Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 16:49:52 Player: RD-BNK(r) Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (166) 830 Value Destroyed (3240) 3240 Prototype IDs (118) 2360 Alien Tech Used (6) 1200 Bonus (8457) 8457 TOTAL SCORE: 27387 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 68 Follower Combat Kills 103 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -5614 Cogmind --------- Core Integrity 1478/1600 Matter 290/300 Energy 118/170 System Corruption 0% Temperature Cool (24) Movement Flying (19) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (6) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY (16) ----- Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Experimental Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier Quantum Router > --- WEAPON (3) ------- Ionic Axe Enhanced Force Lance > --- INVENTORY (15) --- Fusion Reactor Micro Antimatter Reactor Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Electron Diverter Cooled Impulse Thruster Medium Storage Unit Advanced Weight Redist. System Seismic Detector Advanced ECM Suite AEGIS Remote Shield Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Advanced ECM Suite Experimental Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Ionic Axe Longsword +1 Enhanced Force Lance > --- INVENTORY -------- Fusion Reactor Micro Antimatter Reactor Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Electron Diverter Cooled Impulse Thruster Medium Storage Unit Seismic Detector AEGIS Remote Shield Heavy Rocket Launcher [Rating: 157] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 14 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 4 8 2 . 4 34 23 2 1 . 1 23 1 . 8 4 17 2 17 2 1 8 4 2 . 13 1 3 4 2 16 4 6 4 16 Power 23 | . . . . . 4 1 1 . . . 4 . . . 1 2 1 1 . . . . . . 3 . . 2 . 1 . 1 1 . Engine 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . 1 1 . . . 2 . . . 1 2 1 1 . . . . . . 2 . . . . . . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . Propulsion 60 | 2 . . . . 12 8 1 . . . 8 . . 3 1 3 . 6 . . 1 . . . . . . . 2 5 1 1 2 4 Treads 11 | 2 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . 1 7 1 . . . 8 . . 3 1 3 . 6 . . 1 . . . . . . . 2 5 1 1 2 4 Utility 107 | 1 2 . . 1 5 13 . . . . 11 1 . . . 12 . 9 . 1 6 . 2 . 9 1 3 2 . 9 3 4 1 11 Device 38 | 1 . . . 1 2 3 . . . . 2 . . . . 4 . 5 . . 3 . 1 . 3 . 1 . . 4 . 2 . 6 Storage 6 | . 2 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . 4 Hackware 22 | . . . . . 2 3 . . . . 4 . . . . 2 . 2 . . . . 1 . 1 1 . 1 . 1 1 1 1 1 Protection 31 | . . . . . 1 4 . . . . 4 1 . . . 3 . 2 . 1 3 . . . 3 . 2 1 . 4 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 1 6 2 . 3 13 1 . 1 . 1 . . . 5 2 . 1 1 2 . 1 4 . . 1 . . . . 1 . . . 1 Energy Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . . 2 . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . 1 . . . . . . . 1 . . 1 1 1 . 1 . . . 1 . . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . 4 1 . . . 1 . . 2 . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 3 1 . . . . 3 1 . . . 1 . 1 . . 3 . . . 1 . . 2 . 2 2 2 . 3 Parts Lost 25 | . 1 1 . . 2 2 . . . . 2 . . . 3 2 . 2 1 . . . . . . . . . . . 4 . 3 2 Power 5 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . 1 . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . 3 . 2 1 Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 3 | . 1 1 . . 1 2 . . . . 2 . . . 3 2 . 1 1 . . . . . . . . . . . 3 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 92 85 98 98 87 92 92 92 92 91 90 87 91 96 83 94 94 95 94 97 100 92 95 99 100 99 100 100 98 92 80 85 85 Engine 4 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 5 6 6 6 6 3 5 5 5 5 5 5 5 5 4 . . . . . . . 4 3 Treads 11 | . 28 28 28 28 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 21 30 30 30 30 32 32 31 31 31 27 27 27 27 27 27 27 25 25 25 25 25 25 25 26 27 25 25 23 Device 5 | . 14 6 . 12 3 4 . . . . . . . . . 3 5 4 5 5 5 5 7 10 10 5 6 5 5 8 9 8 8 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 3 | . . . . . . 12 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 . . 6 Hackware 17 | . . . . . 13 18 23 23 23 23 22 25 25 25 25 22 33 33 26 22 22 22 22 25 29 30 30 30 30 26 24 22 29 25 Protection 4 | . . . . . 8 . 7 7 7 7 9 6 6 6 3 3 . . 5 11 10 11 7 5 5 10 8 10 10 8 6 8 6 3 Ballistic Gun 8 | . 22 25 28 22 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 5 . 6 7 7 7 7 6 6 6 4 6 4 5 6 11 5 8 11 10 10 10 10 10 10 10 8 9 8 8 6 Piercing Weapon 1 | . . . . . . . . . . . . . . 6 11 5 5 3 1 5 5 4 5 5 5 5 5 5 5 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 15 92 93 91 93 98 25 20 27 20 27 26 23 23 28 33 35 32 37 38 38 41 46 40 40 41 41 41 41 41 43 43 43 42 49 Greatest Support 104 | 40 40 40 40 40 104 29 28 28 28 20 40 33 33 28 41 37 34 45 52 52 41 53 41 41 41 53 41 41 53 56 56 55 49 60 Greatest Overweight (x) 5 | . 2 2 2 2 5 1 . 1 . 1 . . . . . 1 . 2 . . 1 1 . . 3 . . . 1 1 . . 1 . Average Overweight (x) . | . . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 12 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 11 12 13 14 25 24 10 10 10 9 10 10 10 10 10 12 15 15 14 15 15 15 15 14 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 6 8 11 12 13 21 9 10 9 8 8 9 10 10 9 8 9 12 14 14 14 14 15 14 14 13 15 14 14 15 14 14 13 14 12 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 11 12 13 14 25 10 10 10 9 9 10 10 10 9 10 12 15 14 14 14 15 15 14 14 15 15 15 15 15 15 15 14 14 15 Class Distribution -------------------- 38% | Wizard-Sprinter 30% | Mutant 16% | Hacker-Sprinter 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3838 | 189 208 70 . 160 949 417 30 38 . . 233 31 . . 51 202 51 131 60 10 . . . . 220 . 20 . 77 64 143 16 36 432 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6840 | 17 525 142 . 6 1356 702 52 23 25 41 559 . . . 76 254 1337 705 29 . . 117 . . 316 . . . . 85 30 16 36 391 Parts 362 | 3 33 11 . . 87 48 2 3 3 5 17 . . . 8 9 56 26 . . . 15 . . 8 . . . . 12 4 2 . 10 Haulers Intercepted 23 | . 1 . . . 4 6 . . . . 2 . . . . 2 . 4 . . . . . . 3 . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 4 6 . 5 . . . . 8 . . . 1 . . 10 . . . 3 3 . . . . . . . Prevented 8 | . . . . . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 73 | . 11 7 . 1 30 1 1 . . 3 . . . . 4 . . 3 . . . 11 . . 1 . . . . . . . . . Melee 10 | . . . . . . 1 1 . . . . . . . 2 . . 3 . . . 2 . . 1 . . . . . . . . . Guns 36 | . 8 4 . 1 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 3 3 . . 7 . . . . 3 . . . . 2 . . . . . . 9 . . . . . . . . . . . . Classes Destroyed 17 | 1 6 . . 1 4 1 . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Worker 10 | . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 2 . Builder 8 | . . . . . 2 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 23 | . 1 . . . 4 6 . . . . 2 . . . . 2 . 4 . . . . . . 3 . . . . . . . . 1 Recycler 8 | . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 1 . . . 1 3 . . . . 3 . . . . . . 3 . . . . . . . . . . . 1 . . . . Swarmer 35 | . 6 3 . . 7 . 1 . . 3 . . . . 4 . . . . . . 11 . . . . . . . . . . . . Grunt 24 | . 5 4 . . 14 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Thug 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 5 3 . 1 6 2 1 1 1 3 4 . . . 2 1 . 2 1 . . 5 . . 1 . . . . 3 1 1 2 2 Combat Bots Only 6 | . 4 3 . 1 6 1 1 . . 3 . . . . 2 . . 2 . . . 5 . . 1 . . . . . . . . . Max Kills in Single Turn 4 | 1 4 3 . 1 2 1 1 1 1 3 1 . . . 2 1 1 1 1 . . 4 . . 1 . . . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . . 2 . . . . 3 . . . . 2 . . . . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 636 | . 47 24 . 8 135 36 42 19 . 14 18 . 2 . 40 . . 16 13 . 2 48 . . 11 9 . . 26 10 40 5 29 42 Missed 265 | . 8 3 . 3 34 11 23 13 . 8 9 . . . 12 . . 7 7 . . 20 . . 7 6 . . 10 7 27 3 15 32 Damage Taken 5500 | . 338 245 . 62 1419 206 194 47 . 60 198 . 38 . 426 82 . 207 85 . 30 317 . . 20 46 . . 356 72 382 45 395 230 Core 1134 | . 35 71 . . 154 73 140 6 . 6 100 . . . 46 30 . 42 38 . 20 44 . . . 14 . . 159 25 108 . 23 . Absorbed by Shields 164 | . . . . . . . . . . . . . . . . . . . . . 29 135 . . . . . . . . . . . . Redirected to Shielding 310 | . . . . . . . 11 10 . 7 . . . . . . . . . . . . . . 13 13 . . 59 36 123 15 23 . Regen/Repaired (Parts) 374 | . . . . . . . . . . . 92 . . . . . 6 22 . . 14 . . . 18 . . . . 222 . . . . Core Remaining (%) 81 | 100 . . . 57 72 . . . . 67 . . . . 82 . . . . . . 82 . . . . . . 84 . 89 . 90 92 Volleys Fired 156 | 1 34 7 . 2 102 . . 2 . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hottest 84 | 60 70 46 . 46 84 . . 39 . 39 . . . . 39 . . . . . . 39 . . . . . . . . . . . . Shots Fired 294 | 2 67 13 . 4 198 . . 2 . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . . . Gun 276 | 2 66 12 . 4 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 . . 6 . . 2 . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | 1 47 12 . 4 187 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . 1 1 . . 6 . . 2 . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . . . Electromagnetic 14 | 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 1 7 20 . 2 12 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 9 | 1 9 2 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 399 | 1 40 11 . 3 160 27 2 1 1 . 27 . . . 5 11 41 26 2 . . 5 . . 19 1 . . . 4 1 2 2 7 Core Hits 230 | 1 29 13 . 3 94 12 . 1 1 3 5 . . . 4 4 20 9 1 . . 16 . . 3 . . . . 3 1 1 2 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . 3 2 . . . . . . . . . . 3 1 . . . 1 . . 1 . . . . . . . . . Destroy 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . 2 . . . . . . . . . . 2 1 . . . 1 . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 485 | . 3 . . 3 14 53 14 15 9 3 42 1 1 1 8 20 46 102 3 . . 10 . . 39 2 4 . . 43 10 8 8 23 Impact 18 | . 3 . . 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 418 | . . . . 2 . 53 14 15 9 3 42 1 1 1 6 16 36 86 3 . . 9 . . 36 1 3 . . 37 9 8 8 19 Piercing 49 | . . . . . . . . . . . . . . . 2 4 10 16 . . . 1 . . 3 1 1 . . 6 1 . . 4 Sneak Attacks 92 | . . . . . 2 11 1 1 1 . 7 . . . . 4 41 9 1 . . . . . 4 . . . . 3 . 1 2 4 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . 2 1 5 5 . . . 2 . . 3 1 . . . . . . . 1 Damage Inflicted 19012 | 11 748 367 . 39 3297 2110 192 81 116 231 1923 . . . 277 684 3538 1659 171 . . 672 . . 1092 52 . . . 345 116 207 432 652 Guns 3214 | 11 558 207 . 39 2399 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1741 | . 153 160 . . 624 . . . . 231 . . . . 105 . . . . . . 468 . . . . . . . . . . . . Melee 13808 | . 37 . . . 274 2092 192 81 116 . 1923 . . . 172 684 3538 1659 171 . . 204 . . 1092 52 . . . 345 70 207 247 652 Ramming 249 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 46 . 185 . Kinetic 3036 | 11 420 207 . 39 2359 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 104 | . 64 . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1741 | . 153 160 . . 624 . . . . 231 . . . . 105 . . . . . . 468 . . . . . . . . . . . . Electromagnetic 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 311 | . 37 . . . 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12761 | . . . . . . 2092 192 81 116 . 1923 . . . 150 591 3274 1478 171 . . 178 . . 1065 52 . . . 345 70 207 247 529 Piercing 736 | . . . . . . . . . . . . . . . 22 93 264 181 . . . 26 . . 27 . . . . . . . . 123 Highest Corruption 11 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . 7 7 4 4 . 2 1 2 . 11 . Average Corruption 3 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . 7 4 4 3 . 1 1 1 . 7 . Corruption Purged 12 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 3 . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 23 3 3 . . . 1 . . . Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 1 . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 1 1 . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2162 | . 7 . . . 36 439 108 . . . 438 . . . . 24 418 348 77 . . 12 . . 63 27 . . . 82 . 60 . 23 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . 26 . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Melee 2124 | . 7 . . . 10 439 108 . . . 438 . . . . 24 418 348 77 . . . . . 63 27 . . . 82 . 60 . 23 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . 9 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 23 . 148 . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | . 27 15 . . 27 . 140 54 17 . 73 51 166 . 123 . . 243 130 . . 272 . . 242 283 218 . 184 147 234 58 41 232 Average Temperature 81 | . 10 7 . . 12 . 63 33 17 . 36 23 138 . 54 . . 80 121 . . 104 . . 102 158 110 . 101 66 126 15 25 108 Received Heat Transfer 1111 | . 48 111 . . 636 66 72 12 . 6 48 . 18 . 9 . . 18 . . 4 18 . . . . . . . . 9 . 18 18 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 259 | . 185 . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1930 | 5 203 88 . 1 531 449 . . . . 156 . . . . 139 12 158 . . . . 1117 420 373 . . . . 255 1930 1118 1739 1325 Initial 1117 | . 3 . . . . 232 . . . . 109 . . . . 94 12 8 . . . . 1117 390 294 . . . . 60 132 1100 576 1100 Average 180 | 2 86 34 . . 161 290 . . . . 60 . . . . 64 12 43 . . . . 1117 400 155 . . . . 137 1762 1022 1637 1186 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . 4 2 1 . . . . 1 5 4 5 4 Low Security (%) 76 | 100 94 100 . 100 76 3 . . . . 100 . . . . 100 100 100 . . . . . . 57 . . . . 86 . . . . Level 1 13 | . 5 . . . 6 88 . . . . . . . . . . . . . . . . . 54 42 . . . . 13 . . . . Level 2 4 | . . . . . 17 8 . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 22 . 90 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Squads Dispatched 56 | . 1 . . . 9 1 . . . . 7 . . . . . . 7 . . . 1 . . 6 . . . 1 3 6 3 9 2 Investigation 17 | . 1 . . . 4 . . . . . 6 . . . . . . 2 . . . . . . 2 . . . . 1 . . . 1 Extermination 8 | . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . 2 . . . . 1 . . . . Reinforcement 10 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . 3 . . Assault 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 6 . 6 1 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 18 | . 4 . . . 4 1 . . . . . . . . . . . 2 . . . 2 . . . . . . . 1 . 2 1 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Times Spotted 400 | . 27 7 . 1 56 14 15 8 5 9 7 . 5 . 14 2 . 21 6 . 12 30 . 6 9 5 . . 20 16 40 15 21 29 Peak Tracking Total 24 | . 6 3 . 1 5 7 6 4 4 5 2 . 5 . 6 1 . 6 5 . 12 14 . 6 3 5 . . 16 11 24 9 20 10 Tactical Retreats 55 | . 2 . . . 1 5 9 4 . 3 2 . . . 2 . . 4 1 . . 2 . . 1 2 . . 2 3 4 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 13 | . 1 . . . 2 . . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . 2 . . . . . . . . 2 . 11 . . . . 5 . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . Garrison Access 9 | . . . . . 1 2 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 122 | . 5 . 2 . 9 17 . . 4 . 19 . 1 1 . 4 . 15 . 1 7 . . . 11 2 2 3 . 12 . 4 . 3 Terminals 66 | . 4 . . . 8 13 . . . . 10 . . . . 2 . 8 . 1 . . . . 5 . . . . 9 . 4 . 2 Fabricators 10 | . . . . . . 1 . . . . 5 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Recycling Units 6 | . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Total Hacks 445 | . 12 . 2 . 35 47 . . 28 . 69 . 1 7 . 10 . 67 . 1 24 . . . 43 8 2 11 . 53 . 15 . 10 Successful 320 | . 5 . 2 . 11 23 . . 28 . 56 . 1 7 . 6 . 52 . 1 24 . . . 33 8 2 11 . 36 . 9 . 5 Failed 125 | . 7 . . . 24 24 . . . . 13 . . . . 4 . 15 . . . . . . 10 . . . . 17 . 6 . 5 Catastrophic 18 | . . . . . 5 6 . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 10 . 1 . 28 28 . . . . 45 . . . . 6 . 42 . . 1 . . . 26 . . . . 30 . 4 . 2 Terminals 262 | . 8 . . . 34 35 . . . . 43 . . . . 7 . 47 . 1 . . . . 26 . . . . 39 . 15 . 7 Fabricators 35 | . . . . . . 2 . . . . 17 . . . . . . 4 . . . . . . 7 . . . . 5 . . . . Repair Stations 16 | . . . . . . . . . . . 7 . . . . . . 2 . . . . . . 2 . . . . 5 . . . . Recycling Units 22 | . 4 . . . . 3 . . . . . . . . . . . 6 . . . . . . 5 . . . . 4 . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . . . . . Garrison Access 17 | . . . . . 1 7 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . 3 Terminal Hacks 198 | . 2 . 2 . 5 13 . . 28 . 25 . 1 7 . 1 . 24 . 1 24 . . . 15 8 2 11 . 18 . 8 . 3 Record 34 | . . . 1 . . . . . 11 . 1 . . . . . . . . 1 8 . . . . 7 1 4 . . . . . . Part Schematic 28 | . . . . . . 1 . . 10 . 3 . . 7 . . . 2 . . . . . . 1 . . 3 . 1 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 37 | . . . . . 1 2 . . 3 . 3 . . . . . . 3 . . 14 . . . 3 . . 4 . 3 . 1 . . Open Door 7 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 1 . . . . 1 . 1 Level Access Points 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Machine Index 5 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Terminal Index 6 | . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Unreport Threat 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 10 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Recall Extermination 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 9 | . . . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . Registered Components 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Registered Prototypes 6 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Zone Layout 10 | . 1 . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 1 . . . . 11 . . . . . . 2 . . . . . . 5 . . . . 2 . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Build 9 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 14 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . 2 . . . . 4 . . . . Scan Component 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Repair 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 2 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Seal Access 9 | . . . . . 1 2 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 65 | . 3 . . . 5 7 . . . . 12 . . . . 3 . 14 . . . . . . 8 . . . . 11 . 1 . 1 Terminals 41 | . 1 . . . 5 5 . . . . 6 . . . . 3 . 8 . . . . . . 4 . . . . 7 . 1 . 1 Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 14 | . . . . . . 3 . . . . 1 . . . . 1 . 3 . . . . . . 2 . . . . 3 . . . 1 Botnet 16 | . . . . . 3 1 . . . . 4 . . . . 1 . 3 . . . . . . 1 . . . . 3 . . . . Operators 10 | . 1 . . . 2 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . Fabricators 11 | . . . . . . 1 . . . . 5 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . Prioritize 9 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . 1 . . . . . . . . . . . 4 . . . . . . 2 . . . . 3 . . . . Reject 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Recyclers 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Mask 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 . . . 8 12 . . . . 12 . . . . 2 . 8 . . . . . . 7 . . . . 8 . 3 . 3 Full Trace Events 13 | . . . . . 2 . . . . . 6 . . . . . . 1 . . . . . . 2 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . 1 . . 10 . 3 . . 22 . . . 5 . . . . . . 2 . . 3 . 1 . . . . Parts Built 10 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 445 | . . . . . . . . . . . 217 . . . . . . 84 . . . . . . 107 . . . . 37 . . . . Total Part Build Rating 53 | . . . . . . . . . . . 26 . . . . . . 6 . . . . . . 12 . . . . 9 . . . . Parts Repaired 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Time 251 | . . . . . . . . . . . 140 . . . . . . 40 . . . . . . 47 . . . . 24 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 44 | . . . . 3 . 2 . . . . 1 . . . . 1 20 2 . . 5 . . 1 2 2 . . . 2 . . . 3 Largest Group 18 | . . . . 3 3 2 2 . . . 1 . . . . 1 18 1 . . 5 1 . 1 2 2 . . . 2 . . . 3 Highest-Rated Group 689 | . . . . 40 40 52 52 . . . 10 . . . . 26 689 26 . . 303 65 . 46 20 92 . . . 90 . . . 379 Highest-Rated Ally 135 | . . . . 16 16 26 26 . . . 10 . . . . 26 46 26 . . 65 65 . 46 10 46 . . . 45 . . . 135 Total Orders 38 | . . . . . . 11 . . . . 1 . . . . 8 . 7 . . . 1 . . 6 . . . . 4 . . . . STAY 20 | . . . . . . 6 . . . . 1 . . . . 4 . 4 . . . . . . 3 . . . . 2 . . . . FOLLOW 17 | . . . . . . 5 . . . . . . . . . 4 . 3 . . . . . . 3 . . . . 2 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 41 | . . . . . 35 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Total Damage 495 | . . . . . 369 . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . 76 Kills 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 2 1 . 1 . 2 2 . 2 . . . 1 . . 2 . . . 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 18078 | 19 1203 1671 696 676 2871 1386 239 397 78 130 1265 215 129 193 131 755 180 2002 215 77 456 240 17 24 932 79 207 44 117 575 106 84 103 566 Spaces Moved 26053 | 5 532 512 218 133 1169 2457 807 1038 153 416 2582 905 563 743 478 1163 297 2751 728 260 1093 636 21 92 1356 200 592 136 459 1393 398 317 349 1101 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Treads 2165 | 5 532 512 218 133 765 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 404 | . . . . . 404 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23483 | . . . . . . 2457 807 1038 153 416 2582 905 563 743 478 1163 297 2751 728 260 1093 636 21 92 1355 200 592 136 459 1393 398 317 349 1101 Fastest Speed 5 | 160 160 320 320 320 140 26 14 14 14 26 11 11 11 23 5 23 23 11 5 5 23 11 23 23 23 11 23 23 5 6 6 6 12 6 Average Speed 45 | 160 187 320 320 320 188 37 25 26 25 26 22 22 22 23 21 25 23 24 22 22 27 23 23 23 23 22 23 23 23 20 17 18 20 18 Slowest Speed 490 | 160 320 320 320 320 490 105 26 91 26 91 23 23 23 23 23 94 23 175 23 23 97 93 23 23 200 23 23 23 94 100 20 19 83 22 Overloaded Moves 464 | . . . . . . . 26 8 3 . 12 6 21 . 39 . . 35 10 7 . 33 . . . 10 . . 38 61 56 5 35 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 13 . 1 . . 11 . . . 1 . . 20 . . . . . . 2 . . . 2 1 6 . 1 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 59 | 2 81 90 59 37 87 51 91 92 82 74 51 90 59 85 61 17 90 49 76 56 95 87 2 94 24 46 69 63 59 31 64 12 39 23 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 10 | . . 1 1 1 . . . . 1 . . 1 1 1 . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . . . . . 1 1 . . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 . 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . 1 . 1 . Scrap Searched 38 | . . . . 2 . . 4 2 . 1 . 5 1 3 3 . . . 4 2 . 1 . . . 3 4 . 3 . . . . . Spaces Dug 262 | . 7 3 . 3 18 22 12 40 5 3 14 1 1 . . 7 . 57 . . . . . . 14 . 2 . . 28 6 5 3 11 Terrain Destroyed 418 | . 7 3 . 3 81 22 12 40 5 16 14 1 1 . 14 7 . 57 . . . 66 . . 14 . 2 . . 28 6 5 3 11 Melee 217 | . 1 . . 3 8 22 12 14 5 3 14 1 1 . . 7 . 57 . . . . . . 14 . 2 . . 28 6 5 3 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 201 | . 6 3 . . 73 . . 26 . 13 . . . . 14 . . . . . . 66 . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 31505 | 12 668 532 218 376 1607 2861 823 1148 184 432 3200 910 563 760 494 1605 372 3981 773 278 1245 710 32 94 1937 232 659 148 466 1635 418 332 370 1430 Wait 4416 | 3 78 11 . 234 253 296 1 85 9 11 534 2 . 5 4 398 27 1136 39 17 116 57 9 3 510 29 57 . 6 189 6 . 6 285 Move 25902 | 4 531 511 217 132 1168 2431 806 1035 152 415 2560 904 562 742 475 1163 296 2711 727 259 1092 635 21 91 1351 199 591 135 454 1390 388 316 346 1092 Hop 56 | . . . . . . 12 . 1 . . 10 . . . 1 . . 19 . . . . . . 2 . . . 2 1 4 . 1 3 Pick Up 110 | . 8 1 1 1 20 11 . 4 4 . 15 . . 2 3 2 7 5 1 . 3 . . . 5 1 2 2 1 3 2 . 2 4 Fast Attach 89 | 1 2 . . 1 8 7 . . . . 6 2 . 1 . 6 1 5 1 . 7 . . . 7 . 1 4 . 10 2 2 1 14 Attach 50 | . 1 . . . 4 9 . 1 . 1 6 . . 1 2 5 1 3 . 1 1 . 1 . 2 . . . . 2 2 3 1 3 Detach 24 | . . . . . 1 3 . 1 . 1 3 . . . . 5 . 2 . 1 . . . . 1 . . 1 . . 1 2 . 2 Swap 105 | 3 5 2 . 3 22 7 2 . . . 11 . . 6 2 6 . 9 1 . . 4 1 . 4 1 2 1 2 4 1 2 2 2 Drop 131 | . 6 . . . 15 30 . 4 5 . 13 1 . 2 . 3 4 8 1 . 8 . . . 8 1 3 5 1 4 3 . 1 5 Fire 156 | 1 34 7 . 2 102 . . 2 . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . . . Melee 423 | . 3 . . 3 14 53 14 15 9 3 42 1 1 1 6 17 36 83 3 . . 8 . . 32 1 3 . . 32 9 7 7 20 Ram 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Trap 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 19) 1223 | -10/Materials | Entered Mines 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Discovered new exit (range 5) 1633 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1893 | -10/Mines | Learned Materials security intel 1998 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2024 | -10/Mines | Discovered new exit (range 13) 2117 | -10/Mines | Discovered new exit (range 14) 2368 | -10/Mines | Learned location of Storage (-7) 2894 | -10/Mines | Entered Exiles 2971 | -10/Exiles | Met 8R-AWN 3029 | -10/Exiles | Met EX-HEX 3122 | -10/Exiles | Met EX-BIN 3157 | -10/Exiles | Aligned with FarCom system 3160 | -10/Exiles | Given EX-Vault access code 3234 | -10/Exiles | Opened EX-Vault 3256 | -10/Exiles | Found Longsword +1 3327 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3414 | -10/Exiles | Met EX-DEC 3471 | -10/Exiles | Learned location of Zion (-6) 3564 | -10/Exiles | Discovered new exit (range 10) 3590 | -10/Exiles | Left Exiles lab with Longsword +1 3590 | -10/Exiles | Entered Mines 3871 | -9/Mines | Assembled infested the area 4186 | -9/Mines | Discovered new exit (range 14) 4190 | -9/Mines | Discovered new exit (range 14) 4247 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4266 | -9/Mines | Entered Materials 4266 | -8/Materials | Accompanied by 3 allies 4266 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4704 | -8/Materials | Build established: Hacker-Mutant 4755 | -8/Materials | Discovered new exit (range 15) 6382 | -8/Materials | Build established: Mutant 6481 | -8/Materials | Garrison activated, responded to threat 6593 | -8/Materials | Discovered new exit (range 15) 7137 | -8/Materials | Entered Factory 7137 | -7/Factory | Evolved 2 slots: Utility x2 7658 | -7/Factory | Discovered new exit (range 19) 7766 | -7/Factory | Build established: Hacker-Mutant 8097 | -7/Factory | Build established: Hacker-Sprinter 8155 | -7/Factory | Discovered new exit (range 11) 8175 | -7/Factory | Identified exit to Storage 8175 | -7/Factory | Identified exit to Lower Caves 8334 | -7/Factory | Discovered new exit (range 20) 8523 | -7/Factory | Entered Lower Caves 8523 | -7/Lower Caves | Accompanied by 2 allies 8547 | -7/Lower Caves | Spotted B-75 Beast 8555 | -7/Lower Caves | Learned 8 Factory zone layouts 8556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8575 | -7/Lower Caves | Identified exit to Lower Caves 8700 | -7/Lower Caves | Encountered a Warlord checkpoint 8762 | -7/Lower Caves | Entered another Lower Caves area 8769 | -7/Lower Caves | Encountered a Warlord checkpoint 8797 | -7/Lower Caves | Discovered new exit (range 4) 8874 | -7/Lower Caves | Learned Factory trap positions 8880 | -7/Lower Caves | Discovered new exit (range 15) 9105 | -7/Lower Caves | Spotted B-75 Beast 9137 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9159 | -7/Lower Caves | Entered Data Miner 9159 | -7/Data Miner | Discovered new exit (range 6) 9163 | -7/Data Miner | Met Data Miner 9171 | -7/Data Miner | Learned location of Section 7 (-2) 9171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9175 | -7/Data Miner | Received God Mode back door access code from Data Miner 9206 | -7/Data Miner | Destroyed Data Miner 9208 | -7/Data Miner | Found Prototype Hackware 9209 | -7/Data Miner | Found Prototype Hackware 9211 | -7/Data Miner | Found Prototype Hackware 9212 | -7/Data Miner | Data Conduit disabled 9237 | -7/Data Miner | Entered Proximity Caves 9265 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9362 | -6/Proximity Caves | Discovered new exit (range 15) 9364 | -6/Proximity Caves | Spotted B-75 Beast 9367 | -6/Proximity Caves | Entered Factory 9367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9367 | -6/Factory | Identified System Mapper 9368 | -6/Factory | Identified exit to Lower Caves 9369 | -6/Factory | Identified Ghost Barrier 9370 | -6/Factory | Loaded intel: 92 trap records 9371 | -6/Factory | Identified Deep Network Scanner 9431 | -6/Factory | Identified exit to Factory 9431 | -6/Factory | Identified exit to Extension 9454 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 9585 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9663 | -6/Factory | Build established: Wizard-Sprinter 9864 | -6/Factory | Repaired Cld. VTOL Module 10156 | -6/Factory | Build established: Hacker-Sprinter 10330 | -6/Factory | Fabricated Enh. Optical Array (x1) 10521 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10526 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10569 | -6/Factory | Repaired Cld. VTOL Module 10606 | -6/Factory | Repaired Cld. VTOL Module 10632 | -6/Factory | Entered Lower Caves 10650 | -6/Lower Caves | Encountered a Warlord checkpoint 10661 | -6/Lower Caves | Learned 4 Factory zone layouts 10766 | -6/Lower Caves | Found Alien Artifact 10766 | -6/Lower Caves | Identified Core Expander 10766 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10845 | -6/Lower Caves | Discovered new exit (range 8) 10847 | -6/Lower Caves | Entered another Lower Caves area 10847 | -6/Lower Caves | Discovered exit to Factory (range 13) 10903 | -6/Lower Caves | Build established: Wizard-Sprinter 10971 | -6/Lower Caves | Discovered new exit (range 15) 10976 | -6/Lower Caves | Entered Zion 10983 | -6/Zion | Given the Hacking Drone Bay 10989 | -6/Zion | Discovered new exit (range 13) 11048 | -6/Zion | Learned location of Armory (-3) 11071 | -6/Zion | Found CR-A16's Pointy Stick 11090 | -6/Zion | Given A8's code to call for help 11169 | -6/Zion | Entered Proximity Caves 11195 | -5/Proximity Caves | Spotted B-75 Beast 11237 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11270 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 11278 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11289 | -5/Proximity Caves | Learned Factory interactive machine intel 11299 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11300 | -5/Proximity Caves | Entered Factory 11300 | -5/Factory | Evolved 2 slots: Utility x2 11301 | -5/Factory | Identified exit to Factory 11302 | -5/Factory | Loaded intel: 243 non-interactive machine locations 11303 | -5/Factory | Loaded intel: 51 interactive machine locations 11406 | -5/Factory | Discovered exit to Factory (range 6) 12055 | -5/Factory | Sucked down chute 12055 | -5/Factory | Entered Waste 12056 | -5/Waste | Joined by Warlord forces that had cleared the area 12152 | -5/Waste | Murdered 19 allies 12177 | -5/Waste | Discovered new exit (range 22) 12235 | -5/Waste | Entered Factory 12383 | -5/Factory | Identified exit to Upper Caves 13970 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 14179 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 14237 | -5/Factory | Entered Upper Caves 14255 | -5/Upper Caves | Learned Factory security intel 14324 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14380 | -5/Upper Caves | Encountered a Warlord checkpoint 14436 | -5/Upper Caves | Discovered new exit (range 13) 14452 | -5/Upper Caves | Entered another Upper Caves area 14460 | -5/Upper Caves | Discovered exit to Factory (range 16) 14529 | -5/Upper Caves | Discovered new exit (range 7) 14529 | -5/Upper Caves | Entered Warlord 14584 | -5/Warlord | Warlord's base attacked by MAIN.C 14653 | -5/Warlord | Met Warlord 14691 | -5/Warlord | Opened Warlord's prototype stash 14699 | -5/Warlord | Found Prototype Device 14699 | -5/Warlord | Identified Thermal Barrier 14713 | -5/Warlord | Found Prototype Processor 14934 | -5/Warlord | Warlord forces counterattacked 14944 | -5/Warlord | Opened side exit 14945 | -5/Warlord | Spotted Striker 14951 | -5/Warlord | Build established: Hacker-Sprinter 14974 | -5/Warlord | Discovered new exit (range 9) 14984 | -5/Warlord | Spotted Striker 14985 | -5/Warlord | Entered Proximity Caves 14985 | -4/Proximity Caves | Accompanied by 1 ally 14987 | -4/Proximity Caves | Learned Research non-interactive machine intel 15078 | -4/Proximity Caves | Spotter reported a threat 15079 | -4/Proximity Caves | Spotter reported a threat 15113 | -4/Proximity Caves | Spotted B-86 Titan 15135 | -4/Proximity Caves | Spotter reported a threat 15144 | -4/Proximity Caves | Spotter reported a threat 15164 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15188 | -4/Proximity Caves | Spotter reported a threat 15197 | -4/Proximity Caves | Spotter reported a threat 15201 | -4/Proximity Caves | Learned Research terminal intel 15220 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15225 | -4/Proximity Caves | Entered Factory 15225 | -4/Factory | Evolved 2 slots: Utility x2 15242 | -4/Factory | Sucked down chute 15242 | -4/Factory | Entered Waste 15243 | -4/Waste | Met a frightened Derelict 15246 | -4/Waste | Spotted C-40 Crusher 15250 | -4/Waste | Spotted C-40 Crusher 15250 | -4/Waste | Spotted C-40 Crusher 15253 | -4/Waste | Spotted C-40 Crusher 15254 | -4/Waste | Spotted C-40 Crusher 15257 | -4/Waste | EMP discharged 15258 | -4/Waste | Spotted C-40 Crusher 15264 | -4/Waste | Discovered new exit (range 10) 15266 | -4/Waste | Entered Factory 15434 | -4/Factory | Identified exit to Upper Caves 15434 | -4/Factory | Identified exit to Research 15439 | -4/Factory | Identified Exp. Targeting Computer 15636 | -4/Factory | Fabricated Exp. Optical Array (x1) 15898 | -4/Factory | Build established: Wizard-Sprinter 16087 | -4/Factory | Repaired Broken Mic. Antimatter Reactor 16176 | -4/Factory | Fabricated Exp. Utility Shielding? 16198 | -4/Factory | Entered Upper Caves 16198 | -4/Upper Caves | Accompanied by 2 allies 16207 | -4/Upper Caves | Learned Research terminal intel 16222 | -4/Upper Caves | Encountered a Warlord checkpoint 16236 | -4/Upper Caves | Learned Factory terminal intel 16242 | -4/Upper Caves | A Commander dispatched an escort 16259 | -4/Upper Caves | Discovered new exit (range 10) 16277 | -4/Upper Caves | Entered another Upper Caves area 16277 | -4/Upper Caves | Accompanied by 2 allies 16278 | -4/Upper Caves | Commander's escort returned to base 16278 | -4/Upper Caves | Commander's escort returned to base 16282 | -4/Upper Caves | Found Alien Artifact 16286 | -4/Upper Caves | Discovered exit to Research (range 14) 16352 | -4/Upper Caves | Spotted B-86 Titan 16390 | -4/Upper Caves | Learned Research emergency access door positions 16394 | -4/Upper Caves | Lost 3 allies 16483 | -4/Upper Caves | Discovered new exit (range 6) 16484 | -4/Upper Caves | Entered Zhirov 16484 | -4/Zhirov | Discovered new exit (range 3) 16489 | -4/Zhirov | Met Zhirov 16494 | -4/Zhirov | Learned location of Quarantine (-2) 16494 | -4/Zhirov | Learned location of Testing (-3) 16494 | -4/Zhirov | Learned location of Command (-1) 16497 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16501 | -4/Zhirov | Found Alien Artifact 16501 | -4/Zhirov | Identified Integrated Reactor 16501 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16519 | -4/Zhirov | Found Alien Artifact 16528 | -4/Zhirov | Entered Proximity Caves 16597 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16644 | -3/Proximity Caves | Discovered exit to Research (range 6) 16645 | -3/Proximity Caves | Entered Research 16645 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16646 | -3/Research | Identified exit to Armory 16648 | -3/Research | Loaded intel: 75 non-interactive machine locations 16649 | -3/Research | Loaded intel: 22 terminal locations 16704 | -3/Research | Repaired Imp. Light Armor Plating 16720 | -3/Research | Repaired Imp. Propulsion Shielding 16890 | -3/Research | Discovered new exit (range 3) 16959 | -3/Research | Identified exit to Testing 16972 | -3/Research | Spotted B-86 Titan 17003 | -3/Research | Fabricated Cld. Q-thruster? 17220 | -3/Research | Entered Testing 17221 | -3/Testing | Maximum security lockdown engaged 17241 | -3/Testing | Spotted Striker 17241 | -3/Testing | Spotted Striker 17243 | -3/Testing | Identified Dimensional Node Initializer 17243 | -3/Testing | Initialized slip node 17249 | -3/Testing | Spotted Alpha 7 17249 | -3/Testing | Stole the SGEMP Prototype 17260 | -3/Testing | Found Prototype Device 17307 | -3/Testing | Lost 3 parts (2u1w) 17309 | -3/Testing | Crushed by falling debris 17313 | -3/Testing | Found Prototype Processor 17313 | -3/Testing | Identified Spectral Analyzer 17326 | -3/Testing | Discovered new exit (range 5) 17326 | -3/Testing | Entered Research 17326 | -2/Research | Warlord forces began assault on 0b10 17326 | -2/Research | Evolved 2 slots: Utility x2 17327 | -2/Research | Loaded intel: 25 terminal locations 17327 | -2/Research | Identified AEGIS Remote Shield 17345 | -2/Research | Identified exit to Quarantine 17353 | -2/Research | Identified Transdimensional Reconstructor 17353 | -2/Research | Warped through subspace 17353 | -2/Research | Discovered new exit (range 15) 17410 | -2/Research | Entered Quarantine 17411 | -2/Quarantine | Maximum security lockdown engaged 17432 | -2/Quarantine | Found Alien Artifact 17440 | -2/Quarantine | Found Alien Artifact 17502 | -2/Quarantine | Discovered new exit (range 9) 17513 | -2/Quarantine | System corruption reached 10% 17513 | -2/Quarantine | Entered Access 17513 | -1/Access | Evolved 2 slots: Utility x2 17514 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17514 | -1/Access | Zhirov transferred Access data 17515 | -1/Access | Loaded intel: 105 machine locations 17515 | -1/Access | Loaded intel: 68 trap records 17515 | -1/Access | Identified exit to Surface 17515 | -1/Access | Discovered exit to Surface (range 100) 17515 | -1/Access | Identified exit to Command 17515 | -1/Access | Discovered exit to Command (range 131) 17565 | -1/Access | Zhirov warped through subspace 17565 | -1/Access | Identified Core Reset Matrix 17565 | -1/Access | Identified Terrabomb 17565 | -1/Access | Used Core Reset Matrix 17566 | -1/Access | Found Transdimensional Reconstructor 17566 | -1/Access | Warped through subspace 17687 | -1/Access | Found Prototype Hackware 17687 | -1/Access | Identified Quantum Router 17695 | -1/Access | Spotted B-99 Colossus 17763 | -1/Access | First assault squad dispatched 17768 | -1/Access | Spotted B-99 Colossus 17986 | -1/Access | Found Unknown Piercing Weapon 17986 | -1/Access | Identified Enh. Force Lance 17987 | -1/Access | Used Terrabomb 18079 | *** | Heading to fleet! Last Messages --------------- 17994_ Acquired Prototype Device. 17994_ Identified Exp. Reaction Control System. [Achievement: Rockin' Loadout] 17996_ U-05 Engineer builds a Wall. 18003_ Acquired Adv. Weight Redist. System. 18005_ Sneak attack on R-10 Processor. 18005_ R-10 Processor destroyed. 18008_ Acquired 66 matter. 18009_ K-01 Serf collects debris. 18009_ U-05 Engineer builds a Wall. 18018_ U-05 Engineer destroyed. 18018_ Longsword +1 destroyed. 18022_ U-05 Engineer builds a Wall. 18025_ Acquired Imp. Melee Analysis Suite. 18074_ Slug penetrates Wall. 18077_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18078_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | #???????????????????# ##########????????????? | | #???????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | ####??????????????????# #?????????????????????? | | ??##??????????????????# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????BB BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #???????????????#### | | ???????????????????# #??????????????? | | ???????????????????# #???????????????? | | ???????????????????# "" #???????????????? | | ???????????????????# "@ #??????????????????" | | ???????????????????# #?????????????# | | ???????????????????# #?????????????# | | ???????????????????# #?###########?# | | ??????????????????## ### ?!! #?# | | ??????????????????# ## !! #?# "" | | ??????????????????##"" ### !! #?? ??"" | | ???????????????????#"" #?# #??????? | | ???????????????????#"" #?# ??????? | | ???????????????????#T #?# ?????????? | | ???????????????????#"" #?? ??????????? | | ???????????????????#"" #??? ????###????? | | ???????????????????#"" #####+#######"###### | | ?????????????? H | | ?????????????? | | ??????????????######################""####+####### | | ???????????????????????????????????##" #?? | | ????????????????????????????????????## #?? | | ?????????????????????????????????????# " #?? | | ?????????????????????????????????????#""" #?? | | ?????????????????????????????????????# """ #?? | | ?????????????????????????????????????# " * #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????###########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 80 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Enh. Optical Array | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Optical Array | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Terrabomb Achievements -------------- Alien Roots Below Home At Last? Knowing Is Half The Battle Production Line Rockin' Loadout Safety First Special Delivery Challenges ------------ None Game ------ Seed SeismicChargeCycler Manual? 0 Play Time 07:10:01 Cumulative 104.8 hours Start 2024.05.04 @ 13:33:12 End 2024.05.05 @ 16:49:52 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f385e69f-d70f-46f3-a64e-fa225423d22c