Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 15:28:50 Player: Fazzonamite Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (40) 200 Value Destroyed (1217) 1217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 8782 Bonus ------- Follower Combat Kills 45 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 272/300 Energy 99/100 System Corruption 7% Temperature Cool (13) Movement Flying (20) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Matter Compressor (250) Advanced Transmission Jammer Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Core Analyzer Improved Cloaking Device Advanced Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Advanced Datajack Power Maul > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Matter Compressor Advanced System Restoration Module Compact HERF Cannon Compact HERF Cannon Fire Trap [Rating: 113] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Powered Hammer Energy Gun Improved Arc Projector Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . . 1 1 . . 1 . . 1 . . Utility 8 | . . 1 2 1 . 1 . . 1 . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . . . . 1 Parts Attached 102 | 7 3 7 12 3 25 5 3 . 8 10 . 5 4 10 Power 18 | 1 1 2 1 1 4 1 . . 1 2 . 1 1 2 Engine 13 | 1 1 2 1 1 4 1 . . 1 . . 1 . . Core 3 | . . . . . . . . . . 2 . . 1 . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 26 | 2 . . 1 1 8 1 1 . 2 1 . 1 3 5 Treads . | . . . . . . . . . . . . . . . Leg 5 | . . . . 1 4 . . . . . . . . . Wheel 4 | 2 . . 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . . 4 1 1 . 2 1 . 1 3 4 Utility 35 | 2 2 1 5 1 8 3 2 . 3 4 . 2 . 2 Device 15 | 1 . 1 2 . 3 1 . . 2 3 . . . 2 Storage 4 | 1 1 . . . 2 . . . . . . . . . Processor 5 | . 1 . . . 1 . 1 . . 1 . 1 . . Hackware 3 | . . . . . 1 1 . . . . . 1 . . Protection 8 | . . . 3 1 1 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 4 5 . 5 . . . 2 3 . 1 . 1 Energy Gun 10 | 1 . 2 3 . 2 . . . 1 1 . . . . Energy Cannon 3 | . . . . . 1 . . . . . . 1 . 1 Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 47 | . . 3 15 . 1 . 4 . 1 4 . . 1 18 Power 5 | . . . 1 . 1 . . . . . . . . 3 Propulsion 15 | . . 1 2 . . . 1 . 1 2 . . . 8 Utility 15 | . . 1 5 . . . 2 . . 2 . . . 5 Weapon 12 | . . 1 7 . . . 1 . . . . . 1 2 Highest Loss Streak 12 | . . 3 11 . 1 . 4 . 1 2 . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 77 63 30 58 84 80 70 89 85 . 85 84 56 Engine 5 | . 14 11 5 7 5 5 5 5 5 1 . 2 2 . Leg 2 | . . . . 7 9 . . . . . . . . . Wheel 5 | . 28 16 7 . . . . . . . . . . . Flight 11 | . . . . . 1 29 26 23 26 24 . 21 22 13 Device 10 | . 5 6 13 . 8 7 11 11 15 15 . 14 14 10 Storage 6 | . 14 11 7 . 4 5 5 5 5 5 . 4 4 2 Processor 6 | . 8 11 9 7 3 5 5 5 5 8 . 13 14 8 Hackware 3 | . . . . . . 4 5 5 5 5 . 8 9 8 Protection 5 | . . . 5 7 10 11 8 5 10 5 . . . . Energy Gun 5 | . 14 11 8 . 6 . . . 5 4 . 1 . . Energy Cannon 1 | . . . . . 3 . . . . . . 2 4 2 Ballistic Gun 2 | . 14 3 5 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 5 5 5 5 5 . 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 15 29 29 36 6 40 30 30 25 37 37 31 46 46 42 Greatest Support 46 | 26 26 26 16 10 25 30 31 31 37 37 31 46 46 46 Greatest Overweight (x) 8 | 1 1 1 8 . 3 . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 8 15 13 5 7 8 8 8 8 8 8 8 8 7 Most Carried 15 | 8 9 15 15 4 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 10 11 2 6 7 7 8 6 7 8 7 7 6 Final Capacity 15 | 8 15 15 5 5 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 5 9 15 5 2 7 8 8 8 8 8 8 7 8 5 Class Distribution -------------------- 39% | Mutant 35% | Sprinter 10% | Tank 7% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Scavenger-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Matter Collected 1756 | 261 154 114 338 . 263 211 144 . 51 119 . . 85 16 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1612 | 30 190 107 634 . 108 31 60 . 51 266 . . . 135 Parts 68 | 5 12 11 23 . 2 . 2 . 4 6 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 1 . 13 . . . . Prevented 9 | . . . . . . . . 2 . 7 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Combat Hostiles Destroyed 28 | . 6 4 11 . 2 . 1 . . 3 . . . 1 Melee 2 | . . . . . . . 1 . . 1 . . . . Guns 14 | . 5 2 6 . 1 . . . . . . . . . Cannons 3 | . . 2 . . 1 . . . . . . . . . AOE 5 | . 1 . 4 . . . . . . . . . . . Classes Destroyed 10 | 1 2 2 2 . . . . . . 1 . . . 2 Worker 1 | . . . 1 . . . . . . . . . . . Builder 4 | . . 1 . . . 2 . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . 2 . . . . . Recycler 3 | . . . 3 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 8 | . 3 3 2 . . . . . . . . . . . Grunt 16 | . 3 . 8 . 2 . 1 . . 2 . . . . Sentry 2 | . . 1 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 3 9 . 2 2 1 . 2 2 . . . 2 Combat Bots Only 6 | . 3 3 6 . 2 . 1 . . 2 . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Hostile Shots Fired 541 | . 17 29 114 . 46 . 49 . 23 54 4 . 4 201 Missed 195 | . 4 6 20 . 21 . 20 . 15 27 2 . 2 78 Damage Taken 6654 | . 147 241 1597 . 409 . 587 . 255 512 36 . 59 2811 Core 2464 | . 25 78 515 . 151 . 158 . 16 61 . . . 1460 Absorbed by Shields 44 | . . . . . . . . . . . . . . 44 Redirected to Shielding 137 | . . . . . 20 . 45 . 41 31 . . . . Core Remaining (%) 81 | 100 90 80 6 100 82 . . 84 . . 93 . 100 . Volleys Fired 101 | 1 11 12 48 . 5 . . . 6 8 . . 2 8 Largest 3 | 2 2 2 2 . 3 . . . 1 1 . . 1 1 Hottest 245 | 60 60 90 130 . 245 . . . 65 65 . . 94 94 Shots Fired 173 | 2 22 24 88 . 12 . . . 6 8 . . 2 9 Gun 143 | 2 22 16 81 . 8 . . . 6 8 . . . . Cannon 23 | . . 8 . . 4 . . . . . . . 2 9 Launcher 7 | . . . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 52 | 1 11 10 30 . . . . . . . . . . . Thermal 75 | . . 12 51 . 12 . . . . . . . . . Explosive 7 | . . . 7 . . . . . . . . . . . Electromagnetic 39 | 1 11 2 . . . . . . 6 8 . . 2 9 Robot Hit Streak 15 | 2 5 8 15 . 6 . . . 5 7 . . 1 3 Robot Miss Streak 5 | . 5 5 5 . 1 . . . 1 . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 151 | 2 12 13 69 . 9 2 2 . 6 22 . . 1 13 Core Hits 68 | 1 8 6 37 . 5 . 1 . 1 8 . . . 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . . 1 2 . . . 2 Critical Strikes 9 | . 1 1 . . 1 . . . 1 3 . . . 2 Burn 2 | . . 1 . . 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 1 3 . . . 2 Melee Attacks 43 | . . . . . 1 3 6 . 4 16 . . . 13 Impact 37 | . . . . . 1 3 6 . 4 10 . . . 13 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 1 . 1 6 . . . 1 Combat Hostiles 4 | . . . . . . . 1 . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3772 | 22 198 206 1487 . 216 171 167 . 187 516 . . 36 566 Guns 1411 | 22 125 123 865 . 95 . . . 73 108 . . . . Cannons 318 | . . 69 . . 121 . . . . . . . 36 92 Explosions 694 | . 73 . 621 . . . . . . . . . . . Melee 1334 | . . . . . . 171 167 . 114 408 . . . 474 Ramming 15 | . . 14 1 . . . . . . . . . . . Kinetic 470 | 10 77 69 314 . . . . . . . . . . . Thermal 943 | . 73 103 551 . 216 . . . . . . . . . Explosive 621 | . . . 621 . . . . . . . . . . . Electromagnetic 389 | 12 48 20 . . . . . . 73 108 . . 36 92 Impact 1334 | . . . . . . 171 167 . 114 408 . . . 474 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 . . . . . 7 Average Corruption 3 | . . . . . . . 1 1 . . . . . 4 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . 1 . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 559 | . . . 10 . . 109 . . 74 93 . . . 273 Projectiles . | . . . . . . . . . . . . . . . Explosions 10 | . . . 10 . . . . . . . . . . . Melee 549 | . . . . . . 109 . . 74 93 . . . 273 Knockbacks 7 | . . 1 . . . 1 . . 1 2 . . . 2 Impact 6 | . . . . . . 1 . . 1 2 . . . 2 Kinetic 1 | . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . 33 7 109 . . . . . . . . . . . Shots 5 | . 1 . 4 . . . . . . . . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 512 | . 18 105 512 . 400 . 79 . . . . . . 242 Average Temperature 147 | . 10 45 175 . 203 . 40 . . . . . . 89 Received Heat Transfer 1227 | . 24 45 738 . 132 . 108 . 21 87 . . . 72 Effects 10 | . . . 7 . 3 . . . . . . . . . Interference 7 | . . . 4 . 3 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 5 . . 1 3 . . . 1 Impact Corruptions 17 | . . . . . . 3 . . 3 3 . . . 8 Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 5 | . . 2 1 . 2 . . . . . . . . . Heat Transferred 2374 | . 100 370 1406 . 498 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Peak Influence 407 | 5 236 230 377 166 122 90 . . 407 . . 62 46 317 Initial 166 | . 3 99 96 166 81 18 . . 116 . . 47 46 20 Average 120 | . 122 146 220 166 52 69 . . 199 . . 51 37 123 Maximum Alert Level 2 | . 1 1 1 . . . . . 2 . . . . 1 Low Security (%) 80 | 100 82 68 29 100 100 100 . . 63 . . 100 100 84 Level 1 19 | . 17 31 70 . . . . . 34 . . . . 15 Level 2 . | . . . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 18 | . 1 . 5 . 2 . . . 6 . . . . 4 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 12 | . 1 . 3 . 1 . . . 4 . . . . 3 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . 2 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Distress Signals 4 | . . . 2 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 12 5 29 3 12 . 16 . 23 11 8 . 5 39 Peak Tracking Total 14 | . 3 5 10 4 8 . 7 . 10 6 8 . 4 14 Tactical Retreats 29 | . . 1 3 . . . 9 . 5 3 . . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Traps Triggered 7 | . . . . . 6 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 6 | . . . . . . . 3 1 . 2 . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . 1 1 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Machines Disabled 3 | . 2 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Machines Accessed 18 | . 2 1 . . 3 3 1 . 3 . . 1 . 4 Terminals 15 | . 2 1 . . 3 2 . . 3 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 28 | . 4 2 . . 5 5 1 . 4 . . 1 . 6 Successful 17 | . 2 1 . . 4 1 1 . 3 . . 1 . 4 Failed 11 | . 2 1 . . 1 4 . . 1 . . . . 2 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . 1 . . . . . . . 1 . . . . . Terminals 23 | . 4 2 . . 5 3 . . 4 . . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . 2 Terminal Hacks 14 | . 1 1 . . 4 1 1 . 2 . . 1 . 3 Record 5 | . . . . . 3 . . . 1 . . . . 1 Open Door 2 | . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . 1 . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . 1 . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 1 . . . 1 . . 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Total Allies 5 | . 1 . . . . . . . 1 3 . . . . Largest Group 2 | . 1 1 . . . . . . 1 2 . . . . Highest-Rated Group 60 | . 10 10 . . . . . . 10 60 . . . . Highest-Rated Ally 30 | . 10 10 . . . . . . 10 30 . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . . . Total Damage 78 | . . . . . . . . . . 78 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Turns Passed 3701 | 59 391 319 324 85 721 201 265 25 386 403 5 67 59 391 Spaces Moved 5495 | 43 336 219 159 69 432 625 730 81 772 935 17 177 127 773 Core 136 | 22 . . 59 . 2 . . . . . . . . 53 Treads . | . . . . . . . . . . . . . . . Legs 421 | . . . . 69 352 . . . . . . . . . Wheels 708 | 21 336 219 100 . . . . . . . . . . 32 Hover . | . . . . . . . . . . . . . . . Flight 4230 | . . . . . 78 625 730 81 772 935 17 177 127 688 Fastest Speed 20 | 50 90 105 50 120 31 28 28 31 28 28 31 28 28 20 Average Speed 48 | 81 91 108 91 120 144 28 29 31 28 28 31 28 28 34 Slowest Speed 450 | 100 105 115 450 120 330 28 31 31 28 31 31 31 108 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 1 2 . 9 . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 60 26 19 2 13 17 88 14 24 77 5 5 85 30 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 . . 1 . 1 1 1 1 1 . 1 . . . Scrap Searched 7 | . . . . . . . 5 . . 2 . . . . Spaces Dug 7 | . . . . . 1 1 . . 2 . . . . 3 Terrain Destroyed 30 | . 2 . 21 . 1 1 . . 2 . . . . 3 Melee 7 | . . . . . 1 1 . . 2 . . . . 3 Projectile . | . . . . . . . . . . . . . . . AOE 23 | . 2 . 21 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res DSF Res Total 6242 | 64 400 275 251 71 517 645 769 80 919 1043 16 191 149 852 Wait 378 | 3 36 26 23 . 22 1 28 . 130 62 . 5 . 42 Move 5430 | 42 335 218 158 68 431 622 725 80 754 934 16 176 126 745 Hop 24 | . . . . . . 1 2 . 8 . . . . 13 Pick Up 89 | 11 8 9 6 . 21 7 3 . 7 4 . 3 7 3 Fast Attach 34 | 1 1 . 2 . 11 2 1 . . 6 . 2 4 4 Attach 55 | 6 . 3 9 3 13 2 2 . 7 2 . 2 . 6 Detach 3 | . . . . . 1 . . . 1 . . . . 1 Swap 13 | . 2 4 1 . 1 1 . . 1 2 . 1 . . Drop 59 | . 7 2 3 . 11 6 2 . 1 9 . 2 10 6 Fire 101 | 1 11 12 48 . 5 . . . 6 8 . . 2 8 Melee 43 | . . . . . 1 3 6 . 4 16 . . . 13 Ram 2 | . . 1 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 450 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Accompanied by 1 ally 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 685 | -9/Materials | Discovered new exit (range 15) 698 | -9/Materials | Lost 3 parts (1n1u1w) 769 | -9/Materials | Identified exit to Materials 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Utility x2 930 | -8/Materials | Garrison activated, responded to threat 1053 | -8/Materials | Core integrity fell below 50% 1078 | -8/Materials | Lost 11 parts (1p1n4u5w) 1085 | -8/Materials | Discovered new exit (range 16) 1087 | -8/Materials | Core integrity fell below 20% 1094 | -8/Materials | Entered Factory 1094 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1118 | -7/Factory | Discovered new exit (range 11) 1129 | -7/Factory | Identified exit to Lower Caves 1133 | -7/Factory | Discovered new exit (range 14) 1149 | -7/Factory | Identified exit to Factory 1179 | -7/Factory | Entered another Factory area 1179 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1733 | -6/Factory | Build established: Tank 1891 | -6/Factory | Discovered new exit (range 15) 1900 | -6/Factory | Entered another Factory area 1900 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -5/Factory | Discovered new exit (range 20) 2089 | -5/Factory | Discovered new exit (range 6) 2101 | -5/Factory | Entered Upper Caves 2125 | -5/Upper Caves | Encountered a Warlord checkpoint 2152 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2170 | -5/Upper Caves | Build established: Sprinter 2302 | -5/Upper Caves | Lost 4 parts (1n2u1w) 2360 | -5/Upper Caves | Discovered new exit (range 16) 2366 | -5/Upper Caves | Entered another Upper Caves area 2367 | -5/Upper Caves | Identified exit to Warlord 2385 | -5/Upper Caves | Discovered new exit (range 9) 2391 | -5/Upper Caves | Entered Factory 2391 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2776 | -4/Factory | Discovered new exit (range 3) 2777 | -4/Factory | Entered Upper Caves 2816 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2868 | -4/Upper Caves | Encountered a Warlord checkpoint 3082 | -4/Upper Caves | Lost 4 allies 3138 | -4/Upper Caves | Identified exit to Upper Caves 3180 | -4/Upper Caves | Entered another Upper Caves area 3185 | -4/Upper Caves | Discovered new exit (range 5) 3185 | -4/Upper Caves | Entered Research 3185 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -3/Research | Identified exit to DSF 3252 | -3/Research | Entered DSF 3252 | -3/DSF | Encountered a pitched battle between 0b10 and Warlord forces 3256 | -3/DSF | Discovered new exit (range 22) 3271 | -3/DSF | Spotted Executioner 3305 | -3/DSF | Sterilization system engaged 3311 | -3/DSF | Entered Research 3311 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3321 | -2/Research | Lost 11 allies 3369 | -2/Research | Identified exit to Access 3456 | -2/Research | Spotted B-90 Cyclops 3500 | -2/Research | Garrison activated, responded to threat 3600 | -2/Research | Lost 12 parts (2p4n5u1w) 3647 | -2/Research | Lost 4 parts (1p2n1w) 3658 | -2/Research | Core integrity fell below 50% 3670 | -2/Research | Core integrity fell below 20% 3698 | -2/Research | Spotted B-90 Cyclops 3702 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 03612_ Field Propulsion Array destroyed. 03616_ Field Propulsion Drive destroyed. 03627_ Acquired Centrium Wheel. 03634_ System corrupted: Matter fused (-8). 03649_ W-44 Eye sends out distress signal. 03653_ System corrupted: Heat flow error (+291). 03657_ Centrium Wheel destroyed. 03657_ Door malfunctions. 03660_ U-05 Engineer repairs door. 03661_ Penetrated by Slug. 03667_ P-80 Master resets K-01 Serf, system corruption cleaned. 03673_ Acquired Field Propulsion Drive. 03676_ System corrupted: Substantial component data lost. 03687_ Acquired Prototype Flight Unit. 03687_ Identified Exp. Q-thruster. 03689_ S-43 Plague destroyed. 03697_ Field Propulsion Drive destroyed. 03701_ K-01 Serf cleans the Catalytron. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########+#+####+############ | | ????????????????????# #BB# + | | ????????????????????# @ ;BB# # | | ????????????????????# # | | ???????????? == R A R ss k | | ??????????# = k# ####### | | ??????????# ??# === #?????# | | ??????????# ] ????# === #?########+# | | ??????????# ??????# === #?# + | | ??????????##????????# #?# ! # | | ?????????????????? bg u ] ##! # | | ????????????????? g# ## + | | ??????????????? # k ## # # | | ??????????????? ?##### """ ## # # | | ?????????????? ?????# """ #########+# | | ??????????????+###??????# """ #??#* | | ??????????????????????? #??# | | ??????????????????????? #??# | | ?????????????????????? #??# | | ?????????????????????####### T??# | | ???????????????????????????####+### ??#+##### | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# ????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Core Analysis 6 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxConstructTorch Manual? 0 Play Time 02:58:02 Cumulative 41.0 hours Start 2024.04.22 @ 11:52:39 End 2024.04.22 @ 15:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586e6fa0-54de-4361-b3ba-0cc5a046a89f