Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 23:08:15 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (2213) 2213 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1503) 1503 TOTAL SCORE: 9461 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 453 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 30 Friendly Fire -345 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 80/100 System Corruption 5% Temperature Cool (18) Movement Rolling (90) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- Enhanced Gauss Cannon Field Lobotomy Kit > --- INVENTORY (4) ---- Mass Driver Precision Grenade Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Humpback Experimental Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver Mass Driver Field Lobotomy Kit > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Armored Medium Treads Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Improved Terrain Scan Processor Improved Kinecellerator Hardened Medium Armor Plating KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Mass Driver Enhanced Gauss Cannon Shock Bomb Launcher Grenade Launcher Precision Grenade Launcher Smartbomb Launcher Shock Maul Power Sword [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Wheel Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Humpback Device Advanced Terrain Scanner Storage Humpback Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Mass Driver Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 6 | . . . . . 4 2 . . . . . . Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 120 | 2 3 1 1 2 7 16 9 33 33 2 5 6 Power 8 | . 1 . . . . 1 . 4 1 . 1 . Engine 8 | . 1 . . . . 1 . 4 1 . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . . . . . 1 1 11 12 . 1 1 Treads 10 | . . . . . . 1 . 5 4 . . . Leg 1 | . . . . . . . . 1 . . . . Wheel 16 | 2 . . . . . . 1 4 7 . 1 1 Hover 1 | . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . 1 . . . . Utility 31 | . 2 . 1 . 6 6 2 5 6 2 . 1 Device 6 | . . . . . 1 1 2 1 . . . 1 Storage 3 | . 1 . 1 . . . . . 1 . . . Processor 6 | . 1 . . . 3 . . . 2 . . . Hackware . | . . . . . . . . . . . . . Protection 16 | . . . . . 2 5 . 4 3 2 . . Artifact . | . . . . . . . . . . . . . Weapon 52 | . . 1 . 2 1 8 6 13 14 . 3 4 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | . . 1 . 1 . 5 2 6 2 . . . Ballistic Cannon 15 | . . . . . . . 1 2 9 . 1 2 Launcher 6 | . . . . 1 . 1 1 3 . . . . Special Weapon 3 | . . . . . . . . . . . 1 2 Impact Weapon 7 | . . . . . 1 2 2 . 2 . . . Slashing Weapon 3 | . . . . . . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 3 . . . Parts Lost 22 | . . . . . . 2 . 10 . . 2 8 Power 1 | . . . . . . . . 1 . . . . Propulsion 8 | . . . . . . 1 . 5 . . 1 1 Utility 11 | . . . . . . 1 . 4 . . . 6 Weapon 2 | . . . . . . . . . . . 1 1 Highest Loss Streak 9 | . . . . . . 2 . 9 . . 2 8 Average Slot Usage (%) 89 | . 99 100 94 85 89 89 80 86 91 94 93 86 Engine 6 | . 14 14 14 14 9 7 6 6 5 5 5 4 Treads 8 | . . . . . . 4 6 9 12 11 11 9 Wheel 12 | . 28 28 28 28 18 7 7 12 9 11 10 10 Device 9 | . . . . . 6 8 12 12 11 11 11 10 Storage 6 | . 14 14 13 14 9 7 6 6 5 5 5 4 Processor 14 | . 13 14 9 . 23 15 13 13 15 17 17 16 Protection 7 | . . . . . 6 20 13 11 4 5 5 4 Ballistic Gun 7 | . 28 28 28 27 16 13 9 7 1 . . . Ballistic Cannon 9 | . . . . . . . . 3 15 17 16 15 Slashing Weapon 2 | . . . . . . . . . 2 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 147 | 11 21 22 86 87 90 130 132 140 135 147 147 140 Greatest Support 110 | 26 26 26 26 26 26 26 20 110 110 57 57 57 Greatest Overweight (x) 46 | . . . 3 3 3 12 12 46 8 5 8 27 Average Overweight (x) 3 | . . . . 3 3 9 10 3 3 3 3 3 Largest Inventory Capacity 24 | 6 10 10 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 6 6 10 13 24 24 24 24 24 24 24 24 22 Most Carried 24 | 5 7 9 15 24 24 24 24 24 24 24 24 24 Average Carried 21 | 3 5 7 9 16 21 23 23 23 23 24 23 22 Final Capacity 24 | 6 10 10 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 2 7 9 15 24 23 24 24 24 24 24 23 4 Class Distribution -------------------- 39% | Hauler-Assassin 21% | Hauler-Skirmisher 11% | Scavenger-Skirmisher 10% | Scavenger-Assassin 7% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Scavenger-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Matter Collected 3590 | 220 58 12 . 76 . 249 249 988 1019 343 339 37 Remotely . | . . . . . . . . . . . . . Salvage Created 2935 | . 64 . . 13 . 238 249 861 1260 63 178 9 Parts 132 | . 8 . . 3 . 13 16 41 46 1 3 1 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . . . . . . . 1 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 5 18 Prevented 2 | . . . . . . . . . . 1 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 44 | . 4 . . 2 . 4 4 12 10 2 5 1 Melee 2 | . . . . . . . . . 1 . . 1 Guns 22 | . 4 . . 2 . 4 4 8 . . . . Cannons 17 | . . . . . . . . 1 9 2 5 . AOE 3 | . . . . . . . . 3 . . . . Classes Destroyed 16 | . 1 . . . . 3 4 3 3 1 . 1 Worker 4 | . . . . . . 1 . . 3 . . . Builder 2 | . . . . . . . 1 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 8 | . . . . . . . . 1 7 . . . Operator 2 | . . . . . . . 1 1 . . . . Watcher 3 | . . . . . . . . 2 1 . . . Swarmer 15 | . 4 . . 2 . 1 . 4 3 . 1 . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 7 | . . . . . . . 3 3 . . 1 . Brawler 3 | . . . . . . 2 . . . . 1 . Sentry 7 | . . . . . . 1 . 4 . . 2 . Hunter 3 | . . . . . . . . . 2 1 . . Programmer 5 | . . . . . . . 1 . 4 . . . Behemoth 1 | . . . . . . . . 1 . . . . Assembled 1 | . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 . . 2 . 4 3 6 5 1 3 1 Combat Bots Only 5 | . 3 . . 2 . 3 3 5 3 1 3 1 Max Kills in Single Turn 2 | . 1 . . 1 . 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Damage Taken 6094 | . 138 . . 40 . 292 371 1927 731 293 595 1707 Core 1302 | . 42 . . 8 . 4 49 198 48 26 109 818 Absorbed by Shields 102 | . . . . . . . . 102 . . . . Core Remaining (%) 89 | 100 . . . 80 100 99 . 70 . . . . Volleys Fired 176 | . 14 1 1 6 . 13 22 54 42 6 16 1 Largest 4 | . 2 2 2 2 . 2 2 2 4 3 3 2 Hottest 224 | . 40 40 40 50 . 46 83 87 224 171 171 57 Shots Fired 407 | . 28 2 2 11 . 26 43 96 132 18 46 3 Gun 185 | . 28 2 2 8 . 26 40 71 8 . . . Cannon 213 | . . . . . . . 2 22 124 18 45 2 Launcher 7 | . . . . 3 . . 1 3 . . . . Special 2 | . . . . . . . . . . . 1 1 Kinetic 398 | . 28 2 2 8 . 26 42 93 132 18 45 2 Thermal . | . . . . . . . . . . . . . Explosive 7 | . . . . 3 . . 1 3 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 2 . 1 . 24 25 13 10 8 7 1 Robot Miss Streak 7 | . 7 . . 2 . 1 3 7 7 3 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . Shots Hit Robots 266 | . 11 2 . 2 . 24 37 79 67 12 30 2 Core Hits 192 | . 8 1 . 4 . 12 28 84 39 4 11 1 Critical Hits 17 | . . . . . . 3 . 5 5 1 2 1 Critical Kills 8 | . . . . . . 2 . 1 3 1 . 1 Critical Parts Destroyed 7 | . . . . . . 1 . 4 2 . . . Melee Attacks 52 | . . . . . 3 11 5 2 17 7 4 3 Impact 20 | . . . . . 3 11 5 . 1 . . . Slashing 32 | . . . . . . . . 2 16 7 4 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7858 | . 109 15 . 142 . 300 739 2441 2617 354 1057 84 Guns 2889 | . 109 15 . 36 . 300 642 1589 198 . . . Cannons 3625 | . . . . . . . 32 400 1745 354 1057 37 Explosions 792 | . . . . 106 . . 65 452 169 . . . Melee 551 | . . . . . . . . . 504 . . 47 Ramming 1 | . . . . . . . . . 1 . . . Kinetic 6514 | . 109 15 . 36 . 300 674 1989 1943 354 1057 37 Thermal . | . . . . . . . . . . . . . Explosive 792 | . . . . 106 . . 65 452 169 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 551 | . . . . . . . . . 504 . . 47 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 5 4 7 1 1 1 8 Average Corruption 2 | . . . . . . 4 3 4 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Effects 80 | . . . . . . 18 11 35 2 3 4 7 Message Errors 19 | . . . . . . 3 6 6 . . 1 3 Matter Fused 20 | . . . . . . 7 . 12 . . . 1 Heat Flow Errors 5 | . . . . . . 2 1 1 . . . 1 Energy Discharges 9 | . . . . . . 1 2 1 1 1 2 1 Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . . 4 . 5 1 1 . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . 2 4 . 1 1 . Weapon Failures 3 | . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . . . . 28 . . 2 10 213 2 34 . Projectiles 115 | . . . . . . . 2 10 67 2 34 . Explosions 44 | . . . . 28 . . . . 16 . . . Melee 130 | . . . . . . . . . 130 . . . Knockbacks 35 | . . . . . . . . 4 16 2 13 . Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 4 15 2 11 . Secondary 3 | . . . . . . . . . 1 . 2 . Self-Inflicted Damage 48 | . . . . . . . . 48 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 346 | . . . . 10 . 273 77 271 346 183 199 238 Average Temperature 92 | . . . . 7 . 100 42 55 91 82 127 87 Received Heat Transfer 1300 | . . . . . . 48 135 431 200 9 162 315 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Peak Influence 511 | . 120 46 . 40 18 56 143 511 236 . . . Average Influence 101 | . 75 46 . 34 15 25 27 164 151 . . . Maximum Alert Level 2 | . . . . . . . . 2 1 . . . Low Security (%) 81 | 100 100 100 . 100 100 100 100 53 76 . . . Level 1 16 | . . . . . . . . 36 23 . . . Level 2 2 | . . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 1 . 4 . 4 . 1 . Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . . Reinforcement 9 | . 3 . . . . . 3 . 3 . . . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Distress Signals 3 | . 1 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 10 . . 3 . 4 6 29 23 3 13 22 Peak Tracking Total 16 | . 4 . . 3 . 3 3 9 6 2 9 16 Tactical Retreats 9 | . . . . . . . . . 3 . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Traps Triggered 6 | . . . . . 1 1 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Machines Disabled 10 | . . . . . . . 1 2 6 1 . . Max in Single Turn 2 | . . . . . . . 1 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Machines Accessed 22 | . 1 . 2 . . 2 4 6 6 . . 1 Terminals 16 | . 1 . . . . 1 2 6 6 . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . 1 . 2 . . 6 10 11 15 . . 1 Successful 23 | . . . 2 . . 3 5 7 5 . . 1 Failed 23 | . 1 . . . . 3 5 4 10 . . . Catastrophic 2 | . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . . . 1 . . . 2 5 11 . . 1 Terminals 33 | . 1 . . . . 4 2 11 15 . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . . 2 . . 2 1 6 2 . . 1 Record 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 5 | . . . . . . . . 4 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . 2 . 1 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . 2 6 . . . Terminals 4 | . . . . . . . . 1 3 . . . Botnet 4 | . . . . . . . . 1 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . 1 3 4 6 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Matter 168 | . . . . . . 168 . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 7 . 4 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Total Allies 18 | . . . . . . . . 11 . 4 3 . Largest Group 9 | . . . . . . . . 9 . 4 3 1 Highest-Rated Group 394 | . . . . . . . . 394 . 91 81 81 Highest-Rated Ally 156 | . . . . . . . . 156 . 31 81 81 Total Orders 7 | . . . . . . . . . 4 . 3 . GOTO 3 | . . . . . . . . . 1 . 2 . FOLLOW 3 | . . . . . . . . . 2 . 1 . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 106 | . . . . . . . . 75 . 13 18 . Total Damage 2188 | . . . . . . . . 1589 . 242 357 . Kills 15 | . . . . . . . . 10 . 1 4 . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . Drone Launches 7 | . . . . . . . . . 4 3 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Turns Passed 7511 | 5 158 190 287 286 203 536 738 1044 1612 937 750 765 Spaces Moved 4127 | 1 124 197 284 212 145 227 293 476 811 523 359 475 Core 49 | . . . . . . . . 2 . . . 47 Treads 808 | . . . . . . 3 . 104 148 174 245 134 Legs . | . . . . . . . . . . . . . Wheels 3270 | 1 124 197 284 212 145 224 293 370 663 349 114 294 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 90 90 90 90 120 120 120 140 116 130 130 140 50 Average Speed 147 | 90 90 90 95 120 120 176 186 148 148 160 185 154 Slowest Speed 2350 | 90 90 90 120 120 120 225 200 2350 240 205 205 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 2 30 55 63 51 19 6 7 45 24 82 54 71 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 4 | . 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 1 . 1 . 1 . Scrap Searched 10 | . . 1 . 2 . . . . . 5 2 . Spaces Dug 30 | . . . . . 3 4 4 2 8 5 4 . Terrain Destroyed 194 | . . . . 7 3 4 9 22 116 10 22 1 Melee 29 | . . . . . 3 4 3 2 8 5 4 . Projectile 90 | . . . . . . . 1 5 60 5 18 1 AOE 75 | . . . . 7 . . 5 15 48 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Total 5151 | 7 147 207 297 233 169 326 436 711 1118 599 400 501 Wait 341 | . . 8 . 5 7 32 94 45 133 9 . 8 Move 4115 | . 123 196 283 211 144 226 292 475 810 522 358 475 Hop . | . . . . . . . . . . . . . Pick Up 98 | . 5 1 10 9 4 12 6 9 38 . . 4 Fast Attach 41 | . 1 . 1 . 1 4 4 16 10 1 . 3 Attach 19 | 2 . . . . 5 3 . 3 4 . 2 . Detach 10 | 1 . . 1 . 2 2 . 1 3 . . . Swap 60 | . 2 1 . 2 1 9 5 14 19 1 3 3 Drop 94 | 4 2 . 1 . 2 14 8 19 38 2 . 4 Fire 176 | . 14 1 1 6 . 13 22 54 42 6 16 1 Melee 52 | . . . . . 3 11 5 2 17 7 4 3 Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire 125 | . . . . . . . . 57 1 50 17 . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 2 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met 8R-AWN 147 | -10/Materials | Discovered new exit (range 8) 154 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 165 | -10/Mines | Followed 8R-AWN into the Mines 216 | -10/Mines | Identified exit to Materials 276 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Identified exit to Exiles 354 | -10/Mines | Entered Exiles 368 | -10/Exiles | Discovered new exit (range 15) 379 | -10/Exiles | Welcomed by 8R-AWN 392 | -10/Exiles | Met EX-HEX 427 | -10/Exiles | Met EX-BIN 439 | -10/Exiles | Aligned with FarCom system 440 | -10/Exiles | Given EX-Vault access code 465 | -10/Exiles | Opened EX-Vault 475 | -10/Exiles | Found Field Lobotomy Kit 494 | -10/Exiles | Warned to stay clear of 0b10 Research branches 518 | -10/Exiles | Met EX-DEC 524 | -10/Exiles | Learned location of Zion (-7) 631 | -10/Exiles | Discovered new exit (range 10) 641 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 641 | -10/Exiles | Entered Mines 729 | -9/Mines | Learned Materials emergency access door positions 744 | -9/Mines | Found a hidden stash of uninstalled traps 852 | -9/Mines | Build established: Hauler-Mutant 852 | -9/Mines | Discovered new exit (range 12) 871 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 927 | -9/Mines | Entered Materials 927 | -8/Materials | Evolved 4 slots: Utility x4 1120 | -8/Materials | Discovered new exit (range 7) 1130 | -8/Materials | Entered Factory 1130 | -7/Factory | Evolved 2 slots: Utility x2 1266 | -7/Factory | Fabricated Flak Gun (x2) 1588 | -7/Factory | Discovered new exit (range 14) 1666 | -7/Factory | Entered another Factory area 1666 | -6/Factory | Evolved 2 slots: Propulsion x2 1823 | -6/Factory | Build established: Hauler-Skirmisher 1956 | -6/Factory | Repaired Adv. Terrain Scanner 2201 | -6/Factory | Discovered new exit (range 17) 2358 | -6/Factory | Identified exit to Factory 2404 | -6/Factory | Entered Extension 2639 | -6/Extension | Rescued a captive Derelict 2639 | -6/Extension | Rescued a captive Derelict 2931 | -6/Extension | Rescued A7 2939 | -6/Extension | Rescued a captive Derelict 3029 | -6/Extension | Disrupted transfer network 3085 | -6/Extension | Spotted B-75 Beast 3096 | -6/Extension | Spotted B-75 Beast 3108 | -6/Extension | Discovered exit to Factory (range 17) 3121 | -6/Extension | Allies destroyed B-75 Beast 3129 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3156 | -6/Extension | Crushed by falling debris 3164 | -6/Extension | Destroyed B-75 Beast 3213 | -6/Extension | Lost 9 parts (1p4n4u) 3448 | -6/Extension | Entered Factory 3448 | -5/Factory | Evolved 2 slots: Weapon x2 3520 | -5/Factory | Build established: Scavenger-Skirmisher 4444 | -5/Factory | Assembled infested ambush trap array 4486 | -5/Factory | Discovered new exit (range 43) 4660 | -5/Factory | Build established: Scavenger-Assassin 5060 | -5/Factory | Entered Upper Caves 5170 | -5/Upper Caves | Build established: Hauler-Assassin 5193 | -5/Upper Caves | Encountered a Warlord checkpoint 5287 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5357 | -5/Upper Caves | Identified exit to Upper Caves 5593 | -5/Upper Caves | Learned location of Warlord (-5) 5997 | -5/Upper Caves | Entered another Upper Caves area 5997 | -5/Upper Caves | Accompanied by 4 allies 5999 | -5/Upper Caves | Discovered new exit (range 18) 6164 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6411 | -5/Upper Caves | Spotted B-75 Beast 6414 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 6483 | -5/Upper Caves | Encountered a Warlord checkpoint 6544 | -5/Upper Caves | Discovered new exit (range 13) 6747 | -5/Upper Caves | Entered Warlord 6747 | -5/Warlord | Accompanied by 1 ally 6903 | -5/Warlord | Discovered new exit (range 16) 6977 | -5/Warlord | System corruption cleaned by Quarantine Array 7302 | -5/Warlord | Met Warlord 7327 | -5/Warlord | Warlord's base attacked by MAIN.C 7468 | -5/Warlord | Core integrity fell below 50% 7494 | -5/Warlord | Core integrity fell below 20% 7501 | -5/Warlord | Lost 8 parts (1n6u1w) 7512 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07495_ G-50 Soldier knocked back. 07495_ G-50 Soldier destroyed. 07497_ Acquired Enh. Gauss Cannon. 07499_ Hvy. Laser fries itself beyond repair. 07499_ Adv. Heat Sink fries itself beyond repair. 07500_ Hvy. Flak Cannon fries itself beyond repair. 07501_ Lgt. Angular Momentum Engine fries itself beyond repair. 07503_ Carbon-fiber Leg fries itself beyond repair. 07503_ Hvy. Rocket Launcher fries itself beyond repair. 07503_ The unstable cave ceiling collapses. 07503_ Acquired 9 matter. 07505_ Adv. Heat Sink fries itself beyond repair. 07505_ Adv. Cooling System fries itself beyond repair. 07507_ Hvy. Laser fries itself beyond repair. 07507_ Broken Lgt. Angular Momentum Engine fries itself beyond repair. 07507_ Acquired Field Lobotomy Kit. 07508_ Adv. Heat Sink fries itself beyond repair. 07510_ Flexi-carbon Leg fries itself beyond repair. 07510_ The unstable cave ceiling collapses. 07512_ Acquired Wheel. 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