Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.28 @ 18:06:35 Player: JACKBOI Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1932) 1932 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 6556 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 192 Entered DSFs 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Armored Leg Improved Gravmag System Improved Terrain Scan Processor EM Disruption Field Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Experimental Sensor Array Improved Melee Analysis Suite Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Flak Cannon Precision Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Fission Core Fission Core Improved Carbon-fiber Leg Armored Leg Armored Leg Improved Gravmag System Improved Terrain Scan Processor Advanced ECM Suite Improved Light Armor Plating Shield Generator Drone Bay Heavy EM Pulse Gun Shock Rifle High-powered Shock Rifle Light Assault Rifle Precision Rocket Launcher Precision Rocket Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Leg Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 4 | . . 2 . . 2 . . . Weapon 1 | . . . . . . . 1 . Parts Attached 107 | 6 6 11 2 13 3 10 51 5 Power 20 | 1 . 3 . 2 . 3 10 1 Engine 8 | 1 . 2 . 1 . 1 3 . Core 12 | . . 1 . 1 . 2 7 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . . 3 . 3 9 2 Treads . | . . . . . . . . . Leg 18 | 2 2 . . . . 3 9 2 Wheel 3 | . . . . 3 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 3 2 3 2 1 15 1 Device 13 | . . 1 2 1 1 . 8 . Storage 6 | 1 1 1 . . . . 2 1 Processor 3 | . 1 . . . 1 . 1 . Hackware 1 | . . . . . . 1 . . Protection 7 | . . 1 . 2 . . 4 . Artifact . | . . . . . . . . . Weapon 36 | 2 2 5 . 5 1 3 17 1 Energy Gun 11 | 1 . . . . . . 10 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 9 | 1 2 2 . 1 . . 3 . Ballistic Cannon 6 | . . 1 . 2 1 1 1 . Launcher 6 | . . 1 . 1 . 2 2 . Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 1 1 . . 4 . Parts Lost 28 | . . . . . . 1 16 11 Power 4 | . . . . . . . 2 2 Propulsion 5 | . . . . . . 1 . 4 Utility 10 | . . . . . . . 8 2 Weapon 9 | . . . . . . . 6 3 Highest Loss Streak 10 | . . . . . . 1 5 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 100 97 92 96 95 64 Engine 6 | . 14 2 11 15 7 4 6 . Core 5 | . . 8 . 2 7 9 5 5 Leg 21 | . 27 22 22 4 . 12 26 22 Wheel 2 | . . . . 20 23 7 . . Device 10 | . . 11 18 11 11 15 8 6 Storage 10 | . 14 11 11 9 7 7 11 11 Processor 8 | . 14 11 11 9 11 15 6 6 Hackware 1 | . . . . . . 1 4 . Protection 4 | . . 11 3 6 7 5 3 . Energy Gun 4 | . 10 . . . . . 8 . Ballistic Gun 7 | . 17 7 22 11 7 7 2 . Ballistic Cannon 2 | . . 5 . 4 7 3 3 . Launcher 2 | . . 1 . . . 3 2 3 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 12 18 35 33 48 49 49 94 62 Greatest Support 64 | 20 20 20 20 30 30 48 64 64 Greatest Overweight (x) 3 | 2 1 1 1 3 1 3 1 . Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 20 20 Average Capacity 15 | 6 8 12 15 15 15 15 17 15 Most Carried 20 | 2 10 15 15 15 15 15 20 15 Average Carried 13 | . 7 11 14 14 13 14 15 9 Final Capacity 20 | 8 10 15 15 15 15 15 20 15 Final Carried 15 | 2 10 15 15 15 13 14 15 8 Class Distribution -------------------- 52% | Mutant 13% | Hacker-Skirmisher 11% | Hacker-Tank 8% | Scavenger-Mutant 7% | Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Matter Collected 1917 | 220 245 75 27 305 . 349 656 40 Remotely 608 | . . . . 259 . 349 . . Salvage Created 2549 | . 248 197 . 46 . 724 1304 30 Parts 102 | . 18 11 . 2 . 18 51 2 Haulers Intercepted 8 | . 2 1 . 1 . . 4 . Recyclers Shooed 4 | . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 37 | . 4 7 . . . 7 18 1 Guns 12 | . 4 2 . . . 1 5 . Cannons 12 | . . 4 . . . 2 5 1 AOE 11 | . . 1 . . . 3 7 . Classes Destroyed 10 | . 4 1 . . . 1 4 . Worker 4 | . 1 . . . . . 3 . Builder 10 | . . 1 . . . . 9 . Hauler 8 | . 2 1 . 1 . . 4 . Recycler 2 | . . . . . . . 2 . Swarmer 7 | . 2 4 . . . . . 1 Grunt 22 | . 2 3 . . . 7 10 . Brawler 1 | . . . . . . . 1 . Sentry 1 | . . . . . . . 1 . Hunter 5 | . . . . . . . 5 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 11 | . 3 5 . 1 . 4 11 1 Combat Bots Only 4 | . 2 4 . . . 4 4 1 Max Kills in Single Turn 3 | . 1 1 . 1 . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Damage Taken 5884 | . 87 278 . 26 . 564 3680 1249 Core 940 | . 16 58 . . . 13 421 432 Absorbed by Shields 165 | . . . . . . . 165 . Redirected to Shielding 140 | . . 15 . 4 . . 121 . Core Remaining (%) 95 | 100 93 . 85 100 . 98 . . Volleys Fired 135 | . 15 17 . 7 . 24 67 5 Largest 3 | . 2 2 . 2 . 2 3 1 Hottest 175 | . 60 107 . 100 . 67 175 20 Shots Fired 310 | . 30 34 . 13 . 48 180 5 Gun 195 | . 30 8 . 8 . 24 125 . Cannon 74 | . . 21 . 3 . 12 38 . Launcher 35 | . . 5 . 1 . 12 17 . Special 6 | . . . . 1 . . . 5 Kinetic 150 | . 15 18 . 11 . 36 70 . Thermal 55 | . 15 11 . 1 . . 23 5 Explosive 22 | . . 5 . . . . 17 . Electromagnetic 83 | . . . . 1 . 12 70 . Robot Hit Streak 28 | . 6 13 . 22 . 28 20 18 Robot Miss Streak 6 | . 2 1 . . . 2 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 196 | . 21 15 . 9 . 37 106 8 Core Hits 160 | . 13 15 . 3 . 25 103 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6673 | . 210 549 . 144 . 1298 4395 77 Guns 1964 | . 210 48 . 75 . 348 1283 . Cannons 1157 | . . 207 . 40 . 325 585 . Explosions 3475 | . . 294 . 29 . 625 2527 . Melee . | . . . . . . . . . Ramming 47 | . . . . . . . . 47 Kinetic 1799 | . 88 132 . 115 . 673 791 . Thermal 1111 | . 122 123 . . . . 836 30 Explosive 2339 | . . 294 . . . . 2045 . Electromagnetic 1377 | . . . . 29 . 625 723 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 5 4 Message Errors 4 | . . . . . . . 2 2 Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 276 | . . 1 . . . 24 251 . Projectiles . | . . . . . . . . . Explosions 276 | . . 1 . . . 24 251 . Melee . | . . . . . . . . . Knockbacks 8 | . . 2 . . . 2 4 . Impact . | . . . . . . . . . Kinetic 8 | . . 2 . . . 2 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 439 | . . 65 . 13 . 45 316 . Shots 19 | . . 4 . 1 . 5 9 . Rammed 4 | . . . . . . . . 4 Targets Rammed 25 | . . . . . . . . 25 Kicked 21 | . . . . . . . . 21 Crushed . | . . . . . . . . . Highest Temperature 491 | . 85 84 . 36 . 5 491 259 Average Temperature 147 | . 34 35 . 17 . 5 171 119 Received Heat Transfer 1612 | . 45 69 . . . 153 829 516 Effects 16 | . . . . . . . 16 . Shutdowns 5 | . . . . . . . 5 . Energy Bleed 1 | . . . . . . . 1 . Interference 5 | . . . . . . . 5 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Fried 5 | . . . . . . 2 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . Heat Transferred 1376 | . 275 222 . . . . 768 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Peak Influence 461 | . 154 461 151 138 53 241 402 . Initial 151 | . . 55 151 49 53 35 109 . Average 152 | . 79 222 151 102 53 116 173 . Maximum Alert Level 2 | . . 2 . . . 1 2 . Low Security (%) 79 | 100 100 54 100 100 100 94 68 . Level 1 17 | . . 22 . . . 5 31 . Level 2 2 | . . 22 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 10 | . . . . 1 . 1 8 . Investigation 3 | . . . . . . . 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . . . . 1 . 1 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 8 11 . 1 . 10 25 3 Peak Tracking Total 6 | . 4 4 . 1 . 4 6 3 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Traps Triggered 3 | . 1 . . . . 1 1 . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Machines Disabled 17 | . . 4 . 3 . 1 9 . Max in Single Turn 4 | . . 3 . 3 . 1 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Machines Accessed 15 | . . 3 . 5 1 . 6 . Terminals 10 | . . 2 . 4 1 . 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 40 | . . 7 . 7 2 . 24 . Successful 28 | . . 4 . 5 1 . 18 . Failed 12 | . . 3 . 2 1 . 6 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 19 | . . 3 . 5 2 . 9 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . 4 . 2 . . . . Scanalyzers 12 | . . . . . . . 12 . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . 1 . 3 1 . 4 . Part Schematic 1 | . . . . . . . 1 . Robot Schematic 1 | . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Zone Layout 3 | . . . . 2 . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . 2 . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 2 | . . . . 2 . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 12 | . . . . . . . 12 . Insert Component 6 | . . . . . . . 6 . Analyze 6 | . . . . . . . 6 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 3 . 4 . . 5 . Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 98 | . . . . . . . 98 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired 7 | . . . . . . . 7 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 4 | . . . . . . . . 4 parse_system 4 | . . . . . . . . 4 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Total Allies 5 | . . . 3 . . . 2 . Largest Group 3 | . . . 3 3 3 3 2 . Highest-Rated Group 42 | . . . 40 40 40 40 42 . Highest-Rated Ally 21 | . . . 16 16 16 16 21 . Total Orders 2 | . . . . . . . 2 . GUARD 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 58 | . . . . 1 . 47 10 . Total Damage 625 | . . . . 16 . 444 165 . Kills 5 | . . . . 1 . 3 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Turns Passed 3097 | 63 219 333 328 284 20 271 1322 257 Spaces Moved 1490 | 45 131 137 145 193 5 129 554 151 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 1258 | 37 131 137 145 27 . 76 554 151 Wheels 224 | . . . . 166 5 53 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 95 95 95 120 120 Average Speed 145 | 117 121 185 190 108 95 134 154 120 Slowest Speed 330 | 150 190 190 190 190 95 330 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 28 18 42 22 . 89 15 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 2 | . . . 1 . . . . 1 Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 331 | . . 58 . 1 . 4 268 . Melee . | . . . . . . . . . Projectile 2 | . . 1 . 1 . . . . AOE 329 | . . 57 . . . 4 268 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Total 2122 | 52 163 183 198 257 19 180 869 201 Wait 238 | . . . 48 17 12 . 158 3 Move 1482 | 44 130 136 144 192 4 128 553 151 Hop . | . . . . . . . . . Pick Up 65 | 2 9 12 2 12 . 8 20 . Fast Attach 23 | 6 3 1 . 4 . 3 6 . Attach 23 | . . 2 . 1 2 1 14 3 Detach 2 | . . . . . . . 2 . Swap 61 | . 3 8 2 8 1 6 31 2 Drop 61 | . 3 7 2 16 . 10 18 5 Fire 135 | . 15 17 . 7 . 24 67 5 Melee 7 | . . . . . . . . 7 Ram 4 | . . . . . . . . 4 Kick 21 | . . . . . . . . 21 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 447 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Entered Mines 635 | -9/Mines | Met a Derelict bent on vengeance 701 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 739 | -9/Mines | Build established: Mutant 841 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 846 | -9/Mines | Found Prototype Device 847 | -9/Mines | Identified Exp. Sensor Array 905 | -9/Mines | Discovered new exit (range 13) 944 | -9/Mines | Entered Materials 944 | -8/Materials | Accompanied by 3 allies 944 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1144 | -8/Materials | Identified exit to Factory 1228 | -8/Materials | Entered Factory 1228 | -7/Factory | Accompanied by 3 allies 1228 | -7/Factory | Evolved 2 slots: Utility x2 1248 | -7/Factory | Identified exit to DSF 1248 | -7/Factory | Entered DSF 1248 | -7/DSF | Accompanied by 3 allies 1281 | -7/DSF | Additional patrols routed to DSF 1459 | -7/DSF | Discovered new exit (range 16) 1511 | -7/DSF | Sterilization system engaged 1519 | -7/DSF | Entered Factory 1519 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1809 | -6/Factory | Build established: Hacker-Skirmisher 1875 | -6/Factory | Lost 3 parts (3u) 2004 | -6/Factory | Fabricated H-55 Commando? 2526 | -6/Factory | Lost 5 parts (2u3w) 2739 | -6/Factory | Lost 3 parts (2u1w) 2825 | -6/Factory | Discovered new exit (range 10) 2841 | -6/Factory | Entered Lower Caves 2855 | -6/Lower Caves | Lost 4 parts (2p2w) 2987 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2999 | -6/Lower Caves | Core integrity fell below 50% 3014 | -6/Lower Caves | Build established: Mutant 3081 | -6/Lower Caves | Core integrity fell below 20% 3098 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03060_ Autogun fries itself beyond repair. 03060_ Kicked Y-54 Guardian out of the way. 03060_ Arm. Leg destroyed. 03061_ Kicked Y-54 Guardian. 03064_ Critical hit (Burn: +37). 03065_ Kicked Y-54 Guardian. 03067_ VTOL Module fries itself beyond repair. 03067_ Kicked Y-54 Guardian. 03068_ Kicked Y-54 Guardian out of the way. 03069_ Kicked Y-54 Guardian. 03074_ Arm. Leg destroyed. 03074_ Kicked Y-54 Guardian out of the way. 03076_ Kicked Y-54 Guardian. 03080_ Kicked Y-54 Guardian out of the way. 03082_ Kicked Y-54 Guardian. 03085_ Carbon-fiber Leg destroyed. 03086_ Slammed into Y-54 Guardian. 03090_ Destabilizing: Core damaged (-34). 03092_ Adv. ECM Suite destroyed. 03094_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ### ## ##??#####????????????????????? | | ##?######## ###?????????????????????????? | | ##?????????## ##????????????????????????? | | #????######## #??????####??????????????? | | ???### ######## #??????????????? | | ??## "" #??????????????? | | ??# """"" # ########???????? | | ??# """" ########## #???????? | | ??# " # #??????## #???????? | | ### "" "" # #??????# #???????? | | # " """ ##?##??## # #???????? | | " " "" #?# #??# ## #???????? | | ### # ## ### ## #???????? | | #????# ## ## # ! #???????? | | ?????## ###### ########???????? | | ?????# #??????????????? | | ?????## #??????????????? | | ??????#### ######## #??????????????? | | ?????????# #?????## #??????????????? | | ?????????# #????## #??????????????? | | ???####??# #????# #??????????????? | | #?## #### #????# ######??????????????? | | ### #????# #???????????????????? | | = # #????## g ##??????????????????? | | # ####?????# ###????????????????? | | # ##????????#### Y@ #????????????????? | | # #######????????????## #????????????????? | | ###???????????????????# ##????????????????? | | ??????????????????????######?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 710 Matter Stores 335 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Imp. Focal Shield | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockStorageProjector Manual? 0 Play Time 00:40:06 Cumulative 215.7 hours Start 2022.12.28 @ 16:48:28 End 2022.12.28 @ 18:06:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 86 Rogue 0 Adventurer 86 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5420e5c-2307-475a-b474-6e0ccefd72ed