Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 22:40:06 Player: saltine Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (421) 2105 Value Destroyed (21446) 21446 Prototype IDs (107) 2140 Alien Tech Used (12) 2400 Bonus (32884) 32884 TOTAL SCORE: 72475 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 9573 Follower Combat Kills 846 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3092 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -527 Cogmind --------- Core Integrity 94/1600 Matter 254/300 Energy 698/700 System Corruption 14% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Cooling System Advanced Coolant Injector Experimental Target Analyzer Experimental Cloaking Device (fused) Spacefold Activator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Transdimensional Reconstructor Subatomic Replicator Null Cannon Disintegrator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector Experimental Target Analyzer Experimental Cloaking Device Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Subatomic Replicator Null Cannon Disintegrator [Rating: 254] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Armor Plating Artifact Spacefold Activator Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Disintegrator Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 2 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 172 | 3 9 1 23 17 14 9 3 8 2 . 1 11 1 2 9 . 9 . . 6 3 1 1 3 . 1 10 1 2 2 . 5 7 4 4 Power 16 | . 1 . 3 . 2 1 1 1 . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 1 . . Engine 9 | . 1 . 3 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Propulsion 41 | 2 2 . 9 5 7 3 . 2 . . . 2 . 1 . . 1 . . 3 . . . . . . 2 1 . 1 . . . . . Treads 22 | 2 1 . 9 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 1 1 2 . 2 . . . 2 . 1 . . 1 . . 3 . . . . . . 2 1 . 1 . . . . . Utility 79 | 1 2 1 5 8 4 5 1 5 1 . . 5 . . 6 . 5 . . 2 1 1 1 3 . . 5 . 2 . . 3 5 3 4 Device 27 | 1 1 1 1 2 . 1 1 2 . . . 1 . . . . . . . 1 . . . . . . 3 . . . . 3 3 2 4 Storage 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Processor 15 | . . . . . 1 1 . . 1 . . . . . 6 . . . . . 1 . . 2 . . 1 . . . . . 1 1 . Hackware 12 | . . . . 1 . 2 . 1 . . . 3 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . Protection 19 | . . . 3 5 3 1 . 2 . . . . . . . . 2 . . 1 . . 1 . . . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 36 | . 4 . 6 4 1 . 1 . 1 . 1 3 1 1 2 . 2 . . . 2 . . . . 1 2 . . 1 . 1 1 1 . Energy Gun 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 1 2 1 . . . 1 . . . . . . . . . 1 . . 1 . . 1 1 . Ballistic Gun 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 1 1 2 1 . . . . . 1 1 . 6 . . . . 4 2 . 1 . . . 8 . 2 1 . 1 3 1 . Parts Lost 22 | . 2 . . 6 9 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 2 . . Power 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . 4 3 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . 3 2 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 6 9 14 24 24 23 5 4 5 5 5 5 5 9 10 9 10 9 8 9 9 9 8 9 9 10 9 9 9 9 8 7 8 4 3 4 Power . | 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 2 | 4 3 3 6 6 7 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Utility 3 | . 1 4 6 8 7 2 3 2 2 2 3 2 5 5 5 7 4 4 5 5 4 3 4 4 5 5 5 5 5 4 2 2 . . . Weapon 3 | 1 3 7 8 7 6 1 . 1 1 1 1 1 2 3 2 1 1 2 2 1 1 2 2 2 2 1 2 1 2 2 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 4 5 4 8 1 1 8 2 1 . . . 1 . . 1 . . . . 1 . . . . . . 2 . . 2 . 1 3 . 2 Power 6 | 1 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 13 | 1 . . 1 . . 3 1 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 2 . . Weapon 17 | 2 3 4 1 1 . 3 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 99 99 99 93 97 99 97 100 99 100 100 97 88 98 99 100 98 100 100 99 95 94 95 94 95 95 95 95 94 95 89 93 56 70 71 Engine 3 | . 14 14 11 9 8 7 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 2 6 6 6 6 5 5 5 4 5 5 5 4 5 5 5 5 4 4 4 4 10 . . Treads 8 | . 24 28 32 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 9 Flight 10 | . . . . . . 22 30 30 30 30 30 32 31 36 37 37 33 33 33 33 33 30 30 30 30 30 30 30 27 27 25 25 . . . Device 9 | . 14 14 11 12 4 6 8 12 7 7 7 6 6 5 5 6 5 5 5 5 5 5 5 5 5 4 5 5 4 4 6 8 11 25 26 Storage 4 | . 14 14 11 9 9 . . . . . . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 . . . Processor 5 | . . . . . 7 7 7 7 9 15 15 6 6 6 9 12 11 11 11 11 13 15 15 19 20 20 20 20 18 18 16 16 . 8 9 Hackware 7 | . . . . 1 9 22 23 22 20 15 15 26 25 25 20 18 26 16 16 16 16 19 20 15 15 15 15 15 17 18 16 16 . . . Protection 5 | . . . 11 16 14 7 5 2 7 7 7 2 . . . . . 11 11 11 8 5 5 5 5 5 5 5 8 9 8 7 . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 9 Energy Cannon 3 | . . . . . . . . . . . . 1 . . . . 4 5 5 5 1 . . . . . . . . . 4 2 10 . 2 Ballistic Gun 3 | . 20 14 1 2 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 6 13 19 14 2 . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 3 4 4 . . . . . Slashing Weapon 2 | . . . . . . 6 5 7 9 15 14 7 6 6 6 6 4 5 5 5 1 5 5 4 5 4 5 5 3 4 4 4 . 8 6 Peak Build Rating 254 | 7 11 18 20 33 33 52 51 56 57 57 58 75 74 79 88 87 107 108 108 120 124 133 137 144 142 144 154 149 171 176 178 212 236 253 254 Average Rating 118 | 6 8 11 18 28 28 47 47 51 54 56 58 71 69 78 83 87 103 107 108 112 120 132 133 139 141 141 147 146 166 168 174 189 223 251 252 On Entrance 99 | 6 7 11 12 20 29 31 47 48 51 57 56 58 65 65 79 87 87 106 106 108 117 124 133 134 140 140 142 149 149 167 168 178 203 236 253 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 33 33 104 121 113 104 21 19 18 20 18 26 26 26 28 27 33 33 31 31 35 34 34 36 36 41 34 34 37 37 36 53 65 42 47 Greatest Support 70 | 40 40 40 60 65 68 63 20 20 20 26 20 26 26 26 32 27 34 33 33 36 36 36 36 50 36 36 46 37 37 37 48 64 70 70 70 Greatest Overweight (x) 6 | . . . 1 2 2 1 1 . . . . . . . 6 . . . . . . . . . . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 8 9 15 24 25 25 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Most Carried 25 | 7 15 15 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 11 | 6 9 14 24 24 23 5 4 4 5 5 5 5 9 10 9 10 9 9 10 9 9 8 9 9 10 9 9 9 9 9 9 10 5 4 4 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 25 | 7 15 15 25 24 25 5 5 5 5 5 5 10 10 10 10 10 9 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 5 5 5 Class Distribution -------------------- 32% | Alien-Sigix 27% | Mutant 14% | Hacker-Scout 9% | Hacker-Sprinter 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Data Miner Trapper-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 8235 | 286 655 30 730 1170 926 150 102 45 100 . 20 140 60 30 34 36 79 149 27 100 578 36 . 82 144 343 1111 30 46 186 . 222 390 70 128 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23040 | 203 650 4 751 1254 1340 37 340 11 . 26 . 364 . . . 2 79 . . 222 278 112 . 136 47 422 1077 54 54 24 . . 14600 73 880 Parts 638 | 8 41 5 71 69 71 1 1 . . 1 . 11 . . . 2 5 . . 3 15 4 . 8 3 19 38 5 2 2 . . 207 8 38 Haulers Intercepted 18 | . 2 . 6 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . . . . 6 . . . 2 15 . . . 3 24 . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 329 | . 16 . 27 30 19 . 2 . . . . . . . . 1 1 . . . 13 . . 1 1 10 25 5 . . . . 164 . 14 Melee 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 Guns 24 | . 10 . 1 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 100 | . 6 . 13 23 7 . . . . . . . . . . . . . . . 13 . . 1 1 7 25 . . . . . 4 . . AOE 30 | . . . 13 3 3 . 2 . . . . . . . . 1 . . . . . . . . . 3 . 5 . . . . . . . Classes Destroyed 27 | 2 4 1 3 3 1 . 1 . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . 5 . 1 Worker 19 | . . 1 4 2 6 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . . Builder 9 | . . . 2 1 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . Tunneler 7 | 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 18 | . 2 . 6 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Operator 7 | . 2 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . Watcher 17 | . . . 1 2 1 1 . . . . . 1 . . . . 2 . . . . 3 . 1 . . . . 3 . . . . . 2 Swarmer 38 | . 3 . 15 7 . . . . . . . . . . . . . . . . . . . . . 3 2 5 . . . . . . 3 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Grunt 103 | . 13 . 3 10 8 . . . . . . . . . . . . . . . . . . 1 . 7 10 . . . . . 46 . 5 Brawler 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 11 . . Duelist 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Protector 16 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . . 6 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . . 9 10 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 12 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . . Programmer 72 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . 67 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 5 3 1 9 7 7 1 2 1 . 1 . 3 . . . 1 2 . . . 3 1 . 1 1 3 6 3 3 1 . . 15 2 4 Combat Bots Only 14 | . 3 . 8 4 3 . 2 . . . . . . . . 1 1 . . . 3 . . 1 1 3 6 3 . . . . 14 . 4 Max Kills in Single Turn 7 | 1 1 1 5 3 7 1 1 1 . 1 . 1 . . . 1 1 . . . 1 1 . 1 1 3 2 2 2 1 . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 3 . 1 . . . . . . . . 1 . . . . . . . . . 3 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1231 | . 93 1 84 159 112 8 . . 2 2 . . . 3 . 1 . . . . . . . 3 1 4 26 3 . 7 1 13 212 40 456 Missed 349 | . 34 . 31 32 27 4 . . 2 1 . . . 3 . 1 . . . . . . . 1 . 1 14 1 . 4 . 4 60 13 116 Hits 882 | . 59 1 53 127 85 4 . . . 1 . . . . . . . . . . . . . 2 1 3 12 2 . 3 1 9 152 27 340 Melee 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 872 | . 59 1 53 117 85 4 . . . 1 . . . . . . . . . . . . . 2 1 3 12 2 . 3 1 9 152 27 340 AOE 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 18 Critical Strikes 49 | . . . 2 9 5 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 3 . 27 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 12907 | . 757 18 650 2038 1406 29 . . . 50 . 143 . . . . . . . . . 35 . 28 22 70 359 45 33 84 37 260 1953 474 4416 Core 3101 | . 187 . 103 128 139 11 . . . . . 79 . . . . . . . . . . . 16 . 20 92 . . 23 . 102 695 98 1408 Absorbed by Shields 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 40 Redirected to Shielding 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . . Ignored by Resistances 7561 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 718 199 6644 Regen/Repaired (Parts) 505 | . 48 . . 11 204 . 4 . . . . 51 . . . . . . . . . . . . . . . . . . . 22 97 36 32 Core Remaining (%) 68 | 100 . 25 74 . 51 . . . . . 98 . . . . 90 . . . . 100 . . . . . . 88 . 98 . . 26 . 5 Volleys Fired 1316 | 14 76 . 58 109 94 . 3 . . . 4 1 3 . . 3 16 1 . . 69 2 . 8 2 33 122 4 18 1 . 11 624 5 35 Largest 2 | 2 2 . 2 2 2 . 1 . . . 1 1 1 . . 1 1 1 . . 1 1 . 1 1 2 1 1 2 1 . 1 1 1 1 Hottest 200 | 40 66 . 66 70 70 . 39 . . . 65 98 90 . . 43 98 98 . . 98 60 . 98 60 158 60 46 170 50 . 50 200 130 200 Shots Fired 1633 | 28 145 . 111 208 173 . 3 . . . 4 1 3 . . 3 16 1 . . 69 2 . 8 2 34 122 4 19 1 . 11 624 5 36 Gun 291 | 28 110 . 6 42 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1325 | . 35 . 100 165 68 . . . . . 4 1 3 . . . 16 1 . . 69 2 . 8 2 33 122 . 19 1 . 11 624 5 36 Launcher 17 | . . . 5 1 . . 3 . . . . . . . . 3 . . . . . . . . . 1 . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 897 | 28 142 . 106 207 173 . . . . . . . . . . . . . . . 66 2 . 5 2 26 122 . 18 . . . . . . Thermal 719 | . 3 . . . . . . . . . 4 1 3 . . . 16 1 . . 3 . . 3 . 7 . . 1 1 . 11 624 5 36 Explosive 17 | . . . 5 1 . . 3 . . . . . . . . 3 . . . . . . . . . 1 . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 11 12 . 10 15 19 . 5 . . . . . . . . . . . . . 8 2 . 6 1 5 13 2 8 . . . 14 . 8 Robot Miss Streak 6 | 1 5 . 3 4 4 . . . . . . . . . . 1 . . . . 6 2 . 1 2 5 4 . 4 . . 2 5 . 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1001 | 21 90 . 77 123 127 6 2 2 . 1 . 7 . . . . 5 . . 3 57 7 . 10 1 24 113 1 13 1 1 2 247 3 57 Core Hits 710 | 8 34 1 43 57 49 . 2 1 . 1 . 4 . . . 1 2 . . 2 50 5 . 7 1 24 112 8 7 . . 1 269 1 20 Critical Kills 173 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . 5 Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 204 | . 2 . 5 5 3 . . . . . . . . . . . . . . . 5 2 . . . 1 7 . . . . 1 167 . 6 Meltdown 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . 5 Destroy 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 25 | . 1 . 5 4 2 . . . . . . . . . . . . . . . 5 . . . . 1 7 . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Melee Attacks 448 | . . . 2 3 . 10 . 40 . 7 14 45 10 1 1 2 56 3 1 3 9 21 . 36 3 10 2 7 31 29 9 12 10 31 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 443 | . . . . 3 . 9 . 40 . 7 14 45 10 . . 2 56 3 1 3 9 21 . 36 3 10 2 7 31 29 9 12 10 31 40 Piercing 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . 2 1 . 1 . . . 1 . 4 . . . . 3 . . . . . . 2 . 1 . . . 1 . . . 2 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35803 | 237 1266 35 2590 3011 3137 203 524 124 . 81 . 441 . . . 123 318 . . 245 2783 341 . 585 41 1418 6691 725 475 78 40 98 4164 854 5175 Guns 2954 | 237 770 . 78 441 1428 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21150 | . 479 . 1525 2171 1118 . . . . . . . . . . . . . . . 2748 127 . 305 41 994 6691 . 429 . . . 4100 . 422 Explosions 3248 | . . . 968 169 483 . 524 . . . . . . . . 123 . . . . . . . . . 256 . 725 . . . . . . . Melee 8123 | . . . . 145 . 203 . 124 . 81 . 441 . . . . 318 . . 245 35 214 . 280 . 168 . . 46 78 40 98 . 854 4753 Ramming 328 | . 17 35 19 85 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Kinetic 19572 | 237 1239 . 1603 2612 2546 . . . . . . . . . . . . . . . 2748 127 . 305 41 994 6691 . 429 . . . . . . Thermal 4532 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4100 . 422 Explosive 3248 | . . . 968 169 483 . 524 . . . . . . . . 123 . . . . . . . . . 256 . 725 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8123 | . . . . 145 . 203 . 124 . 81 . 441 . . . . 318 . . 245 35 214 . 280 . 168 . . 46 78 40 98 . 854 4753 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . 14 Average Corruption 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 19 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2308 | . 18 . 50 164 6 48 . 22 . . . 82 . . . 4 44 . . 71 17 2 . 49 . 126 21 143 . 38 . . 35 380 988 Projectiles 100 | . 18 . 5 13 . . . . . . . . . . . . . . . . 12 2 . . . 23 21 . . . . . 6 . . Explosions 248 | . . . 45 33 . . . . . . . . . . . 4 . . . . . . . . . 23 . 143 . . . . . . . Melee 1960 | . . . . 118 6 48 . 22 . . . 82 . . . . 44 . . 71 5 . . 49 . 80 . . . 38 . . 29 380 988 Knockbacks 62 | . 8 1 5 28 8 . . . . . . . . . . . . . . . 2 . . . . . 4 . 5 . . . 1 . . Impact 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 52 | . 7 . 4 24 6 . . . . . . . . . . . . . . . 2 . . . . . 4 . 5 . . . . . . Secondary 7 | . 1 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 1 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 34 | 1 6 6 3 7 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 45 | 1 6 8 4 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Crushed 7 | . . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 131 . 69 13 31 . . . . 18 56 42 102 . 50 8 121 44 9 6 90 9 . 92 21 114 285 94 78 48 66 97 210 . 123 Average Temperature 22 | . 34 . 20 10 8 . . . . 14 28 16 50 . 28 4 21 8 4 3 11 4 . 36 19 27 31 33 22 16 5 49 41 . 123 Received Heat Transfer 2554 | . 354 9 180 846 639 . . . . . . . . . . . . . . . . . . . . 37 63 . . 12 9 9 27 . 369 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Impact Corruptions 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 . 5 Combat Hostiles 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . 5 Parts Melted 758 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 754 . 4 Heat Transferred 283 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 5 5 5 Low Security (%) 62 | 100 100 100 44 81 93 100 100 100 . . . 100 . . . . 100 . . . . 27 100 100 . . . . 100 89 100 100 33 . . Level 1 12 | . . . 55 18 6 . . . . . . . . . . . . . . . . 21 . . . . . . . 10 . . 10 . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . 14 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 100 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 7120 | 10 126 35 297 308 277 155 29 18 . . . 18 . . . . 164 . . . . 980 32 70 . . . . 59 224 168 146 7120 4412 2927 Initial 4272 | . . 13 . 51 96 53 12 . . . . . . . . . 162 . . . . 980 32 8 . . . . 50 33 126 74 15 4272 2758 Average 602 | 1 33 2 182 115 59 60 2 1 . . . 3 . . . . 52 . . . . 435 22 18 . . . . 27 120 142 53 1079 4336 2823 Influence Increases 17631 | 25 441 45 963 1071 911 347 47 94 75 20 . 145 30 15 . 76 383 . . 15 358 1003 . 254 33 440 1025 125 179 311 66 211 7810 461 652 Destroy 0b10 Robot/C 6840 | . 320 20 560 600 420 180 . . . 20 . . . . . 40 . . . . 140 . . 20 20 200 520 100 . . . . 3320 . 360 Destroy 0b10 Robot/NC 565 | 25 20 10 65 75 90 5 . 5 . . . 25 . . . 5 15 . . 15 30 15 . 15 . 5 30 . 20 5 . . 65 15 10 Destroy Leader 1252 | . 74 10 174 192 156 32 . . . . . 2 . . . . 4 . . . 20 6 . 12 10 10 . 10 6 . . . 490 . 44 Allied During Kill 268 | . . 5 11 . 62 19 . . . . . . . . . 1 . . . . 3 . . . 3 . 145 . . . . . . . 19 Trap Triggered on 0b10 30 | . . . 10 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 494 | . 25 . 49 45 42 50 . 24 . . . 10 . . . . 17 . . . . 18 . 8 . . . . 8 36 12 48 38 16 48 Disable Machine 420 | . . . . 75 30 15 . 15 . . . . . . . . 15 . . . . . . . . . . . 15 165 . 30 45 15 . Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Destroy Structure 712 | . 2 . 49 24 21 1 47 35 . . . 38 . . . . 122 . . . . 34 . 64 . . . . 70 30 24 33 27 85 6 Advance Influence 1050 | . . . . . . . . . . . . . . . . . 150 . . . . 900 . . . . . . . . . . . . . Partial Spotted 300 | . . . . . 30 . . 15 . . . 45 . . . . 15 . . . . 30 . . . . . . . 45 30 30 30 30 . Lose Combat Pursuer 5400 | . . . 45 60 60 45 . . 75 . . 15 30 15 . 30 45 . . . 165 . . 135 . 225 330 15 60 30 . 60 3795 . 165 Influence Decreases 14563 | 25 406 77 843 964 1023 428 84 94 70 15 10 145 30 15 . 56 403 . . 10 235 1038 81 264 35 229 635 651 195 146 158 314 719 3270 1895 Entered New Map 5898 | . . 22 3 72 134 65 25 . . 5 10 . . . . . 8 . . . 5 48 61 4 2 . 211 601 25 26 98 58 14 2848 1553 Time Decay 6494 | 25 386 55 670 682 628 220 24 94 70 10 . 145 30 15 . 36 383 . . 10 230 190 20 260 30 229 324 50 170 110 60 110 664 302 262 Lost Part 190 | . 20 . . 60 80 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 20 . . Lost Ally 584 | . . . 20 . 1 143 35 . . . . . . . . 20 12 . . . . 50 . . 3 . 90 . . 10 . . . 120 80 Purge Threat 1397 | . . . 150 150 180 . . . . . . . . . . . . . . . . 750 . . . . . . . . . 146 21 . . Squads Dispatched 139 | . 3 . 1 8 . 2 . 4 . . . 5 . . . . 6 . . . . 2 . 6 . . . . 4 3 1 2 62 20 10 Investigation 14 | . . . . 1 . . . 2 . . . 3 . . . . 4 . . . . . . 2 . . . . 1 . . . . . 1 Extermination 43 | . . . . . . 1 . 2 . . . 2 . . . . 2 . . . . 1 . 2 . . . . 3 1 . 2 22 3 2 Reinforcement 14 | . 3 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 . . 1 2 Assault 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 40 16 5 Garrison 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 49 | . 1 . 3 6 1 1 . . . . . 2 . . . . 2 . . . 22 . . 1 . . 2 . . 1 1 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 513 | . 33 1 43 55 41 5 6 3 5 4 . 4 5 2 . 4 6 . . . 30 5 . 13 3 22 127 3 12 7 2 11 22 3 36 Peak Tracking Total 46 | . 3 1 10 6 4 3 4 1 5 4 . 2 3 2 . 2 3 . . . 8 2 . 3 4 4 24 3 5 3 1 7 46 2 10 Tactical Retreats 135 | . . . 3 3 3 2 . . 1 . . 1 1 1 . 1 3 . . . 8 . . 7 1 6 12 1 2 2 . 2 72 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 2 . . 1 . 2 . 1 . . . 3 . . . . . . . . 2 2 . 2 . . . . 2 . 1 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 102 | . . . 56 . 20 . . 25 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . 4 . 4 . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . 6 . . . Reused 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 7 | . . . . . . . . 7 7 7 7 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 38 | . . . . 5 2 1 . 1 . 1 . . . . . . 1 . . . 2 . . . . 1 4 . 1 11 . 2 3 3 . Max in Single Turn 1 | . . . . 1 1 . . 1 . 1 . . . . . . 1 . . . 1 . . . . 1 1 . 1 1 . 1 1 1 . Garrison Access 17 | . . . . . 1 2 . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . 1 . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 190 | . 8 2 14 12 17 8 . 8 . 4 . 23 1 . . 1 21 . 3 4 . 12 . 10 . 1 2 . 5 8 3 9 7 3 4 Terminals 109 | . 5 1 11 8 13 4 . 3 . . . 13 . . . 1 10 . . . . 6 . 2 . 1 . . 4 5 2 7 7 2 4 Fabricators 19 | . . . . . . 1 . 4 . . . 3 . . . . 4 . . . . 1 . 4 . . . . 1 . 1 . . . . Repair Stations 7 | . 1 . 1 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 1 1 . . 1 . . . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . . Garrison Access 17 | . . . . 1 1 2 . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . 1 . 1 . 1 . Total Hacks 518 | . 28 2 39 35 47 23 . 19 . 22 . 46 3 . . 1 57 . 9 17 . 32 . 23 . 4 6 . 18 24 9 26 19 4 5 Successful 366 | . 13 1 23 15 35 15 . 12 . 22 . 32 3 . . 1 48 . 9 17 . 24 . 16 . 4 6 . 10 19 7 16 15 1 2 Failed 150 | . 15 1 16 20 11 8 . 7 . . . 14 . . . . 8 . . . . 8 . 7 . . . . 8 5 2 10 4 3 3 Catastrophic 14 | . 1 1 2 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 186 | . 18 1 17 20 9 8 . 8 . . . 19 . . . . 29 . . . . 17 . 9 . . 1 . 11 5 1 3 7 . 3 Terminals 324 | . 18 1 31 21 37 13 . 7 . . . 32 . . . 1 36 . . . . 24 . 8 . 4 . . 17 20 6 22 19 2 5 Fabricators 44 | . . . . . . 4 . 9 . . . 5 . . . . 12 . . . . 1 . 9 . . . . 1 . 3 . . . . Repair Stations 18 | . 3 . 2 5 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 33 | . 7 . . 6 3 . . 3 . . . 4 . . . . 4 . . . . 2 . 4 . . . . . . . . . . . Scanalyzers 19 | . . . 6 . . 4 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 2 . 3 . . . Garrison Access 22 | . . . . 3 1 2 . . . . . 2 . . . . 3 . . . . 4 . 2 . . . . . 2 . 1 . 2 . Terminal Hacks 207 | . 4 1 11 4 23 5 . 3 . 22 . 12 3 . . 1 18 . 9 17 . 13 . 2 . 4 6 . 9 11 4 11 13 1 . Record 23 | . . . . . . . . . . 3 . . 3 . . 1 . . 7 5 . . . . . 4 . . . . . . . . . Part Schematic 25 | . . . . . 1 . . . . 9 . 3 . . . . 3 . . 4 . 1 . . . . . . 1 2 . 1 . . . Robot Schematic 8 | . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Prototype ID Bank 26 | . 2 . 1 1 2 1 . . . 3 . . . . . . 2 . . 4 . . . . . . 5 . . 2 . 2 1 . . Open Door 11 | . . 1 . . 5 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 2 . . Branch Access Points 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Terminal Index 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 1 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 1 . . Locate Traps 10 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Transport Status 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 6 | . . . . . . . . 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 14 | . . . 1 1 2 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . . Registered Components 7 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Registered Prototypes 6 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Zone Layout 10 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 1 3 . . Fabricator Hacks 28 | . . . . . . 2 . 5 . . . 4 . . . . 8 . . . . 1 . 5 . . . . 1 . 2 . . . . Network Status 7 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Load Schematic 10 | . . . . . . . . 2 . . . 1 . . . . 4 . . . . . . 3 . . . . . . . . . . . Build 11 | . . . . . . 1 . 2 . . . 2 . . . . 4 . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 14 | . 2 . 1 3 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 8 | . 1 . 1 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . 1 1 . . 1 . . . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . . Retrieve Components 13 | . 1 . . 1 1 . . 1 . . . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . 3 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 2 . 3 . . . Insert Component 12 | . . . 2 . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . 3 . . . Analyze 4 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 2 . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . 1 . 1 . . . Seal Access 15 | . . . . . 1 2 . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . 1 . 1 . . . Unauthorized Hacks 73 | . 6 . 7 7 4 3 . 3 . . . 8 . . . . 14 . . . . 5 . 5 . . . . . 5 1 1 2 . 2 Terminals 52 | . 6 . 7 3 4 2 . 1 . . . 6 . . . . 9 . . . . 4 . . . . . . . 5 . 1 2 . 2 Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Assimilate 8 | . . . . 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . Botnet 15 | . 1 . 1 . 2 1 . 1 . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Operators 5 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Skim 18 | . 5 . 5 1 . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Fabricators 12 | . . . . . . 1 . 1 . . . 1 . . . . 4 . . . . . . 4 . . . . . . 1 . . . . Prioritize 8 | . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . 1 . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 4 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 128 | . 8 1 13 12 12 4 . 7 . . . 16 . . . . 12 . . . . 9 . 3 . . . . 4 6 3 8 4 2 4 Full Trace Events 11 | . . . . 2 . . . 2 . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 1 . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Part Schematics Acquired 43 | . . . 1 . 1 1 . . . 9 . 3 . . 15 . 4 . . 4 . 1 . . . . . . 1 2 . 1 . . . Parts Built 12 | . . . . . . 2 . 2 . . . 3 . . . . 4 . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 699 | . . . . . . 117 . 134 . . . 161 . . . . 194 . . . . . . 93 . . . . . . . . . . . Total Part Build Rating 68 | . . . . . . 14 . 8 . . . 18 . . . . 21 . . . . . . 7 . . . . . . . . . . . Parts Repaired 6 | . 1 . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 322 | . 26 . . 136 90 . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 10 . . 9 10 . . 3 . . . 5 . . . . 4 . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 95 | . . 3 . . 11 . 18 . . . . . . . 3 . 2 . . . 2 2 . . 1 . 5 . . 1 2 . . 29 16 Largest Group 18 | . . 3 3 . 11 10 18 . . . . . . . 3 3 1 . . . 2 2 . . 1 . 5 . . 1 2 . . 11 8 Highest-Rated Group 434 | . . 40 40 . 183 167 434 . . . . . . . 87 87 10 . . . 98 98 . . 47 . 257 . . 45 138 . . 154 111 Highest-Rated Ally 69 | . . 16 16 . 29 29 35 . . . . . . . 31 31 10 . . . 49 49 . . 47 . 64 . . 45 69 . . 15 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 346 | . . 2 6 . 11 49 120 . . . . . . . . 14 . . . . . 4 . . 2 . 78 . . . 1 . . 17 42 Total Damage 8219 | . . 32 38 . 145 661 3937 . . . . . . . . 206 . . . . . 164 . . 43 . 2092 . . . . . . 355 546 Kills 37 | . . 1 1 . 3 10 9 . . . . . . . . 2 . . . . . . . . . . 7 . . . . . . . 4 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 29235 | 22 2030 786 471 . . 474 311 898 184 23 877 1020 848 162 496 138 1093 214 320 65 1438 391 54 768 162 984 1070 188 350 234 134 243 11641 740 406 Optics 8619 | . . . . . . . . . . . . . . . 302 138 1093 214 320 65 1438 391 54 768 162 984 1070 188 350 234 134 243 471 . . Sensors 13438 | . . . . . . 474 311 898 184 23 877 1020 848 162 434 138 1092 212 320 65 1438 391 54 763 161 964 1057 169 350 234 127 229 443 . . Seismic 3309 | 22 2030 786 471 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 12616 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 33 30 11405 740 406 ECM 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . 1 . 1 . 2 . 2 . . 1 1 . 1 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 38636 | 106 2030 790 2937 3046 3532 481 311 902 184 53 877 1022 853 166 498 138 1093 214 320 65 1438 391 54 768 162 984 1070 188 350 234 134 243 11649 740 613 Spaces Moved 39153 | 50 1023 477 1088 1106 1279 1120 575 2397 662 119 729 2972 1006 597 1208 531 2558 643 658 177 2245 1523 232 1976 628 1769 1613 694 1189 877 450 860 2026 1322 774 Core 25 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . 10 . . Treads 4976 | 2 1023 477 1088 1106 1279 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3193 | 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 1322 766 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30940 | . . . . . . 1119 575 2397 662 119 729 2972 1006 597 1193 531 2558 643 658 177 2245 1523 232 1976 628 1769 1613 694 1189 877 450 860 948 . . Fastest Speed 5 | 120 160 160 160 235 235 32 28 27 27 17 27 24 24 24 21 24 21 22 22 21 21 21 21 5 21 21 7 18 18 18 6 6 18 30 30 Average Speed 47 | 121 160 160 236 237 238 32 29 27 27 26 27 24 24 24 27 24 22 22 22 21 21 21 21 20 21 22 18 18 18 18 17 17 25 30 30 Slowest Speed 350 | 160 160 160 240 312 312 240 96 28 27 27 27 28 24 24 350 24 25 22 22 22 21 21 21 23 21 93 21 18 18 18 18 18 100 30 30 Overloaded Moves 56 | . . . . . . . . . . 8 . . . . . . . . . . . . . 12 . . 16 . . . 10 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . 1 . 3 . 2 . 28 . . . . 11 . 1 . 2 15 . 17 . . 8 . 12 3 5 2 6 . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Exploration Rate (%) 65 | 5 98 74 97 88 96 19 97 37 62 77 68 46 86 84 85 78 49 70 63 64 83 31 90 31 73 90 95 76 26 85 14 72 80 33 23 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 15 | . . . 2 . . . . . . 1 . . 1 . 3 . 2 . 1 3 1 . . . . 1 . . . . . . . . . Known Exits Taken 28 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . . . . 2 . 1 . 3 1 2 1 . 3 3 . 2 . . . 5 3 . 1 . . . . . . . Spaces Dug 392 | . . . . 15 . 1 . 35 . 1 11 38 13 1 . 22 54 3 1 . 9 16 . 27 3 8 2 41 29 14 8 6 8 25 1 Terrain Destroyed 656 | . 2 . 50 20 24 1 20 35 . 1 13 38 13 1 . 47 65 4 1 . 19 17 . 32 6 41 30 66 34 15 8 10 10 30 3 Melee 307 | . . . . 1 . 1 . 35 . 1 11 37 10 1 . 1 49 3 1 . 5 16 . 27 3 6 2 7 28 14 8 6 8 25 1 Projectile 123 | . 2 . 4 8 5 . . . . . 2 1 3 . . . 16 1 . . 14 1 . 5 3 25 15 . 6 1 . 4 2 5 . AOE 224 | . . . 46 11 19 . 20 . . . . . . . . 46 . . . . . . . . . 10 13 59 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 55413 | 68 1277 503 1337 1314 1580 1238 712 2585 665 131 1391 3189 1602 615 1366 535 2995 709 829 202 3131 1556 236 2262 651 2316 2251 745 1261 921 489 914 11271 1597 969 Wait 13689 | . 141 . 52 31 134 50 121 90 . 6 645 147 578 15 136 . 345 60 171 . 758 21 . 243 16 485 486 26 30 . 16 18 8548 223 97 Move 38888 | 50 1022 476 1087 1105 1278 1118 574 2390 661 114 728 2917 1005 596 1207 530 2536 642 655 176 2240 1495 231 1942 627 1768 1598 693 1167 870 440 855 2008 1320 767 Hop 103 | . . . . . . 1 . 3 . 2 . 26 . . . . 10 . 1 . 2 13 . 16 . . 6 . 9 3 4 2 5 . . Pick Up 145 | 1 14 7 21 12 12 5 2 5 . 1 . 12 . . 2 . 8 1 . 2 1 1 1 3 . 4 2 4 1 4 1 1 11 1 5 Fast Attach 97 | 1 3 2 2 5 4 . 3 1 1 . . 6 1 2 7 . 1 . . 7 4 . 2 3 . . 11 . 1 1 . 5 13 5 6 Attach 65 | . 2 1 1 8 8 7 . . . . . 2 1 . 1 . 4 . . . . 2 . 1 . 4 1 3 1 1 1 . 8 3 5 Detach 26 | . . . 1 1 . 1 1 . . . . 1 1 . 4 . 2 . . . 2 . . . . 1 4 1 . 1 . . 2 2 1 Swap 170 | 2 6 . 28 18 14 6 3 7 2 1 3 5 3 1 4 . 8 2 1 3 1 . . 10 2 6 2 3 2 4 . 6 15 1 1 Drop 201 | . 7 9 25 12 4 22 5 6 1 1 . 11 . . 4 . 9 . . 11 5 . 2 . . 5 10 4 1 7 . 4 23 4 9 Fire 1316 | 14 76 . 58 109 94 . 3 . . . 4 1 3 . . 3 16 1 . . 69 2 . 8 2 33 122 4 18 1 . 11 624 5 35 Melee 444 | . . . 2 3 . 10 . 40 . 6 11 45 10 1 1 2 56 3 1 3 9 21 . 36 3 10 2 7 31 29 9 12 10 31 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Crush 40 | . 6 8 4 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . 18 . 18 . . . 15 . . . . . . . . 36 . . . . . . . . . 18 . . 2 2 Rewire 14 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . 7 . . . . . . . 1 Trap 102 | . . . 56 . 20 . . 25 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 107 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 584 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Discovered new exit (range 9) 1353 | -10/Materials | Repaired Lgt. Treads 1489 | -10/Materials | Core integrity fell below 50% 1701 | -10/Materials | Loaded intel: 8 terminal locations 1777 | -10/Materials | Learned Storage stockpile data 1843 | -10/Materials | Learned Storage terminal intel 1897 | -10/Materials | Learned 4 Recycling zone layouts 1991 | -10/Materials | Learned 4 Subcaves zone layouts 2020 | -10/Materials | Learned Storage emergency access door positions 2109 | -10/Materials | Learned 2 Mines zone layouts 2137 | -10/Materials | Entered Mines 2187 | -10/Mines | Learned Materials security intel 2206 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2210 | -10/Mines | Found Prototype Device 2220 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2441 | -10/Mines | Discovered new exit (range 10) 2552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2639 | -10/Mines | Found the Drone Emporium 2651 | -10/Mines | Found Prototype Device 2651 | -10/Mines | Identified Splice Drone Bay 2747 | -10/Mines | Discovered new exit (range 15) 2814 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2900 | -10/Mines | Discovered new exit (range 6) 2927 | -10/Mines | Entered Materials 2927 | -9/Materials | Accompanied by 3 allies 2927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2928 | -9/Materials | Identified exit to Mines 2989 | -9/Materials | Identified Exp. Sensor Array 3109 | -9/Materials | Lost 3 allies 3131 | -9/Materials | Destroyed 8 combat bots 4079 | -9/Materials | Discovered new exit (range 15) 4709 | -9/Materials | Identified exit to Materials 4797 | -9/Materials | Learned 2 Materials zone layouts 4827 | -9/Materials | Learned 2 Storage zone layouts 4847 | -9/Materials | Loaded intel: 12 terminal locations 4858 | -9/Materials | Learned location of 1 exit from Storage 4878 | -9/Materials | Learned location of 1 exit from Materials 4908 | -9/Materials | Learned location of 3 exits from Materials 4946 | -9/Materials | Learned location of Zion (-6) 5864 | -9/Materials | Entered another Materials area 5864 | -8/Materials | Evolved 2 slots: Utility x2 5865 | -8/Materials | Identified exit to Factory 5865 | -8/Materials | Identified exit to Storage 6435 | -8/Materials | Lost 3 parts (1n2u) 8221 | -8/Materials | Garrison activated, responded to threat 8609 | -8/Materials | Garrison activated, responded to threat 8697 | -8/Materials | Repaired Broken Exp. Sensor Array 8910 | -8/Materials | Entered Storage 8911 | -8/Storage | Identified exit to Recycling 8916 | -8/Storage | Loaded intel: 15 terminal locations 10077 | -8/Storage | Repaired Med. Armor Plating 10791 | -8/Storage | Repaired Lgt. Armor Plating 10824 | -8/Storage | Repaired Med. Armor Plating 11092 | -8/Storage | Build established: Scavenger-Mutant 11611 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11613 | -8/Storage | Central database locked down 11914 | -8/Storage | Build established: Commander-Mutant 12442 | -8/Storage | Entered Factory 12442 | -7/Factory | Accompanied by 10 allies 12442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12442 | -7/Factory | Discovered new exit (range 16) 12476 | -7/Factory | Identified exit to Lower Caves 12554 | -7/Factory | Lost 3 allies 12902 | -7/Factory | Fabricated Adv. Reaction Control System? 12923 | -7/Factory | Manually triggered Chute Trap 12923 | -7/Factory | Sucked down chute 12923 | -7/Factory | Entered Waste 12927 | -7/Waste | Build established: Hacker-Sprinter 12950 | -7/Waste | Spotted C-40 Crusher 13027 | -7/Waste | Spotted C-40 Crusher 13028 | -7/Waste | Spotted C-40 Crusher 13033 | -7/Waste | Spotted C-40 Crusher 13044 | -7/Waste | Warlord forces began an assault 13061 | -7/Waste | Allies destroyed C-40 Crusher 13089 | -7/Waste | Spotted C-40 Crusher 13092 | -7/Waste | Allies destroyed C-40 Crusher 13103 | -7/Waste | Discovered new exit (range 16) 13128 | -7/Waste | Spotted C-40 Crusher 13132 | -7/Waste | Destroyed C-40 Crusher 13134 | -7/Waste | Destroyed C-40 Crusher 13144 | -7/Waste | Lost 9 allies 13233 | -7/Waste | Identified exit to Factory 13234 | -7/Waste | Entered Factory 13827 | -7/Factory | Discovered new exit (range 16) 13831 | -7/Factory | Identified exit to Factory 13873 | -7/Factory | Fabricated Cld. VTOL Module? 14021 | -7/Factory | Fabricated Cld. VTOL Module? 14136 | -7/Factory | Entered Lower Caves 14154 | -7/Lower Caves | Learned Factory terminal intel 14221 | -7/Lower Caves | Encountered a Warlord checkpoint 14274 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14287 | -7/Lower Caves | Found DCF Scrap (10 items) 14320 | -7/Lower Caves | Identified exit to Data Miner 14320 | -7/Lower Caves | Entered Data Miner 14320 | -7/Data Miner | Discovered new exit (range 6) 14326 | -7/Data Miner | Met Data Miner 14330 | -7/Data Miner | Learned location of Section 7 (-2) 14330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14335 | -7/Data Miner | Received God Mode back door access code from Data Miner 14347 | -7/Data Miner | Destroyed Data Miner 14349 | -7/Data Miner | Found Prototype Hackware 14352 | -7/Data Miner | Data Conduit disabled 14372 | -7/Data Miner | Identified exit to Proximity Caves 14373 | -7/Data Miner | Entered Proximity Caves 14565 | -6/Proximity Caves | Build established: Trapper-Sprinter 15250 | -6/Proximity Caves | Entered Factory 15250 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15251 | -6/Factory | Loaded intel: 26 terminal locations 15253 | -6/Factory | Identified Deep Network Scanner 15281 | -6/Factory | Identified exit to Lower Caves 15371 | -6/Factory | Fabricated Adv. Datajack? 15385 | -6/Factory | Repaired Cld. VTOL Module? 15494 | -6/Factory | Discovered new exit (range 15) 15498 | -6/Factory | Identified exit to Factory 15549 | -6/Factory | Discovered exit to Factory (range 7) 15565 | -6/Factory | Build established: Hacker-Sprinter 15917 | -6/Factory | System Shield fried by hacking feedback 16157 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16242 | -6/Factory | Cargo convoy interrupted 16272 | -6/Factory | Entered Lower Caves 16302 | -6/Lower Caves | Learned 8 Factory zone layouts 16302 | -6/Lower Caves | Learned Armory emergency access door positions 16314 | -6/Lower Caves | Learned 8 Factory zone layouts 16417 | -6/Lower Caves | Found Alien Artifact 16417 | -6/Lower Caves | Identified Core Expander 16417 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16477 | -6/Lower Caves | Discovered new exit (range 9) 17125 | -6/Lower Caves | Identified exit to Lower Caves 17125 | -6/Lower Caves | Entered another Lower Caves area 17132 | -6/Lower Caves | Discovered exit to Factory (range 11) 17136 | -6/Lower Caves | Encountered a Warlord checkpoint 17271 | -6/Lower Caves | Discovered new exit (range 7) 17272 | -6/Lower Caves | Identified exit to Zion 17291 | -6/Lower Caves | Entered Zion 17307 | -6/Zion | Discovered new exit (range 10) 17312 | -6/Zion | Learned location of Warlord (-4) 17357 | -6/Zion | Gained Derelict followers 17383 | -6/Zion | Found Prototype Special Weapon 17383 | -6/Zion | Identified RU-N14's Throwing Claymores 17397 | -6/Zion | Met Imprinter 17404 | -6/Zion | Identified exit to Deep Caves 17479 | -6/Zion | Found Prototype Hackware 17487 | -6/Zion | Found Prototype Processor 17487 | -6/Zion | Identified Spectral Analyzer 17493 | -6/Zion | Found Prototype Processor 17493 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17509 | -6/Zion | Found Prototype Processor 17509 | -6/Zion | Identified Exp. Core Analyzer 17523 | -6/Zion | Found Prototype Processor 17523 | -6/Zion | Identified Exp. Melee Analysis Suite 17576 | -6/Zion | System corruption cleaned by Quarantine Array 17609 | -6/Zion | Found Exp. Core Analyzer 17623 | -6/Zion | Learned Factory emergency access door positions 17626 | -6/Zion | Learned location of Quarantine (-2) 17653 | -6/Zion | Identified exit to Proximity Caves 17789 | -6/Zion | Entered Proximity Caves 17789 | -5/Proximity Caves | Accompanied by 3 allies 17796 | -5/Proximity Caves | Spotter reported a threat 17845 | -5/Proximity Caves | Build established: Hacker-Scout 17912 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17927 | -5/Proximity Caves | Entered Factory 17927 | -5/Factory | Evolved 2 slots: Utility x2 17928 | -5/Factory | Identified exit to Upper Caves 17928 | -5/Factory | Identified exit to Factory 17941 | -5/Factory | Identified Exp. Hacking Suite 18088 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 18249 | -5/Factory | Fabricated Exp. Targeting Computer? 18341 | -5/Factory | Discovered new exit (range 23) 18412 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 18478 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 18496 | -5/Factory | Central database locked down 18575 | -5/Factory | Discovered exit to Factory (range 9) 18589 | -5/Factory | Learned 4 Armory zone layouts 18646 | -5/Factory | Learned location of Armory (-4) 18695 | -5/Factory | Learned location of 1 exit from Upper Caves 18736 | -5/Factory | Learned 8 Quarantine zone layouts 18767 | -5/Factory | Learned Extension emergency access door positions 18789 | -5/Factory | Learned Research recycling unit intel 18803 | -5/Factory | Learned location of 1 exit from Upper Caves 18826 | -5/Factory | Learned location of Testing (-3) 18859 | -5/Factory | Learned Research security intel 18959 | -5/Factory | Learned Quarantine emergency access door positions 19020 | -5/Factory | Entered Upper Caves 19021 | -5/Upper Caves | Identified exit to Upper Caves 19215 | -5/Upper Caves | Learned Factory security intel 19234 | -5/Upper Caves | Entered another Upper Caves area 19478 | -5/Upper Caves | Entered an active Warlord outpost 19480 | -5/Upper Caves | Learned Research stockpile data 19541 | -5/Upper Caves | Encountered a Warlord checkpoint 19541 | -5/Upper Caves | Discovered new exit (range 10) 19553 | -5/Upper Caves | Identified exit to Zhirov 19554 | -5/Upper Caves | Entered Zhirov 19554 | -5/Zhirov | Discovered new exit (range 3) 19555 | -5/Zhirov | Identified exit to Proximity Caves 19558 | -5/Zhirov | Met Zhirov 19564 | -5/Zhirov | Learned location of Command (-1) 19567 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19571 | -5/Zhirov | Found Alien Artifact 19571 | -5/Zhirov | Identified Integrated Reactor 19571 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19610 | -5/Zhirov | Found Alien Artifact 19619 | -5/Zhirov | Entered Proximity Caves 19622 | -4/Proximity Caves | Spotter reported a threat 19623 | -4/Proximity Caves | Spotter reported a threat 19836 | -4/Proximity Caves | Spotter reported a threat 19988 | -4/Proximity Caves | Spotter reported a threat 20021 | -4/Proximity Caves | Spotter reported a threat 20170 | -4/Proximity Caves | Spotter reported a threat 20898 | -4/Proximity Caves | Discovered exit to Factory (range 20) 20930 | -4/Proximity Caves | Lost 4 allies 20979 | -4/Proximity Caves | Found Prototype Launcher 20979 | -4/Proximity Caves | Identified Tesla Bomb Launcher 21057 | -4/Proximity Caves | Entered Factory 21057 | -4/Factory | Accompanied by 2 allies 21057 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21058 | -4/Factory | Identified exit to Armory 21082 | -4/Factory | Discovered new exit (range 12) 21084 | -4/Factory | Identified exit to Upper Caves 21181 | -4/Factory | Discovered exit to Upper Caves (range 5) 21353 | -4/Factory | Build established: Wizard-Scout 21448 | -4/Factory | Sucked down chute 21448 | -4/Factory | Entered Waste 21448 | -4/Waste | The area was eerily silent 21480 | -4/Waste | Discovered new exit (range 13) 21502 | -4/Waste | Identified exit to Factory 21502 | -4/Waste | Entered Factory 21557 | -4/Factory | Discovered exit to Upper Caves (range 7) 21850 | -4/Factory | Build established: Hacker-Scout 21921 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 22270 | -4/Factory | Entered Upper Caves 22275 | -4/Upper Caves | Identified exit to Upper Caves 22363 | -4/Upper Caves | Attacked by a faux Warlord 22432 | -4/Upper Caves | Entered another Upper Caves area 22441 | -4/Upper Caves | Encountered a Warlord checkpoint 22450 | -4/Upper Caves | Discovered new exit (range 19) 22808 | -4/Upper Caves | Identified exit to Research 22833 | -4/Upper Caves | Learned Research security intel 22998 | -4/Upper Caves | Attracted the attention of an 0b10 base 23340 | -4/Upper Caves | Learned Extension stockpile data 23340 | -4/Upper Caves | Learned Research security intel 23413 | -4/Upper Caves | Discovered new exit (range 12) 23415 | -4/Upper Caves | Identified exit to Warlord 23416 | -4/Upper Caves | Entered Warlord 23499 | -4/Warlord | Opened Warlord's prototype stash 23506 | -4/Warlord | Found Prototype Device 23506 | -4/Warlord | Identified Exp. Cloaking Device 23509 | -4/Warlord | Found Prototype Device 23509 | -4/Warlord | Identified System Purifier 23511 | -4/Warlord | Found Prototype Processor 23511 | -4/Warlord | Identified Exp. Target Analyzer 23519 | -4/Warlord | Found Prototype Hackware 23569 | -4/Warlord | Met Warlord 23575 | -4/Warlord | Warlord's base attacked by MAIN.C 23582 | -4/Warlord | Found Prototype Energy Gun 23582 | -4/Warlord | Identified Vortex Shotgun 23707 | -4/Warlord | Spotted B-90 Cyclops 23736 | -4/Warlord | Allies destroyed B-90 Cyclops 23783 | -4/Warlord | Spotted B-86 Titan 23865 | -4/Warlord | Lost 3 allies 23917 | -4/Warlord | Spotted Striker 23925 | -4/Warlord | Warlord forces counterattacked 23950 | -4/Warlord | Spotted Executioner 23956 | -4/Warlord | Spotted Executioner 24026 | -4/Warlord | Spotted Striker 24107 | -4/Warlord | Lost 40 allies 24250 | -4/Warlord | Warlord base infiltrated, sounded retreat 24251 | -4/Warlord | Enhanced Grunt warped into view 24251 | -4/Warlord | Enhanced Grunt warped into view 24251 | -4/Warlord | Enhanced Grunt warped into view 24251 | -4/Warlord | Enhanced Demolisher warped into view 24251 | -4/Warlord | Enhanced Demolisher warped into view 24251 | -4/Warlord | Enhanced Demolisher warped into view 24255 | -4/Warlord | Spotted Executioner 24263 | -4/Warlord | Spotted Striker 24265 | -4/Warlord | Spotted Striker 24282 | -4/Warlord | Spotted Executioner 24299 | -4/Warlord | Spotted Executioner 24312 | -4/Warlord | Found Prototype Device 24312 | -4/Warlord | Identified Exp. Shock Absorption System 24326 | -4/Warlord | Spotted B-90 Cyclops 24343 | -4/Warlord | Spotted Executioner 24348 | -4/Warlord | Spotted Executioner 24349 | -4/Warlord | Spotted Executioner 24371 | -4/Warlord | P-70 Sage assimilated allied N9-W86(Y) 24375 | -4/Warlord | Spotted Executioner 24409 | -4/Warlord | Lost 16 allies 24434 | -4/Warlord | Spotted Executioner 24481 | -4/Warlord | Spotted Striker 24482 | -4/Warlord | Spotted Executioner 24485 | -4/Warlord | Discovered new exit (range 8) 24486 | -4/Warlord | Identified exit to Proximity Caves 24486 | -4/Warlord | Entered Proximity Caves 24673 | -3/Proximity Caves | Discovered exit to Research (range 6) 24674 | -3/Proximity Caves | Entered Research 24674 | -3/Research | Evolved 2 slots: Utility x2 24677 | -3/Research | Loaded intel: 5 recycling unit locations 24678 | -3/Research | Identified Ghost Barrier 24719 | -3/Research | Identified exit to Testing 24809 | -3/Research | Discovered new exit (range 15) 24812 | -3/Research | Identified exit to Research 24985 | -3/Research | Build established: Wizard-Scout 25024 | -3/Research | Entered Testing 25040 | -3/Testing | Spotted PG-7PX3M66K4Q 25052 | -3/Testing | Protovariant out of control (PG-7PX3M66K4Q) 25052 | -3/Testing | Found Prototype Energy Cannon 25052 | -3/Testing | Identified Cld. Nova Cannon 25136 | -3/Testing | Found Prototype Energy Cannon 25170 | -3/Testing | Discovered exit to Research (range 19) 25173 | -3/Testing | Identified Hpw. Disruptor Cannon 25203 | -3/Testing | Found Prototype Energy Cannon 25210 | -3/Testing | Identified Null Cannon 25255 | -3/Testing | Found Prototype Energy Cannon 25258 | -3/Testing | Entered Research 25258 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25269 | -2/Research | Discovered new exit (range 8) 25298 | -2/Research | Identified exit to Access 25300 | -2/Research | Found Prototype Device 25311 | -2/Research | Identified exit to Quarantine 25329 | -2/Research | Fabricated H-88 Terminator? 25332 | -2/Research | Discovered exit to Access (range 10) 25341 | -2/Research | Spotted B-90 Cyclops 25380 | -2/Research | Spotted B-90 Cyclops 25392 | -2/Research | Entered Quarantine 25393 | -2/Quarantine | Identified exit to Section 7 25393 | -2/Quarantine | Identified exit to Protoforge 25425 | -2/Quarantine | Found Alien Artifact 25425 | -2/Quarantine | Identified Core Reset Matrix 25425 | -2/Quarantine | Identified Transdimensional Reconstructor 25425 | -2/Quarantine | Used Core Reset Matrix 25429 | -2/Quarantine | Detected hypermatrix surge 25429 | -2/Quarantine | Sensed 15 artifacts in vicinity 25455 | -2/Quarantine | Identified Exp. EM Disruption Field 25455 | -2/Quarantine | Identified Disintegrator 25545 | -2/Quarantine | Found Sigix Broadsword 25587 | -2/Quarantine | Found Subatomic Replicator 25623 | -2/Quarantine | Spotted Fortress 25635 | -2/Quarantine | Discovered exit to Section 7 (range 5) 25635 | -2/Quarantine | Discovered exit to Protoforge (range 6) 25635 | -2/Quarantine | Entered Section 7 25636 | -2/Section 7 | Detected hypermatrix surge 25636 | -2/Section 7 | Sensed 24 artifacts in vicinity 25741 | -2/Section 7 | Found Spacefold Activator 25745 | -2/Section 7 | Spotted Alpha 7 25745 | -2/Section 7 | Spotted Alpha 7 25747 | -2/Section 7 | Spotted B-99 Colossus 25754 | -2/Section 7 | Spotted Executioner 25754 | -2/Section 7 | Spotted Executioner 25770 | -2/Section 7 | Found Integrated Reactor 25770 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25771 | -2/Section 7 | Found Integrated Reactor 25771 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25781 | -2/Section 7 | Found LRC Insulator 25781 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25783 | -2/Section 7 | Found LRC Inertial Stabilizer 25783 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 25785 | -2/Section 7 | Found LRC Energy Well 25785 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25842 | -2/Section 7 | Warped through subspace 25852 | -2/Section 7 | Found Transdimensional Reconstructor 26040 | -2/Section 7 | Found Transdimensional Reconstructor 26041 | -2/Section 7 | Warped through subspace 26042 | -2/Section 7 | Core integrity fell below 50% 26076 | -2/Section 7 | Spotted Executioner 26076 | -2/Section 7 | Spotted Executioner 26100 | -2/Section 7 | Integrated with Sigix Exoskeleton 26411 | -2/Section 7 | Build established: Alien-Sigix 32135 | -2/Section 7 | First assault squad dispatched 35415 | -2/Section 7 | Destroyed 9 combat bots 35620 | -2/Section 7 | High security lockdown imminent 35700 | -2/Section 7 | High security lockdown engaged 36121 | -2/Section 7 | Destroyed 14 combat bots 36147 | -2/Section 7 | Destroyed Striker 36261 | -2/Section 7 | Destroyed 7 combat bots 36526 | -2/Section 7 | Sterilization system engaged 36526 | -2/Section 7 | Non-combat units ordered to evacuate 36547 | -2/Section 7 | Destroyed 9 combat bots 36590 | -2/Section 7 | Destroyed 7 combat bots 36606 | -2/Section 7 | Destroyed Striker 36626 | -2/Section 7 | Combat units ordered to evacuate 36826 | -2/Section 7 | Ambient heat levels rising (+10) 36903 | -2/Section 7 | Destroyed 7 combat bots 36976 | -2/Section 7 | Ambient heat levels rising (+10) 37109 | -2/Section 7 | Destroyed Executioner 37115 | -2/Section 7 | Destroyed Executioner 37126 | -2/Section 7 | Ambient heat levels rising (+10) 37132 | -2/Section 7 | Found Transdimensional Reconstructor 37145 | -2/Section 7 | Spotted Striker 37145 | -2/Section 7 | Spotted Striker 37222 | -2/Section 7 | Spotted S7 Guard 37227 | -2/Section 7 | Destroyed S7 Guard 37240 | -2/Section 7 | Spotted S7 Guard 37265 | -2/Section 7 | Discovered exit to Access (range 17) 37276 | -2/Section 7 | Ambient heat levels rising (+10) 37284 | -2/Section 7 | Entered Access 37284 | -1/Access | Evolved 2 slots: Utility x2 37289 | -1/Access | Emitted hypermatrix ping 37294 | -1/Access | Assembled emerged from beneath the floor 37303 | -1/Access | Found Prototype Processor 37303 | -1/Access | Identified Exp. Target Analyzer 37534 | -1/Access | First assault squad dispatched 37571 | -1/Access | Assembled emerged from beneath the floor 37584 | -1/Access | Assembled emerged from beneath the floor 37670 | -1/Access | Crushed by falling debris 37671 | -1/Access | Crushed by falling debris 37786 | -1/Access | Identified exit to Command 37907 | -1/Access | Assembled emerged from beneath the floor 37960 | -1/Access | Spotted B-99 Colossus 38024 | -1/Access | Entered Command 38029 | -1/Command | Emitted hypermatrix ping 38034 | -1/Command | Assembled emerged from beneath the floor 38157 | -1/Command | Spotted B-99 Colossus 38226 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 38231 | -1/Command | Destroyed B-99 Colossus 38254 | -1/Command | Assembled emerged from beneath the floor 38274 | -1/Command | First assault squad dispatched 38429 | -1/Command | Spotted M Guard 38430 | -1/Command | Spotted M Guard 38430 | -1/Command | Spotted Combat Programmer 38430 | -1/Command | Spotted Combat Programmer 38464 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 38476 | -1/Command | Destroyed M Guard 38479 | -1/Command | Core integrity fell below 50% 38487 | -1/Command | System corruption reached 10% 38489 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 38506 | -1/Command | Destroyed M Guard 38515 | -1/Command | Destroyed Combat Programmer 38523 | -1/Command | Destroyed Combat Programmer 38523 | -1/Command | All MAIN.C guards destroyed 38541 | -1/Command | Met MAIN.C 38547 | -1/Command | 0b10 Conduit disabled 38576 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 38595 | -1/Command | MAIN.C activated Command garrisons 38595 | -1/Command | Core integrity fell below 20% 38598 | -1/Command | Discovered new exit (range 18) 38637 | *** | Heading to fleet! Last Messages --------------- recommended to prevent critical system failure." 38580_ System corrupted: Energy discharge (-203). 38593_ 0b10 Conduit collapses. 38594_ Spacefolded through Heavy Barrier. 38595_ System corrupted: Matter fused (-5). Heavy Barrier opened. 38595_ ALERT: All Command garrisons activated. 38598_ EXIT=FOUND 38607_ Destroyed Unknown Flight Unit. 38607_ Destroyed Unknown Ballistic Gun. 38614_ System corrupted: Energy discharge (-266). 38619_ S-43 Plague destroyed. 38622_ S-43 Plague suffers critical hit (Destroy). 38622_ S-43 Plague destroyed. 38625_ Acquired 39 matter. 38631_ System corrupted: Heat flow error (+148). 38634_ Destroyed Unknown Flight Unit. 38634_ Destroyed Unknown Reactor. 38634_ Destroyed Unknown Flight Unit. 38634_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????? ##### | | ?????????????????????????????????????## ##### | | ?????????????????????????????????? ### ##### | | ????????????????????????????????? ### ##### | | ???????????????????????????????#############+##### | | ?????????????????????k??pp ??? # ### | | ???????????????????# ##### # ### | | ???????????????? # ##### # ### | | ??????????????? # #####+####+# # ### | | ?????????????#k # ##### # k # ### | | ????????????## # ##### # + ### | | ???????????### # ##### # "" # ### | | ??????????####+##+## ##### #""" # ### | | ??????????#### ##### #"T # ### | | ????????? #### ##### * #""" ######## | | ???????? #### ########+### "" ####### | | ???????? + | | ????????+############## k | | ??????? =!!####### k | | ??????? h =!!# #########+####### ####### | | ??????? =!!# ######### ## ######### | | ??????? # ### %ss## ## ######### | | ??????? # ###=X%s## ## ######### | | ??????# # ###=[=s## ## ######### | | ??????? h # ##### ## ## ######### | | ??????? # ##### ## ## ######### | | ???????######+### ##### ##########k ######### | | ??????? # # ##### ######### | | ??????? # ##+####### ######### | | ???????? # ########### ######### | | ???????? # " ########### ######### | | ???????? # ########## ########### ######### | | ?????????# k ########## ########### ######### | | ??????????# ########### # ## ######### | | ??????????# ########### # ## ######### | | ??????????? #!! # # "## ######### | | ???????????? #!! # # ""## ######### | | ????????????? #!! # # ""## ######### | | ?????????????? # # # ""## ######### | | ???????????????# # # ""## ######### | | ???????????????? "" # # T"## ######### | | ?????????????????? """" # # ""## ########? | | ???????????????????"""" # # ""# #####??? | | ?????????????????????? + + ""# ???? | | ??????????????????????? # # ""# ??????? | | ?????????????????????????? # "# ?????????? | | ??????????????????????????????? ?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Coolant Potential 100 Energy Generation 104 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 61 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Actuator Array | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Datajack | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Tri-rail Accelerator | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory | Authchip H-88 Terminator | x2 | -2/Research | Preloaded Repaired ---------- Lgt. Treads | 65% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Med. Armor Plating | 13% | -8/Storage Lgt. Armor Plating | 42% | -8/Storage Med. Armor Plating | 60% | -8/Storage Cld. VTOL Module | 15% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword LRC Insulator LRC Inertial Stabilizer LRC Energy Well Transdimensional Reconstructor Spacefold Activator Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialExoskeletonArray Manual? 1 Play Time 06:56:51 Cumulative 507.1 hours Start 2025.07.05 @ 22:36:24 End 2025.07.07 @ 22:40:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type 2 Total 24 Types 7/4/7/2/1/0/1/1/0/1 Lore% 89 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13683262-c9f2-4300-a40f-6638e93922dc