Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 19:06:08 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5006) 5006 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 11530 Bonus ------- High Alert Combat Kills 522 Follower Combat Kills 281 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 531/1000 Matter 289/300 Energy 150/150 System Corruption 18% Temperature Warm (173) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core (fused) > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Target Analyzer Core Analyzer Corruption Screen > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (20) --- Improved Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel Biomechanical Wings Advanced Heat Sink Large Storage Unit Structural Scanner Core Analyzer System Shield Heavy Gatling Laser Heavy Gatling Laser Plasma Cannon Long-range Missile Launcher Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Medium Reactive Plating Force Field > --- WEAPON ----------- Heavy Gatling Laser Gauss Rifle Coil Gun > --- INVENTORY -------- Armored Huge Wheel Biomechanical Wings Large Storage Unit Structural Scanner Improved Target Analyzer Core Analyzer System Shield Heavy Gatling Laser Heavy Gatling Laser Plasma Cannon Advanced Plasma Cannon KE Penetrator Gauss Cannon Long-range Missile Launcher Spear [Rating: 83] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 1 Utility 5 | . . . 2 . . . 2 1 Weapon 1 | . . . . . . . 1 . Parts Attached 98 | 7 9 4 11 4 1 . 36 26 Power 13 | 1 . 2 1 . . . 7 2 Engine 10 | 1 . 2 1 . . . 4 2 Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 . 4 1 . . 8 13 Treads 18 | 2 2 . 4 1 . . 8 1 Leg 7 | . . . . . . . . 7 Wheel 3 | . . . . . . . . 3 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 29 | 2 3 1 4 1 1 . 11 6 Device 11 | 1 2 1 2 1 . . 4 . Storage 4 | 1 1 . . . . . 1 1 Processor 10 | . . . 1 . 1 . 4 4 Hackware 1 | . . . . . . . 1 . Protection 3 | . . . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 26 | 2 4 1 2 2 . . 10 5 Energy Gun 6 | 1 1 1 . . . . 2 1 Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 11 | 1 1 . 2 1 . . 3 3 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 2 1 Parts Lost 31 | . 4 1 . 1 . . 5 20 Power 5 | . . 1 . . . . 1 3 Propulsion 8 | . . . . 1 . . . 7 Utility 8 | . 2 . . . . . 2 4 Weapon 10 | . 2 . . . . . 2 6 Highest Loss Streak 5 | . 1 1 . 1 . . 2 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 14 | 3 10 14 14 14 14 14 14 15 Power . | . 1 . . 1 1 1 . . Propulsion 4 | 1 3 6 5 4 4 4 3 3 Utility 4 | . 1 3 4 4 4 4 6 4 Weapon 4 | . 4 4 4 5 5 4 4 7 Tool/Special . | . . . . . . . . . Unused Backups 37 | . 1 1 11 2 1 2 6 13 Power . | . . . . . . . . . Propulsion 16 | . . . 6 . . . 4 6 Utility 9 | . . . 1 1 1 1 2 3 Weapon 12 | . 1 1 4 1 . 1 . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 99 100 100 99 91 Engine 11 | . 14 14 11 11 11 11 12 4 Treads 23 | . 28 28 21 21 22 22 25 13 Device 10 | . 11 14 19 11 11 11 7 8 Storage 9 | . 14 14 11 11 11 11 6 5 Processor 13 | . . . 10 11 11 11 19 19 Protection 5 | . . . 2 10 11 11 4 3 Energy Gun 3 | . 9 10 3 . . . 3 2 Energy Cannon 1 | . 1 14 3 . . . . 1 Ballistic Gun 14 | . 15 . 14 21 22 21 11 7 Ballistic Cannon 1 | . . . . . . . 2 3 Peak Build Rating 83 | 7 9 9 23 31 32 34 69 83 Average Rating 40 | 5 7 8 15 27 31 32 61 74 On Entrance 23 | . 7 9 8 23 31 32 32 68 Avg Prop Armor Cover (%) 10 | . . . . . . . . 10 Naked Turns . | . . . . . . . . . Heaviest Build 101 | 14 30 31 45 45 45 49 64 101 Greatest Support 141 | 40 46 46 44 44 44 44 108 141 Greatest Overweight (x) 7 | . . . 1 1 1 1 . 7 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 18 Most Carried 20 | 5 15 15 15 15 15 15 15 20 Average Carried 14 | 3 10 14 14 14 14 14 14 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 Final Carried 20 | 5 15 15 15 15 15 15 15 20 Class Distribution -------------------- 57% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Gunner 5% | Skirmisher 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 4162 | 196 375 45 358 286 10 92 1436 1364 Remotely . | . . . . . . . . . Salvage Created 6457 | 17 714 251 506 426 . 92 2354 2097 Parts 339 | 4 45 9 32 21 . 6 115 107 Haulers Intercepted 6 | . 2 . 1 . . . 1 2 Recyclers Shooed 6 | 1 . . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 . . Prevented 8 | . . . . . . 8 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 99 | . 13 2 9 10 . 1 31 33 Guns 66 | . 11 . 9 7 . . 23 16 Cannons 16 | . 1 1 . . . . 7 7 AOE 16 | . 1 . . 3 . 1 1 10 Classes Destroyed 15 | 1 6 . 2 2 . 1 3 . Worker 8 | . 1 1 . . . . 2 4 Builder 11 | . . . . . . . 6 5 Tunneler 5 | 1 . 2 . 1 . . . 1 Hauler 6 | . 2 . 1 . . . 1 2 Recycler 15 | . 3 1 . 2 . . 5 4 Mechanic 1 | . . . . 1 . . . . Watcher 9 | . 1 . 2 . . . 4 2 Swarmer 30 | . 9 . . 3 . . 6 12 Grunt 34 | . 4 2 4 4 . . 11 9 Brawler 3 | . . . 1 1 . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 9 | . . . 4 . . . 4 1 Hunter 7 | . . . . . . . 3 4 Programmer 12 | . . . . . . . 7 5 Behemoth 2 | . . . . . . 1 . 1 Z-Courier 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 4 2 3 7 . 1 5 8 Combat Bots Only 5 | . 3 1 3 5 . 1 3 5 Max Kills in Single Turn 7 | 1 2 1 1 3 . 1 2 7 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 . . 2 . 1 1 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 752 | . 78 16 34 26 . 17 284 297 Missed 204 | . 20 2 12 3 . 3 85 79 Hits 548 | . 58 14 22 23 . 14 199 218 Melee 1 | . . . . 1 . . . . Projectile 547 | . 58 14 22 22 . 14 199 218 AOE 13 | . . . . 12 . . 1 . Critical Strikes 20 | . . . . . . . 8 12 Damage Taken 7711 | . 560 215 347 595 . 178 2452 3364 Core 1169 | . 76 34 90 128 . 15 357 469 Absorbed by Shields 1115 | . . . . . . . 489 626 Ignored by Resistances 449 | . . . . . . . . 449 Regen/Repaired (Parts) 532 | . . . 104 . 428 . . . Core Remaining (%) 63 | 100 . 56 . . . 41 58 . Volleys Fired 337 | 4 55 23 43 24 . 8 91 89 Largest 3 | 2 2 2 2 2 . 2 3 3 Hottest 231 | 60 80 110 110 46 . 46 204 231 Shots Fired 824 | 8 108 46 86 46 . 13 271 246 Gun 633 | 8 102 23 80 44 . 10 206 160 Cannon 178 | . 6 23 6 . . . 64 79 Launcher 13 | . . . . 2 . 3 1 7 Special . | . . . . . . . . . Kinetic 586 | 4 66 . 74 44 . 10 187 201 Thermal 196 | 4 13 46 12 . . . 83 38 Explosive 13 | . . . . 2 . 3 1 7 Electromagnetic 29 | . 29 . . . . . . . Robot Hit Streak 25 | 2 10 5 13 5 . 7 13 25 Robot Miss Streak 8 | 2 5 3 2 3 . 2 8 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 4 | . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 520 | 3 63 32 65 30 . 9 174 144 Core Hits 283 | 1 27 6 19 19 . 4 109 98 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 5 | . . 1 . . . . 2 2 Critical Strikes 19 | . 1 3 1 . . . 7 7 Burn 3 | . . 2 1 . . . . . Destroy 7 | . . . . . . . 3 4 Blast 7 | . . . . . . . 4 3 Corrupt 1 | . 1 . . . . . . . Smash 1 | . . 1 . . . . . . Melee Attacks 44 | . 6 3 . . . . 33 2 Impact 11 | . 6 3 . . . . 2 . Slashing . | . . . . . . . . . Piercing 33 | . . . . . . . 31 2 Sneak Attacks 5 | . 1 3 . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14140 | 46 913 590 1075 904 . 249 4682 5681 Guns 8080 | 46 673 148 914 442 . 103 3150 2604 Cannons 2830 | . 71 298 70 . . . 1009 1382 Explosions 2865 | . 92 . 91 460 . 146 389 1687 Melee 275 | . 68 144 . . . . 63 . Ramming 90 | . 9 . . 2 . . 71 8 Kinetic 7539 | 26 391 . 864 442 . 103 2505 3208 Thermal 3975 | 20 218 446 211 . . . 1654 1426 Explosive 1907 | . . . . 460 . 146 296 1005 Electromagnetic 354 | . 227 . . . . . 93 34 Impact 212 | . 68 144 . . . . . . Slashing . | . . . . . . . . . Piercing 63 | . . . . . . . 63 . Highest Corruption 18 | . . . . . . 1 2 18 Average Corruption 3 | . . . . . . 1 1 13 Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . . . . 8 26 42 Message Errors 16 | . . . . . . 4 3 9 Matter Fused 14 | . . . . . . . 6 8 Heat Flow Errors 12 | . . . . . . 2 3 7 Energy Discharges 9 | . . . . . . 1 5 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 1 4 2 Data Loss (major) 4 | . . . . . . . 4 . Misfires 5 | . . . . . . . . 5 Alerts 2 | . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 330 | . 62 61 . 31 . . 32 144 Projectiles 56 | . . . . . . . 27 29 Explosions 167 | . 19 . . 31 . . 2 115 Melee 107 | . 43 61 . . . . 3 . Knockbacks 19 | . . 2 . . . . 10 7 Impact 2 | . . 2 . . . . . . Kinetic 16 | . . . . . . . 10 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 552 | . 39 . 65 . . . 131 317 Shots 11 | . 1 . 1 . . . 4 5 Rammed 14 | . 1 . . 1 . . 10 2 Targets Rammed 14 | . 1 . . 1 . . 10 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 666 | . 184 275 75 44 . 283 666 272 Average Temperature 94 | . 50 100 30 9 . 84 121 71 Received Heat Transfer 1130 | . 132 126 111 30 . . 258 473 Effects 23 | . . . . . . 1 22 . Shutdowns 7 | . . . . . . . 7 . Energy Bleed 3 | . . . . . . 1 2 . Matter Decay 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 6 | . . . . . . . 6 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . 1 6 . . . . 1 . Impact Corruptions 4 | . 1 2 . . . . 1 . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 8 | . . 1 1 . . . 5 1 Heat Transferred 6839 | 50 373 1197 470 . . . 3174 1575 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 4 | . . . . . . . 2 4 Low Security (%) 70 | 100 100 100 100 100 . . 62 . Level 1 18 | . . . . . . . 24 60 Level 2 8 | . . . . . . . 13 23 Level 3 2 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1237 | 5 85 30 86 99 . . 647 1237 Initial 314 | . . 12 . 18 . . 300 314 Average 143 | . 30 5 32 27 . . 176 433 Influence Increases 4505 | 5 475 85 345 285 . 223 1434 1653 Destroy 0b10 Robot/C 2140 | . 260 40 180 180 . 120 620 740 Destroy 0b10 Robot/NC 280 | 5 35 20 15 20 . 5 90 90 Destroy Leader 518 | . 56 10 56 20 . 30 198 148 Allied During Kill 89 | . . . . 1 . 53 18 17 Successful Hack 72 | . 42 . 26 . . . 4 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 375 | . 15 15 30 15 . . 90 210 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 356 | . 7 . 38 19 . . 54 238 Advance Influence 300 | . . . . . . . 300 . Lose Combat Pursuer 195 | . 30 . . 30 . 15 60 60 Influence Decreases 3268 | 5 442 118 296 279 55 223 792 1058 Entered New Map 435 | . . 21 . 31 55 . . 328 Time Decay 2327 | 5 317 87 296 227 . 203 702 490 Lost Part 310 | . 40 10 . 10 . . 50 200 Lost Ally 111 | . . . . 11 . 20 40 40 Purge Threat 85 | . 85 . . . . . . . Squads Dispatched 30 | . 2 . . 2 . . 14 12 Investigation 6 | . 2 . . . . . 3 1 Extermination 8 | . . . . . . . 6 2 Reinforcement 10 | . . . . . . . 4 6 Assault 6 | . . . . 2 . . 1 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . . . . . 3 4 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 10 | . 1 . 4 . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 21 2 16 17 . 8 41 52 Peak Tracking Total 6 | . 4 2 4 4 . 2 4 6 Tactical Retreats 10 | . 2 . . 1 . 1 3 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 3 | . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 27 | . 2 1 2 1 . . 6 15 Max in Single Turn 7 | . 1 1 2 1 . . 2 7 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 23 | . 8 . 6 1 . . 7 1 Terminals 11 | . 7 . 4 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . . 1 . . . 2 1 Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 77 | . 34 . 16 1 . . 25 1 Successful 45 | . 20 . 9 1 . . 15 . Failed 31 | . 14 . 7 . . . 9 1 Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts 1 | . . . . . . . 1 . Manual 55 | . 26 . 9 . 1 . 10 9 Terminals 44 | . 33 . 11 . . . . . Fabricators 2 | . . . . . . . 2 . Repair Stations 7 | . . . 3 . . . 3 1 Recycling Units 5 | . 1 . 2 . . . 2 . Scanalyzers 16 | . . . . . . . 16 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 13 | . 11 . 1 1 . . . . Robot Analysis 3 | . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 . Retrieve Matter 2 | . . . . . . . 2 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 11 | . . . . . . . 11 . Insert Component 5 | . . . . . . . 5 . Analyze 5 | . . . . . . . 5 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 9 . 5 . . . . . Terminals 13 | . 8 . 5 . . . . . Botnet 6 | . 2 . 4 . . . . . Operators 2 | . 1 . 1 . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 7 . 5 . . . 7 1 Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 12 | . . . . 4 4 . . 4 Largest Group 4 | . . . . 3 4 4 2 3 Highest-Rated Group 198 | . . . . 40 158 158 75 198 Highest-Rated Ally 85 | . . . . 31 41 41 40 85 Zionite Dispatches 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 96 | . . . . 38 . 30 14 14 Total Damage 2292 | . . . . 310 . 624 345 1013 Kills 11 | . . . . 1 . 6 . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 10921 | 39 522 99 892 1463 1925 1014 3679 1288 Sensors 7013 | . . . 49 1463 1925 1014 2562 . Terrain 73 | . 73 . . . . . . . Structural 281 | . . . . . . . 281 . Seismic 1430 | 39 449 99 843 . . . . . Decoding 4963 | . . . . . . . 3675 1288 Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 137 | . . . . . . . 100 37 Traps 30 | . . . . . . . 26 4 Emergency Access 5 | . . . . . . . . 5 Items 78 | . . . . . . . 55 23 Machines 14 | . . . . . . . 11 3 Patrols 7 | . . . . . . . 5 2 Guards 3 | . . . . . . . 3 . Zionite Intel Received 3 | . . . . . . . 2 1 Prototype Schematics 1 | . . . . . . . 1 . Active Terminals 1 | . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 12071 | 163 1076 570 893 1463 1925 1014 3679 1288 Spaces Moved 5616 | 63 539 295 429 588 853 432 1831 586 Core 2 | 2 . . . . . . . . Treads 5294 | 61 539 295 429 588 853 432 1831 266 Legs 113 | . . . . . . . . 113 Wheels 202 | . . . . . . . . 202 Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 145 225 225 225 148 108 Average Speed 178 | 156 160 160 160 225 225 225 153 151 Slowest Speed 520 | 160 160 160 225 225 225 225 156 520 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 80 52 41 82 84 60 42 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 . . 1 . 5 . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 7 | . . 2 . 2 1 2 . . Spaces Dug 25 | . 2 . . . . . 21 2 Terrain Destroyed 291 | . 6 . 41 25 . 16 47 156 Melee 25 | . 2 . . . . . 21 2 Projectile 53 | . . . . . . . 15 38 AOE 213 | . 4 . 41 25 . 16 11 116 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 6875 | 116 635 343 563 684 860 463 2424 787 Wait 571 | 38 12 11 39 60 2 14 356 39 Move 5608 | 62 538 294 428 587 852 431 1830 586 Hop . | . . . . . . . . . Pick Up 86 | 5 11 3 18 3 3 4 21 18 Fast Attach 28 | 7 1 1 3 1 . . 6 9 Attach 35 | . 3 1 3 1 . . 11 16 Detach 9 | . . . . 1 . . 2 6 Swap 75 | . 7 3 6 3 1 2 39 14 Drop 68 | . 1 4 23 3 2 4 25 6 Fire 337 | 4 55 23 43 24 . 8 91 89 Melee 44 | . 6 3 . . . . 33 2 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 12 | . 1 . . 1 . . 10 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 6) 645 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Learned location of 1 exit from Storage 701 | -10/Materials | Learned 4 Subcaves zone layouts 724 | -10/Materials | Discovered new exit (range 5) 732 | -10/Materials | Learned location of 2 exits from Mines 762 | -10/Materials | Learned location of Mines (-8) 764 | -10/Materials | Loaded intel: 18 trap records 775 | -10/Materials | Loaded intel: 8 terminal locations 795 | -10/Materials | Learned Materials stockpile data 950 | -10/Materials | Discovered new exit (range 11) 1240 | -10/Materials | Entered Mines 1241 | -10/Mines | Identified exit to Materials 1241 | -10/Mines | Identified exit to Subcaves 1259 | -10/Mines | Met a Derelict bent on vengeance 1403 | -10/Mines | Discovered exit to Materials (range 9) 1423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Evolved 2 slots: Utility x2 1887 | -9/Materials | Repaired Lgt. Treads 2144 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Discovered new exit (range 15) 2491 | -9/Materials | Discovered new exit (range 16) 2703 | -9/Materials | Entered Mines 2731 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2778 | -9/Mines | Build established: Mutant 2834 | -9/Mines | Learned location of 1 exit from Materials 2908 | -9/Mines | Discovered new exit (range 13) 2909 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2936 | -9/Mines | Met a Derelict testing a Signal Generator 2985 | -9/Mines | Destroyed YI-UF0 2998 | -9/Mines | Core integrity fell below 50% 3122 | -9/Mines | Learned Materials trap positions 3270 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3288 | -9/Mines | Found Prototype Device 3288 | -9/Mines | Identified Exp. Sensor Array 3380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3489 | -9/Mines | Excavation squad dispatched 3489 | -9/Mines | A large section of the Mines collapsed 3880 | -9/Mines | Discovered new exit (range 9) 3936 | -9/Mines | Found a hidden stash of uninstalled traps 4119 | -9/Mines | Learned 8 Materials zone layouts 4156 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4166 | -9/Mines | Entered Zion 4522 | -7/Zion | Learned Factory emergency access door positions 4985 | -7/Zion | Visited the Megawrench Repair Shop 4985 | -7/Zion | Megawrench repaired 9 parts 5039 | -7/Zion | Received a hallucinogenic algorithm 5039 | -7/Zion | Ran a hallucination algorithm 5520 | -7/Zion | Met Imprinter 5558 | -7/Zion | Imprinted 5560 | -7/Zion | Declared Zion's savior 6057 | -7/Zion | Discovered new exit (range 15) 6091 | -7/Zion | Entered Proximity Caves 6091 | -6/Proximity Caves | Accompanied by 4 allies 6343 | -6/Proximity Caves | Spotter reported a threat 6834 | -6/Proximity Caves | Spotted B-75 Beast 6866 | -6/Proximity Caves | Destroyed B-75 Beast 7054 | -6/Proximity Caves | Discovered new exit (range 12) 7066 | -6/Proximity Caves | Spotter reported a threat 7105 | -6/Proximity Caves | Entered Factory 7105 | -6/Factory | Accompanied by 2 allies 7105 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7185 | -6/Factory | Central database locked down 7235 | -6/Factory | Ran a hallucination algorithm 7482 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7538 | -6/Factory | Build established: Skirmisher 7559 | -6/Factory | Discovered new exit (range 5) 7912 | -6/Factory | Build established: Mutant 8131 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8334 | -6/Factory | Terminal network hard line cut 8411 | -6/Factory | Build established: Scavenger-Skirmisher 9976 | -6/Factory | Build established: Scavenger-Gunner 10073 | -6/Factory | Fabricated Med. Treads (x2) 10383 | -6/Factory | Build established: Gunner 10605 | -6/Factory | First assault squad dispatched 10773 | -6/Factory | Discovered new exit (range 5) 10778 | -6/Factory | Identified exit to Factory 10784 | -6/Factory | Entered another Factory area 10784 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11288 | -5/Factory | System corruption reached 10% 11318 | -5/Factory | Lost 4 parts (1p3n) 11680 | -5/Factory | Spotted B-75 Beast 11684 | -5/Factory | First assault squad dispatched 11703 | -5/Factory | Destroyed B-75 Beast 11783 | -5/Factory | Lost 5 parts (1p1n1u2w) 11796 | -5/Factory | Retrieved Zion intel report: Active Terminals 11797 | -5/Factory | Zion Heavy squad teleported in 11857 | -5/Factory | Zion Infowar Resupply teleported in 11992 | -5/Factory | Lost 4 parts (2n1u1w) 12058 | -5/Factory | Zion Heavy Resupply teleported in 12072 | -5/Factory | Self-destructed Last Messages --------------- 12067_ Slug penetrates Wall. 12067_ H-66 Slayer destroyed. 12067_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 12067_ Garrison Access disabled. 12067_ Critical hit (Destroy). 12067_ Carbon-fiber Leg destroyed. 12068_ K-01 Serf collects debris. 12068_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12069_ U-05 Engineer lays Concrete. 12069_ Penetrated by Slug. 12069_ Hvy. Gatling Laser destroyed. 12070_ System corrupted: Matter fused (-5). 12070_ Slug penetrates Wall. 12071_ K-01 Serf collects debris. 12071_ U-05 Engineer lays Concrete. 12071_ K-01 Serf cleans the Manufacturing Mainframe. 12072_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ? ?????????????????????? | | ??????????????????????" ? ?????????????????????? | | ?????? ???????????????" ? ?????????????????????? | | ???? ???????????? ? "?? #??????????????? | | ????? ???????????" ? ?? #??????????????? | | ?????? ???????k?""" ?h" " #??????????????? | | ??????# ??????? """" ? "G" #??????????????? | | ??????# ???????"""" # "" ####???????????? | | ??????# ???????? ; ; #???????????? | | ??##### ###+#####;; = ;;;;##??????????? | | ? % ! ??????????? | | ? % ?????????? | | ![ ?????????? | | = #????????? | | #????????? | | ??############ b g @ = #????????? | | ??# # g ! s#????????? | | ??# """" # A #????????? | | ??# """" u u !!% ?????????? | | ??# ! """" # !!! s?????????? | | ??# """" # = * = ??????????? | | ??# # k * ??????????? | | ??# !#####+###/###;;;;;;;;; ??????????? | | ??#! #???# ?? ? ## ## ???????????? | | ??# ! #???#???" "" #?#####?? ???????????? | | ??# !! #??????""? "" #?????????????????????? | | ??# ! #???????"? T" #?????????????????????? | | ??# #????????? "" #?????????????????????? | | +## #??????????"" ??????????????????????? | | ## #?????????? ? ??????????????????????? | | ## #???????????????????????????????????? | | ######+######???????????????????????????????????? | | #????# #????????????????????????????????????????? | | #????# #????????????????????????????????????????? | | ##???# #????????????????????????????????????????? | | " #??# #????????????????????????????????????????? | | # ??# #????????????????????????????????????????? | | # #?# ####+####????????????????????????????????? | | #% ?# ## ] #????????????????????????????????? | | [###### ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 11 Item Schematics ----------------- Med. Treads | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 25% | -9/Materials Studied --------- Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed PotentialAluminumJets Manual? 0 Play Time 01:34:31 Cumulative 65.9 hours Start 2025.11.08 @ 09:12:34 End 2025.11.08 @ 19:06:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 64 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c36eaae-6c13-47a4-bba2-2b254e413e2f