Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 15:40:51 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (2499) 2499 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 5740 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/1050 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Cool (9) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Great Maul Mining Claw Scythe > --- INVENTORY (3) ---- Heavy Particle Gun Improved Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Maneuvering Thrusters > --- WEAPON ----------- Heavy Particle Gun Great Maul Scythe > --- INVENTORY -------- Improved Assault Rifle Rocket Launcher Mining Claw [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 9 | 3 . 1 2 . . 1 2 Power 1 | . . . . . . 1 . Propulsion 2 | 1 . . 1 . . . . Utility 4 | 1 . 1 . . . . 2 Weapon 2 | 1 . . 1 . . . . Parts Attached 59 | 5 12 1 9 . . 7 25 Power 8 | . 1 . 1 . . 2 4 Engine 4 | . 1 . 1 . . 1 1 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 18 | 2 6 . 4 . . 1 5 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 4 | 2 1 . . . . . 1 Hover 12 | . 4 . 4 . . 1 3 Flight 1 | . 1 . . . . . . Utility 11 | 2 2 1 1 . . 1 4 Device 5 | 1 . 1 . . . 1 2 Storage . | . . . . . . . . Processor 5 | 1 2 . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 1 3 . 3 . . 3 12 Energy Gun 5 | 1 1 . 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon 9 | . 2 . . . . . 7 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 8 | . 1 . . . . 1 6 Power . | . . . . . . . . Propulsion 6 | . 1 . . . . 1 4 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . 1 . . . . 1 3 Average Slot Usage (%) 97 | . 96 100 100 100 100 98 94 Engine 9 | . 14 12 10 10 10 9 4 Core 3 | . . . . . . 6 8 Wheel 1 | . 6 . . . . . 1 Hover 22 | . 18 25 29 30 30 26 18 Device 19 | . 14 24 20 20 20 18 20 Processor 12 | . 13 12 10 10 10 9 14 Energy Gun 6 | . 10 12 7 . . . 4 Ballistic Gun 1 | . . . . . . 6 1 Launcher 1 | . . . 2 10 10 2 . Impact Weapon 5 | . . . 8 10 10 9 7 Slashing Weapon 11 | . 17 12 10 10 10 9 9 Naked Turns . | . . . . . . . . Heaviest Build 27 | 10 12 13 19 19 19 26 27 Greatest Support 33 | 32 32 17 32 32 32 32 33 Greatest Overweight (x) 1 | . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 3 Average Capacity 2 | 1 2 2 2 2 2 2 2 Most Carried 3 | 2 2 2 2 2 2 2 3 Average Carried 2 | . 1 1 1 2 2 1 2 Final Capacity 3 | 2 2 2 2 2 2 2 3 Final Carried 3 | 2 2 2 2 2 2 2 3 Class Distribution -------------------- 38% | Scavenger-Scout 33% | Scout 10% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 987 | 250 120 10 145 7 114 81 260 Remotely . | . . . . . . . . Salvage Created 2846 | 103 404 208 523 65 . 130 1413 Parts 207 | 8 31 23 29 1 . 27 88 Haulers Intercepted 5 | . 1 . 2 . . . 2 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 87 | . 9 6 8 20 . 10 34 Melee 44 | . 9 5 4 1 . 5 20 Guns 1 | . . 1 . . . . . AOE 33 | . . . 4 19 . 4 6 Classes Destroyed 12 | 2 5 . 1 2 . 1 1 Worker 6 | . . . . 1 . . 5 Tunneler 4 | 1 . 1 . . . 2 . Hauler 5 | . 1 . 2 . . . 2 Recycler 5 | 1 2 1 . . . . 1 Operator 5 | . 1 . 1 . . . 3 Watcher 8 | . 1 . 4 . . . 3 Swarmer 24 | . 5 4 4 . . 4 7 Grunt 34 | . 4 2 1 . . 5 22 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 3 . . . 4 Assembled 20 | . . . . 20 . . . Best Kill Streak 21 | 2 4 2 8 21 . 5 10 Combat Bots Only 20 | . 4 1 4 20 . 4 6 Max Kills in Single Turn 5 | 2 1 1 2 5 . 4 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . 2 5 . 4 3 Melee 1 | . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4493 | . 461 419 110 542 . 731 2230 Core 3692 | . 376 336 88 432 . 597 1863 Absorbed by Shields . | . . . . . . . . Redirected to Core 2715 | . 273 252 73 384 . 463 1270 Core Remaining (%) 75 | 100 . 79 . . . 48 . Volleys Fired 26 | 2 . 3 6 11 . 1 3 Largest 2 | 2 . 1 1 1 . 1 1 Hottest 90 | 90 . 50 50 33 . 33 33 Shots Fired 28 | 4 . 3 6 11 . 1 3 Gun 8 | 4 . 3 1 . . . . Cannon . | . . . . . . . . Launcher 20 | . . . 5 11 . 1 3 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 6 | 2 . 3 1 . . . . Explosive 20 | . . . 5 11 . 1 3 Electromagnetic 2 | 2 . . . . . . . Robot Hit Streak 4 | 2 . 3 4 1 . 1 1 Robot Miss Streak 1 | 1 . 1 . 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 256 | 2 33 21 19 3 . 27 151 Core Hits 147 | 3 15 9 15 39 . 16 50 Critical Hits 3 | . . 2 . . . . 1 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 Melee Attacks 382 | . 58 46 35 1 . 42 200 Impact 146 | . . . 4 . . 25 117 Slashing 236 | . 58 46 31 1 . 17 83 Piercing . | . . . . . . . . Sneak Attacks 26 | . 6 3 3 . . 2 12 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks 36 | . 1 . 1 . . 5 29 Damage Inflicted 10304 | 39 1067 604 898 1320 . 895 5481 Guns 63 | 39 . 24 . . . . . Cannons . | . . . . . . . . Explosions 2309 | . . . 403 1289 . 154 463 Melee 7932 | . 1067 580 495 31 . 741 5018 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 50 | 26 . 24 . . . . . Explosive 2258 | . . . 352 1289 . 154 463 Electromagnetic 64 | 13 . . 51 . . . . Impact 3408 | . . . . . . 429 2979 Slashing 4524 | . 1067 580 495 31 . 312 2039 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 715 | . 69 52 79 31 . 91 393 Projectiles . | . . . . . . . . Explosions 68 | . . . 33 31 . . 4 Melee 647 | . 69 52 46 . . 91 389 Knockbacks 18 | . . . . . . 1 17 Impact 18 | . . . . . . 1 17 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . . . . 48 . . 49 Shots 2 | . . . . 1 . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 60 | 60 . 16 16 . . 19 48 Average Temperature 7 | 33 . 9 4 . . 6 5 Received Heat Transfer 1695 | . 150 87 33 . . 378 1047 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . . . . 1 9 Impact Corruptions 17 | . . . . . . 1 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 148 | 74 . 74 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 764 | 10 226 210 388 156 . 257 764 Average Influence 218 | 7 106 104 162 155 . 137 380 Maximum Alert Level 3 | . 1 1 1 . . 1 3 Low Security (%) 58 | 100 81 97 70 100 . 69 17 Level 1 25 | . 18 2 29 . . 30 39 Level 2 11 | . . . . . . . 32 Level 3 3 | . . . . . . . 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . 1 . . . 4 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 22 12 14 20 . 8 57 Peak Tracking Total 20 | . 6 3 4 20 . 4 7 Tactical Retreats 10 | . 1 2 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 5 1 4 . 1 . 6 Terminals 12 | . 3 1 4 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 49 | . 14 3 13 . 1 . 18 Successful 25 | . 9 2 4 . 1 . 9 Failed 24 | . 5 1 9 . . . 9 Catastrophic 4 | . . . 1 . . . 3 Database Lockouts . | . . . . . . . . Manual 36 | . 11 3 12 . . . 10 Terminals 37 | . 9 3 13 . . . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 5 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 8 | . 1 2 1 . 1 . 3 Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 Report Inventory 3 | . 2 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 34 | . 13 . 11 . . . 10 Terminals 9 | . 3 . 3 . . . 3 Botnet 4 | . 1 . 2 . . . 1 Disrupt 2 | . 1 . . . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 Mask 3 | . 2 . . . . . 1 Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 1 4 . . . 6 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2953 | 40 548 446 356 76 85 341 1061 Spaces Moved 2630 | 24 477 482 415 99 162 314 657 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 4 | 1 . . . . . . 3 Wheels 177 | 23 77 . . . . . 77 Hover 2449 | . 400 482 415 99 162 314 577 Flight . | . . . . . . . . Fastest Speed 52 | 100 56 56 52 52 52 52 52 Average Speed 58 | 100 66 56 52 52 52 52 60 Slowest Speed 150 | 120 120 56 56 52 52 56 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 55 92 39 16 49 51 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 27 | . 5 4 8 . . . 10 Terrain Destroyed 210 | . 5 4 46 105 . 13 37 Melee 27 | . 5 4 8 . . . 10 Projectile . | . . . . . . . . AOE 183 | . . . 38 105 . 13 27 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3349 | 34 596 562 482 110 162 411 992 Wait 135 | . 16 19 12 . 1 16 71 Move 2623 | 23 476 481 414 98 161 313 657 Hop . | . . . . . . . . Pick Up 15 | 3 2 1 2 . . 1 6 Fast Attach 30 | 4 10 . 3 . . 1 12 Attach 5 | 1 1 1 . . . 1 1 Detach 3 | . 3 . . . . . . Swap 24 | . 1 . 6 . . 5 12 Drop 32 | 1 10 . 7 . . 2 12 Fire 26 | 2 . 3 6 11 . 1 3 Melee 326 | . 56 46 31 1 . 37 155 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous 128 | . 20 11 . . . 34 63 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 41 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Materials 507 | -10/Materials | Discovered exit to Materials (range 7) 552 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Entered Mines 591 | -10/Mines | Reached level 2 596 | -10/Mines | Discovered exit to Materials (range 14) 611 | -10/Mines | Found a hidden stash of uninstalled traps 613 | -10/Mines | Upgraded with Utility slot (x1) 620 | -10/Mines | Discovered exit to Materials (range 9) 715 | -10/Mines | Learned Materials garrison access intel 858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 919 | -10/Mines | Build established: Scavenger-Scout 1035 | -10/Mines | Entered Materials 1037 | -9/Materials | Reached level 3 1102 | -9/Materials | Upgraded with Propulsion slot (x1) 1104 | -9/Materials | Upgraded with Weapon slot (x1) 1123 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Identified exit to Materials 1187 | -9/Materials | Discovered exit to Materials (range 9) 1188 | -9/Materials | Identified exit to Mines 1267 | -9/Materials | Reached level 4 1391 | -9/Materials | Entered Mines 1392 | -9/Mines | Assembled infested the area 1395 | -9/Mines | Build established: Scout 1401 | -9/Mines | Core integrity fell below 50% 1409 | -9/Mines | Core integrity fell below 20% 1423 | -9/Mines | Learned location of Storage (-7) 1439 | -9/Mines | Destroyed 20 combat bots 1442 | -9/Mines | Discovered new exit (range 9) 1444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Identified exit to Exiles 1467 | -9/Mines | Entered Exiles 1469 | -9/Exiles | Reached level 5 1475 | -9/Exiles | Discovered new exit (range 15) 1488 | -9/Exiles | Met 8R-AWN 1498 | -9/Exiles | Met EX-HEX 1519 | -9/Exiles | Met EX-DEC 1521 | -9/Exiles | Learned location of Zion (-6) 1545 | -9/Exiles | Discovered new exit (range 16) 1552 | -9/Exiles | Identified exit to Mines 1552 | -9/Exiles | Entered Mines 1642 | -8/Mines | Upgraded with Power slot (x1) 1788 | -8/Mines | Reached level 6 1832 | -8/Mines | Discovered exit to Materials (range 4) 1893 | -8/Mines | Entered Materials 1894 | -8/Materials | Loaded intel: 1 garrison access location 1894 | -8/Materials | Core integrity fell below 50% 1895 | -8/Materials | Reached level 7 2025 | -8/Materials | Upgraded with Utility slot (x1) 2040 | -8/Materials | Upgraded with Utility slot (x1) 2200 | -8/Materials | Reached level 8 2458 | -8/Materials | Identified exit to Factory 2620 | -8/Materials | Reached level 9 2722 | -8/Materials | Core integrity fell below 20% 2753 | -8/Materials | Lost 3 parts (1n1u1w) 2817 | -8/Materials | Build established: Scavenger-Scout 2922 | -8/Materials | Reached level 10 2954 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02906_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-B >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. Feedback: System corruption (+1%). 02906_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 02911_ Sneak attack on Y-45 Defender. 02916_ Mining Claw follow-up attack on Y-45 Defender. 02916_ Imp. Ion Engine ripped off. 02922_ Scythe follow-up attack on Y-45 Defender. 02922_ Mining Claw follow-up attack on Y-45 Defender. 02922_ Reached level 10. 02922_ Y-45 Defender destroyed. 02933_ Mining Claw follow-up attack on G-47 Trooper. 02933_ Scythe follow-up attack on G-47 Trooper. 02944_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?##?#??#?#???????????????????? | | ?#?#????#?#????????????????##? | | ?#????????#??###????#???#?#??? | | ?#?#?????##??#?#?#?????#?????? | | ???#?##???#???????##??######?# | | ##?#??##???????######??##?#?#? | | ?#??##?##???##??#??#???#?#???# | | ?##?##?###?###?##??##??###??#? | | ###???????#??# ####?######?? | | #??###?#?##??#?< # #?# | | ##??#?#?###??#? # ! """"" ### | | #?#?###???#### ? # """"" #?? | | #########?#??# # """"" #?? | | ?#####*##?###? + ##? | | ?# ! [####?#? # ### | | ## [ #######? # ! #? | | ## [[ ###? ?# # @g##? | | ## [ ### "" + #####+####*## | | + ###?T" # ### [% !# | | ## ### ""?# #?# g # | | ###########? # ###! # | | ########? # ### # | | = #########? # ####+##+##### | | % "######## # #### #?#?# | | "######## ? # #### ###?? | | " ########## #### ##??# | | "# ########## #### #???# | | #### ######## ## ###?# | | ## * ## ##??? | | #### %/ #?### | | ##?# = ## ##??# | | ##### #####+## ## #??#? | | *%# ## % ###+#### ##??? | | %+=##!! ## ##+######?? | | # T#!! ## # ? ??#?? | | # ##!! ## # "??????# | | ?# ## ## # ??R"????? | | #####/###+##### # "???#??? | | #"###[%* ! # # ? ? ???? | | ^ + = %! # #? ?? ???? | | #####* =! ! ######?###+##?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 5 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 9 | . . 1 2 . 1 1 4 XP Earned 16645 | 3000 1350 1250 2740 500 200 1650 5955 XP Spent 10535 | 2650 350 800 1600 105 120 860 4050 Upgrades 28 | 6 4 1 2 3 2 5 5 Power Slot 1 | . . . . . . 1 . Propulsion Slot 2 | 1 . . 1 . . . . Utility Slot 4 | 1 . 1 . . . . 2 Weapon Slot 2 | 1 . . 1 . . . . Core Integrity 9 | . . . . 3 2 4 . Mass Support 2 | . 1 . . . . . 1 Inventory Capacity 3 | 2 . . . . . . 1 Sensor Range 1 | . 1 . . . . . . Terrain Scan Density 1 | . 1 . . . . . . Ranged Accuracy 1 | 1 . . . . . . . Melee Accuracy 1 | . . . . . . . 1 KI Resistance % 1 | . 1 . . . . . . Protomatter Created 992 | . 124 75 -3 2 . 233 561 Integrity Restored 2690 | . 416 225 . . . 699 1350 Core 2639 | . 365 225 . . . 699 1350 Parts 51 | . 51 . . . . . . Protomatter Decayed 59 | . . . . . . . 59 Game ------ Seed CouplerTargetScythe Manual? 0 Play Time 00:56:29 Cumulative 388.9 hours Start 2020.01.20 @ 14:47:31 End 2020.01.20 @ 15:40:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0 Lore% 92 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83721a5a-f882-48b2-9a57-91ff89ba0f95