Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 20:35:21 Player: StaticNoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (208) 1040 Value Destroyed (5007) 5007 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (5116) 5116 TOTAL SCORE: 20783 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 506 Follower Combat Kills 310 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1149/1600 Matter 115/300 Energy 17/100 System Corruption 2% Temperature Cool (8) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Enhanced Optical Array Quantum Capacitor Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (5) ---- Particle Accelerator ECM Suite Compact HERF Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Visual Processing Unit Enhanced Optical Array Quantum Capacitor Graphene Brace Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Nova Cannon Longsword +1 > --- INVENTORY -------- Xenon Bombardment Thruster Particle Accelerator ECM Suite Compact HERF Cannon Advanced Micro-nuke Launcher [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Minigun Launcher Advanced Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 1 . . . 1 . 1 . . . . . 1 . 2 . . 1 Utility 10 | . . 1 . . . 1 . 1 2 . . . . 1 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 114 | 6 5 15 1 . 1 15 4 9 11 1 . 3 1 9 5 5 8 4 11 Power 16 | 1 1 1 . . 1 2 . . 1 . . 1 1 1 3 1 1 . 1 Engine 7 | 1 1 . . . . 1 . . 1 . . 1 1 . . . . . 1 Core 5 | . . 1 . . 1 1 . . . . . . . 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 1 1 . . Propulsion 36 | 2 1 6 . . . 6 3 5 1 . . . . 5 . 2 1 . 4 Treads 18 | 2 1 6 . . . 6 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 5 1 . . . . 5 . 2 1 . 4 Utility 35 | 1 1 3 . . . 4 . 3 5 1 . . . 3 1 2 4 3 4 Device 13 | . 1 . . . . 2 . . . . . . . 1 . 2 3 2 2 Storage 4 | 1 . 2 . . . . . . 1 . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Hackware 14 | . . 1 . . . . . 3 4 1 . . . 2 . . 1 . 2 Protection 1 | . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 5 1 . . 3 1 1 4 . . 2 . . 1 . 2 1 2 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 . . . . . 1 . . . . . 1 . . 1 2 Ballistic Gun 11 | 2 2 4 . . . 2 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . . . . . 3 . . 1 . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . . . . 2 . . 1 . 1 1 1 8 . . Parts Lost 33 | . 1 3 . . 1 7 . . . . . . 1 . . . 3 1 16 Power 7 | . . . . . 1 2 . . . . . . 1 . . . . . 3 Propulsion 15 | . 1 2 . . . 4 . . . . . . . . . . . 1 7 Utility 8 | . . . . . . 1 . . . . . . . . . . 2 . 5 Weapon 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 11 | . 1 3 . . 1 2 . . . . . . 1 . . . 3 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 6 13 15 15 14 14 14 7 7 8 8 7 6 5 6 5 5 6 4 Power . | . 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . Propulsion 3 | . 1 4 7 7 7 5 5 1 1 2 2 2 2 1 1 . . 2 . Utility 2 | . . 2 3 3 3 4 4 2 1 2 2 2 3 2 2 3 3 3 1 Weapon 3 | . 3 4 4 4 4 3 3 2 2 2 2 2 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 8 . 1 . 3 . 3 3 . . 1 . . 3 2 . 2 5 Power 3 | . . 2 . . . 1 . . . . . . . . . . . . . Propulsion 11 | . . 2 . . . . . 1 1 . . . . . 2 1 . 1 3 Utility 8 | . . . . . . 2 . 2 . . . . . . 1 1 . . 2 Weapon 10 | . 1 4 . 1 . . . . 2 . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 99 96 100 89 90 93 93 97 94 95 90 93 94 88 79 Engine 3 | . 14 . . . . 6 . . 4 6 6 5 5 3 . . . . 1 Core 4 | . . 10 11 11 10 2 9 7 1 . . . . 1 3 . . . . Treads 22 | . 27 32 33 33 33 33 36 . . . . . . . . . . . . Flight 10 | . . . . . . . . 36 33 33 33 33 33 34 31 32 33 30 24 Device 6 | . 12 11 11 11 11 4 . . . . . . . 4 5 4 4 12 15 Storage 9 | . 14 11 11 11 11 9 9 7 9 6 6 6 6 5 5 4 4 4 . Processor 2 | . . . . . . 6 9 . . . . . . . 3 4 4 6 8 Hackware 15 | . . 10 11 11 11 9 9 28 34 40 40 40 40 35 31 28 28 17 17 Protection 2 | . . . . . . 7 9 . . . . . . . . . . . . Energy Gun 1 | . . . . . . 5 1 . . . . . . . . . . . . Ballistic Gun 13 | . 28 21 20 11 20 12 16 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 6 6 6 3 4 5 3 4 4 3 Peak Build Rating 156 | 6 10 20 20 20 20 33 30 44 61 57 57 62 62 84 93 121 126 128 156 Average Rating 39 | 5 9 19 19 19 19 29 29 42 52 56 57 60 57 72 86 116 122 126 136 On Entrance 51 | . 6 10 20 19 20 20 29 30 44 55 57 57 62 57 84 93 119 116 122 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 17 32 33 33 33 44 39 13 22 17 17 19 24 33 36 46 52 55 53 Greatest Support 82 | 40 40 60 60 60 60 82 82 25 25 25 25 25 25 34 34 68 70 70 73 Greatest Overweight (x) 5 | . . . . . . . . . . . . . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 8 14 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 15 | 2 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 6 Average Carried 11 | 1 6 13 15 15 14 14 14 7 7 8 8 7 7 6 7 7 7 7 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 2 7 15 15 15 14 13 15 8 8 8 8 8 7 8 8 7 8 8 4 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Mutant 16% | Wizard-Sprinter 13% | Hacker-Sprinter 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Matter Collected 4290 | 110 531 1078 135 . 71 833 252 105 265 10 . 40 144 . 221 89 92 164 150 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6374 | 50 787 1757 100 . 118 1410 308 42 275 22 . . 50 127 404 154 92 277 401 Parts 405 | 3 54 108 19 . 3 89 16 1 11 1 . . 6 9 17 13 4 12 39 Haulers Intercepted 17 | . 1 5 . . . 5 3 . 1 . . . . 1 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 3 . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 126 | . 20 30 7 . 3 31 5 . 2 . . . 6 . . 5 . . 17 Melee 2 | . . . . . . . . . 1 . . . 1 . . . . . . Guns 75 | . 20 27 4 . 1 20 3 . . . . . . . . . . . . AOE 49 | . . 3 3 . 2 11 2 . 1 . . . 5 . . 5 . . 17 Classes Destroyed 13 | 1 6 4 . . . . . . . . . . 1 . . . . . 1 Worker 17 | . . 2 1 . . 3 . . 2 . . . . . 2 1 . 2 4 Builder 4 | . . 1 . . . . 1 . . . . . . . . . . . 2 Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 5 . . . 5 3 . 1 . . . . 1 1 . . . . Recycler 10 | . 1 3 . . . 2 . . 1 . . . . . 1 . . 1 1 Operator 11 | . 2 2 . . . 1 . 1 . . . . . 1 2 1 . . 1 Watcher 19 | . 3 5 . . . 1 . 1 1 . . . . . 3 1 2 2 . Swarmer 69 | . 11 9 7 . . 12 2 . 2 . . . 5 . . 5 . . 16 Grunt 41 | . 9 11 . . 3 14 4 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . 9 . . . 5 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 6 8 3 . 3 10 4 1 2 . . . 6 2 3 5 1 3 9 Combat Bots Only 10 | . 6 4 3 . 3 10 2 . 2 . . . 6 . . 5 . . 9 Max Kills in Single Turn 4 | 1 2 2 3 . 1 4 4 1 1 1 . . 4 1 1 4 1 1 4 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 1 3 . 1 4 1 . 1 . . . 4 . . 4 . . 4 Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Hostile Shots Fired 659 | . 76 108 38 . 19 127 11 7 18 . . . 20 . 6 9 10 25 185 Missed 220 | . 22 38 3 . 3 28 1 3 12 . . . 10 . 2 4 5 9 80 Hits 439 | . 54 70 35 . 16 99 10 4 6 . . . 10 . 4 5 5 16 105 Melee 3 | . . 3 . . . . . . . . . . . . . . . . . Projectile 436 | . 54 67 35 . 16 99 10 4 6 . . . 10 . 4 5 5 16 105 Critical Strikes 14 | . . 1 . . 1 5 1 . . . . . 1 . 1 . . . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 4 Damage Taken 6330 | . 476 926 326 . 297 1488 173 57 166 . . . 183 . 84 122 132 267 1633 Core 1190 | . 44 138 51 . 52 161 . 13 48 . . . 58 . 44 22 34 74 451 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 81 | . . 44 . . . . . . 20 . . . . . . 17 . . . Core Remaining (%) 84 | 100 82 . . . 39 . 70 98 . . . . 87 100 96 . 95 94 71 Volleys Fired 411 | 9 62 102 13 . 5 110 31 . 9 . . . 9 5 3 14 9 . 30 Largest 2 | 2 2 2 2 . 2 2 2 . 1 . . . 1 1 1 1 1 . 1 Hottest 113 | 40 46 50 48 . 93 81 81 . 90 . . . 90 90 110 110 110 . 113 Shots Fired 712 | 18 124 192 24 . 8 208 59 . 9 . . . 9 5 3 14 9 . 30 Gun 616 | 18 124 188 23 . 4 203 56 . . . . . . . . . . . . Cannon 53 | . . . . . 2 . . . 6 . . . 1 5 3 11 9 . 16 Launcher 43 | . . 4 1 . 2 5 3 . 3 . . . 8 . . 3 . . 14 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 573 | 18 124 188 23 . 4 162 54 . . . . . . . . . . . . Thermal 95 | . . . . . 2 41 2 . 6 . . . 1 5 3 11 9 . 15 Explosive 43 | . . 4 1 . 2 5 3 . 3 . . . 8 . . 3 . . 14 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 18 | 3 11 18 6 . 6 18 9 . . . . . 2 . . . . . 3 Robot Miss Streak 6 | 2 6 4 4 . 1 6 4 . 3 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 4 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . Capacitor 14 | . . . . . . . . . . . . . . . . . . . 14 Shots Hit Robots 449 | 11 60 128 10 . 7 145 35 3 9 1 . . 4 4 14 2 2 7 7 Core Hits 287 | 3 32 61 9 . 7 74 22 . 7 . . . 7 2 8 15 1 3 36 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 2 1 . . . . . . 1 1 . . . . Burn 2 | . . . . . . 2 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 1 . . . . Melee Attacks 114 | . . . . . . . . 14 27 1 . 1 6 9 22 4 5 13 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . 14 27 1 . 1 6 9 22 4 5 13 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 2 4 1 . . . 1 6 2 1 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16497 | 121 919 2406 315 . 275 3328 1008 289 931 108 . . 834 279 1076 624 160 541 3283 Guns 6672 | 121 919 2147 170 . 65 2575 675 . . . . . . . . . . . . Cannons 125 | . . . . . 42 . . . . . . . . . . 41 . . 42 Explosions 5862 | . . 259 145 . 168 673 333 . 249 . . . 731 . . 403 . . 2901 Melee 3758 | . . . . . . . . 289 682 108 . . 103 279 1076 180 160 541 340 Ramming 80 | . . . . . . 80 . . . . . . . . . . . . . Kinetic 6199 | 121 919 2147 170 . 65 2131 646 . . . . . . . . . . . . Thermal 598 | . . . . . 42 444 29 . . . . . . . . 41 . . 42 Explosive 5862 | . . 259 145 . 168 673 333 . 249 . . . 731 . . 403 . . 2901 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3758 | . . . . . . . . 289 682 108 . . 103 279 1076 180 160 541 340 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . . . . . . . . . . . . . 2 Average Corruption 1 | . . 2 2 2 2 . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 33 | . . 18 7 6 2 . . . . . . . . . . . . . . Message Errors 4 | . . 2 1 1 . . . . . . . . . . . . . . . Matter Fused 5 | . . 2 2 1 . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . 4 1 2 1 . . . . . . . . . . . . . . Energy Discharges 8 | . . 5 1 1 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . 4 . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1143 | . . 12 . . . 8 . 179 212 100 . . 52 . 131 . 45 148 256 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 326 | . . 12 . . . 8 . . 63 . . . 52 . . . . . 191 Melee 817 | . . . . . . . . 179 149 100 . . . . 131 . 45 148 65 Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . 8 47 . 33 33 . . 63 . . . 7 . . . . . 116 Shots 9 | . . 1 1 . 2 1 . . 1 . . . 1 . . . . . 2 Rammed 5 | . . . . . . 5 . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 7 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . Highest Temperature 336 | . 6 195 238 167 161 336 36 9 120 . . . 38 138 91 187 115 . 94 Average Temperature 59 | . 5 60 120 75 66 78 12 4 47 . . . 14 61 31 56 41 . 26 Received Heat Transfer 1608 | . 84 342 . . 162 783 117 27 9 . . . . . 21 . 18 45 . Effects 3 | . . . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1424 | . . . . . 74 1258 74 . . . . . . . . . . . 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Maximum Alert Level 5 | . . 2 . . . 2 2 . . . . . . . . . 5 4 4 Low Security (%) 54 | 100 100 27 100 . 100 8 50 100 100 . . . . 100 100 100 . . . Level 1 32 | . . 51 . . . 91 33 . . . . . . . . . . . . Level 2 7 | . . 20 . . . . 15 . . . . . . . . . . . 34 Level 3 2 | . . . . . . . . . . . . . . . . . . 62 20 Level 4 2 | . . . . . . . . . . . . . . . . . . 37 45 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1654 | 5 151 446 162 . 91 400 446 33 78 . . . . 58 53 156 1654 1110 1540 Initial 1100 | . 3 45 162 . . 15 111 28 14 . . . . 56 . 39 30 1100 620 Average 242 | 1 62 276 89 . 61 296 211 12 25 . . . . 25 26 36 1623 1087 1006 Influence Increases 5892 | 10 540 972 201 . 101 1013 762 110 303 . . . 140 36 213 265 56 55 1115 Destroy 0b10 Robot/C 2800 | . 400 600 140 . 60 620 360 . 60 . . . 120 . . 100 . . 340 Destroy 0b10 Robot/NC 420 | 10 40 90 5 . . 60 35 10 25 . . . . 10 45 15 10 25 40 Destroy Leader 664 | . 78 180 30 . 10 132 128 2 4 . . . 20 2 8 12 4 4 50 Allied During Kill 204 | . . . . . . . 198 . . . . . . . . . . . 6 Successful Hack 294 | . 5 44 . . 10 27 7 27 39 . . . . 12 11 28 . 11 73 Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . Disable Machine 105 | . . 15 . . . 15 15 . . . . . . . . . 15 . 45 Destroy Structure 580 | . 2 28 11 . 21 54 19 11 40 . . . . 12 14 50 12 15 291 Partial Spotted 195 | . . 15 . . . . . . 30 . . . . . 15 45 15 . 75 Lose Combat Pursuer 600 | . 15 . 15 . . 105 . 30 105 . . . . . 120 15 . . 195 Influence Decreases 6213 | 5 436 665 492 125 60 788 964 143 334 . . . 50 126 136 288 54 832 715 Entered New Map 1902 | . 2 64 254 125 . 26 155 36 17 . . . . 34 . 38 24 712 415 Time Decay 3190 | 5 369 571 238 . 60 562 399 106 283 . . . 40 92 121 104 . 100 140 Lost Part 300 | . 10 30 . . . 50 . . . . . . 10 . . . 30 10 160 Lost Ally 151 | . . . . . . . 110 1 30 . . . . . . . . 10 . Purge Threat 670 | . 55 . . . . 150 300 . 4 . . . . . 15 146 . . . Squads Dispatched 39 | . 4 3 . . . 4 2 7 2 . . . . . 1 . 6 4 6 Investigation 10 | . 2 1 . . . 2 . 3 . . . . . . . . . 1 1 Extermination 8 | . . . . . . . . 2 2 . . . . . 1 . . 1 2 Reinforcement 14 | . 2 2 . . . 2 2 2 . . . . . . . . . 2 2 Assault 6 | . . . . . . . . . . . . . . . . . 6 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Distress Signals 14 | . . 1 . . . 2 4 . 1 . . . . 2 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 32 47 10 . 3 52 14 12 14 1 . . 5 5 17 7 18 26 37 Peak Tracking Total 16 | . 6 5 4 . 3 7 4 4 8 1 . . 5 5 7 5 16 9 14 Tactical Retreats 22 | . 1 . 1 . . 4 . 1 3 . . . . . 3 1 . 5 3 ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . . . . . 19 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Traps Triggered 9 | . 2 2 . . . 1 . 1 . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . . 6 . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Disabled 7 | . . 1 . . . 1 1 . . . . . . . . . 1 . 3 Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . . . 1 . 1 1 . . . . . 1 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Accessed 97 | . 5 9 . 2 1 9 7 10 15 . . . 1 6 8 9 . 5 10 Terminals 56 | . 5 7 . . 1 7 7 2 7 . . . 1 3 4 4 . 2 6 Fabricators 11 | . . . . . . . . 5 2 . . . . 2 1 1 . . . Repair Stations 7 | . . 1 . . . . . . 2 . . . . . 1 1 . 2 . Recycling Units 4 | . . . . . . . . . 1 . . . . 1 1 . . . 1 Scanalyzers 9 | . . 1 . . . 1 . 2 2 . . . . . . 2 . . 1 Garrison Access 8 | . . . . . . 1 . 1 1 . . . . . 1 1 . 1 2 Total Hacks 309 | . 24 29 . 2 5 28 21 39 43 . . . 1 24 26 26 . 12 29 Successful 195 | . 9 17 . 2 4 14 12 27 32 . . . 1 21 20 21 . 5 10 Failed 110 | . 14 11 . . 1 14 8 12 10 . . . . 3 6 5 . 7 19 Catastrophic 15 | . 1 2 . . . 3 2 . . . . . . 1 1 . . . 5 Database Lockouts 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . Manual 169 | . 20 19 . 1 4 16 11 22 21 . . . . 12 15 5 . 7 16 Terminals 209 | . 24 23 . . 5 23 21 9 24 . . . 1 15 20 14 . 7 23 Fabricators 40 | . . . . . . . . 19 8 . . . . 8 3 2 . . . Repair Stations 13 | . . 2 . . . . . . 4 . . . . . 1 3 . 3 . Recycling Units 5 | . . . . . . . . . 1 . . . . 1 1 . . . 2 Scanalyzers 28 | . . 4 . . . 3 . 10 4 . . . . . . 5 . . 2 Garrison Access 12 | . . . . . . 2 . 1 2 . . . . . 1 2 . 2 2 Terminal Hacks 85 | . 6 10 . 2 4 8 11 2 10 . . . 1 7 9 10 . 2 3 Record 6 | . . . . 1 . . . . . . . . 1 . . 3 . . 1 Part Schematic 7 | . . 2 . . . . 1 . 3 . . . . 1 . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 4 . . . 2 3 . . . . . . 2 1 1 . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 8 | . 1 1 . . . 1 . . 1 . . . . 1 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . . . 1 2 . 1 . . . . . 1 2 . . . Locate Traps 5 | . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . Disarm Traps 3 | . . . . . . . . . 1 . . . . . . 2 . . . Dispatch Records 2 | . . . . . . 1 . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 8 | . . . . . 4 . 1 . . . . . . . 1 . . . 2 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 5 4 . . . . 4 1 . . . . Network Status 5 | . . . . . . . . 2 . . . . . 2 1 . . . . Load Schematic 6 | . . . . . . . . 3 2 . . . . 1 . . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 9 | . . 2 . . . . . . 3 . . . . . 1 2 . 1 . Scan Component 5 | . . 1 . . . . . . 2 . . . . . . 1 . 1 . Repair 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . 1 1 . . . . Scanalyzer 21 | . . 3 . . . 2 . 6 4 . . . . . . 5 . . 1 Insert Component 8 | . . 2 . . . 1 . 2 1 . . . . . . 2 . . . Analyze 5 | . . 1 . . . 1 . 2 1 . . . . . . . . . . Retrieve Study 8 | . . . . . . . . 2 2 . . . . . . 3 . . 1 Garrison Access Hacks 8 | . . . . . . 1 . 1 1 . . . . . 1 1 . 1 2 Seal Access 8 | . . . . . . 1 . 1 1 . . . . . 1 1 . 1 2 Unauthorized Hacks 55 | . 3 2 . . . 3 1 13 9 . . . . 9 7 3 . 1 4 Terminals 31 | . 3 2 . . . 3 1 2 5 . . . . 5 5 1 . 1 3 Assimilate 11 | . . 1 . . . 2 . 1 3 . . . . 3 . . . 1 . Botnet 15 | . 1 1 . . . 1 1 1 2 . . . . 2 3 1 . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . Skim 2 | . 1 . . . . . . . . . . . . . 1 . . . . Fabricators 22 | . . . . . . . . 10 4 . . . . 4 2 2 . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . . Liberate 7 | . . . . . . . . 3 1 . . . . 1 1 1 . . . Fabnet 8 | . . . . . . . . 3 2 . . . . 1 1 1 . . . Haulers 2 | . . . . . . . . 1 . . . . . 1 . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . 1 . . . . 1 1 . . . . . 1 2 1 . . 1 Used 2 | . . 1 . . . . . . . . . . . . . 1 . . . Hacking Detections 73 | . 5 8 . . 1 8 5 6 9 . . . . 4 6 8 . 5 8 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . 3 . . . 1 1 4 3 . . 16 . 1 . . . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . Authchips 3 | . . . . . . . . . 2 . . . . 1 . . . . . Time 296 | . . . . . . . . . 201 . . . . 95 . . . . . Total Part Build Rating 13 | . . . . . . . . . 8 . . . . 5 . . . . . Part Studies Acquired 8 | . . . . . . . . 2 2 . . . . . . 3 . . 1 Parts Repaired 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . Time 117 | . . 38 . . . . . . 39 . . . . . . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 3 . . . . . 2 . . . . Parts Scanalyzed 5 | . . 1 . . . 1 . 2 1 . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 1 . 1 1 . . . . . . . . . . Parts Damaged 2 | . . . . . . . . 1 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 1 . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 1 . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 6 6 6 8 8 5 4 4 4 1 Autooverrided 4 | . . . . . . . . . 1 1 . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total Allies 21 | . . 1 . . . 1 10 1 4 1 . . . . . . . 1 2 Largest Group 11 | . . 1 1 1 1 1 11 1 2 1 . . . . . . . 1 1 Highest-Rated Group 183 | . . 10 10 10 10 10 183 10 52 85 . . . . . . . 45 183 Highest-Rated Ally 183 | . . 10 10 10 10 10 29 10 29 85 . . . . . . . 45 183 Total Orders 5 | . . . . . . . 5 . . . . . . . . . . . . ROAM 5 | . . . . . . . 5 . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . 112 . 4 . . . . . . . . . 2 Total Damage 1384 | . . . . . . . 1263 . 77 . . . . . . . . . 44 Kills 17 | . . . . . . . 16 . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Active Infowar (turns) 1139 | . . . . . . . . . . . . . . . 239 251 156 210 283 Optics 1139 | . . . . . . . . . . . . . . . 239 251 156 210 283 Traps 1 | . . . . . . . . . . . . . . . . 1 . . . ECM 215 | . . . . . . . . . . . . . . . . . . 210 5 Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 2 1 3 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Turns Passed 9951 | 95 1145 1852 514 336 122 1774 1055 314 793 82 99 207 157 211 295 251 156 210 283 Spaces Moved 11502 | 39 583 893 297 210 67 841 450 732 1875 282 396 772 330 473 919 696 354 484 809 Core 4 | 2 . . . . . . . . . . . . . . . . . . 2 Treads 3378 | 37 583 893 297 210 67 841 450 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8120 | . . . . . . . . 732 1875 282 396 772 330 473 919 696 354 484 807 Fastest Speed 5 | 50 160 160 160 160 160 158 158 26 25 25 25 25 25 20 20 5 5 5 6 Average Speed 62 | 154 160 160 160 160 160 159 158 26 25 25 25 25 25 20 20 18 18 17 21 Slowest Speed 300 | 160 160 160 160 160 160 162 158 26 26 25 25 25 25 21 95 20 19 19 300 Overloaded Moves 146 | . . . . . . . . . . . . . . . . 8 14 37 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 4 9 . . . . . 3 . . 3 5 Potential Cave-ins 7 | . . . . . . . . . . . . . 3 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 92 86 65 59 19 82 63 26 43 48 62 82 51 12 30 24 64 23 31 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . 1 . . . . 2 . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . 1 . 1 . . Scrap Searched 9 | . . . 2 . . . . . . 1 . 4 2 . . . . . . Spaces Dug 124 | . . 7 12 . . . . 11 24 . . . 5 9 8 10 10 5 23 Terrain Destroyed 518 | . . 32 12 . 23 50 17 11 43 . . . 83 10 8 30 11 5 183 Melee 53 | . . . . . . . . 11 18 . . . 4 5 5 2 2 5 1 Projectile 40 | . . . . . . . . . 6 . . . 1 5 3 10 9 . 6 AOE 425 | . . 32 12 . 23 50 17 . 19 . . . 78 . . 18 . . 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total 13452 | 55 693 1156 312 211 74 1087 735 843 2140 291 395 786 389 571 1004 803 429 591 887 Wait 1063 | . 37 100 . . . 93 241 62 204 8 . . 28 62 46 61 29 87 5 Move 11436 | 38 582 892 296 209 66 840 449 724 1856 281 395 771 329 472 913 695 353 477 798 Hop 22 | . . . . . . . . 3 9 . . . . . 2 . . 3 5 Pick Up 81 | 2 4 23 . 1 . 8 2 8 7 . . 3 3 4 2 4 3 4 3 Fast Attach 70 | 6 1 2 . . . 9 1 . 5 . . 3 2 5 3 8 15 2 8 Attach 48 | . 1 5 . . 1 5 . 11 3 . . 1 4 5 2 2 . 2 6 Detach 16 | . . 1 . . . . . 1 2 . . 1 1 . 3 1 . . 6 Swap 56 | . 4 12 3 . 2 5 7 . 9 1 . . 2 2 1 2 . . 6 Drop 121 | . 2 19 . 1 . 10 4 13 9 . . 6 5 7 7 12 15 3 8 Fire 411 | 9 62 102 13 . 5 110 31 . 9 . . . 9 5 3 14 9 . 30 Melee 114 | . . . . . . . . 14 27 1 . 1 6 9 22 4 5 13 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Discovered new exit (range 10) 667 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Central database locked down 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Discovered new exit (range 11) 2081 | -9/Materials | Discovered new exit (range 8) 2207 | -9/Materials | Repaired Lgt. Nuclear Core 2339 | -9/Materials | Discovered new exit (range 15) 2594 | -9/Materials | Lost 3 parts (2n1w) 2738 | -9/Materials | Identified exit to Mines 2837 | -9/Materials | Discovered new exit (range 5) 2873 | -9/Materials | Build established: Scavenger-Mutant 2936 | -9/Materials | Central database locked down 3093 | -9/Materials | Entered Mines 3093 | -9/Mines | Accompanied by 1 ally 3156 | -9/Mines | Discovered new exit (range 12) 3165 | -9/Mines | Learned Materials terminal intel 3601 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3601 | -9/Mines | Discovered new exit (range 5) 3607 | -9/Mines | Entered Exiles 3607 | -9/Exiles | Accompanied by 1 ally 3646 | -9/Exiles | Met 8R-AWN 3675 | -9/Exiles | Met EX-HEX 3721 | -9/Exiles | Met EX-BIN 3739 | -9/Exiles | Aligned with FarCom system 3740 | -9/Exiles | Given EX-Vault access code 3779 | -9/Exiles | Opened EX-Vault 3790 | -9/Exiles | Found Longsword +1 3820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3867 | -9/Exiles | Met EX-DEC 3873 | -9/Exiles | Learned location of Zion (-6) 3924 | -9/Exiles | Discovered new exit (range 14) 3943 | -9/Exiles | Left Exiles lab with Longsword +1 3943 | -9/Exiles | Entered Mines 3943 | -8/Mines | Accompanied by 1 ally 3950 | -8/Mines | Core integrity fell below 50% 4041 | -8/Mines | Discovered new exit (range 15) 4065 | -8/Mines | Entered Materials 4065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4066 | -8/Materials | Loaded intel: 12 terminal locations 4239 | -8/Materials | Identified exit to Storage 4240 | -8/Materials | Destroyed 10 combat bots 4871 | -8/Materials | Discovered new exit (range 10) 5502 | -8/Materials | Discovered new exit (range 4) 5839 | -8/Materials | Entered Storage 5839 | -8/Storage | Accompanied by 1 ally 5866 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6153 | -8/Storage | Build established: Commander-Mutant 6251 | -8/Storage | Discovered new exit (range 9) 6371 | -8/Storage | Learned location of Armory (-3) 6431 | -8/Storage | Central database locked down 6894 | -8/Storage | Entered Factory 6894 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6961 | -7/Factory | Discovered new exit (range 5) 7068 | -7/Factory | Discovered new exit (range 10) 7180 | -7/Factory | Discovered new exit (range 16) 7198 | -7/Factory | Build established: Hacker-Sprinter 7208 | -7/Factory | Entered another Factory area 7208 | -6/Factory | Evolved 2 slots: Utility x2 7210 | -6/Factory | Identified exit to DSF 7247 | -6/Factory | Identified exit to Lower Caves 7247 | -6/Factory | Identified exit to Extension 7346 | -6/Factory | Discovered new exit (range 7) 7444 | -6/Factory | Spotted B-75 Beast 7657 | -6/Factory | Discovered new exit (range 16) 7699 | -6/Factory | Fabricated Cld. VTOL Module? 7787 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7885 | -6/Factory | Found Prototype Launcher 7885 | -6/Factory | Identified Scatter Rocket Array 7930 | -6/Factory | Repaired Broken Imp. Plasma Cutter 7941 | -6/Factory | Central database locked down 8001 | -6/Factory | Entered Lower Caves 8010 | -6/Lower Caves | Learned Factory emergency access door positions 8066 | -6/Lower Caves | Learned Factory stockpile data 8070 | -6/Lower Caves | Discovered new exit (range 11) 8083 | -6/Lower Caves | Entered another Lower Caves area 8084 | -6/Lower Caves | Encountered a Warlord checkpoint 8109 | -6/Lower Caves | Learned Factory interactive machine intel 8128 | -6/Lower Caves | Build established: Wizard-Sprinter 8181 | -6/Lower Caves | Discovered new exit (range 7) 8182 | -6/Lower Caves | Entered Zion 8194 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8202 | -6/Zion | Discovered new exit (range 16) 8238 | -6/Zion | Learned Factory trap positions 8239 | -6/Zion | Learned Factory stockpile data 8252 | -6/Zion | Found Prototype Launcher 8252 | -6/Zion | Identified Gui. Missile Launcher 8313 | -6/Zion | Given the Hacking Drone Bay 8389 | -6/Zion | Entered Proximity Caves 8401 | -5/Proximity Caves | Spotted B-75 Beast 8530 | -5/Proximity Caves | Learned Factory emergency access door positions 8540 | -5/Proximity Caves | Discovered new exit (range 10) 8544 | -5/Proximity Caves | Learned Factory stockpile data 8546 | -5/Proximity Caves | Entered Factory 8546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8547 | -5/Factory | Loaded intel: 105 trap records 8550 | -5/Factory | Loaded intel: 54 interactive machine locations 8612 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 8621 | -5/Factory | Identified exit to Upper Caves 8706 | -5/Factory | Identified exit to Factory 8757 | -5/Factory | Entered another Factory area 8757 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8772 | -4/Factory | Discovered new exit (range 16) 8776 | -4/Factory | Identified exit to Upper Caves 9007 | -4/Factory | Found Quantum Capacitor 9010 | -4/Factory | Spotted B-86 Titan 9029 | -4/Factory | Discovered new exit (range 21) 9052 | -4/Factory | Entered Research 9052 | -3/Research | Evolved 2 slots: Propulsion x2 9112 | -3/Research | Repaired Cld. Cesium-ion Thruster 9171 | -3/Research | Identified exit to Armory 9171 | -3/Research | Identified exit to Testing 9238 | -3/Research | Discovered new exit (range 4) 9303 | -3/Research | Entered Testing 9304 | -3/Testing | Maximum security lockdown engaged 9311 | -3/Testing | Found Prototype Device 9311 | -3/Testing | Identified Exp. Hardlight Generator 9329 | -3/Testing | Found Prototype Launcher 9329 | -3/Testing | Identified Adv. Micro-nuke Launcher 9372 | -3/Testing | Found Prototype Launcher 9372 | -3/Testing | Identified Tactical Quantum Warhead 9429 | -3/Testing | Found Prototype Launcher 9429 | -3/Testing | Identified Hellfire Missile Launcher 9458 | -3/Testing | Discovered new exit (range 8) 9459 | -3/Testing | Spotted Executioner 9459 | -3/Testing | Spotted Executioner 9459 | -3/Testing | Entered Research 9459 | -2/Research | Evolved 2 slots: Utility x2 9490 | -2/Research | Lost 3 parts (2u1w) 9494 | -2/Research | Spotted B-90 Cyclops 9502 | -2/Research | Spotted B-90 Cyclops 9515 | -2/Research | Identified exit to Quarantine 9515 | -2/Research | Identified exit to Access 9612 | -2/Research | Unchained authorized (GL-D0S) 9669 | -2/Research | Entered Access 9669 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9756 | -1/Access | Build established: Hacker-Sprinter 9816 | -1/Access | Spotted B-99 Colossus 9851 | -1/Access | Destroyed 9 combat bots 9854 | -1/Access | Garrison activated, responded to threat 9883 | -1/Access | Local machine network offline 9913 | -1/Access | Lost 5 parts (1p2n2u) 9921 | -1/Access | Spotted B-99 Colossus 9927 | -1/Access | Spotted B-99 Colossus 9951 | -1/Access | Discovered new exit (range 3) 9952 | *** | Escaped! Last Messages --------------- 09933_ Slug penetrates Wall. 09933_ Penetrated by Slug. 09933_ Field Propulsion Array destroyed. 09937_ Slug penetrates Sealed Heavy Doors. 09937_ Penetrated by Slug. 09937_ Slug penetrates Sealed Heavy Doors. 09937_ Lgt. Antimatter Reactor+ destroyed. 09937_ Slug penetrates Sealed Heavy Doors. 09937_ Xenon Bombardment Thruster destroyed. 09937_ Slug penetrates Sealed Heavy Doors. 09937_ Penetrated by Slug. 09940_ Adv. Heat Sink destroyed. 09940_ Graphene Brace destroyed. 09940_ Slug penetrates Sealed Heavy Doors. 09940_ Cld. VTOL Module destroyed. 09940_ Slug penetrates Sealed Heavy Doors. 09949_ Main Access Shell breached. 09951_ EXIT=FOUND 09951_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | #######?????#######+### # + | | ??????+ = # % #* #### #### | | ####????????# # # #??# # | | #???????????# # # ]! #??# # | | #???????????# # # = #??# # | | #???????????# # ##############??# # | | #???????????# # ##???############ # | | #???????????# # "#???# # # | | +???????????# " ##???# # # | | #???????????#########"# "###?# # # | | ???????????????????# p ### # # | | ???????????????????# # " # # | | ???????????????????# ### # #""" | | ???????????????????# p BB ##" [ + #""" | | ???????????????????# BB BB ### ] # #"S | | ##?????????????????# BB #?# # #""" | | #?????????????????# % % #?############ # "" | | #???????????###???#""" "p""""#??# ??# # | | #??????????? #??????" "??????# ??# # | | #??????????? #??????""" "??????# ## #### | | ## " #???#""""" """"#??# ! # ### | | ## """ #???# #??# + "T | | ## """ #???# """ "" #??# " # "" | | ## " #???# ?" "? #??# """ # ### | | ## #???# ?" "" "??#??# """ ?## ##?? | | ### #???# ?" "@ "?????# " ??# #??? | | ??# " " #???# ?" "?????#######???# #??? | | ??# ""G"" #???# ?""""""???????????????# +??? | | ??# #???# ??????????????????????# #??? | | ??# ## ## ??????????????????????# #??? | | ############/### """"""""""""#????######## #??? | | ## #????# #??? | | # g #????# #??? | | ########### # g #????# ] ##??? | | # """"" # # g g [ ##???# ]] #???? | | # ""T"" # # g = = #???# ] ] #???? | | # g * % ##???# ] #???? | | # R * ###### = ##??? | | # %! * R +??? | | # # R #??? | | # # ## ###+######## #??? | | # ##########??????????# #??? | | ########### # ????????????????????? #??? | | ??????????# #### #?????????????????????? #??? | | ??????????# #######??????????????????????? #??? | | ??????????# # ??????????????????????? ??? | | ?????????## # ??????????????????????? ??? | | ########## # " ???????????????????????####?? | | # """????????????????????????????? | | + """ ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 40 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 36 Authchip Count 2 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked System Shield | -9/Materials | Hacked Sml. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Storage | Hacked Transmission Jammer | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Nuclear Core | 12% | -9/Materials Imp. Plasma Cutter | 55% | -6/Factory | Broken Cld. Cesium-ion Thruster | 62% | -3/Research Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Q-thruster | -3/Research | Hacked Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Hornet's Nest Sixth Sense Challenges ------------ None Game ------ Seed ProcessingPotentialBuckler Manual? 0 Play Time 02:18:04 Cumulative 241.1 hours Start 2025.11.08 @ 17:51:32 End 2025.11.08 @ 20:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7b44fb2-3233-4c5d-80e6-342bec17bb98