Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 16:12:55 Player: youngster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (215) 1075 Value Destroyed (6969) 6969 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2489) 2489 TOTAL SCORE: 17593 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 1156 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -422 Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 698/700 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Zionite Biocell Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer > --- WEAPON ----------- Zionite Phaser-S Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Huge Storage Unit Zionite Biocell Zionite Biocell High-capacity Matter Pod Advanced Terrain Scanner Surveybot 24 Chip Transport Network Coupler Zionite Weapon Casing Improved Light Armor Plating Graphene Brace Focal Shield Improved Shield Generator Authchip [R/Combat] Long-range Tractor Beam Hacking Drone Bay Shock Rifle Zionite Laser-S Heavy Machine Gun KE Penetrator KE Penetrator Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Hammer [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 348 | 6 12 14 37 5 2 10 87 25 7 20 5 18 14 46 7 3 4 26 Power 16 | 1 1 1 3 . . 1 3 . . 1 . . 1 3 . . . 1 Engine 14 | 1 1 1 3 . . 1 2 . . 1 . . 1 3 . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 66 | 2 2 3 12 . . 1 28 2 . 1 . 1 3 8 . . 1 2 Treads 56 | 2 2 3 12 . . . 24 2 . 1 . . 2 7 . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . 1 4 . . . . 1 1 1 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 143 | 1 4 1 9 1 . 3 30 15 5 11 4 4 9 27 6 . . 13 Device 74 | . 1 . 3 1 . 1 15 10 3 8 2 . 6 13 6 . . 5 Storage 9 | 1 1 . 1 . . . 2 . . . . 1 . . . . . 3 Processor 7 | . . . 1 . . . 2 . . . . . . 2 . . . 2 Hackware 3 | . . . . . . . . . . . . . . 2 . . . 1 Protection 50 | . 2 1 4 . . 2 11 5 2 3 2 3 3 10 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 5 9 13 4 2 5 26 8 2 7 1 13 1 8 1 3 3 10 Energy Gun 10 | . . . . . . . 3 . . . . 3 . 2 . . 1 1 Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . Ballistic Gun 72 | 2 3 6 9 1 2 3 16 4 1 3 . 6 1 4 1 3 2 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 19 | . 2 1 1 1 . 2 4 . 1 2 . 1 . 2 . . . 2 Special Weapon 4 | . . . 1 . . . . 1 . . . 2 . . . . . . Impact Weapon 9 | . . . . 1 . . 1 2 . 1 1 1 . . . . . 2 Slashing Weapon 3 | . . 1 1 . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . 1 . . . 1 . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 . . . 2 4 . . . . . . Parts Lost 59 | . 1 2 3 . . 3 17 . . . . . 4 10 2 . . 17 Power 8 | . 1 1 . . . . 2 . . . . . 1 1 . . . 2 Propulsion 17 | . . . . . . . 5 . . . . . 1 4 1 . . 6 Utility 18 | . . . 3 . . 2 5 . . . . . 1 3 . . . 4 Weapon 16 | . . 1 . . . 1 5 . . . . . 1 2 1 . . 5 Highest Loss Streak 13 | . 1 1 1 . . 2 13 . . . . . 4 7 2 . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 100 100 98 98 98 100 98 99 91 99 92 91 67 93 67 Engine 8 | . 13 13 10 11 11 10 8 7 7 6 7 7 7 5 6 6 6 4 Treads 26 | . 28 28 33 33 33 30 23 30 30 29 30 24 23 24 18 13 20 6 Wheel 1 | . . . . . . 2 3 . . . . 5 6 3 6 6 6 2 Device 9 | . 1 . 5 10 11 10 11 12 14 14 13 . 13 8 6 6 6 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 4 Processor 8 | . . . 1 . . . 1 15 15 15 15 15 15 18 20 20 20 17 Protection 7 | . 11 14 14 11 11 10 12 1 . . . 6 . 4 6 6 6 6 Energy Gun 2 | . . . . . . . 6 . . . . 2 13 4 4 . . 1 Ballistic Gun 17 | . 28 22 20 22 1 21 20 18 15 15 15 17 8 14 14 1 19 10 Impact Weapon 1 | . . . . . 10 . . 2 7 6 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 47 49 104 103 99 100 118 121 120 124 120 125 124 121 111 108 111 121 Greatest Support 112 | 40 40 40 63 63 63 63 66 88 86 84 84 84 62 112 28 28 28 28 Greatest Overweight (x) 37 | . 1 1 1 1 1 8 9 1 1 1 1 10 10 4 3 3 3 37 Average Overweight (x) 2 | . . 1 . 1 1 2 3 1 1 1 1 7 8 1 3 3 3 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 3 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 11 19 24 24 25 21 24 24 24 24 24 24 24 23 24 25 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 19 20 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 1 Class Distribution -------------------- 25% | Mutant 18% | Assassin 18% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Tank 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Assassin | -7/Zion Tank | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Matter Collected 8007 | 148 643 219 977 273 . 199 1939 432 332 489 10 584 214 901 194 . 93 360 Remotely 532 | . . . . . . . . . . 325 10 . . 56 . . . 141 Salvage Created 7629 | . 846 75 1232 239 . 193 2459 301 301 159 . 18 252 981 252 . . 321 Parts 461 | . 59 8 90 26 . 6 151 13 4 10 . . 10 61 12 . . 11 Haulers Intercepted 11 | . 2 . 5 . . . 4 . . . . . . . . . . . Recyclers Shooed 11 | . 2 . 1 . . . 2 . . . . . . 5 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 2 7 . . 13 . 11 . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 152 | . 13 5 23 8 . 6 40 6 3 6 . . 5 19 5 . . 13 Guns 123 | . 13 2 23 6 . 2 37 6 . 3 . . 5 15 5 . . 6 AOE 29 | . . 3 . 2 . 4 3 . 3 3 . . . 4 . . . 7 Classes Destroyed 20 | . 7 2 2 1 . . 6 1 . . . . . 1 . . . . Worker 12 | . 2 . 3 . . 1 3 . . . . . . 2 . . . 1 Builder 10 | . . . . . . . 2 1 . . . . . 5 . . . 2 Tunneler 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 4 . . . . . . . . . . . Recycler 7 | . 2 . . . . 1 4 . . . . . . . . . . . Operator 5 | . . . . . . . 2 1 . . . . . 2 . . . . Watcher 13 | . 3 . 3 . . . 4 1 . . . . . 1 . . . 1 Swarmer 30 | . 3 3 7 3 . . 4 . 3 4 . . 2 1 . . . . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 69 | . 10 . 9 4 . 5 19 2 . . . . . 7 2 . . 11 Brawler 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Duelist 4 | . . . . 1 . 1 . . . . . . . 2 . . . . Sentry 25 | . . 1 6 . . . 11 1 . 1 . . 1 3 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . . 2 . . . . . 2 . 2 . . . Programmer 8 | . . . . . . . . 3 . . . . . 3 . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . 3 3 . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 4 3 5 3 . 3 7 2 3 4 . . 2 8 3 . . 10 Combat Bots Only 8 | . 3 3 5 3 . 3 7 2 3 4 . . 2 7 3 . . 8 Max Kills in Single Turn 3 | . 1 2 2 2 . 2 2 1 2 1 . . 2 3 1 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . 2 2 . 2 1 . . . 1 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Damage Taken 13336 | . 469 270 1148 413 . 512 3365 434 91 404 . 115 1022 2101 112 . . 2880 Core 2083 | . 44 64 210 88 . 32 300 41 12 34 . 27 77 131 14 . . 1009 Absorbed by Shields 429 | . . . . . . . 269 . . . . . . 56 39 . . 65 Redirected to Shielding 58 | . 16 13 . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 452 | . 136 . 305 . . . 11 . . . . . . . . . . . Core Remaining (%) 62 | 100 . 56 . . . 17 45 . . . . . 72 . . . 82 . Volleys Fired 604 | . 78 10 93 21 . 16 143 19 6 21 . 17 20 92 9 . 4 55 Largest 3 | . 2 2 2 2 . 2 3 3 2 3 . 3 3 3 3 . 1 3 Hottest 184 | . 40 40 46 43 . 46 184 79 51 79 . 148 148 118 112 . 60 118 Shots Fired 1304 | . 154 19 180 44 . 23 402 56 10 36 . 26 56 180 27 . 6 85 Gun 1243 | . 152 17 174 43 . 17 395 56 8 29 . 17 56 174 27 . 6 72 Cannon 3 | . . . . . . . 3 . . . . . . . . . . . Launcher 50 | . 2 2 . 1 . 6 4 . 2 7 . 7 . 6 . . . 13 Special 8 | . . . 6 . . . . . . . . 2 . . . . . . Kinetic 1014 | . 152 17 174 43 . 17 314 56 8 29 . 15 19 105 20 . 2 43 Thermal 97 | . . . 6 . . . 81 . . . . . . 3 7 . . . Explosive 50 | . 2 2 . 1 . 6 4 . 2 7 . 7 . 6 . . . 13 Electromagnetic 3 | . . . . . . . 3 . . . . . . . . . . . Phasic 138 | . . . . . . . . . . . . 2 37 66 . . 4 29 Robot Hit Streak 18 | . 10 3 14 7 . 5 18 13 3 6 . 2 8 13 10 . 12 14 Robot Miss Streak 11 | . 3 2 4 3 . 2 4 4 3 7 . 5 11 6 6 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets 13 | . . . 3 . . . 2 . . . . . 2 3 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . 1 1 1 . . 1 Shots Hit Robots 831 | . 98 10 122 26 5 15 265 53 10 26 . 10 29 97 23 . 2 40 Core Hits 490 | . 46 9 49 14 . 18 109 29 10 25 . 11 16 81 20 . . 53 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . 1 . . . 1 . 1 . . . . Critical Strikes 14 | . . 1 . . . . 7 2 . . . 1 1 2 . . . . Burn 6 | . . . . . . . 6 . . . . . . . . . . . Destroy 4 | . . 1 . . . . 1 1 . . . . . 1 . . . . Smash 2 | . . . . . . . . 1 . . . 1 . . . . . . Intensify 2 | . . . . . . . . . . . . . 1 1 . . . . Melee Attacks 60 | . . 1 6 . 5 . 3 19 6 9 9 1 . . . . . 1 Impact 44 | . . . . . . . 3 15 6 9 9 1 . . . . . 1 Slashing 6 | . . 1 5 . . . . . . . . . . . . . . . Piercing 1 | . . . 1 . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 5 . . 5 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20976 | . 1108 241 1812 548 . 984 4557 1178 713 1000 . 782 750 3798 487 . 13 3005 Guns 13656 | . 1037 89 1710 378 . 185 4178 968 96 265 . 148 750 2591 487 . 13 761 Cannons 74 | . . . . . . . 74 . . . . . . . . . . . Explosions 6268 | . 65 145 . 127 . 766 257 . 289 646 . 566 . 1183 . . . 2224 Melee 670 | . . . . . . . . 185 328 89 . 68 . . . . . . Ramming 256 | . 6 7 50 43 . 33 48 25 . . . . . 24 . . . 20 Kinetic 11024 | . 1037 89 1710 378 . 185 3349 968 96 265 . 148 156 1677 291 . 13 662 Thermal 1230 | . . . 52 . . 72 829 . . . . . . 56 196 . . 25 Explosive 6171 | . 65 145 . 127 . 694 257 . 289 646 . 566 . 1183 . . . 2199 Electromagnetic 74 | . . . . . . . 74 . . . . . . . . . . . Impact 670 | . . . . . . . . 185 328 89 . 68 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 1551 | . . . . . . . . . . . . . 594 858 . . . 99 Highest Corruption 24 | . 1 1 3 3 3 3 . 2 . . . . . 2 2 2 2 24 Average Corruption 2 | . 1 1 3 3 3 3 . 1 . . . . . 1 2 2 2 6 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 168 | . 11 17 26 27 9 21 . 7 . . . . . 11 4 3 7 25 Message Errors 36 | . 4 3 4 9 2 4 . 1 . . . . . 2 1 . 1 5 Matter Fused 30 | . 2 4 6 6 . 3 . 1 . . . . . 1 1 2 . 4 Heat Flow Errors 26 | . 3 1 5 3 1 4 . 1 . . . . . 3 1 . . 4 Energy Discharges 26 | . . 3 5 4 4 2 . 1 . . . . . 2 . 1 . 4 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . 2 . 2 2 . . . . . . . 3 1 . 3 2 Data Loss (major) 9 | . 1 4 . . . 1 . 2 . . . . . . . . 1 . Misfires 15 | . . 1 2 4 . 2 . 1 . . . . . . . . 2 3 Alerts 4 | . 1 1 . . . 1 . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . 2 1 . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 574 | . . 8 . . . 3 11 120 150 44 . 95 . 30 . . . 113 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 224 | . . 8 . . . 1 11 . . 34 . 27 . 30 . . . 113 Melee 350 | . . . . . . 2 . 120 150 10 . 68 . . . . . . Knockbacks 5 | . . . . . . 1 . 2 2 . . . . . . . . . Impact 5 | . . . . . . 1 . 2 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 781 | . . 48 . 40 . 189 65 . . 52 . . . 154 . . . 233 Shots 21 | . . 1 . 1 . 4 2 . . 3 . . . 4 . . . 6 Rammed 30 | . 5 2 7 3 . 1 3 2 . . . . . 4 . . . 3 Targets Rammed 36 | . 5 2 9 4 . 2 5 2 . . . . . 4 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 2 1 . 1 2 . . . . . . . . . . . Highest Temperature 434 | . 278 255 350 183 165 202 434 241 2 24 . 93 348 342 256 . 18 249 Average Temperature 84 | . 70 121 63 54 90 77 98 75 1 7 . 23 156 101 83 . 8 102 Received Heat Transfer 3311 | . 255 9 339 108 . 207 1166 90 . 66 . 36 36 612 51 . . 336 Effects 4 | . . 1 . . . . 1 . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 3 . . . . . 2 . . . . Impact Corruptions 15 | . . . . . . 1 . 5 7 1 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 8 . . . . . . . . . . . Heat Transferred 3123 | . . . 185 . . 150 2405 . . . . . . 74 259 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Peak Influence 852 | . 291 129 412 419 . 127 599 234 . . . . . 852 . . . 362 Initial 203 | . . 27 . 160 . . . 203 . . . . . 18 . . . . Average 183 | . 130 13 158 208 . 51 311 94 . . . . . 280 . . . 189 Maximum Alert Level 3 | . 1 . 2 2 . . 2 1 . . . . . 3 . . . 1 Low Security (%) 59 | 100 90 100 67 32 . 100 26 73 . . . . . 43 . . . 43 Level 1 26 | . 9 . 29 58 . . 36 26 . . . . . 25 . . . 56 Level 2 13 | . . . 2 9 . . 36 . . . . . . 27 . . . . Level 3 . | . . . . . . . . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 2 . . . 8 6 . . . . . 8 . . . 5 Investigation 14 | . 2 . 1 . . . 3 3 . . . . . 2 . . . 3 Extermination 8 | . . . . . . . . 3 . . . . . 3 . . . 2 Reinforcement 5 | . . . 1 . . . 3 . . . . . . 1 . . . . Assault 2 | . . . . . . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Distress Signals 6 | . . 1 4 . . . 1 . . . . . . . . . . . Communications Jammed 41 | . . . . . . . . . . . . . . 32 . . . 9 Distress Signals 39 | . . . . . . . . . . . . . . 32 . . . 7 Times Spotted 268 | . 27 3 39 9 . 6 67 11 3 8 . 9 11 42 5 . 1 27 Peak Tracking Total 8 | . 4 1 8 3 . 3 8 3 3 4 . 3 4 6 3 . 1 7 Tactical Retreats 11 | . 3 . 3 1 . . 2 . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Machines Disabled 26 | . . 1 . 1 . 3 1 1 . 1 1 2 . 8 . . . 7 Max in Single Turn 3 | . . 1 . 1 . 2 1 1 . 1 1 . . 1 . . . 3 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Machines Accessed 58 | . 11 1 7 . 1 . 16 6 . 1 . . . 6 . 4 . 5 Terminals 29 | . 8 1 3 . . . 9 5 . . . . . 1 . . . 2 Fabricators 7 | . . . . . . . . 1 . . . . . 4 . . . 2 Repair Stations 5 | . 1 . 2 . . . 2 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 188 | . 31 3 22 . 1 . 49 19 . 1 . . . 21 . 31 . 10 Successful 120 | . 11 . 17 . 1 . 28 9 . 1 . . . 17 . 31 . 5 Failed 66 | . 19 3 4 . . . 21 10 . . . . . 4 . . . 5 Catastrophic 6 | . 2 1 . . . . . 1 . . . . . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . Manual 85 | . 25 3 8 . . . 23 11 . . 2 . . 8 . . . 5 Terminals 92 | . 27 3 8 . . . 30 16 . . . . . 4 . . . 4 Fabricators 20 | . . . . . . . . 3 . . . . . 12 . . . 5 Repair Stations 13 | . 2 . 6 . . . 5 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Scanalyzers 21 | . . . 7 . . . 9 . . . . . . 5 . . . . Garrison Access 4 | . . . . . . . 3 . . . . . . . . . . 1 Terminal Hacks 62 | . 5 . 3 . 1 . 12 7 . 1 . . . 2 . 31 . . Record 12 | . . . . . 1 . . . . . . . . . . 11 . . Part Schematic 12 | . . . 1 . . . . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Robot Analysis 5 | . 1 . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 1 3 . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Locate Traps 6 | . 3 . 1 . . . 2 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . . 7 . . . 2 Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Load Schematic 5 | . . . . . . . . . . . . . . 4 . . . 1 Build 2 | . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 11 | . 2 . 6 . . . 3 . . . . . . . . . . . Scan Component 6 | . 1 . 3 . . . 2 . . . . . . . . . . . Repair 5 | . 1 . 3 . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 6 . . . 5 . . . . . . 5 . . . . Insert Component 7 | . . . 2 . . . 2 . . . . . . 3 . . . . Analyze 9 | . . . 4 . . . 3 . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 19 | . 4 . 2 . . . 7 1 . . . . . 3 . . . 2 Terminals 10 | . 2 . 1 . . . 5 1 . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . 1 . . . . . 4 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 3 . . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . . . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . Hacking Detections 41 | . 8 1 5 . . . 14 6 . . . . . 4 . . . 3 Full Trace Events 10 | . 3 1 . . . . 1 3 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 6 . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . Time 111 | . . . . . . . . . . . . . . 111 . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . Part Schematics Acquired 32 | . . . 3 . . . 1 . . . 15 . . 2 . 11 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . Time 102 | . . . . . . . . . . . . . . 102 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . Parts Repaired 5 | . 1 . 3 . . . 1 . . . . . . . . . . . Time 296 | . 26 . 134 . . . 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . . . . . 2 . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . 3 . . . 1 . . . . . . Non-combat 6 | . . . . . 3 . . 3 . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . 1 . . . . . . Robot Hacks Applied 11 | . . . . . 5 . . 4 . . . 2 . . . . . . parse_system 8 | . . . . . 5 . . 1 . . . 2 . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Total Allies 12 | . . 3 . . . . . . . . 4 1 . 2 . . 1 1 Largest Group 5 | . . 3 3 . . . . . . . 4 5 3 2 1 . 1 . Highest-Rated Group 373 | . . 86 86 . . . . . . . 254 373 311 138 63 . 96 . Highest-Rated Ally 119 | . . 31 31 . . . . . . . 96 119 119 69 63 . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . 17 . . . . . . . . 81 6 40 3 . 12 . Total Damage 6214 | . . . 249 . . . . . . . . 3795 182 1603 66 . 319 . Kills 44 | . . . 5 . . . . . . . . 17 2 19 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Robot Analysis Total 5 | . 1 . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 . 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Turns Passed 28879 | 71 2194 1958 2291 1174 524 1092 4841 1536 1994 1877 2441 1597 1494 1538 343 122 554 1238 Spaces Moved 11472 | 39 926 610 787 451 216 443 1699 604 842 746 1025 633 573 720 204 81 357 516 Core 260 | 2 . . . . . . . . . . . . . . . . . 258 Treads 8116 | 37 926 610 787 451 216 347 1061 604 842 746 1025 162 5 297 . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3096 | . . . . . . 96 638 . . . . 471 568 423 204 81 357 258 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 210 210 225 231 235 235 210 210 145 145 145 145 50 Average Speed 219 | 154 205 240 232 240 240 233 228 228 231 235 235 238 223 157 145 145 145 201 Slowest Speed 1900 | 160 240 240 240 240 240 240 243 231 231 235 235 240 240 241 145 145 145 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 100 98 57 98 64 96 99 18 86 89 86 71 76 16 28 74 66 21 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . 2 . 1 . 1 . 2 . . . 2 . . . . 1 . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 2 1 4 . 2 . . . 3 . Spaces Dug 123 | . 17 1 3 . . . 25 10 2 17 2 . 2 23 . . 2 19 Terrain Destroyed 498 | . 17 22 3 8 . 50 46 11 33 72 2 34 19 63 . . 4 114 Melee 22 | . . 1 3 . . . 3 10 2 1 2 . . . . . . . Projectile 92 | . . . . . . . . 1 . . . 2 19 37 . . 4 29 AOE 383 | . 17 21 . 8 . 50 43 . 31 71 . 32 . 26 . . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Total 14070 | 47 1070 1085 1056 497 222 474 2373 718 879 830 1052 697 750 972 228 86 389 645 Wait 1175 | . 25 431 68 11 . 2 356 5 10 17 3 7 129 69 8 . 24 10 Move 11454 | 38 925 609 786 450 215 442 1698 603 841 745 1024 632 572 719 203 80 356 516 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 3 19 6 23 3 . 1 30 13 3 4 2 8 6 21 1 . . 6 Fast Attach 80 | 6 2 1 8 . . . 21 7 1 7 3 7 2 8 . 3 . 4 Attach 81 | . 1 2 5 . . 4 16 10 2 7 1 2 9 12 1 . 1 8 Detach 36 | . . . 2 . . . 5 11 2 4 4 . 4 4 . . . . Swap 187 | . 9 11 24 5 2 6 50 8 4 6 1 9 3 26 6 . 3 14 Drop 205 | . 6 9 32 3 . 1 46 21 4 10 5 14 5 17 . 3 1 28 Fire 604 | . 78 10 93 21 . 16 143 19 6 21 . 17 20 92 9 . 4 55 Melee 60 | . . 1 6 . 5 . 3 19 6 9 9 1 . . . . . 1 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 33 | . 5 2 9 4 . 2 5 2 . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 11) 756 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Discovered new exit (range 6) 1354 | -10/Materials | Central database locked down 1373 | -10/Materials | Discovered new exit (range 8) 1984 | -10/Materials | Discovered new exit (range 9) 2048 | -10/Materials | Repaired Lgt. Treads? 2266 | -10/Materials | Entered Mines 2274 | -10/Mines | Learned 4 Materials zone layouts 2399 | -10/Mines | Assembled infested the area 2404 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2976 | -10/Mines | Found a hidden stash of uninstalled traps 3310 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3508 | -10/Mines | Discovered new exit (range 11) 3629 | -10/Mines | Build established: Scavenger-Mutant 3870 | -10/Mines | Discovered new exit (range 9) 4071 | -10/Mines | Escorted by a lone wolf Derelict 4224 | -10/Mines | Entered Materials 4224 | -9/Materials | Accompanied by 3 allies 4224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4225 | -9/Materials | Identified exit to Mines 4225 | -9/Materials | Identified exit to Materials 4229 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4336 | -9/Materials | Central database locked down 4707 | -9/Materials | Discovered exit to Materials (range 9) 4826 | -9/Materials | Crushed by falling debris 5168 | -9/Materials | Discovered new exit (range 8) 5602 | -9/Materials | Repaired Hrd. Light Armor Plating? 6155 | -9/Materials | Discovered exit to Mines (range 13) 6234 | -9/Materials | Repaired Imp. Assault Rifle 6292 | -9/Materials | Repaired Imp. Assault Rifle? 6450 | -9/Materials | Core integrity fell below 50% 6477 | -9/Materials | Build established: Mutant 6515 | -9/Materials | Entered Mines 6517 | -9/Mines | Discovered exit to Materials (range 8) 6660 | -9/Mines | Learned Materials emergency access door positions 6667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6731 | -9/Mines | Discovered exit to Materials (range 6) 6848 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6848 | -9/Mines | Discovered new exit (range 5) 6878 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7045 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7050 | -9/Mines | Found Prototype Device 7361 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7689 | -9/Mines | Entered Exiles 7754 | -9/Exiles | Met 8R-AWN 7791 | -9/Exiles | Met EX-HEX 7859 | -9/Exiles | Met EX-BIN 7932 | -9/Exiles | Met EX-DEC 7944 | -9/Exiles | Learned location of Zion (-7) 8184 | -9/Exiles | Discovered new exit (range 14) 8213 | -9/Exiles | Entered Mines 8216 | -8/Mines | Core integrity fell below 20% 8442 | -8/Mines | Discovered exit to Materials (range 10) 8573 | -8/Mines | Build established: Scavenger-Mutant 8882 | -8/Mines | Discovered exit to Materials (range 14) 9305 | -8/Mines | Entered Materials 9305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9369 | -8/Materials | Identified Exp. Sensor Array 9483 | -8/Materials | Discovered new exit (range 11) 9610 | -8/Materials | Build established: Scavenger-Tank 9763 | -8/Materials | Garrison activated, responded to threat 10799 | -8/Materials | Destroyed 7 combat bots 10928 | -8/Materials | Lost 13 parts (1p3n4u5w) 11046 | -8/Materials | Discovered new exit (range 6) 11731 | -8/Materials | Core integrity fell below 50% 12348 | -8/Materials | Discovered new exit (range 13) 12932 | -8/Materials | Build established: Tank 13594 | -8/Materials | Repaired Broken Exp. Sensor Array 14067 | -8/Materials | Build established: Skirmisher 14143 | -8/Materials | Identified exit to Factory 14146 | -8/Materials | Entered Factory 14146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14752 | -7/Factory | Discovered new exit (range 19) 14907 | -7/Factory | Identified exit to Factory 15069 | -7/Factory | Build established: Assassin 15159 | -7/Factory | Identified exit to Lower Caves 15682 | -7/Factory | Entered Lower Caves 16269 | -7/Lower Caves | Encountered a Warlord checkpoint 16909 | -7/Lower Caves | Discovered new exit (range 6) 16921 | -7/Lower Caves | Identified exit to Lower Caves 17237 | -7/Lower Caves | Spotted B-75 Beast 17676 | -7/Lower Caves | Entered another Lower Caves area 18331 | -7/Lower Caves | Build established: Scavenger-Assassin 18690 | -7/Lower Caves | Encountered a Warlord checkpoint 18911 | -7/Lower Caves | Build established: Assassin 19332 | -7/Lower Caves | Discovered new exit (range 18) 19336 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19518 | -7/Lower Caves | Identified exit to Zion 19553 | -7/Lower Caves | Entered Zion 19668 | -7/Zion | Build established: Skirmisher 19732 | -7/Zion | Given A8's code to call for help 19753 | -7/Zion | Discovered new exit (range 12) 19972 | -7/Zion | Build established: Assassin 19976 | -7/Zion | Learned Factory non-interactive machine intel 20276 | -7/Zion | Discovered new exit (range 5) 20279 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20283 | -7/Zion | Identified exit to Deep Caves 20441 | -7/Zion | Learned location of Warlord (-5) 20760 | -7/Zion | Gained Derelict followers 20927 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20940 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21783 | -7/Zion | Found Prototype Device 21783 | -7/Zion | Identified Phasing AFG 21912 | -7/Zion | Given the Hacking Drone Bay 21912 | -7/Zion | Found Prototype Device 21914 | -7/Zion | Identified Hacking Drone Bay 21994 | -7/Zion | Entered Deep Caves 21994 | -7/Deep Caves | Accompanied by 4 allies 21997 | -7/Deep Caves | Met 5H-AD0 22078 | -7/Deep Caves | Build established: Mutant 22252 | -7/Deep Caves | Found Unknown Processor 22327 | -7/Deep Caves | Z-Facility disabled 22389 | -7/Deep Caves | Attacked by Z-Imprinter 22405 | -7/Deep Caves | Allies destroyed Z-Imprinter 22949 | -7/Deep Caves | Discovered new exit (range 18) 22985 | -7/Deep Caves | Identified exit to Proximity Caves 23016 | -7/Deep Caves | Build established: Tank 23221 | -7/Deep Caves | Found Zio. Weapon Casing 23591 | -7/Deep Caves | Entered Proximity Caves 23591 | -6/Proximity Caves | Accompanied by 4 allies (5H-AD0) 23596 | -6/Proximity Caves | Thanked by 5H-AD0 23907 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 24202 | -6/Proximity Caves | Learned Factory stockpile data 24470 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24877 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 24915 | -6/Proximity Caves | Discovered exit to Factory (range 10) 24920 | -6/Proximity Caves | Learned 4 Factory zone layouts 25085 | -6/Proximity Caves | Entered Factory 25085 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25088 | -6/Factory | Loaded intel: 249 non-interactive machine locations 25415 | -6/Factory | Identified Surveybot 24 Chip 25787 | -6/Factory | Fabricated H-88 Terminator (x2) 25793 | -6/Factory | Lost 7 parts (1p4n1u1w) 25813 | -6/Factory | Destroyed 7 combat bots 26048 | -6/Factory | Build established: Tank 26134 | -6/Factory | Identified exit to Lower Caves 26224 | -6/Factory | Fabricated Exp. Sensor Array (x1) 26485 | -6/Factory | First assault squad dispatched 26623 | -6/Factory | Entered Lower Caves 26623 | -6/Lower Caves | Accompanied by 1 ally 26867 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26954 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 26964 | -6/Lower Caves | Identified exit to Data Miner 26966 | -6/Lower Caves | Entered Data Miner 26966 | -6/Data Miner | Discovered new exit (range 6) 26972 | -6/Data Miner | Identified exit to Proximity Caves 26987 | -6/Data Miner | Met Data Miner 27026 | -6/Data Miner | Learned location of Section 7 (-2) 27026 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27046 | -6/Data Miner | Received God Mode back door access code from Data Miner 27088 | -6/Data Miner | Entered Proximity Caves 27161 | -5/Proximity Caves | Escorted by Enhanced Grunt 27247 | -5/Proximity Caves | Spotted B-75 Beast 27375 | -5/Proximity Caves | Build established: Scavenger-Mutant 27545 | -5/Proximity Caves | Identified exit to Factory 27642 | -5/Proximity Caves | Entered Factory 27642 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27886 | -5/Factory | Incoming investigation squad redirected 28042 | -5/Factory | Destroyed 8 combat bots 28234 | -5/Factory | Lost 7 parts (1p3n1u2w) 28473 | -5/Factory | Build established: Mutant 28739 | -5/Factory | System corruption reached 10% 28780 | -5/Factory | Lost 3 parts (1p1u1w) 28799 | -5/Factory | Core integrity fell below 50% 28857 | -5/Factory | Core integrity fell below 20% 28880 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28805_ ALERT: Cargo convoy en route, clear transfer corridor. 28809_ Mak. Hammer destroyed. 28815_ Arm. Wheel destroyed. 28819_ Acquired Arm. Huge Wheel. 28827_ 4ZFZLMOS#|YWBDUT/FDJI8K 91>R3S 28835_ K-01 Serf cleans the Neutrino Reactor. 28843_ Slammed into K-01 Serf. 28852_ System corrupted: Heat flow error (+126). 28855_ Slammed into P-70 Sage. 28855_ Surveybot 24 Chip destroyed. 28855_ System corrupted by crushing effect (+2). 28855_ Imp. Signal Interpreter broken. 28855_ Destabilizing: Short circuit. 28856_ Zio. Biocell destroyed. 28870_ Recycling Unit disabled. 28872_ System corrupted: IFF burst signal emitted. 28873_ Critical hit (Destroy). 28873_ Arm. Huge Wheel destroyed. 28873_ K-01 Serf collects debris. 28877_ P-70 Sage resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ?????????????????????### ??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# T#?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# ##??????###????????????? | | ??????????????????????# #?????? #????????????? | | ??????????????????????# #????? ?????????????? | | ??????????????????????# #???? ?#????????????? | | ??????????????????????# #??? ? #????????????? | | ?????????????????????## ##? #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# s+ #????????????? | | ?????????????????????# s s # #????????????? | | ?????????????????????# s #??###########+###????? | | ?????????????????????### ###? #????? | | ???????????????????????#p#### #????? | | ???????????????????????# ! ! ???? | | ???????????????????????#p ???? | | ???????????????????????# """ """ """ """ ""?????? | | ???????????????######### Y" """ """ """ """????? | | ???????????????#![ # """ """ """ """????? | | ???????????????#[ ????? | | ???????????????# # """ """ """ """ """????? | | ???????????????# " " # """ """ """ """ ""?????? | | ???????????????# "Y" # """ """ """ """ """????? | | ???????????????# """ / ??? | | ???????????????######### ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Mak. Transmission Jammer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Beamcaster | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Graphene Brace | -6/Factory | Scanalyzed Hvy. Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ H-88 Terminator | x2 | -6/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassForceScanner Manual? 0 Play Time 03:20:46 Cumulative 311.5 hours Start 2022.05.25 @ 03:03:21 End 2022.05.30 @ 16:12:55 Sessions 26 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3850acf1-7474-4474-8d7a-49abb42619ec