Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 21:06:41 Player: EYE-VY Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1074) 1074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 2721 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 194 Friendly Fire -124 Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 22/265 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Improved Medium Laser Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Medium Laser Shotgun Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 40 | 6 4 8 22 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads . | . . . . Leg 8 | 2 1 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware 1 | . 1 . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 1 3 11 Energy Gun 2 | . . 1 1 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | 2 1 2 4 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 11 | . . 2 9 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 98 96 Engine 10 | . 14 11 8 Leg 23 | . 28 22 21 Device 1 | . . 6 1 Storage 11 | . 14 11 11 Processor 9 | . . 9 13 Hackware 11 | . 12 11 11 Protection 4 | . . 4 6 Ballistic Gun 20 | . 28 22 16 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 22 | 14 15 18 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 1 7 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 4 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1075 | 239 127 222 487 Remotely . | . . . . Salvage Created 1233 | . 132 303 798 Parts 88 | . 15 21 52 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 2 12 22 Guns 25 | . 2 12 11 Cannons 6 | . . . 6 AOE 5 | . . . 5 Classes Destroyed 8 | . 3 2 3 Worker 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 14 | . . 8 6 Grunt 12 | . 2 2 8 Brawler 1 | . . . 1 Sentry 9 | . . 2 7 Best Kill Streak 7 | . 2 4 7 Combat Bots Only 7 | . 2 4 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 206 | . 8 62 136 Missed 60 | . . 19 41 Damage Taken 1908 | . 91 470 1347 Core 416 | . 10 46 360 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 107 | . 13 34 60 Largest 2 | . 2 2 2 Hottest 136 | . 43 43 136 Shots Fired 211 | . 26 68 117 Gun 182 | . 26 68 88 Cannon 25 | . . . 25 Launcher 4 | . . . 4 Special . | . . . . Kinetic 199 | . 26 68 105 Thermal 8 | . . . 8 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 14 | . 8 8 14 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | . 13 42 76 Core Hits 69 | . 9 15 45 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Destroy 2 | . 1 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2593 | . 170 577 1846 Guns 1505 | . 170 577 758 Cannons 319 | . . . 319 Explosions 769 | . . . 769 Melee . | . . . . Ramming . | . . . . Kinetic 1721 | . 170 577 974 Thermal 103 | . . . 103 Explosive 769 | . . . 769 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 57 | . . . 57 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . . 5 63 Average Temperature 15 | . . 3 16 Received Heat Transfer 612 | . 48 120 444 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 882 | . 122 432 882 Initial 182 | . . 51 182 Average 377 | . 75 234 599 Maximum Alert Level 3 | . . 2 3 Low Security (%) 37 | 100 100 41 1 Level 1 19 | . . 37 24 Level 2 21 | . . 20 34 Level 3 21 | . . . 40 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 6 17 44 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 5 1 8 Terminals 11 | . 3 1 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 11 4 17 Successful 18 | . 7 2 9 Failed 14 | . 4 2 8 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 21 | . 6 4 11 Terminals 27 | . 8 4 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 . 5 Open Door 2 | . . . 2 Branch Access Points 2 | . 1 . 1 Recall Reinforcements 1 | . . . 1 Recall Assault 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 2 3 Terminals 9 | . 4 2 3 Track 1 | . 1 . . Assimilate 3 | . 1 1 1 Botnet 2 | . 1 . 1 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 12 | . 5 1 6 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 5 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 42 | . . . 42 Total Damage 733 | . . . 733 Kills 9 | . . . 9 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1565 | 60 392 290 823 Spaces Moved 850 | 40 259 135 416 Core 4 | 4 . . . Treads . | . . . . Legs 846 | 36 259 135 416 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 113 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 40 14 75 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile . | . . . . AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1188 | 55 317 193 623 Wait 133 | . 23 13 97 Move 847 | 39 258 134 416 Hop . | . . . . Pick Up 38 | 10 11 3 14 Fast Attach . | . . . . Attach 18 | 6 1 4 7 Detach . | . . . . Swap 22 | . 3 4 15 Drop 23 | . 8 1 14 Fire 107 | . 13 34 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 4) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Discovered new exit (range 15) 742 | -9/Materials | Identified exit to Storage 743 | -9/Materials | Entered Storage 934 | -9/Storage | Met a pair of Derelict thieves 1045 | -9/Storage | Core integrity fell below 50% 1103 | -9/Storage | Destroyed 7 combat bots 1263 | -9/Storage | Build established: Scavenger-Mutant 1439 | -9/Storage | Identified exit to Recycling 1541 | -9/Storage | Garrison activated, responded to threat 1543 | -9/Storage | First assault squad dispatched 1545 | -9/Storage | Core integrity fell below 20% 1566 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 46 matter. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Sml. Laser. System corrupted: Energy discharge (-21). DIXDVIYIFILA|4ESCS|BTHVR|TJLZ System corrupted: Hvy. Assault Rifle jammed. Y-45 Defender destroyed. Critical hit (Burn: +37). Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. ALERT: Significant disruption in Zone 8X, assault force dispatched. Hvy. Assault Rifle destroyed. Assault Rifle destroyed. Critical hit (Burn: +37). Connecting with Terminal... Aluminum Leg destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. Critical hit (Burn: +37). 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" [+% [[[/"" #?? | | ???????????# #???# #?????????" # = #%=% Y" #?? | | ???????????# #???# #?????????" #=!%#[== !"" #?? | | ???????????# #?### #????????? ?#* *# [[* #?? | | ?????????### ###T# #???????? ?# =%####+######## | | ?????????# ^ #???????##?## !!## # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatLaserMount Manual? 0 Play Time 00:29:34 Cumulative 37.6 hours Start 2024.05.07 @ 20:38:14 End 2024.05.07 @ 21:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 860a963b-23ba-4f42-9598-c652fc85b8d9