700 240 147 Fastest Speed 28 | 120 37 37 28 28 28 50 50 50 50 50 50 29 32 28 37 32 35 37 37 Average Speed 47 | 120 77 41 28 28 38 50 50 50 50 50 50 56 41 31 37 76 39 53 42 Slowest Speed 274 | 120 120 117 31 28 50 50 50 50 50 50 50 274 107 37 37 181 112 200 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . 1 . 4 . 1 3 . . 3 . 3 . . 1 4 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 31 16 12 92 61 32 23 . 85 6 37 23 56 12 6 41 22 17 21 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . 3 1 1 . . . . Known Exits Taken 8 | . 1 . 1 . . . . 1 . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . . . . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . . . Terrain Destroyed 332 | . 27 . 20 64 . . 16 . . 7 4 46 . 50 6 51 37 4 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . 16 . . 7 4 28 . 1 1 7 5 4 . AOE 259 | . 27 . 20 64 . . . . . . . 18 . 49 5 44 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Low Low Fac Ext Fac Res Tes Total 6402 | . 207 62 171 783 361 88 234 5 91 242 485 880 399 116 266 410 952 444 206 Wait 784 | . 1 . 11 227 122 . 30 . . 4 31 51 45 6 24 5 191 4 32 Move 4836 | . 159 50 152 506 223 84 167 4 73 208 359 681 322 79 217 315 695 382 160 Hop 24 | . . 1 . 4 . 1 3 . . 3 . 3 . . 1 3 3 2 . Pick Up 63 | . 9 2 . 10 4 . 6 . 1 4 6 6 . 2 1 1 5 6 . Fast Attach 95 | . 7 . . 5 1 1 . . 2 1 1 24 6 1 3 19 13 9 2 Attach 55 | . 6 . 3 2 . . 1 1 . 3 . 3 4 5 3 7 9 6 2 Detach 46 | . 2 . 1 . . 1 . . 3 . . 4 4 4 4 8 4 8 3 Swap 25 | . 3 1 2 5 . . . . 1 . 3 4 . 1 1 3 1 . . Drop 116 | . 10 2 . 12 11 . 3 . 2 2 8 27 4 4 3 14 8 6 . Fire 248 | . 10 6 2 12 . 1 24 . 8 16 28 41 14 14 9 17 22 17 7 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 94 | . . . . . . . . . . . 40 36 . . . 18 . . . Rewire 7 | . . . . . . . . . . . 7 . . . . . . . . Trap 6 | . . . . . . . . . 1 1 2 . . . . . 1 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac / *Fac) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 148 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Entered Mines 195 | -10/Mines | Learned 2 Materials zone layouts 205 | -10/Mines | Discovered new exit (range 8) 208 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 223 | -10/Mines | Murdered YI-UF0 223 | -10/Mines | Destroyed YI-UF0 230 | -10/Mines | Found Corrupted Prototype Launcher 232 | -10/Mines | Identified YI-UF0's Doublenader 236 | -10/Mines | Entered Materials 236 | -9/Materials | Evolved 2 slots: Propulsion x2 280 | -9/Materials | Identified exit to Mines 302 | -9/Materials | Entered Mines 319 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 331 | -9/Mines | Discovered new exit (range 6) 342 | -9/Mines | Assembled infested the area 345 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 355 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 387 | -9/Mines | Botcube activated 392 | -9/Mines | Lost 3 allies 403 | -9/Mines | Botcube completed mutation into flying form, armed with 2 guns. 410 | -9/Mines | Discovered new exit (range 13) 537 | -9/Mines | Discovered new exit (range 5) 589 | -9/Mines | Build established: Sprinter 742 | -9/Mines | Entered Exiles 742 | -9/Exiles | Accompanied by 1 ally 753 | -9/Exiles | Met 8R-AWN 758 | -9/Exiles | Met EX-HEX 765 | -9/Exiles | Met EX-BIN 769 | -9/Exiles | Aligned with FarCom system 770 | -9/Exiles | Given EX-Vault access code 776 | -9/Exiles | Opened EX-Vault 780 | -9/Exiles | Found Flying Fortress v7 787 | -9/Exiles | Found XL Autogun Array 789 | -9/Exiles | Found PSU Rigger 801 | -9/Exiles | Warned to stay clear of 0b10 Research branches 815 | -9/Exiles | Met EX-DEC 818 | -9/Exiles | Learned location of Zion (-6) 835 | -9/Exiles | Discovered new exit (range 10) 961 | -9/Exiles | Stole three prototypes: Flying Fortress v7, PSU Rigger, XL Autogun Array 961 | -9/Exiles | Entered Mines 1005 | -8/Mines | Discovered new exit (range 9) 1010 | -8/Mines | Entered Materials 1010 | -8/Materials | Evolved 2 slots: Weapon x2 1112 | -8/Materials | Destroyed 7 combat bots 1130 | -8/Materials | Repaired Gauss Rifle 1155 | -8/Materials | Discovered new exit (range 5) 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1161 | -7/Factory | Identified exit to Storage 1162 | -7/Factory | FarCom data flow suspended 1163 | -7/Factory | Identified exit to DSF 1163 | -7/Factory | Entered DSF 1197 | -7/DSF | Additional patrols routed to DSF 1198 | -7/DSF | Found Prototype Device 1198 | -7/DSF | Identified Active Sensor Suite 1211 | -7/DSF | Discovered new exit (range 14) 1216 | -7/DSF | Identified exit to Factory 1217 | -7/DSF | Entered Factory 1217 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1371 | -6/Factory | Identified exit to Garrison 1371 | -6/Factory | Entered Garrison 1424 | -6/Garrison | Triggered checkpoint 1534 | -6/Garrison | Triggered checkpoint 1544 | -6/Garrison | Triggered checkpoint 1569 | -6/Garrison | Garrison Relay disabled 1608 | -6/Garrison | Triggered checkpoint 1619 | -6/Garrison | Discovered new exit (range 13) 1640 | -6/Garrison | Build established: Gunner 1651 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1682 | -6/Garrison | Triggered checkpoint 1700 | -6/Garrison | Discovered new exit (range 3) 1702 | -6/Garrison | Entered Factory 1739 | -6/Factory | Garrison activated, responded to threat 1971 | -6/Factory | Found Prototype Processor 1971 | -6/Factory | Identified Exp. Targeting Computer 2243 | -6/Factory | Identified exit to Lower Caves 2332 | -6/Factory | Entered Lower Caves 2388 | -6/Lower Caves | Met a Warlord Commander 2389 | -6/Lower Caves | Learned location of Warlord (-4) 2395 | -6/Lower Caves | Found Encrypted Comm Array 2448 | -6/Lower Caves | Encountered a Warlord checkpoint 2544 | -6/Lower Caves | Discovered new exit (range 14) 2560 | -6/Lower Caves | Entered another Lower Caves area 2585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2615 | -6/Lower Caves | Discovered new exit (range 7) 2647 | -6/Lower Caves | Entered Factory 2647 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2678 | -5/Factory | Lost 3 parts (2n1w) 2782 | -5/Factory | Discovered new exit (range 12) 2786 | -5/Factory | Entered Extension 2790 | -5/Extension | Disrupted transfer network 2812 | -5/Extension | Energy Cycler disabled 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2813 | -5/Extension | Rescued a captive Derelict 2814 | -5/Extension | Rescued a captive Derelict 2814 | -5/Extension | Rescued a captive Derelict 2815 | -5/Extension | Rescued a captive Derelict 2818 | -5/Extension | Rescued a captive Derelict 2829 | -5/Extension | Rescued a captive Derelict 2833 | -5/Extension | Rescued a captive Derelict 3086 | -5/Extension | First assault squad dispatched 3143 | -5/Extension | Spotted B-75 Beast 3144 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3149 | -5/Extension | Discovered new exit (range 14) 3154 | -5/Extension | Identified exit to Factory 3154 | -5/Extension | Entered Factory 3154 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -4/Factory | Repaired Broken Field Propulsion Drive 3368 | -4/Factory | Repaired Gravity Neutralizer 3444 | -4/Factory | Build established: Mutant 3516 | -4/Factory | Lost 6 parts (1p1n2u2w) 3564 | -4/Factory | Core integrity fell below 50% 3568 | -4/Factory | Lost 3 parts (1n1u1w) 3685 | -4/Factory | Core integrity fell below 20% 3714 | -4/Factory | Discovered new exit (range 8) 3717 | -4/Factory | Identified exit to Research 3717 | -4/Factory | Entered Research 3717 | -3/Research | Evolved 2 slots: Utility x2 3730 | -3/Research | Lost 4 parts (2n1u1w) 3844 | -3/Research | Spotted B-86 Titan 3888 | -3/Research | Core integrity fell below 50% 3947 | -3/Research | Core integrity fell below 20% 3956 | -3/Research | Lost 3 parts (1n2w) 3967 | -3/Research | Search patrols dispatched 3970 | -3/Research | Spotted B-86 Titan 4001 | -3/Research | Discovered new exit (range 14) 4006 | -3/Research | Identified exit to Testing 4006 | -3/Research | Entered Testing 4060 | -3/Testing | Found Prototype Device 4060 | -3/Testing | Identified AEGIS Remote Shield 4080 | -3/Testing | Identified exit to Research 4126 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Testing... System interface override in place. >>Access(Main) Found 1 level access point to Research: (82,79) Map updated. 04083_ O-16 Technician accesses terminal... 04083_ O-16 Technician IFF database reprogrammed. 04084_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-S >>Traps(Locate) Found 6 traps in 1 array: 6x Segregator Trap Map updated. 04084_ ALERT: Suspicious activity at Terminal T003. Dispatching Investigation squad. 04092_ Technician 8a reveals location of hidden door. 04098_ Acquired Mic. Fission Core. 04126_ Penetrated by Slug. 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"""??# #?????????????????????? | | # # #???????? ??# #?????????????????????? | | # + #??????????###?# #?????????????????????? | | # # #??????????????# #?????????????????????? | | # ??# ################ #?????????????????????? | | ?????# k #?????????????????????? | | ?????################## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# m#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????### ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 32 Energy Capacity 365 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Com. HERF Cannon | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSegregatorInitializer Manual? 0 Play Time 00:49:57 Cumulative 596.3 hours Start 2024.01.14 @ 21:15:40 End 2024.01.14 @ 22:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 528 Rogue 255 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0863ea0-d39b-4e5a-927d-4ce557118688