Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 16:08:58 Player: IEP Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2558) 2558 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 8016 Bonus ------- High Alert Combat Kills 23 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 5/100 System Corruption 2% Temperature Cool (98) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Core Analyzer Improved Kinecellerator Cloaking Device > --- WEAPON ----------- Heavy Phase Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Advanced Weight Redist. System Improved Light Armor Plating Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Improved Proton Missile Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Advanced Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . . Utility 7 | . . . 1 1 2 . . 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 1 1 14 16 24 11 5 3 2 20 Power 15 | 1 . . 2 1 2 1 1 . 1 6 Engine 6 | 1 . . 2 1 1 . . . . 1 Core 9 | . . . . . 1 1 1 . 1 5 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . . 4 5 6 2 1 1 . . Treads 6 | . . . . 5 . 1 . . . . Leg 15 | 2 . . 4 . 6 1 1 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 . 1 4 5 8 2 1 . 1 8 Device 12 | . . . 3 . 4 . . . 1 4 Storage 5 | 1 . 1 1 . 2 . . . . . Processor 5 | . . . . 2 . 1 1 . . 1 Hackware 3 | . . . . 1 1 1 . . . . Protection 6 | . . . . 2 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 36 | 2 1 . 4 5 8 6 2 2 . 6 Energy Gun 8 | . . . 2 2 1 1 . 2 . . Energy Cannon 6 | . . . . . 3 1 1 . . 1 Ballistic Gun 9 | 2 . . 1 2 2 1 . . . 1 Ballistic Cannon 4 | . . . . . . 1 . . . 3 Launcher 5 | . . . 1 1 . 1 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 10 | . . . . . . 10 . . . . Parts Lost 48 | . . . 11 4 3 5 3 . 2 20 Power 11 | . . . 2 1 . 1 1 . . 6 Propulsion 11 | . . . 3 1 1 2 1 . 1 2 Utility 12 | . . . 3 1 1 . . . 1 6 Weapon 14 | . . . 3 1 1 2 1 . . 6 Highest Loss Streak 17 | . . . 6 3 1 3 2 . 1 17 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 85 96 76 59 98 87 81 78 79 81 Engine 4 | . 14 14 9 8 4 . . . . . Core 3 | . . . . . 2 7 6 6 6 10 Treads 3 | . . . . 18 5 1 . . . . Leg 17 | . 28 28 20 1 24 16 13 18 14 8 Device 9 | . . . 7 1 15 18 . . 5 11 Storage 9 | . 14 24 18 10 7 7 7 6 6 4 Processor 15 | . . . . 3 15 15 29 26 26 28 Hackware 3 | . . . . 4 3 3 7 6 5 . Energy Gun 1 | . . . 9 5 . . . 6 13 . Energy Cannon 3 | . . . . . 6 1 4 4 . 3 Ballistic Gun 5 | . 28 14 9 3 5 6 . . . 4 Ballistic Cannon 1 | . . . . . . 2 7 1 . . Peak Build Rating 74 | 6 6 7 13 31 46 45 46 51 57 74 Average Rating 35 | 4 6 6 8 15 40 40 44 49 53 65 On Entrance 26 | . 6 6 7 9 31 45 39 46 51 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 11 11 14 20 22 30 29 29 29 25 45 Greatest Support 88 | 20 20 20 39 88 86 55 50 68 68 48 Greatest Overweight (x) 3 | 1 . . 1 3 . . . . . 3 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 9 Most Carried 10 | 4 5 8 8 8 10 10 10 10 10 10 Average Carried 8 | 1 3 7 6 7 8 9 9 9 9 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 5 8 8 8 10 10 9 9 10 . Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Matter Collected 2062 | 228 50 45 236 210 371 334 292 . 45 251 Remotely 20 | . . . 20 . . . . . . . Salvage Created 2265 | . 50 27 369 412 484 352 58 . 43 470 Parts 127 | . 3 4 23 18 18 12 6 . 4 39 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 10 7 . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 62 | . 1 3 11 13 9 12 6 . 1 6 Guns 34 | . 1 2 11 6 4 7 . . 1 2 Cannons 16 | . . 1 . . 5 2 4 . . 4 AOE 12 | . . . . 7 . 3 2 . . . Classes Destroyed 12 | . 1 1 4 2 1 . . . . 3 Worker 3 | . . . 1 1 . . . . . 1 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 17 | . . 3 3 4 . 4 3 . . . Grunt 26 | . 1 . 5 5 4 6 3 . . 2 Brawler 3 | . . . 1 . 1 1 . . . . Sentry 7 | . . . 2 3 1 1 . . . . Hunter 2 | . . . . 1 . . . . . 1 Programmer 6 | . . . . . 3 . . . 1 2 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 1 2 5 10 4 4 3 . 1 5 Combat Bots Only 8 | . 1 2 3 8 4 4 3 . 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . 2 . 2 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 712 | . 17 21 98 82 107 126 34 . 20 207 Missed 237 | . 5 9 30 33 33 47 12 . 5 63 Damage Taken 7623 | . 154 100 952 650 901 1114 362 . 404 2986 Core 1766 | . 16 26 144 216 157 102 82 . 17 1006 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . 40 . . . . . Core Remaining (%) 76 | 100 . 83 64 60 . . 51 . 98 . Volleys Fired 201 | . 6 12 46 17 43 26 15 . 1 35 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 Hottest 145 | . 40 120 85 88 90 88 87 . 145 120 Shots Fired 340 | . 12 20 73 24 71 50 23 . 2 65 Gun 213 | . 12 12 71 19 33 33 . . 2 31 Cannon 103 | . . . . . 38 13 19 . . 33 Launcher 16 | . . . 2 5 . 4 4 . . 1 Special 8 | . . 8 . . . . . . . . Kinetic 188 | . 12 12 38 7 28 34 16 . . 41 Thermal 132 | . . 8 33 12 43 8 3 . 2 23 Explosive 15 | . . . 2 5 . 4 4 . . . Electromagnetic 5 | . . . . . . 4 . . . 1 Robot Hit Streak 11 | . 3 4 11 9 9 7 3 . 2 6 Robot Miss Streak 8 | . 4 3 3 2 3 5 3 . 2 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 195 | . 6 10 42 18 41 28 10 . 2 38 Core Hits 132 | . 4 3 21 37 16 24 8 . 1 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 10 | . . . 2 . . 1 4 . . 3 Burn 2 | . . . 2 . . . . . . . Destroy 2 | . . . . . . . . . . 2 Blast 6 | . . . . . . 1 4 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6611 | . 67 161 695 1076 1079 1175 628 . 43 1687 Guns 2266 | . 67 89 630 223 356 366 . . 43 492 Cannons 2097 | . . . . . 723 222 257 . . 895 Explosions 2176 | . . . 65 853 . 587 371 . . 300 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2289 | . 67 89 298 62 290 456 257 . . 770 Thermal 2234 | . . 72 332 161 789 96 . . 43 741 Explosive 1876 | . . . 65 853 . 587 371 . . . Electromagnetic 212 | . . . . . . 36 . . . 176 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 12 12 . . 2 Average Corruption 7 | . . . . . 1 6 12 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 6 24 35 . . 3 Message Errors 16 | . . . . . 1 4 11 . . . Matter Fused 20 | . . . . . 4 6 8 . . 2 Heat Flow Errors 6 | . . . . . . 3 2 . . 1 Energy Discharges 14 | . . . . . . 7 7 . . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . 1 . . . Data Loss (minor) 5 | . . . . . . 2 3 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . 1 1 . . . Overload Shots 1 | . . . . . 1 . . . . . Overflow Damage 103 | . . . . . 56 . 11 . . 36 Projectiles 72 | . . . . . 56 . 2 . . 14 Explosions 31 | . . . . . . . 9 . . 22 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . . 2 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . 63 . . . 41 Shots 3 | . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 222 | . 19 80 193 49 154 211 222 . 8 165 Average Temperature 57 | . 10 28 72 22 58 58 85 . 7 65 Received Heat Transfer 2007 | . 87 . 333 144 303 177 108 . 117 738 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . 1 5 1 . . . . Heat Transferred 3509 | . . 150 888 370 1012 148 . . 62 879 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Peak Influence 474 | . 67 144 186 474 189 . . . 50 166 Initial 144 | . . 25 55 78 144 . . . . 25 Average 104 | . 22 115 111 260 83 . . . 18 48 Maximum Alert Level 2 | . . . . 2 . . . . . . Low Security (%) 92 | 100 100 100 100 49 100 . . 100 100 100 Level 1 4 | . . . . 28 . . . . . . Level 2 3 | . . . . 22 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 7 . . . 1 6 Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 8 | . . . . 1 3 . . . 1 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Distress Signals 6 | . 1 . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 5 4 18 22 17 13 7 . 4 16 Peak Tracking Total 10 | . 3 3 5 10 4 4 3 . 3 7 Tactical Retreats 12 | . . 1 1 2 2 1 1 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 7 | . . . 1 . 1 . . . 1 4 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 1 1 . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 2 | . . . . . 1 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 13 | . 1 . 2 3 3 2 . 1 . 1 Terminals 10 | . 1 . 2 3 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 3 . 2 8 5 2 . 1 . 3 Successful 15 | . 1 . 2 3 4 2 . 1 . 2 Failed 9 | . 2 . . 5 1 . . . . 1 Catastrophic 2 | . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 20 | . 3 . 2 8 3 . . 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 1 . 2 3 2 2 . 1 . 2 Record 5 | . . . 1 . 1 1 . . . 2 Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 4 . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Turns Passed 5364 | 50 145 315 395 537 1507 959 845 72 108 431 Spaces Moved 3297 | 33 103 204 170 280 897 659 601 52 77 221 Core 111 | 9 . . . 100 . . . . . 2 Treads 271 | . . . . 159 112 . . . . . Legs 2915 | 24 103 204 170 21 785 659 601 52 77 219 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 126 130 126 126 130 Average Speed 131 | 111 120 120 142 164 124 129 132 127 129 133 Slowest Speed 250 | 120 120 120 190 200 151 130 140 130 130 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 16 45 23 37 24 82 67 3 88 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . 4 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 157 | . . 4 12 22 7 64 38 . . 10 Melee . | . . . . . . . . . . . Projectile 33 | . . 4 . . 7 5 9 . . 8 AOE 124 | . . . 12 22 . 59 29 . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Total 4000 | 46 113 237 250 337 1235 719 628 57 85 293 Wait 290 | . 1 18 11 3 233 14 6 . . 4 Move 3287 | 32 102 203 169 279 896 658 600 51 76 221 Hop . | . . . . . . . . . . . Pick Up 70 | 8 3 3 8 10 16 6 1 2 3 10 Fast Attach 26 | . . 1 3 7 8 2 3 1 1 . Attach 48 | 6 . . 8 7 4 4 2 . . 17 Detach 2 | . . . . 2 . . . . . . Swap 30 | . 1 . 3 2 13 5 . 2 1 3 Drop 46 | . . . 2 10 22 4 1 1 3 3 Fire 201 | . 6 12 46 17 43 26 15 . 1 35 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 405 | -10/Mines | Discovered new exit (range 14) 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Lost 6 parts (1p2n1u2w) 786 | -9/Materials | Lost 3 parts (1p2u) 829 | -9/Materials | Discovered new exit (range 16) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -8/Materials | Lost 3 parts (1n1u1w) 1219 | -8/Materials | Destroyed 8 combat bots 1431 | -8/Materials | Discovered new exit (range 9) 1441 | -8/Materials | Identified exit to Factory 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1626 | -7/Factory | Repaired Ion Engine 2857 | -7/Factory | Cargo convoy interrupted 2928 | -7/Factory | Discovered new exit (range 18) 2948 | -7/Factory | Identified exit to Lower Caves 2950 | -7/Factory | Entered Lower Caves 2996 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3062 | -7/Lower Caves | Encountered a Warlord checkpoint 3468 | -7/Lower Caves | System corruption reached 10% 3810 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3881 | -7/Lower Caves | Discovered new exit (range 12) 3885 | -7/Lower Caves | Learned Factory terminal intel 3908 | -7/Lower Caves | Identified exit to Lower Caves 3909 | -7/Lower Caves | Entered another Lower Caves area 3945 | -7/Lower Caves | Discovered new exit (range 10) 3956 | -7/Lower Caves | Identified exit to Factory 4292 | -7/Lower Caves | Encountered a Warlord checkpoint 4352 | -7/Lower Caves | Spotted B-75 Beast 4754 | -7/Lower Caves | Entered Factory 4754 | -6/Factory | Evolved 2 slots: Utility x2 4755 | -6/Factory | Loaded intel: 26 terminal locations 4825 | -6/Factory | Identified exit to DSF 4826 | -6/Factory | Entered DSF 4852 | -6/DSF | Additional patrols routed to DSF 4912 | -6/DSF | Discovered new exit (range 14) 4933 | -6/DSF | Identified exit to Factory 4934 | -6/DSF | Entered Factory 4934 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5099 | -5/Factory | Spotted B-75 Beast 5223 | -5/Factory | Garrison activated, responded to threat 5287 | -5/Factory | Lost 3 parts (1p1n1u) 5350 | -5/Factory | Core integrity fell below 50% 5356 | -5/Factory | Core integrity fell below 20% 5358 | -5/Factory | Garrison activated, responded to threat 5365 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05361_ Magnetic Acceleration Cannon destroyed. 05361_ Knocked back. 05362_ Acquired 69 matter. 05364_ Blade Trap short circuited. 05364_ Massive razor-sharp blades shoot up from within the floor. 05364_ Gatling Laser severed. 05364_ Adv. Particle Charger severed. 05364_ Blade Trap short circuited. 05364_ Destroyed Hvy. Laser. 05364_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 05364_ U-05 Engineer destroyed. 05364_ K-01 Serf destroyed. 05364_ Chain reaction triggered in Lgt. Ion Engine. 05364_ Massive razor-sharp blades shoot up from within the floor. 05364_ Penetrated by Slug. 05364_ Imp. Proton Missile Launcher destroyed. 05364_ Knocked back. 05364_ Mic. Fission Core destroyed. 05365_ Acquired 15 matter. 05365_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " + #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # #^ #?????????????????????????????????? | | #| # #?????????????????????????????????? | | ######### #?????????????????????????????????? | | ######### #?????????????????????????????????? | | # # ###########???????????????????????? | | # """ # # #???????????????????????? | | # """ # # """ #???????????????????????? | | # """ # # !] """ #???????????????????????? | | # # # ] """ #???????????????????????? | | # """ # # #???????????????????????? | | # """ # # #???????????????????????? | | # """ # + #???????????????????????? | | + # # #???????????????????????? | | # """ # ###########???????????????????????? | | # """ # #?????????????????????????????????? | | # """ # #??##?????????????????????????????? | | # # #####;###########+####????????????? | | # """ # u H%= | @=!^ %* #????????????? | | # """ # [!= !!%=x%k #????????????? | | # """ # ! % %=x[[| ; ?????? | | # # %!% != =% ![g^==! # ! ???? | | ######### %"" """ u ! |%Y #???? ???? | | #??????## """ """ ###### ##|+##+#????????????? | | ######### """ """ ##???? ? ?????????????? | | #?????? #????????????? | | """ """ #??????" ] !#????????????? | | T" """ """ #??????? #????????????? | | """ """ #???????g """ #????????????? | | " " " " #???????? 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""" #????????????? | | " " " " """ """ #????????? ??????????????? | | " " " " """ """ #?????????##???????????????? | | " " " " ? #??????????????????????????? | | " " " " """ "?" #??????????????????????????? | | " " " " """ "?" #??????????????????????????? | | " " " " "?? ??" #??????????????????????????? | | "?"?"?"??? ???? ?? #??????????????????????????? | | ?????????????? ??" ???????????????????????????? | | ?????????????? ??? ???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 300 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingArmorFalx Manual? 0 Play Time 01:08:27 Cumulative 21.6 hours Start 2025.04.08 @ 14:19:21 End 2025.04.08 @ 16:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7846839-254f-4305-91a2-8234dd5be7f7