Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 03:31:53 Player: Nell Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (26) 130 Value Destroyed (941) 941 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 8449 Bonus ------- Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1450 Matter 96/300 Energy 26/100 System Corruption 5% Temperature Warm (121) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Thermal Generator Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Matter Filter Improved Utility Shielding Improved Light Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Thermal Shield Advanced Shield Generator Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Tesla Rifle Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced ECM Suite Improved Medium Armor Plating Advanced Shield Generator Wave Gun Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . 1 Utility 11 | . . . . . 4 1 1 2 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 81 | 7 1 . 2 1 11 7 6 8 7 2 4 18 7 Power 8 | 1 . . . 1 . 3 . 1 1 . 1 . . Engine 4 | 1 . . . 1 . 2 . . . . . . . Core 3 | . . . . . . 1 . 1 . . 1 . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 19 | 2 . . 2 . 2 . 2 . 3 . 1 6 1 Treads . | . . . . . . . . . . . . . . Leg 15 | 2 . . 2 . 2 . 2 . 3 . 1 3 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 2 1 Flight 1 | . . . . . . . . . . . . 1 . Utility 33 | 2 . . . . 8 1 4 5 2 1 1 7 2 Device 15 | 1 . . . . . . . 4 1 . 1 6 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . . . . . 7 1 4 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 . . . 1 3 . 2 1 1 1 5 4 Energy Gun 5 | . . . . . . . . 1 . 1 . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . . . . . 3 . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . 1 1 . 1 3 . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 2 1 Parts Lost 30 | . . . . . . . . . 2 . . 19 9 Power 4 | . . . . . . . . . 1 . . 1 2 Propulsion 8 | . . . . . . . . . . . . 4 4 Utility 11 | . . . . . . . . . 1 . . 10 . Weapon 7 | . . . . . . . . . . . . 4 3 Highest Loss Streak 11 | . . . . . . . . . 2 . . 11 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 94 98 95 94 90 89 91 75 10 Engine 4 | . 14 14 14 14 9 7 6 5 1 . . . . Core 4 | . . . . . . 6 6 5 5 5 7 7 1 Leg 18 | . 28 28 28 28 17 15 20 17 19 21 21 15 . Device 10 | . 14 14 14 14 6 . . 8 18 21 21 20 . Storage 5 | . 14 14 14 14 9 7 6 5 5 5 5 3 . Processor 2 | . . . . . . . . 5 5 5 5 3 . Hackware 4 | . . . . . 6 7 6 5 5 5 5 3 . Protection 20 | . . . . . 27 36 35 25 14 15 15 7 1 Energy Gun 1 | . . . . . . . . . 4 5 5 2 . Ballistic Gun 6 | . 20 14 14 14 1 7 13 6 4 . . . . Ballistic Cannon 2 | . . . . . . . . 3 . 5 5 7 . Launcher 1 | . 8 14 14 14 8 . . . . . . . . Peak Build Rating 120 | 7 7 7 25 26 43 56 66 82 108 100 107 120 62 Average Rating 68 | 5 7 7 14 25 40 51 62 77 101 99 103 92 21 On Entrance 45 | . 7 7 7 25 26 42 56 66 82 92 100 107 18 Naked Turns 84 | . . . . . . . . . . . . 27 57 Heaviest Build 96 | 15 16 16 16 21 40 51 63 72 86 73 86 96 31 Greatest Support 116 | 20 20 20 60 60 60 60 75 75 110 110 110 116 25 Greatest Overweight (x) 1 | 1 . . . . 1 . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 7 7 8 8 8 8 8 8 8 7 8 8 4 Average Carried 7 | 3 6 7 7 7 7 7 7 7 8 6 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 7 7 8 8 8 8 8 8 8 6 8 4 3 Class Distribution -------------------- 60% | Mutant 32% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Matter Collected 1253 | 260 . . . 109 176 70 77 160 150 1 . 194 56 Remotely . | . . . . . . . . . . . . . . Salvage Created 825 | 43 . . . 88 324 25 . . 137 . 22 130 56 Parts 46 | 7 . . . 3 10 . . . 7 . 3 10 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 13 | . . . . 2 4 . . . 3 . 1 2 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 3 | . . . . 1 . . . . 2 . . . . Cannons 3 | . . . . . . . . . . . 1 2 . AOE 6 | . . . . 1 4 . . . 1 . . . . Classes Destroyed 13 | 1 . . . 2 6 . . . 3 . . 1 . Worker 3 | . . . . . 1 1 . . . . . 1 . Builder 4 | . . . . . 4 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 2 | . . . . . . . . . 1 . 1 . . Grunt 4 | . . . . 1 3 . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . 1 . . 1 1 Best Kill Streak 8 | 1 . . . 2 8 1 . . 1 . 1 1 1 Combat Bots Only 4 | . . . . 2 4 . . . 1 . 1 1 1 Max Kills in Single Turn 4 | 1 . . . 1 4 1 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Hostile Shots Fired 629 | . . . . 1 17 8 . 17 86 5 6 322 167 Missed 270 | . . . . . 8 4 . 4 37 2 4 144 67 Damage Taken 7304 | . . . . 11 177 64 . 280 1156 50 34 3055 2477 Core 2170 | . . . . . 62 . . 14 42 . . 587 1465 Absorbed by Shields 728 | . . . . . . . . 75 169 17 12 455 . Redirected to Shielding 221 | . . . . . 1 . . 37 173 . . 10 . Ignored by Resistances 211 | . . . . . . . . 64 11 . . 136 . Core Remaining (%) 92 | 100 . . . 100 88 100 100 98 . . 96 54 . Volleys Fired 68 | 7 . . . 5 6 . 3 6 10 . 9 20 2 Largest 3 | 2 . . . 2 2 . 2 2 2 . 2 3 1 Hottest 183 | 40 . . . 50 50 . 56 85 109 . 142 183 28 Shots Fired 130 | 14 . . . 8 8 . 6 12 20 1 15 44 2 Gun 64 | 14 . . . 5 2 . 6 6 15 . 6 8 2 Cannon 57 | . . . . . . . . 6 5 1 9 36 . Launcher 9 | . . . . 3 6 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 102 | 14 . . . 5 2 . 6 12 15 1 9 36 2 Thermal 12 | . . . . . . . . . 5 . 6 1 . Explosive 9 | . . . . 3 6 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 5 | 5 . . . 3 4 . 4 4 5 1 2 3 . Robot Miss Streak 6 | 1 . . . 2 1 . 4 4 6 . 3 6 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 81 | 9 . . . 5 15 1 4 9 13 1 4 17 3 Core Hits 55 | 4 . . . 5 14 . 4 5 12 . 1 8 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 7 1 . . . . . . . Critical Strikes 13 | . . . . . 7 1 . . 1 . . 4 . Blast 5 | . . . . . . . . . 1 . . 4 . Smash 8 | . . . . . 7 1 . . . . . . . Melee Attacks 15 | . . . . . 9 1 . . . . . . 5 Impact 15 | . . . . . 9 1 . . . . . . 5 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 8 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3743 | 121 . . . 113 1319 103 113 197 788 42 118 720 109 Guns 637 | 116 . . . 45 12 . 85 89 187 . 49 54 . Cannons 954 | . . . . . . . . 99 128 42 69 616 . Explosions 1067 | . . . . 59 535 . . . 473 . . . . Melee 984 | . . . . . 772 103 . . . . . . 109 Ramming 101 | 5 . . . 9 . . 28 9 . . . 50 . Kinetic 1440 | 116 . . . 45 12 . 85 188 267 42 69 616 . Thermal 570 | . . . . . . . . . 521 . 49 . . Explosive 594 | . . . . 59 535 . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . 54 . Impact 984 | . . . . . 772 103 . . . . . . 109 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 11 11 11 21 5 Average Corruption 6 | . . . . . . . . 1 4 11 11 14 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . . . . . . . . 3 2 4 11 11 2 Message Errors 6 | . . . . . . . . 1 . 1 2 2 . Matter Fused 8 | . . . . . . . . 1 . . 4 2 1 Heat Flow Errors 4 | . . . . . . . . 1 1 . 1 1 . Energy Discharges 3 | . . . . . . . . . 1 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . . . . . 1 3 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1093 | . . . . . 743 103 . 38 171 . . 38 . Projectiles 76 | . . . . . . . . 38 . . . 38 . Explosions 212 | . . . . . 41 . . . 171 . . . . Melee 805 | . . . . . 702 103 . . . . . . . Knockbacks 19 | . . . . . 4 . . 1 4 . 1 9 . Impact 4 | . . . . . 4 . . . . . . . . Kinetic 13 | . . . . . . . . 1 3 . 1 8 . Secondary 2 | . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 32 | . . . . . 28 . . . . . . 4 . Shots 1 | . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 . Targets Rammed 16 | 3 . . . 5 . . 3 1 . . . 4 . Kicked 14 | 3 . . . 5 . . 3 1 . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 537 | . . . . 12 18 20 54 272 260 22 395 537 382 Average Temperature 154 | . . . . 8 12 8 24 119 104 12 221 196 234 Received Heat Transfer 775 | . . . . 6 45 54 . 62 14 . . 84 510 Effects 21 | . . . . . . . . . . . 5 16 . Shutdowns 6 | . . . . . . . . . . . . 6 . Energy Bleed 3 | . . . . . . . . . . . 1 2 . Interference 6 | . . . . . . . . . . . 4 2 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 6 3 . . . . . . . Impact Corruptions 22 | . . . . . 21 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 498 | . . . . . . . . . 424 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Peak Influence 381 | 10 6 1 . 68 256 166 91 33 308 115 169 381 290 Initial 183 | . 6 1 . . 26 116 81 . 16 100 80 88 183 Average 87 | 4 6 1 . 31 168 141 32 6 56 111 122 204 206 Maximum Alert Level 1 | . . . . . 1 . . . 1 . . 1 1 Low Security (%) 84 | 100 100 100 . 100 43 100 100 100 94 100 100 40 59 Level 1 15 | . . . . . 56 . . . 5 . . 59 40 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 4 1 3 3 11 . . 6 2 Investigation 3 | . . . . . . . . . . . . 3 . Extermination 7 | . . . . . . 1 1 2 2 . . 1 . Reinforcement 15 | . . . . . 3 . 2 1 5 . . 2 2 Assault 2 | . . . . . 1 . . . 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Distress Signals 10 | . . . . . 2 . . . 1 . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 1 . . 2 13 10 2 15 18 1 4 41 22 Peak Tracking Total 17 | . 1 . . 2 4 5 2 4 5 1 2 12 17 Tactical Retreats 21 | . . . . . 1 1 . . 6 . 1 10 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Traps Triggered 9 | . . . . . 2 . . 1 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Disabled 5 | . . . . . . . . . 5 . . . . Max in Single Turn 4 | . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Accessed 14 | . . . 1 . 1 . 4 1 . . 2 3 2 Terminals 7 | . . . . . 1 . 2 . . . 1 3 . Fabricators 3 | . . . . . . . . 1 . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 32 | . . . 1 . 3 . 5 1 . . 7 11 4 Successful 16 | . . . 1 . 1 . 3 1 . . 5 4 1 Failed 16 | . . . . . 2 . 2 . . . 2 7 3 Catastrophic 4 | . . . . . . . 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 1 . 3 . 1 . . . 3 6 . Terminals 23 | . . . . . 3 . 3 . . . 6 11 . Fabricators 5 | . . . . . . . . 1 . . 1 . 3 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 12 | . . . 1 . 1 . 2 . . . 4 4 . Record 4 | . . . . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 . 2 . . . 1 3 2 Full Trace Events 3 | . . . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . 3 . . . . Machine Destruction 6 | . . . . . 3 . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Turns Passed 5023 | 103 68 22 254 108 290 336 1033 759 797 72 223 742 216 Spaces Moved 3948 | 51 54 19 238 98 257 314 736 565 334 66 175 728 313 Core 177 | 2 . . . . . . . . . . . 54 121 Treads . | . . . . . . . . . . . . . . Legs 3430 | 49 54 19 238 98 257 314 736 565 334 66 175 525 . Wheels . | . . . . . . . . . . . . . . Hover 294 | . . . . . . . . . . . . 102 192 Flight 47 | . . . . . . . . . . . . 47 . Fastest Speed 40 | 50 120 120 90 45 90 90 100 60 70 105 105 40 50 Average Speed 91 | 125 120 120 104 85 90 90 100 99 99 107 105 76 57 Slowest Speed 190 | 190 120 120 120 90 170 90 100 100 110 190 105 120 126 Overloaded Moves 455 | . . . . 10 . . . 8 43 . . 394 . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 17 6 62 41 27 8 9 14 8 67 5 31 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . . Terrain Destroyed 133 | . . . . 20 39 . . 3 42 . 9 20 . Melee . | . . . . . . . . . . . . . . Projectile 35 | . . . . . . . . 3 3 . 9 20 . AOE 98 | . . . . 20 39 . . . 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Total 5187 | 72 56 18 242 115 284 367 1029 749 780 67 198 873 337 Wait 1024 | . . . . 4 . 38 276 161 427 . 7 103 8 Move 3935 | 50 53 18 237 97 256 313 735 564 334 65 174 726 313 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 21 | 5 2 . 1 1 1 4 1 5 . . 1 . . Fast Attach 36 | 7 . . . . 8 1 2 . 4 . 2 6 6 Attach 16 | . . . . . 1 2 1 2 . 2 . 7 1 Detach 1 | . . . . . . . . . . . . 1 . Swap 29 | . 1 . 2 1 2 4 3 6 3 . 2 5 . Drop 24 | . . . 2 2 1 4 5 4 2 . 1 1 2 Fire 68 | 7 . . . 5 6 . 3 6 10 . 9 20 2 Melee 15 | . . . . . 9 1 . . . . . . 5 Ram 1 | . . . . . . . . . . . . 1 . Kick 14 | 3 . . . 5 . . 3 1 . . . 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Entered Mines 189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -10/Mines | Discovered new exit (range 5) 194 | -10/Mines | Entered Exiles 223 | -10/Exiles | Met 8R-AWN 245 | -10/Exiles | Met EX-HEX 278 | -10/Exiles | Met EX-BIN 293 | -10/Exiles | Aligned with FarCom system 294 | -10/Exiles | Given EX-Vault access code 311 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Opened EX-Vault 336 | -10/Exiles | Found Potential Leg 339 | -10/Exiles | Found Potential Leg 363 | -10/Exiles | Warned to stay clear of 0b10 Research branches 393 | -10/Exiles | Met EX-DEC 440 | -10/Exiles | Discovered new exit (range 11) 448 | -10/Exiles | Left Exiles lab with Potential Leg 448 | -10/Exiles | Entered Mines 539 | -9/Mines | Discovered new exit (range 10) 552 | -9/Mines | Learned 4 Materials zone layouts 556 | -9/Mines | Entered Materials 556 | -8/Materials | Evolved 4 slots: Utility x4 557 | -8/Materials | Identified exit to Factory 733 | -8/Materials | Met 7R-MNS 840 | -8/Materials | Discovered exit to Factory (range 7) 846 | -8/Materials | Entered Factory 846 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 847 | -7/Factory | Caught up to 7R-MNS 1165 | -7/Factory | Discovered new exit (range 5) 1182 | -7/Factory | Entered another Factory area 1182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -6/Factory | Caught up to 7R-MNS 2192 | -6/Factory | Discovered new exit (range 16) 2215 | -6/Factory | Entered another Factory area 2215 | -5/Factory | Evolved 2 slots: Utility x2 2216 | -5/Factory | Caught up to 7R-MNS 2505 | -5/Factory | Build established: Scavenger-Mutant 2948 | -5/Factory | Discovered new exit (range 16) 2974 | -5/Factory | Entered another Factory area 2974 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2975 | -4/Factory | Caught up to 7R-MNS 3114 | -4/Factory | Garrison activated, responded to threat 3223 | -4/Factory | 7R-MNS lamented failing the tripod run 3724 | -4/Factory | Garrison activated, responded to threat 3757 | -4/Factory | System corruption reached 10% 3771 | -4/Factory | Sucked down chute 3771 | -4/Factory | Entered Waste 3771 | -4/Waste | The area was eerily silent 3831 | -4/Waste | A Compactor rumbled back to life 3831 | -4/Waste | Spotted C-40 Crusher 3832 | -4/Waste | Discovered new exit (range 12) 3843 | -4/Waste | Entered Factory 3941 | -4/Factory | Identified exit to Research 4066 | -4/Factory | Entered Research 4066 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4090 | -3/Research | Build established: Mutant 4518 | -3/Research | Build established: Tank 4604 | -3/Research | Lost 3 parts (2u1w) 4612 | -3/Research | System corruption reached 10% 4682 | -3/Research | Released all parts (8) 4702 | -3/Research | Lost 11 parts (1p2n6u2w) 4799 | -3/Research | Discovered new exit (range 15) 4808 | -3/Research | Entered another Research area 4808 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4859 | -2/Research | Build established: Mutant 4953 | -2/Research | Lost 6 parts (2p2n2w) 4957 | -2/Research | Core integrity fell below 50% 4964 | -2/Research | Spotted B-90 Cyclops 5016 | -2/Research | Released all parts (4) 5021 | -2/Research | Core integrity fell below 20% 5024 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05008_ Penetrated by Slug. 05011_ System corrupted: Matter fused (-9). 05011_ Slug penetrates Wall. 05012_ Wall collapses. 05012_ Penetrated by Slug. 05012_ Slug penetrates Wall. 05016_ B-90 Cyclops activates siege mode. 05016_ Slug penetrates Wall. 05016_ Penetrated by Slug. 05016_ Imp. Antigrav System destroyed. 05016_ Critical hit (Meltdown: +420). 05016_ Released Adv. Heat Sink. 05016_ Released Impact Mace. 05016_ Released Adv. Heat Sink. 05016_ Released Gamma Rifle. 05017_ Penetrated by Slug. 05022_ Slug penetrates Wall. 05023_ Penetrated by Slug. 05024_ Gauss Rifle destroyed. 05024_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????#[!/ #??????????????????????? | | ???????????????????# ! #??????????????????????? | | ??????????????????## #??????????????????????? | | ??????????????????#; h #??????????????????????? | | ??????????????????## h #??????????????????????? | | ???????????????????# @#??????????????????????? | | ???????????????????###;/;;#??????????????????????? | | ?????????????????????#;BB##??????????????????????? | | ?????????????????????##BB#???????????????????????? | | ??????????????????????#hh#???????????????????????? | | ??????????????????????#g;"???????????????????????? | | ??????????????????????#g"g ??????????????????????? | | ??????????????????????#g# h ?????????????????????? | | ??????????????????????# # ""????"???????????????? | | ??????????????????????# # """? ""???????????????? | | ???????????????????#### # "?" """ #???????????? | | ???????????????????# # !#???????????? | | ???????????????????# hh ??????????????? | | ???????????????????# + """ "????????????????? | | ???????????????????# # """ "????????????????? | | ???????????????????# #??""" ?????????????????? | | ???????????????????# #???? ?????????????????? | | ???????????????????# #?????? ????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #??????"?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 975 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationEnhancedConstruct Manual? 0 Play Time 01:11:56 Cumulative 30.5 hours Start 2024.08.18 @ 02:22:09 End 2024.08.18 @ 03:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 294fabf5-8049-4686-80eb-591b769a96b1