Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 18:02:19 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (3436) 3436 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3093) 3093 TOTAL SCORE: 13264 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 928 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 584 Friendly Fire -391 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 41/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Target Analyzer Authchip [Power] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mapping Drone Bay (3/3) Vortex Rifle (35) Vortex Rail (36) Enhanced Quantum Rifle Vortex Driver (24) Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System 0b10 Decoder Chip [Looter] Advanced Weapon Cycler Advanced Phase Shifter Advanced Point Defense System Authchip [Power] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Deep Structural Scanner Long-range Terrain Scanner Mapping Drone Bay Tesla Rifle [Rating: 115] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Authchip [Weapon] Device Mapping Drone Bay Storage Medium Matter Pod Processor Melee Analysis Suite Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 . . . . . 4 . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 92 | 2 5 . 4 13 2 12 5 3 2 5 1 8 14 4 2 10 Power 8 | . . . 1 1 . 2 . . . . . . 3 1 . . Engine 3 | . . . 1 1 . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . 1 1 . . Reactor 3 | . . . . . . 2 . . . . . . 1 . . . Propulsion 24 | . 3 . 2 6 1 3 1 . . 1 . 1 5 . . 1 Treads 3 | . . . . . . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 20 | . 3 . 2 6 1 . 1 . . 1 . 1 4 . . 1 Utility 29 | . 2 . . 2 . 3 1 1 2 4 . 6 3 1 2 2 Device 16 | . . . . 2 . 2 . 1 . 3 . 5 1 1 . 1 Storage 1 | . . . . . . . . . 1 . . . . . . . Processor 7 | . 2 . . . . . . . 1 . . 1 1 . 1 1 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . Protection 3 | . . . . . . 1 . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 1 4 1 4 3 2 . . 1 1 3 2 . 7 Energy Gun 10 | . . . . . 1 1 2 . . . . . 2 1 . 3 Energy Cannon 5 | . . . 1 1 . . . . . . . 1 1 . . 1 Ballistic Gun 7 | 2 . . . 2 . . . . . . 1 . . 1 . 1 Ballistic Cannon 3 | . . . . . . 2 . . . . . . . . . 1 Launcher 4 | . . . . 1 . 1 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 . . 3 . . . . . . . . 6 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . 5 . . . . . . . . . Parts Lost 47 | . 2 . 1 14 . . 3 8 . . 1 6 2 . 1 9 Power 5 | . . . . . . . 1 1 . . . . 2 . . 1 Propulsion 19 | . 1 . . 10 . . 1 2 . . . 1 . . . 4 Utility 10 | . . . . 3 . . . 2 . . . 2 . . 1 2 Weapon 13 | . 1 . 1 1 . . 1 3 . . 1 3 . . . 2 Highest Loss Streak 9 | . 2 . 1 9 . . 2 7 . . 1 6 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . . 2 . 1 4 4 3 3 3 4 5 4 5 4 5 4 Power . | . . . . . 1 . . . . . . . 1 . 1 . Propulsion . | . . 2 . . . . . . . . . . . . . . Utility 2 | . . . . . 1 1 1 1 1 2 4 3 4 3 3 2 Weapon 1 | . . . . . 2 2 2 2 2 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . 2 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 49 | . 60 71 84 53 7 52 67 47 22 31 22 44 56 72 75 78 Engine 1 | . . . 8 8 . . . . . . . 8 4 . . 4 Reactor 2 | . . . . . . 9 10 3 . . . . . . . . Treads 4 | . . . . . . 16 19 10 . . . . . . . . Flight 5 | . 18 28 42 14 . 1 . . . 1 5 4 7 17 17 16 Device 8 | . . . . 5 . 7 15 12 2 5 . 4 11 19 18 12 Processor 6 | . 16 28 22 10 . . . . 5 7 5 5 6 5 5 15 Hackware 4 | . . . . . . . 1 7 7 7 5 5 3 5 5 5 Protection 1 | . . . . . . 3 5 . . 1 . . . . 3 . Energy Gun 3 | . . . . . 5 4 . . . . . 8 10 12 11 10 Ballistic Gun 1 | . 25 14 7 10 1 . . . . . . . . 2 5 4 Ballistic Cannon 2 | . . . . . . 7 11 4 . . . . . . . . Launcher 2 | . . . . . . . 2 4 . 4 4 . . . . . Peak Build Rating 115 | 2 6 5 12 15 9 76 73 54 16 30 24 51 98 115 109 110 Average Rating 47 | 1 4 5 9 12 5 53 62 39 12 24 22 37 61 103 103 102 On Entrance 34 | . 2 5 5 11 1 9 73 54 10 13 24 14 51 98 109 103 Naked Turns 1 | . . . . 1 . . . . . . . . . . . . Heaviest Build 62 | 4 4 2 11 18 4 62 61 35 4 12 9 13 26 36 38 38 Greatest Support 210 | 3 8 8 16 16 6 210 210 140 3 5 5 8 39 39 39 39 Greatest Overweight (x) 9 | 1 1 . . 5 1 9 . 6 1 3 1 2 3 . 1 2 Average Overweight (x) . | . . . . 1 . . . . . 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 1 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 . 1 4 4 4 4 4 4 5 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 . 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 10% | Gunner 4% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Matter Collected 3806 | 181 209 . 55 238 52 288 1267 235 46 130 10 224 242 97 138 394 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4906 | . 246 . 124 589 59 370 1625 368 70 . 213 . 379 204 347 312 Parts 242 | . 15 . 12 30 . 4 93 16 3 . 10 . 18 10 18 13 Haulers Intercepted 8 | . 1 . . 2 . . 3 1 . . . . 1 . . . Recyclers Shooed 8 | . 2 . 1 . . . 1 . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . 12 31 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Combat Hostiles Destroyed 65 | . 3 . 2 6 1 1 26 6 . . 5 . 1 3 6 5 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 26 | . 3 . 1 5 1 1 1 2 . . . . . 3 6 3 Cannons 19 | . . . 1 1 . . 14 2 . . . . 1 . . . AOE 18 | . . . . . . . 11 2 . . 5 . . . . . Classes Destroyed 20 | . 5 . 2 3 . 1 4 . . . . . 1 . . 4 Worker 10 | . . . . 1 . . 8 1 . . . . . . . . Builder 11 | . 1 . 1 1 . . 4 2 . . . . 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . Hauler 8 | . 1 . . 2 . . 3 1 . . . . 1 . . . Recycler 14 | . 1 . . 2 . . 8 1 . . 1 . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 6 | . . . 1 2 . . 3 . . . . . . . . . Swarmer 16 | . 3 . . 3 . . 4 . . . 4 . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 26 | . . . 2 2 1 . 16 3 . . . . . . 2 . Brawler 2 | . . . . . . . 1 . . . . . . . 1 . Sentry 7 | . . . . 1 . . 1 3 . . . . . 1 1 . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . . 2 . . . 1 . . 1 . 1 Programmer 3 | . . . . . . . 2 . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . 1 . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 6 . 4 4 1 1 20 7 . . 6 . 2 1 3 3 Combat Bots Only 7 | . 3 . 1 3 1 1 7 4 . . 5 . 1 1 3 3 Max Kills in Single Turn 5 | . 1 . 1 2 1 1 5 3 . . 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 1 . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Hostile Shots Fired 540 | . 30 . 8 65 5 . 94 160 . 6 13 . 36 3 15 105 Missed 191 | . 9 . 1 13 2 . 28 62 . 3 4 . 19 1 7 42 Hits 349 | . 21 . 7 52 3 . 66 98 . 3 9 . 17 2 8 63 Projectile 349 | . 21 . 7 52 3 . 66 98 . 3 9 . 17 2 8 63 AOE 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 8 | . . . . 1 . . 5 1 . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . Damage Taken 6211 | . 222 . 78 1128 102 . 1340 959 . 67 151 299 231 43 173 1418 Core 2244 | . 31 . 34 524 75 . 82 472 . 21 32 159 111 20 20 663 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . . . 84 . . . . 23 22 . . . Core Remaining (%) 57 | 100 . 87 91 4 . . . . . 7 . . . . . . Volleys Fired 378 | . 20 . 13 41 6 33 97 35 . . 4 21 27 9 22 50 Largest 3 | . 2 . 1 2 1 2 2 1 . . 1 1 2 3 3 3 Hottest 195 | . 40 . 68 100 55 143 136 88 . . 46 94 130 195 165 175 Shots Fired 557 | . 40 . 13 53 6 50 155 36 . . 4 21 42 17 47 73 Gun 319 | . 40 . 10 36 6 35 2 4 . . . 20 35 17 47 67 Cannon 223 | . . . 3 17 . 14 146 29 . . . 1 7 . . 6 Launcher 15 | . . . . . . 1 7 3 . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 338 | . 40 . 10 36 . 16 146 29 . . . 14 . 1 12 34 Thermal 174 | . . . 3 17 . 21 2 4 . . . 6 42 15 35 29 Explosive 15 | . . . . . . 1 7 3 . . 4 . . . . . Electromagnetic 20 | . . . . . 6 12 . . . . . 1 . 1 . . Entropic 10 | . . . . . . . . . . . . . . . . 10 Robot Hit Streak 13 | . 9 . 13 8 4 8 5 5 . . . 8 6 4 9 6 Robot Miss Streak 6 | . 5 . 3 4 1 3 6 5 . . . 2 1 2 3 6 Penetration Max 2 | . . . . . . . 2 . . . . . . . 1 1 Secondary Targets 7 | . 1 . . 1 . . . . . . . . . 1 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 1 1 Shots Hit Robots 277 | . 26 . 8 33 3 10 63 24 1 . . 16 19 9 34 31 Core Hits 174 | . 11 . 5 18 2 3 64 19 1 . 8 3 9 5 13 13 Critical Kills 30 | . . . . . . . 23 4 . . . . . . . 3 Critical Parts Destroyed 34 | . . . . . . 1 22 4 . . . . . . . 7 Critical Strikes 67 | . . . . . . 2 45 9 . . . . . . . 11 Destroy 64 | . . . . . . 2 45 8 . . . . . . . 9 Sever 1 | . . . . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . 7 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . 7 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10788 | . 339 . 152 769 93 269 3899 1178 80 . 706 238 589 403 859 1214 Guns 3812 | . 339 . 112 436 34 227 27 81 . . . 235 450 403 859 609 Cannons 3074 | . . . 40 333 . 42 1697 312 . . . 3 139 . . 508 Explosions 3625 | . . . . . 59 . 2175 588 . . 706 . . . . 97 Melee 277 | . . . . . . . . 197 80 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3367 | . 339 . 112 436 . 42 1697 312 . . . 181 . . 76 172 Thermal 3759 | . . . 40 333 59 216 792 81 . . . 54 589 403 783 409 Explosive 2704 | . . . . . . . 1410 588 . . 706 . . . . . Electromagnetic 48 | . . . . . 34 11 . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 277 | . . . . . . . . 197 80 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 633 | . . . . . . . . . . . . . . . . 633 Highest Corruption 10 | . 1 1 . . . . 8 9 9 9 . 10 10 10 10 10 Average Corruption 8 | . 1 1 . . . . 5 8 9 9 . 10 10 10 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 112 | . 1 . . . . . 24 9 3 . . 17 24 9 24 1 Message Errors 23 | . . . . . . . 6 3 2 . . 2 5 1 4 . Matter Fused 30 | . . . . . . . 6 1 . . . 5 8 2 7 1 Heat Flow Errors 12 | . . . . . . . 2 2 1 . . 3 2 1 1 . Energy Discharges 13 | . . . . . . . 3 1 . . . 2 1 3 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . 1 . . . . . 3 1 . . . 3 3 . 2 . Data Loss (major) 6 | . . . . . . . 1 . . . . 1 3 . 1 . Misfires 7 | . . . . . . . 3 1 . . . . . 1 2 . Alerts 2 | . . . . . . . . . . . . 1 . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . 1 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . 1 . . 83 23 . . 66 . . . . . Projectiles 1 | . . . . 1 . . . . . . . . . . . . Explosions 172 | . . . . . . . 83 23 . . 66 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 10 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . 46 104 . . . . . . . . Shots 5 | . . . . . . . 3 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 378 | . . . 102 378 4 96 172 251 213 . . 210 272 106 166 179 Average Temperature 60 | . . . 52 67 4 34 33 75 111 . . 90 75 24 42 51 Received Heat Transfer 1470 | . . . 42 216 27 . 459 324 . 36 . . 102 . 45 219 Effects 2 | . . . . . . . . . 1 . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . 2 1 . . . . . . . . . Total Turns 20 | . . . . . . 14 6 . . . . . . . . . Longest Duration 12 | . . . . . . 12 6 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 2 2 . 1 Heat Transferred 4401 | . . . 74 518 50 296 737 111 . . . 148 703 444 925 395 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Maximum Alert Level 3 | . . . . . . . 3 2 . . 1 . . . . . Low Security (%) 71 | 100 100 100 100 100 100 100 22 . 100 . 84 100 100 . . . Level 1 22 | . . . . . . . 65 42 . . 15 . . . . . Level 2 3 | . . . . . . . 2 57 . . . . . . . . Level 3 2 | . . . . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 750 | . 70 . 41 65 35 12 750 480 176 . 230 100 155 . . . Initial 341 | . . . . 16 . 12 . 341 175 . . 70 . . . . Average 131 | . 32 . 19 13 2 . 300 410 138 . 37 16 83 . . . Influence Increases 3887 | . 92 . 81 220 45 14 1325 330 7 . 230 94 371 224 365 489 Destroy 0b10 Robot/C 1660 | . 60 . 40 120 20 . 580 120 . . 100 . 100 120 240 160 Destroy 0b10 Robot/NC 265 | . 20 . 10 45 . . 135 25 5 . 5 . 20 . . . Destroy Leader 348 | . 12 . 2 38 10 . 142 42 . . 20 . 32 20 30 . Allied During Kill 330 | . . . . . . . 9 . . . . . 143 84 80 14 Successful Hack 85 | . . . 29 . . . 44 . . . . . 12 . . . Disable Machine 300 | . . . . . 15 . 195 60 . . 15 . 15 . . . Destroy Structure 509 | . . . . 2 . 14 190 83 2 . 90 94 34 . . . Lose Combat Pursuer 390 | . . . . 15 . . 30 . . . . . 15 . 15 315 Influence Decreases 3646 | . 92 . 40 261 10 49 575 629 356 102 30 294 264 201 361 382 Entered New Map 1165 | . . . . 25 . 23 . 409 276 102 . 130 . 41 25 134 Time Decay 1849 | . 72 . 30 124 10 26 485 140 80 . 20 104 234 140 246 138 Lost Part 442 | . 20 . 10 112 . . 30 80 . . 10 60 20 . 10 90 Lost Ally 190 | . . . . . . . 60 . . . . . 10 20 80 20 Squads Dispatched 21 | . 1 . . 2 1 . 10 2 . . 2 . 3 . . . Investigation 5 | . . . . . . . 2 1 . . 1 . 1 . . . Extermination 6 | . . . . . . . 3 1 . . 1 . 1 . . . Reinforcement 9 | . 1 . . 2 1 . 4 . . . . . 1 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Distress Signals 6 | . . . . . . . 3 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 194 | . 6 . 2 15 4 1 38 9 . 3 7 6 6 5 12 80 Peak Tracking Total 21 | . 4 . 1 7 3 1 6 5 . 3 4 4 3 3 4 21 Tactical Retreats 9 | . . . . 1 . . 2 . . . . . 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Traps Triggered 9 | . 1 . . . 2 . 3 . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Machines Disabled 20 | . . . . . 1 . 13 4 . . 1 . 1 . . . Max in Single Turn 4 | . . . . . 1 . 4 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Machines Accessed 20 | . . . 4 . 1 . 6 1 2 1 1 . 2 . . 2 Terminals 11 | . . . 4 . 1 . 3 1 2 . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . Total Hacks 71 | . . . 15 . 4 . 15 2 2 21 3 . 6 . . 3 Successful 39 | . . . 8 . 1 . 4 . . 21 . . 2 . . 3 Failed 32 | . . . 7 . 3 . 11 2 2 . 3 . 4 . . . Catastrophic 7 | . . . 1 . . . 2 . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . . 4 . . . 4 1 . . . . . . . 1 Terminals 29 | . . . 15 . 4 . 6 2 2 . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations 10 | . . . . . . . 5 . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . 3 . . . . . Terminal Hacks 34 | . . . 8 . 1 . 1 . . 21 . . . . . 3 Record 29 | . . . 5 . 1 . . . . 21 . . . . . 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . 1 . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 4 . 1 . 4 1 1 . 1 . 1 . . . Full Trace Events 5 | . . . 1 . . . 1 1 . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 69 | . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 28 | . . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Total Allies 22 | . . . . . . . 3 . . . . 19 . . . . Largest Group 19 | . . . . . . . 3 . . . . 19 12 5 5 1 Highest-Rated Group 684 | . . . . . . . 90 . . . . 684 504 230 230 46 Highest-Rated Ally 50 | . . . . . . . 30 . . . . 50 50 46 46 46 Total Orders 11 | . . . . . . . . . . 8 . . . . 2 1 STAY 1 | . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . RETURN 6 | . . . . . . . . . . 3 . . . . 2 1 Ally Attacks 229 | . . . . . . . 7 . . . . 122 24 21 32 23 Total Damage 9118 | . . . . . . . 180 . . . . 6528 765 511 750 384 Kills 31 | . . . . . . . 3 . . . . 12 4 3 6 3 Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . Allies Melted 4 | . . . . . . . . . . 2 . . . . . 2 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Active Infowar (turns) 3614 | . . . . . . 138 . . . 3 . 581 714 286 522 1370 Optics 1409 | . . . . . . . . . . . . . . . 39 1370 Sensors 89 | . . . . . . . . . . . . 89 . . . . Terrain 139 | . . . . . . 138 . . . 1 . . . . . . Structural 3 | . . . . . . . . . . 2 . 1 . . . . Decoding 3471 | . . . . . . . . . . . . 579 714 286 522 1370 T.N.C. 23 | . . . . . . . . . . . . . 23 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . 1 . Drone Launches 14 | . . . . . . . . . . 6 . . . . 6 2 Drone Recoveries 14 | . . . . . . . . . . 6 . . . . 6 2 Decoded 0b10 Intel 60 | . . . . . . . . . . . . 13 47 . . . Items 60 | . . . . . . . . . . . . 13 47 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Turns Passed 12660 | 25 192 41 90 408 112 1139 1696 289 174 4812 204 586 714 286 522 1370 Spaces Moved 8523 | 24 291 110 166 201 118 829 859 155 282 1893 201 566 490 266 392 1680 Core 2159 | 24 18 . . 5 104 3 . 67 282 1574 . 26 . . . 56 Treads 1412 | . . . . . . 465 859 88 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 313 | . . . . . . . . . . . . 170 143 . . . Flight 4639 | . 273 110 166 196 14 361 . . . 319 201 370 347 266 392 1624 Fastest Speed 29 | 50 37 37 31 29 40 40 160 50 50 50 35 35 34 34 34 34 Average Speed 94 | 87 41 37 31 145 78 111 160 118 52 149 86 72 104 34 53 35 Slowest Speed 500 | 100 100 37 31 360 100 500 160 350 100 200 115 195 285 34 117 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 1 2 . . . 3 Potential Cave-ins 14 | . . . . . . . . . . . 4 . 6 . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 3 36 40 22 23 5 96 32 27 57 96 7 93 9 35 61 95 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . . . . . . 5 . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 9 | . . . . . . . . . . 5 . . . 3 1 . Spaces Dug 18 | . . . . . . 4 . 1 2 . . . 9 . . 2 Terrain Destroyed 456 | . . . . 2 . 27 210 83 2 . 82 . 20 3 10 17 Melee 3 | . . . . . . . . 1 2 . . . . . . . Projectile 122 | . . . . 2 . 10 45 16 . . . . 20 3 10 16 AOE 331 | . . . . . . 17 165 66 . . 82 . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Total 12618 | 27 322 109 191 274 130 994 1031 214 302 3872 225 722 651 452 679 2423 Wait 3424 | . . . 5 . . 93 50 10 11 1944 20 117 110 159 260 645 Move 8498 | 23 290 109 165 200 118 828 858 154 281 1892 199 562 489 265 391 1674 Hop 5 | . . . . . . . . . . . 1 1 . . . 3 Pick Up 57 | 2 7 . 2 9 1 8 7 2 . 8 . 4 . 4 1 2 Fast Attach 75 | . . . . 5 1 12 4 . 2 7 1 4 17 3 2 17 Attach 51 | 2 5 . 5 8 2 3 3 4 2 2 . 7 1 4 . 3 Detach 27 | . . . 1 6 1 1 1 2 2 3 . 3 1 . . 6 Swap 16 | . . . . 2 1 3 2 . . 3 . . . 1 1 3 Drop 77 | . . . . 3 . 13 9 . 1 13 . 3 6 7 2 20 Fire 378 | . 20 . 13 41 6 33 97 35 . . 4 21 27 9 22 50 Melee 10 | . . . . . . . . 7 3 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered Mines 226 | -10/Mines | Learned location of Mines (-9) 254 | -10/Mines | Discovered new exit (range 9) 259 | -10/Mines | Entered Materials 259 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Discovered new exit (range 16) 349 | -9/Materials | Entered another Materials area 349 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 489 | -8/Materials | Lost 5 parts (3n2u) 662 | -8/Materials | Build established: Mutant 739 | -8/Materials | Discovered new exit (range 16) 748 | -8/Materials | Core integrity fell below 50% 753 | -8/Materials | Core integrity fell below 20% 757 | -8/Materials | Entered Factory 757 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 787 | -7/Factory | Lost 9 parts (7n1u1w) 869 | -7/Factory | Manually triggered Chute Trap 869 | -7/Factory | Sucked down chute 869 | -7/Factory | Entered Waste 869 | -7/Waste | The area was eerily silent 948 | -7/Waste | Discovered new exit (range 12) 1049 | -7/Waste | A Compactor rumbled back to life 1053 | -7/Waste | Destroyed C-40 Crusher 1502 | -7/Waste | Build established: Scavenger-Mutant 2008 | -7/Waste | Entered Factory 2314 | -7/Factory | Repaired Smartbomb Launcher 2484 | -7/Factory | Fabricated L-41 Fighter (x3) 3571 | -7/Factory | Destroyed 7 combat bots 3608 | -7/Factory | First assault squad dispatched 3691 | -7/Factory | Discovered new exit (range 8) 3704 | -7/Factory | Entered Storage 3917 | -7/Storage | Core integrity fell below 50% 3936 | -7/Storage | Used back door to open Recycling access 3936 | -7/Storage | Discovered new exit (range 4) 3953 | -7/Storage | Lost 7 parts (2n2u3w) 3983 | -7/Storage | Core integrity fell below 20% 3993 | -7/Storage | Entered Recycling 4153 | -7/Recycling | Scanned before Scraplab entrance 4166 | -7/Recycling | Discovered new exit (range 2) 4167 | -7/Recycling | Entered Scraptown 4169 | -7/Scraptown | System corruption cleaned by C-Scrubber 4177 | -7/Scraptown | Build established: Mutant 4507 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4520 | -7/Scraptown | Discovered new exit (range 11) 4615 | -7/Scraptown | Visited CPS Storage 4648 | -7/Scraptown | Visited Red Mages 4676 | -7/Scraptown | Visited Awakened 4730 | -7/Scraptown | Visited UFD Registry 4738 | -7/Scraptown | Registered with UFD as "Nukepod" 4771 | -7/Scraptown | Visited The Evicted 4793 | -7/Scraptown | Visited Fellowship of the Rings 4909 | -7/Scraptown | Visited Infowarlord's Domain 4930 | -7/Scraptown | Visited Scrapoid Research Area 4951 | -7/Scraptown | Visited Abandonware Association 4993 | -7/Scraptown | Visited Derelict Rescue Squad 5026 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5032 | -7/Scraptown | Found DCF Scrap (29 items) 5081 | -7/Scraptown | Visited Supply Room 5113 | -7/Scraptown | Visited Curators Association 5173 | -7/Scraptown | Visited Cartography Club 5253 | -7/Scraptown | Learned location of Storage (-7) 5253 | -7/Scraptown | Learned location of Proximity Caves (-4) 5253 | -7/Scraptown | Learned location of Zion (-6) 5253 | -7/Scraptown | Learned location of Warlord (-5) 5253 | -7/Scraptown | Learned location of Archives (-4) 5253 | -7/Scraptown | Learned 8 Materials zone layouts 5253 | -7/Scraptown | Learned 8 Factory zone layouts 5253 | -7/Scraptown | Learned 20 Factory zone layouts 5253 | -7/Scraptown | Learned 24 Factory zone layouts 5253 | -7/Scraptown | Learned 12 Research zone layouts 5253 | -7/Scraptown | Learned 4 Recycling zone layouts 5253 | -7/Scraptown | Learned 12 Lower Caves zone layouts 5253 | -7/Scraptown | Learned 16 Upper Caves zone layouts 5253 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 5253 | -7/Scraptown | Learned location of 3 exits from Factory 5253 | -7/Scraptown | Learned location of 2 exits from Research 5253 | -7/Scraptown | Learned location of 2 exits from Upper Caves 5253 | -7/Scraptown | Identified exit to Factory 5472 | -7/Scraptown | Found Deep Structural Scanner 5529 | -7/Scraptown | Visited Scrapoid Pod Storage 8542 | -7/Scraptown | Met Optimus 8542 | -7/Scraptown | Accepted into 0bPrime 8607 | -7/Scraptown | Found DRS Beacon 8942 | -7/Scraptown | Civil war broke out across Scraptown 8979 | -7/Scraptown | Entered Factory 8979 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 8980 | -5/Factory | Identified exit to Factory 8981 | -5/Factory | Identified exit to Upper Caves 8998 | -5/Factory | Lost 5 allies 9183 | -5/Factory | Sucked down chute 9183 | -5/Factory | Entered Waste 9186 | -5/Waste | Spotted C-40 Crusher 9188 | -5/Waste | Found Exp. Sensor Array 9195 | -5/Waste | Spotted C-40 Crusher 9216 | -5/Waste | Spotted C-40 Crusher 9248 | -5/Waste | Spotted C-40 Crusher 9248 | -5/Waste | Spotted C-40 Crusher 9253 | -5/Waste | Warlord forces began an assault 9263 | -5/Waste | Allies destroyed C-40 Crusher 9266 | -5/Waste | Allies destroyed C-40 Crusher 9268 | -5/Waste | Allies destroyed C-40 Crusher 9277 | -5/Waste | Crushed by falling debris 9277 | -5/Waste | System corruption reached 10% 9278 | -5/Waste | Spotted C-40 Crusher 9279 | -5/Waste | Allies destroyed C-40 Crusher 9285 | -5/Waste | Allies destroyed C-40 Crusher 9299 | -5/Waste | Allies destroyed C-40 Crusher 9314 | -5/Waste | Lost 6 parts (1n2u3w) 9331 | -5/Waste | Discovered new exit (range 16) 9332 | -5/Waste | Lost 7 allies 9769 | -5/Waste | Entered Factory 9769 | -5/Factory | Accompanied by 12 allies 10011 | -5/Factory | Lost 3 allies 10158 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 10357 | -5/Factory | Discovered exit to Upper Caves (range 11) 10464 | -5/Factory | Build established: Gunner 10483 | -5/Factory | Entered Upper Caves 10483 | -5/Upper Caves | Accompanied by 6 allies 10484 | -5/Upper Caves | Identified exit to Upper Caves 10485 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10619 | -5/Upper Caves | Found DCF Scrap (11 items) 10769 | -5/Upper Caves | Entered another Upper Caves area 10769 | -5/Upper Caves | Accompanied by 5 allies 10873 | -5/Upper Caves | Spotted B-75 Beast 10892 | -5/Upper Caves | Allies destroyed B-75 Beast 10922 | -5/Upper Caves | Lost 3 allies 10962 | -5/Upper Caves | Identified exit to Warlord 11186 | -5/Upper Caves | Build established: Tank 11265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11291 | -5/Upper Caves | Entered Warlord 11291 | -5/Warlord | Accompanied by 1 ally 11311 | -5/Warlord | System corruption cleaned by Quarantine Array 11560 | -5/Warlord | Rebuked by Warlord 11561 | -5/Warlord | Build established: Derelict-Gunner 11585 | -5/Warlord | Warlord's base attacked by MAIN.C 11605 | -5/Warlord | Found Prototype Device 11605 | -5/Warlord | Identified Minesniffer Drone Bay 11728 | -5/Warlord | Found Prototype Special Weapon 11728 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11798 | -5/Warlord | Found Prototype Energy Cannon 11798 | -5/Warlord | Identified Vortex Driver 11802 | -5/Warlord | Found Prototype Energy Gun 11803 | -5/Warlord | Identified Vortex Rail 11805 | -5/Warlord | Found Prototype Energy Gun 11805 | -5/Warlord | Identified Vortex Rifle 11935 | -5/Warlord | Warlord forces counterattacked 11986 | -5/Warlord | Build established: Gunner 11996 | -5/Warlord | Found Prototype Ballistic Cannon 11996 | -5/Warlord | Identified Hvy. Autocannon 12260 | -5/Warlord | Warlord base infiltrated, sounded retreat 12334 | -5/Warlord | Spotted B-75 Beast 12349 | -5/Warlord | Destroyed B-75 Beast 12364 | -5/Warlord | Spotted Striker 12394 | -5/Warlord | Spotted B-86 Titan 12407 | -5/Warlord | Allies destroyed B-86 Titan 12426 | -5/Warlord | Spotted Striker 12439 | -5/Warlord | Spotted Striker 12442 | -5/Warlord | Spotted Striker 12446 | -5/Warlord | Spotted Executioner 12447 | -5/Warlord | Spotted Executioner 12447 | -5/Warlord | Spotted Executioner 12450 | -5/Warlord | P-80 Master assimilated allied IX-9NL(i) 12483 | -5/Warlord | Discovered new exit (range 20) 12491 | -5/Warlord | Spotted Striker 12542 | -5/Warlord | Lost 3 allies 12585 | -5/Warlord | Spotted Striker 12585 | -5/Warlord | Spotted Striker 12588 | -5/Warlord | Core integrity fell below 50% 12607 | -5/Warlord | Spotted Striker 12641 | -5/Warlord | Core integrity fell below 20% 12647 | -5/Warlord | Lost 7 parts (1p3n1u2w) 12651 | -5/Warlord | Destroyed Striker 12661 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Adv. Weapon Cycler destroyed. Nuclear Pulse Array destroyed. Enh. Quantum Rifle destroyed. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Nuclear Pulse Array destroyed. Dropped Deep Structural Scanner. Dropped Mic. Fission Core. Acquired 6 matter. Striker triggered Fire Trap. Burning plasma bursts from the floor. Striker overheating. Adv. Cooling System destroyed. Striker overheating. Acquired Impulse Thruster Array. Impulse Thruster Array destroyed. Acquired 5 matter. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????#########??????????######?????? | | ???????????????????# #??????????# #?????? | | ???????????????????# !! #??????????# #?????? | | ???????????????????# ! | ############ #?????? | | ???????????????????# || + + ###???? | | ???????????????????# # ##### " " #???? | | #####??????????????######### #####+#####"##???? | | """"#?????????#######??????# # ####????? | | "#?????????#!!"""######## # """ #???????? | | "#?????????#!!"""## # # """ #???????? | | "#?????????#" X"## # """ #???????? | | ""#?????????#"X + %!+ #???????? | | "#?????????#" # % ! # """ #???????? | | "#?????????##"!!!#; g ###### """ #???????? | | "#??????????######;; gg##????# """ #???????? | | """"#???????##########;g ##????# #???????? | | #####???????# ; #????##########???????? | | ????????????# """ """ ; =%##?????????????????????? | | ????????????# """ """ # *#??????????????????????? | | ????????????# """ """ # =%#??????????????????????? | | ????????????# """ """ # @#??????????????????????? | | ??########### """ """ +![ #########??????????????? | | ??# # #%%! ##"# # #??????????????? | | ??# ###########== ### """###?????????????? | | ??# # # % h[% #?????#""#????? | | ??# "" # =%!![ #?????#""#????? | | ??# # " + =* *%= ####??#""#????? | | ??# """ # "" # [!! ## ####""#????? | | ??# """ # # #""#?###? | | #?# """ # # "" = "" # #####""###"## | | ##### # # #### # # ""!*==# | | ### = # # !""=*%!!! | | [#[ !*#%!# [ # ] ""=% %%% | | %* *!/#![= % % =% = =% [* = | | ! % =%! = [* =% %% * [ %!%= | | ^ " %=%*= = ] [ % %% | | # ! ! [ ] = [= =*[ | | # !! # %! #%*= # = "" =!=! | | ## ###### ;# # #=! =# ""![[= | | ?###????############## #[ "" !!"## | | #########???????????# #### ## #""#####? | | # ##??????###### % ##### ""#????? | | # #??????#|| # = #######""#????? | | " # "??????# + #?????#""#????? | | " + "??????#!! #*= #?????#""#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 10 Force Boost 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded, Authchip Repaired ---------- Smartbomb Launcher | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed RainbowExoskeletonShredder Manual? 0 Play Time 01:49:00 Cumulative 167.5 hours Start 2025.10.01 @ 20:02:09 End 2025.10.02 @ 18:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 528 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecb8efed-70a3-40c3-a9b5-fecff59cac68