Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 20:01:50 // Winter2019/RPGLIKE Player: moonlol Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (806) 806 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4941 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 350/350 Energy 296/300 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Cooling System Experimental Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Plasma Rifle Phase Cannon Heavy Flak Cannon > --- INVENTORY (3) ---- Light Nuclear Core Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Experimental Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Missile Launcher CPS Tube [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Terrain Scanner Device Terrain Scanner Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 7 | 2 . . 3 1 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | 1 . . 2 . 1 Weapon 2 | 1 . . . 1 . Parts Attached 27 | 4 3 2 . 14 4 Power 4 | 1 . . . 2 1 Engine 2 | 1 . . . . 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 2 | 1 . . . 1 . Treads . | . . . . . . Leg 1 | 1 . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 . . 8 1 Device 3 | . 1 . . 2 . Storage . | . . . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 11 | 2 2 2 . 3 2 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Backups 2 | . 2 2 3 2 2 Power . | . . . . . . Propulsion . | . 1 1 1 . . Utility . | . . . . 1 . Weapon 1 | . 1 1 2 1 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 4 1 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 3 | . . . . 3 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 82 | . 81 81 59 84 90 Engine 7 | . 16 14 . . 7 Core 3 | . . . . 8 1 Leg 8 | . 16 16 14 1 . Wheel 4 | . . . . 8 9 Device 13 | . 14 16 14 12 9 Processor 7 | . . . . 13 25 Protection 5 | . . . . 12 9 Energy Gun 7 | . 16 13 . . 4 Energy Cannon 12 | . 9 15 14 10 9 Ballistic Gun 5 | . 4 1 14 10 3 Ballistic Cannon 3 | . . . . 6 9 Peak Build Rating 48 | 4 5 6 4 38 48 Average Rating 18 | 3 4 4 4 31 45 On Entrance 9 | . 4 5 4 4 37 Naked Turns . | . . . . . . Heaviest Build 45 | 9 11 13 5 42 45 Greatest Support 28 | 10 10 10 10 28 28 Greatest Overweight (x) 2 | 2 1 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 3 | 2 3 3 3 3 3 Average Capacity 2 | 1 2 3 3 3 3 Most Carried 3 | 2 3 3 3 3 3 Average Carried 2 | . 2 2 3 2 2 Final Capacity 3 | 2 3 3 3 3 3 Final Carried 3 | 2 3 3 3 3 3 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 883 | 234 176 169 . 214 90 Remotely . | . . . . . . Salvage Created 566 | . 198 237 . . 131 Parts 58 | . 22 27 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 27 | . 11 11 . . 5 Guns 2 | . . 2 . . . Cannons 8 | . 2 5 . . 1 AOE 17 | . 9 4 . . 4 Classes Destroyed 7 | . 4 3 . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Turret 2 | . . 2 . . . Swarmer 14 | . 6 4 . . 4 Grunt 5 | . 5 . . . . Sentry 2 | . . 1 . . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 8 | . 8 4 . . 4 Combat Bots Only 6 | . 6 3 . . 4 Max Kills in Single Turn 2 | . 2 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 183 | . 61 100 . . 22 Missed 50 | . 14 30 . . 6 Hits 133 | . 47 70 . . 16 Projectile 133 | . 47 70 . . 16 Critical Strikes 3 | . 1 2 . . . Damage Taken 1997 | . 489 1279 . . 229 Core 1616 | . 400 1062 . . 154 Absorbed by Shields . | . . . . . . Redirected to Core 1125 | . 281 740 . . 104 Ignored by Resistances 23 | . . . . . 23 Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 67 | . 20 43 . . 4 Largest 3 | . 2 2 . . 3 Hottest 204 | . 100 100 . . 204 Shots Fired 117 | . 37 72 . . 8 Gun 51 | . 20 29 . . 2 Cannon 45 | . 8 33 . . 4 Launcher 21 | . 9 10 . . 2 Special . | . . . . . . Kinetic 21 | . . 19 . . 2 Thermal 46 | . 8 34 . . 4 Explosive 21 | . 9 10 . . 2 Electromagnetic 29 | . 20 9 . . . Robot Hit Streak 46 | . 4 46 . . 10 Robot Miss Streak 5 | . 5 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 9 56 . . 5 Core Hits 53 | . 18 27 . . 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2304 | . 872 1047 . . 385 Guns 361 | . 76 241 . . 44 Cannons 632 | . 90 453 . . 89 Explosions 1307 | . 706 349 . . 252 Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 170 | . . 141 . . 29 Thermal 787 | . 207 476 . . 104 Explosive 1190 | . 589 349 . . 252 Electromagnetic 153 | . 76 77 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . 3 8 . . . Projectiles . | . . . . . . Explosions 11 | . 3 8 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . 42 53 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 137 | . 137 24 . . 98 Average Temperature 44 | . 52 9 . . 51 Received Heat Transfer 519 | . 132 357 . . 30 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1446 | . 285 987 . . 174 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 86 | 100 66 . 100 . 100 Level 1 13 | . 33 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | . 252 . 6 . 108 Initial . | . . . . . . Average 51 | . 92 . . . 38 Influence Increases 619 | . 325 150 6 . 138 Destroy 0b10 Robot/C 460 | . 220 140 . . 100 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 80 | . 50 10 . . 20 Successful Hack 19 | . 13 . 6 . . Disable Machine 15 | . 15 . . . . Destroy Structure 35 | . 17 . . . 18 Influence Decreases 601 | . 129 346 6 . 120 Entered New Map 95 | . . 95 . . . Time Decay 506 | . 129 251 6 . 120 Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 18 13 . . 2 Peak Tracking Total 8 | . 8 5 . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 6 | . 3 . 1 1 1 Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 9 . 3 4 1 Successful 11 | . 4 . 2 4 1 Failed 6 | . 5 . 1 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 12 | . 9 . 2 . 1 Terminals 12 | . 9 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 4 . Record 4 | . . . . 4 . Alert Level 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 Terminals 4 | . 4 . . . . Botnet 2 | . 2 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2468 | . 388 1443 178 459 . Terrain 2468 | . 388 1443 178 459 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3874 | 51 424 1443 178 1385 393 Spaces Moved 2458 | 42 201 622 147 1163 283 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1136 | 29 201 622 147 137 . Wheels 1309 | . . . . 1026 283 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 115 Average Speed 135 | 103 156 180 120 114 115 Slowest Speed 190 | 150 190 190 120 120 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 46 44 28 74 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . . 8 . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 18 27 . . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 18 27 . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2885 | 47 270 865 148 1213 342 Wait 272 | . 40 162 2 19 49 Move 2453 | 41 200 621 146 1162 283 Hop . | . . . . . . Pick Up 10 | 2 1 1 . 6 . Fast Attach 13 | 4 1 1 . 7 . Attach 2 | . . 1 . . 1 Detach 1 | . . . . 1 . Swap 25 | . 7 7 . 7 4 Drop 12 | . . 1 . 11 . Fire 67 | . 20 43 . . 4 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 28 | . 1 26 . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 353 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Entered Subcaves 478 | -10/Subcaves | Reached level 2 688 | -10/Subcaves | Discovered new exit (range 13) 1166 | -10/Subcaves | Reached level 3 1529 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1548 | -10/Subcaves | Discovered new exit (range 13) 1604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1750 | -10/Subcaves | Core integrity fell below 20% 1919 | -10/Subcaves | Entered Recycling 1949 | -8/Recycling | Scanned before Scraplab entrance 2047 | -8/Recycling | Upgraded with Propulsion slot (x1) 2047 | -8/Recycling | Upgraded with Utility slot (x2) 2082 | -8/Recycling | Entered Scraplab 2094 | -8/Recycling | Discovered new exit (range 3) 2097 | -8/Recycling | Entered Scraptown 2099 | -8/Scraptown | Reached level 4 2370 | -8/Scraptown | Discovered new exit (range 11) 2474 | -8/Scraptown | Visited The Evicted 2494 | -8/Scraptown | Visited Cyclists 2505 | -8/Scraptown | Visited Bundlers 2590 | -8/Scraptown | Upgraded with Weapon slot (x1) 2645 | -8/Scraptown | Visited Comm Corps 2665 | -8/Scraptown | Visited UFD Registry 2674 | -8/Scraptown | Visited Awakened 2684 | -8/Scraptown | Registered with UFD as "Cogcutter" 2727 | -8/Scraptown | Visited Junk Repository 2794 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2809 | -8/Scraptown | Found DCF Scrap (28 items) 2856 | -8/Scraptown | Visited Derelict Rescue Squad 2876 | -8/Scraptown | Visited Infowarlord's Domain 2881 | -8/Scraptown | Found Exp. Signal Interpreter 2900 | -8/Scraptown | Build established: Gunner 3043 | -8/Scraptown | Visited Abandonware Association 3082 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3082 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3114 | -8/Scraptown | Visited Scrap Suit Storage 3137 | -8/Scraptown | Visited Scrapoid Pod Storage 3159 | -8/Scraptown | Visited Supply Room 3258 | -8/Scraptown | Visited Research Penetration Think Tank 3290 | -8/Scraptown | Visited Curators Association 3397 | -8/Scraptown | Met Optimus 3397 | -8/Scraptown | Accepted into 0bPrime 3479 | -8/Scraptown | Discovered new exit (range 3) 3482 | -8/Scraptown | Entered Factory 3483 | -6/Factory | Core integrity fell below 50% 3483 | -6/Factory | Core integrity fell below 20% 3484 | -6/Factory | Reached level 5 3530 | -6/Factory | Upgraded with Utility slot (x1) 3640 | -6/Factory | Discovered new exit (range 10) 3656 | -6/Factory | Identified exit to Factory 3803 | -6/Factory | Spotted B-75 Beast 3867 | -6/Factory | Loaded intel: 8 recycling unit locations 3875 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 03839_ Current location identified: Factory 03867_ Connecting with Recycling Unit... >>Force(Fedlink) _________ .___.__ .__ ____ __ __. \_ _____/___ __| _/| | | |\ \ | |/ _| | __)/ __ \ / __ | | | | |/ | \| < | \\ ___// /_/ | | |___| / | \ | \ \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<521> UFD!RESOURCES<33> 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 03867_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 03875_ Triggered Heavy Explosive Trap. 03875_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ?????????????????????????????????? #?????????? | | ???????????????????############### #?????????? | | ???????????????????+ +?????????? | | ?????????????#+##### #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ???????????????? """ ** @!!! #?????????? | | ???????????????? """ ** !! ""Y"" #?????????? | | ???????????????? """ ** !! """"" ######????? | | ??????????????? ??? | | ?????????????# * ###??????? | | ?????????????# #####"" ""## #????????? | | ???????????????????#""F""?# +????????? | | ???????????????????# """ ?# #????????? | | ???????????????????######?# #????????? | | ??????????????????????????# #????????? | | ?????????????????????????## ##### #????????? | | ?????????????????????????+ #???? #????????? | | ?????????????????????????#####+#####+## #????????? | | ????????????????????????????# # #######??? | | ????????????????????????????# """ # ###+ | | ????????????????????????????# "T" """ # | | ????????????????????????????# " " """ # | | ????????????????????????????# """ + | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# ! # #### | | ??????????????????????????############### ###??? | | ??????????????????????????# ! # #????? | | ??????????????????????????# """ + #????? | | ??????????????????????????# """"" ]]] # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 5 Resistance: EX 5 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 4 | . . 2 . 1 1 XP Earned 10205 | 3000 1425 1750 1030 900 2100 XP Spent 8850 | 1750 1250 480 2520 1450 1400 Upgrades 29 | 4 6 8 5 5 1 Propulsion Slot 1 | . . . 1 . . Utility Slot 4 | 1 . . 2 . 1 Weapon Slot 2 | 1 . . . 1 . Core Integrity 8 | . . 8 . . . Heat Dissipation 2 | . . . 2 . . Matter Storage 1 | . . . . 1 . Inventory Capacity 3 | 2 1 . . . . Sensor Range 5 | . 5 . . . . KI Resistance % 1 | . . . . 1 . TH Resistance % 1 | . . . . 1 . EX Resistance % 1 | . . . . 1 . Protomatter Created 242 | . 31 205 . . 6 Integrity Restored 612 | . 6 588 . . 18 Core 612 | . 6 588 . . 18 Protomatter Decayed 171 | . . 171 . . . Game ------ Seed OpticalProcessingRail Manual? 0 Play Time 00:22:46 Cumulative 105.2 hours Start 2025.05.09 @ 19:37:55 End 2025.05.09 @ 20:01:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 130 Rogue 82 Adventurer 47 Explorer 1 Win Type - Total 10 Types 7/0/0/1/0/0/2/0/0/0 Lore% 60 Gallery% 56 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2310850-9194-44ff-95d3-2bad346e304d