Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 04:12:17 Player: Solanix Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (3178) 3178 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (5916) 5916 TOTAL SCORE: 16609 Bonus ------- Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -84 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Long-range Sensor Array Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Phase Shifter Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Heavy Mace Power Sword > --- INVENTORY -------- Thunder Leg Centrium Wheel Field Propulsion Array [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Force Field Storage Small Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . . 2 2 2 2 . . . 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . 1 1 1 . . . 1 . . . 1 . Utility 6 | . . . 2 . . 1 . . . 1 . . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . 1 . . Parts Attached 108 | 8 1 3 2 16 6 2 1 2 4 14 7 4 12 16 10 Power 11 | 1 . 1 . 1 2 . . 1 1 . 1 . 2 1 . Engine 7 | 1 . 1 . 1 2 . . . 1 . 1 . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 1 . Propulsion 31 | 3 . . . 3 1 . . . 1 3 3 2 4 7 4 Treads 6 | 1 . . . 1 . . . . . . 2 . . 1 1 Leg 5 | . . . . . . . . . 1 1 . 1 1 1 . Wheel 9 | 2 . . . 2 1 . . . . 1 . . 1 1 1 Hover 2 | . . . . . . . . . . . . . 1 . 1 Flight 9 | . . . . . . . . . . 1 1 1 1 4 1 Utility 40 | 2 1 1 1 7 1 2 1 1 2 7 1 . 2 8 3 Device 15 | 2 . . . 2 . 1 . 1 1 1 1 . 1 3 2 Storage 1 | . . . . 1 . . . . . . . . . . . Processor 18 | . 1 1 . 2 1 1 1 . 1 3 . . 1 5 1 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 5 | . . . 1 2 . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 . 1 1 5 2 . . . . 4 2 2 4 . 3 Energy Gun 5 | 1 . . 1 . 1 . . . . . . 1 . . 1 Energy Cannon 2 | . . . . 1 . . . . . . . 1 . . . Ballistic Gun 4 | 1 . 1 . . . . . . . . . . 2 . . Ballistic Cannon 2 | . . . . 1 . . . . . . 1 . . . . Launcher 4 | . . . . 1 1 . . . . 2 . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 Impact Weapon 4 | . . . . 2 . . . . . 1 . . 1 . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . 1 . . . 1 1 Parts Lost 65 | . . 4 1 13 . . 1 . 3 9 . 3 7 12 12 Power 8 | . . 1 . 2 . . . . . 2 . . 2 1 . Propulsion 26 | . . . . 4 . . . . 1 4 . 3 4 4 6 Utility 17 | . . 1 1 3 . . 1 . 1 2 . . . 4 4 Weapon 14 | . . 2 . 4 . . . . 1 1 . . 1 3 2 Highest Loss Streak 12 | . . 4 1 7 . . 1 . 2 4 . 2 3 12 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | 2 4 4 3 3 3 3 4 4 3 4 4 4 4 3 . Power . | . 1 . 1 . . . . . . . . . . . . Propulsion . | . . . 1 . 1 1 1 1 1 . . . . 1 . Utility 1 | . 2 2 1 1 . 1 2 2 1 1 . . 1 1 . Weapon 1 | 1 1 . . 1 1 1 1 1 1 2 3 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 . . . 2 1 . . . 1 2 . . 3 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 6 | . 1 . . . . . . . . . 2 . . 3 . Weapon 1 | . . . . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 75 | . 100 89 79 64 78 80 79 80 81 66 70 79 86 67 34 Engine 5 | . 14 13 11 4 9 13 13 10 5 3 3 5 1 . . Treads 3 | . 14 14 11 2 . . . . . . 7 8 1 . . Leg 4 | . . . . . . . . . 3 3 5 9 11 1 1 Wheel 6 | . 14 14 11 9 15 13 13 13 13 6 . . 4 . 1 Flight 2 | . . . . . . . . . . 1 . 1 4 14 2 Device 10 | . 23 9 21 7 15 15 8 9 10 6 8 11 9 9 3 Processor 16 | . 4 17 11 20 14 17 23 22 20 22 13 11 14 18 21 Hackware 2 | . . . . . . . . . . . 5 5 5 2 . Protection 2 | . . . 2 5 . . . . . 1 5 5 5 2 . Energy Gun 2 | . 14 5 . 1 6 6 6 6 5 . . 1 2 . . Ballistic Gun 2 | . 14 14 11 1 . . . . . . . . 5 . . Launcher 3 | . . . . 4 7 6 6 6 6 3 5 3 . . . Impact Weapon 3 | . . . . 4 7 6 6 6 6 4 . . 4 3 . Slashing Weapon 2 | . . . . . . . . . . 4 5 5 5 3 . Peak Build Rating 112 | 9 10 10 14 29 47 51 51 53 58 66 66 70 95 112 76 Average Rating 55 | 4 9 8 10 20 43 50 49 50 53 53 56 65 88 90 40 On Entrance 37 | . 9 10 9 13 29 47 51 49 53 47 43 66 65 69 41 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 9 9 8 17 27 50 53 50 49 44 44 32 33 46 43 15 Greatest Support 61 | 16 16 16 16 32 56 56 56 56 56 56 36 36 61 51 16 Greatest Overweight (x) 5 | . . . 1 4 1 . . . 1 1 . . 2 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 4 3 3 3 4 4 5 5 4 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 5 5 5 5 5 5 5 3 2 Class Distribution -------------------- 72% | Mutant 21% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Matter Collected 2135 | 280 10 42 . 324 127 15 237 30 143 145 256 191 182 153 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3285 | 114 42 67 . 453 307 8 863 40 354 208 110 340 379 . . Parts 128 | 12 4 4 . 15 21 . 6 . 11 19 1 15 20 . . Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . Parts Field Recycled 92 | . . . . 22 21 5 1 2 21 20 . . . . . Retrieved Matter 1001 | . . . . 358 131 51 62 11 156 232 . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 1 10 . . . Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 57 | . . 1 . 10 13 . 6 . 6 2 2 11 6 . . Melee 6 | . . . . . . . . . 1 1 . . 4 . . Guns 2 | . . 1 . . 1 . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . AOE 45 | . . . . 6 12 . 6 . 5 1 2 11 2 . . Classes Destroyed 15 | 2 1 1 . 5 1 . 2 . 2 1 . . . . . Worker 11 | . . . . 2 4 . . 1 . 3 . . 1 . . Builder 10 | . . . . 1 1 1 . 1 . 3 . . 3 . . Tunneler 6 | 4 . . . 1 1 . . . . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . . . . . . Recycler 4 | 1 . 1 . . 1 . . . . 1 . . . . . Watcher 4 | . . . . 2 . . . . . 2 . . . . . Swarmer 11 | . . . . . 7 . . . . . . 4 . . . Grunt 14 | . . . . 5 3 . . . 2 . . 3 1 . . Sentry 9 | . . . . 5 3 . . . . . . 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 6 | . . . . . . . 2 . . . 2 1 1 . . Programmer 8 | . . . . . . . . . . 2 . 2 4 . . Heavy 1 | . . . . . . . . . 1 . . . . . . Compactor 4 | . . . . . . . 4 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 3 1 1 . 5 4 1 2 1 3 6 2 6 3 . . Combat Bots Only 6 | . . 1 . 4 4 . 2 . 3 1 2 6 2 . . Max Kills in Single Turn 4 | 1 1 1 . 3 4 1 1 1 3 3 1 2 3 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 . 1 . 3 1 1 2 1 . . Melee 1 | . . . . . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Hostile Shots Fired 1152 | . 1 8 40 106 113 . 12 . 57 95 12 26 130 245 307 Missed 468 | . . . 12 30 46 . 1 . 19 32 7 4 42 140 135 Hits 684 | . 1 8 28 76 67 . 11 . 38 63 5 22 88 105 172 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 683 | . 1 8 28 75 67 . 11 . 38 63 5 22 88 105 172 AOE 8 | . . 8 . . . . . . . . . . . . . Critical Strikes 24 | . . . . 4 . . . . 1 1 1 . 7 5 5 Part Disruptions 5 | . . . . . . . . . . . . . 4 1 . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Damage Taken 10662 | . 10 335 312 1240 317 . 204 . 656 1247 149 414 1491 1690 2597 Core 2316 | . 10 60 68 160 51 . 10 . 103 354 16 42 147 335 960 Absorbed by Shields 1145 | . . . . . 240 . 36 . 198 49 26 57 316 193 30 Redirected to Shielding 214 | . . . . . . . . . . 107 . 11 37 59 . Core Remaining (%) 81 | 100 . 72 83 70 92 . . . 86 . . 58 87 . . Volleys Fired 146 | 21 6 12 4 34 12 . 11 . 8 6 8 9 8 2 5 Largest 2 | 1 1 2 1 2 2 . 2 . 1 1 2 2 2 1 1 Hottest 176 | 50 50 70 20 65 110 . 110 . 45 45 86 86 176 7 81 Shots Fired 188 | 21 6 18 4 44 15 . 19 . 8 6 13 13 14 2 5 Gun 89 | 21 6 18 4 14 5 . 8 . . . . . 12 . 1 Cannon 32 | . . . . 22 . . . . . . 4 4 2 . . Launcher 61 | . . . . 8 10 . 11 . 8 6 9 9 . . . Special 6 | . . . . . . . . . . . . . . 2 4 Kinetic 63 | . . 12 4 30 . . . . . . 4 4 9 . . Thermal 50 | 21 6 6 . . 5 . 8 . . . . . 3 . 1 Explosive 61 | . . . . 8 10 . 11 . 8 6 9 9 . . . Electromagnetic 8 | . . . . 6 . . . . . . . . 2 . . Robot Hit Streak 34 | 8 2 6 . 34 12 . 15 . 11 10 5 9 7 9 2 Robot Miss Streak 7 | 4 2 2 4 5 7 . 1 . 1 2 1 1 5 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 180 | 16 3 13 . 45 18 1 14 2 10 9 6 8 31 2 2 Core Hits 229 | 6 2 4 . 44 54 . 27 . 35 25 4 17 11 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . 4 1 . . . 1 . . . 2 . . Critical Strikes 10 | . . 1 . 4 1 . . . 1 . . . 3 . . Destroy 1 | . . 1 . . . . . . . . . . . . . Smash 8 | . . . . 4 1 . . . 1 . . . 2 . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 111 | . . . . 10 6 1 . 2 6 6 12 1 49 17 1 Impact 50 | . . . . 10 6 1 . 2 6 2 . . 15 8 . Slashing 61 | . . . . . . . . . . 4 12 1 34 9 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 4 6 1 . 2 1 1 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 . . 5 . . Damage Inflicted 11817 | 213 51 143 6 1792 1588 83 2099 215 1616 926 368 1161 1555 . 1 Guns 837 | 213 51 143 6 108 44 . 62 . . . . . 210 . . Cannons 587 | . . . . 463 . . . . . . 44 . 80 . . Explosions 7601 | . . . . 814 1078 . 2037 . 1280 741 261 1077 313 . . Melee 2782 | . . . . 398 466 83 . 215 336 185 63 84 952 . . Ramming 10 | . . . . 9 . . . . . . . . . . 1 Kinetic 784 | . . 80 6 471 . . . . . . 44 . 183 . . Thermal 503 | 213 51 63 . 43 44 . 62 . . . . . 27 . . Explosive 7558 | . . . . 771 1078 . 2037 . 1280 741 261 1077 313 . . Electromagnetic 180 | . . . . 100 . . . . . . . . 80 . . Impact 1702 | . . . . 398 466 83 . 215 336 . . . 204 . . Slashing 1080 | . . . . . . . . . . 185 63 84 748 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 . . . . . 1 1 4 9 13 13 Average Corruption 2 | . . . . 2 . . . . . 1 1 2 5 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 40 | . . . . 3 . . . . . 1 4 7 14 4 7 Message Errors 6 | . . . . 1 . . . . . . 1 1 3 . . Matter Fused 12 | . . . . 2 . . . . . . . 1 6 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . . Energy Discharges 6 | . . . . . . . . . . . 2 2 1 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 2 1 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . 1 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1178 | . . . . 267 285 53 . 155 70 71 . 16 261 . . Projectiles 10 | . . . . . . . . . . . . . 10 . . Explosions 83 | . . . . 7 . . . . 6 4 . 16 50 . . Melee 1085 | . . . . 260 285 53 . 155 64 67 . . 201 . . Knockbacks 14 | . . . . 9 1 . . 2 . . . . 2 . . Impact 5 | . . . . . 1 . . 2 . . . . 2 . . Kinetic 8 | . . . . 8 . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 547 | . . . . 65 26 . 26 . 86 146 82 45 71 . . Shots 21 | . . . . 2 1 . 2 . 5 7 2 1 1 . . Rammed 3 | . . . . 2 . . . . . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 318 | 130 70 39 . 318 89 . 84 . . . . 212 206 . 28 Average Temperature 65 | 52 37 21 . 122 32 . 26 . . . . 83 70 . 28 Received Heat Transfer 1896 | . 6 . 45 684 73 . . . 54 150 . 22 40 35 787 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 2 . . 2 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 15 | . . . . 7 5 2 . 1 . . . . . . . Impact Corruptions 30 | . . . . 9 10 3 . 5 1 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . Heat Transferred 1308 | 629 148 185 . 50 111 . 148 . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Maximum Alert Level 2 | . . . . 1 1 . . . 1 2 . . . 1 . Low Security (%) 84 | 100 100 100 100 59 57 100 100 100 40 76 . . 100 77 100 Level 1 13 | . . . . 40 42 . . . 59 7 . . . 22 . Level 2 1 | . . . . . . . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 435 | 10 7 20 50 326 352 166 92 33 233 435 . . 159 220 127 Initial 166 | . 3 . . 1 130 166 24 33 . 111 . . 19 45 67 Average 86 | 2 . 3 20 134 183 121 65 8 163 139 . . 33 105 64 Influence Increases 3379 | 25 7 25 95 501 473 5 134 10 243 622 50 250 361 340 238 Destroy 0b10 Robot/C 1060 | . . 20 . 200 260 . 40 . 120 40 40 220 120 . . Destroy 0b10 Robot/NC 200 | 25 5 5 . 40 35 5 . 10 10 45 . . 20 . . Destroy Leader 214 | . 2 . . 58 50 . . . 20 24 10 30 20 . . Successful Hack 114 | . . . 5 5 . . . . . 36 . . 20 7 41 Disable Machine 75 | . . . . 45 . . . . . 15 . . 15 . . Anti-Garrison Action 400 | . . . . . . . . . . 200 . . . 200 . Destroy Structure 671 | . . . . 123 83 . 94 . 63 172 . . 106 28 2 Partial Spotted 30 | . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 615 | . . . 90 30 45 . . . 30 90 . . 60 75 195 Influence Decreases 3312 | 20 12 25 90 218 420 275 157 58 30 435 450 218 307 306 291 Entered New Map 758 | . 2 . . 4 158 175 47 15 . 102 148 . 13 41 53 Time Decay 2032 | 20 10 25 80 160 262 100 100 43 . 246 302 188 211 145 140 Lost Part 494 | . . . 10 54 . . 10 . 30 87 . 30 55 120 98 Purge Threat 28 | . . . . . . . . . . . . . 28 . . Squads Dispatched 23 | . 1 . . 3 5 . . . 2 2 . . 3 2 5 Investigation 3 | . . . . . . . . . . 1 . . . 1 1 Extermination 5 | . . . . . 1 . . . . . . . 2 1 1 Reinforcement 9 | . 1 . . . 1 . . . 2 1 . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Distress Signals 13 | . 3 . 3 1 . . . . . 2 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 3 2 10 17 16 . 7 . 10 15 2 10 17 25 27 Peak Tracking Total 17 | . 4 1 4 5 5 . 1 . 4 7 2 6 5 17 13 Tactical Retreats 21 | . . . 3 2 2 . . . 2 3 . . 2 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Traps Triggered 4 | . . . . . . 1 . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Machines Disabled 5 | . . . . 3 . . . . . 1 . . 1 . . Max in Single Turn 2 | . . . . 2 . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Machines Accessed 28 | . 1 . 2 3 1 . . 1 . 4 1 1 5 2 7 Terminals 20 | . 1 . 2 2 1 . . 1 . 1 . . 4 1 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Total Hacks 56 | . 3 . 5 9 1 . . 3 . 10 1 1 11 3 9 Successful 35 | . . . 3 7 1 . . 1 . 7 1 1 6 2 6 Failed 21 | . 3 . 2 2 . . . 2 . 3 . . 5 1 3 Catastrophic 3 | . . . . . . . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . . . . 4 . . . 1 4 Terminals 41 | . 3 . 5 7 1 . . 3 . 3 . . 8 2 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Scanalyzers 5 | . . . . 2 . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Terminal Hacks 26 | . . . 3 5 1 . . 1 . 3 1 1 5 1 5 Record 11 | . . . 2 3 . . . . . 1 . . 2 . 3 Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 1 . 1 2 Open DSF 2 | . . . . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . . 1 . . 2 . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . 1 . . Insert Component 2 | . . . . 1 . . . . . . . . 1 . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 . . . 1 1 Terminals 1 | . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Jam 2 | . . . . . . . . . . 1 . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 3 . . . 1 . 2 . . 2 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . 2 1 parse_system 1 | . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Active Infowar (turns) 5923 | 32 109 172 201 451 574 200 203 185 188 531 734 519 1181 342 301 Optics 5822 | . 40 172 201 451 574 200 203 185 188 531 734 519 1181 342 301 Sensors 2475 | . . . . . . . . . . 75 734 519 971 176 . Terrain 489 | 28 109 110 201 41 . . . . . . . . . . . Seismic 285 | 32 67 . 186 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Turns Passed 6007 | 114 109 172 201 451 576 200 203 185 188 531 734 519 1181 342 301 Spaces Moved 5365 | 53 92 137 186 298 485 187 161 176 139 549 609 443 804 584 462 Core 287 | 1 . . . 51 . . . . . . . . . 8 227 Treads 15 | . . . . 15 . . . . . . . . . . . Legs 1866 | . . . . . . . . . . 21 609 443 793 . . Wheels 2179 | 52 92 137 186 232 485 187 161 176 139 320 . . 11 . 1 Hover . | . . . . . . . . . . . . . . . . Flight 1018 | . . . . . . . . . . 208 . . . 576 234 Fastest Speed 31 | 50 100 100 100 50 100 100 100 100 100 40 110 110 110 31 40 Average Speed 93 | 99 100 100 101 99 103 100 100 100 100 85 110 110 116 44 54 Slowest Speed 300 | 100 100 100 115 250 115 100 100 100 115 115 110 110 220 300 105 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 2 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 35 11 27 30 14 6 79 7 90 23 70 54 26 23 59 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . . Spaces Dug 119 | . . . . . . . . . . . 86 . 18 14 1 Terrain Destroyed 1048 | . . . . 221 135 . 185 . 107 103 135 87 60 14 1 Melee 44 | . . . . . . . . . . . 11 . 18 14 1 Projectile 9 | . . . . 1 . . . . . . 2 4 2 . . AOE 995 | . . . . 220 135 . 185 . 107 103 122 83 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Res Qua Total 5983 | 94 104 154 195 386 525 200 172 181 161 588 642 459 969 645 508 Wait 105 | . . . . 7 5 3 . . . . . . 84 5 1 Move 5345 | 52 91 136 185 297 484 187 160 175 138 548 608 442 803 579 460 Hop 3 | . . . . . . . . . . . . . . 2 1 Pick Up 87 | 12 3 2 3 14 8 4 . . 2 7 4 1 6 10 11 Fast Attach 45 | . 1 . 1 2 . . 1 2 3 10 4 2 10 9 . Attach 65 | 8 . 3 2 13 6 1 . . 2 3 2 1 3 8 13 Detach 3 | . . . . . . . . . . . . . . 3 . Swap 8 | . . 1 . 2 . 1 . . . 2 1 1 . . . Drop 55 | 1 3 . . 5 4 3 . 2 2 8 3 1 9 13 1 Fire 146 | 21 6 12 4 34 12 . 11 . 8 6 8 9 8 2 5 Melee 98 | . . . . 10 6 1 . 2 6 4 12 1 41 14 1 Ram 3 | . . . . 2 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . 5 . 14 Rewire 1 | . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -3/Quarantine History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Entered Mines 235 | -10/Mines | Discovered new exit (range 7) 271 | -10/Mines | Assembled infested the area 271 | -10/Mines | Discovered new exit (range 7) 318 | -10/Mines | Build established: Mutant 320 | -10/Mines | Lost 4 parts (1p1u2w) 396 | -10/Mines | Entered Materials 396 | -9/Materials | Evolved 2 slots: Utility x2 576 | -9/Materials | Discovered new exit (range 11) 597 | -9/Materials | Entered another Materials area 597 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 717 | -8/Materials | Lost 6 parts (1p2n1u2w) 818 | -8/Materials | Lost 7 parts (1p2n2u2w) 825 | -8/Materials | Found Prototype Launcher 827 | -8/Materials | Found Prototype Launcher 828 | -8/Materials | Identified Rocket Array (x2) 842 | -8/Materials | Found Rocket Array 893 | -8/Materials | Discovered new exit (range 16) 1048 | -8/Materials | Entered Factory 1048 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1052 | -7/Factory | Identified exit to DSF 1323 | -7/Factory | Garrison activated, responded to threat 1575 | -7/Factory | Discovered new exit (range 17) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -6/Factory | Sucked down chute 1824 | -6/Factory | Entered Waste 1832 | -6/Waste | Spotted C-40 Crusher 1851 | -6/Waste | Spotted C-40 Crusher 1879 | -6/Waste | Spotted C-40 Crusher 1909 | -6/Waste | Destroyed C-40 Crusher 1923 | -6/Waste | Spotted C-40 Crusher 1928 | -6/Waste | Destroyed C-40 Crusher 1948 | -6/Waste | Spotted C-40 Crusher 1948 | -6/Waste | Spotted C-40 Crusher 1951 | -6/Waste | Destroyed C-40 Crusher 1954 | -6/Waste | Destroyed C-40 Crusher 1994 | -6/Waste | Discovered new exit (range 18) 2027 | -6/Waste | Entered Factory 2211 | -6/Factory | Identified exit to DSF 2212 | -6/Factory | Entered DSF 2239 | -6/DSF | Additional patrols routed to DSF 2239 | -6/DSF | Discovered new exit (range 17) 2400 | -6/DSF | Entered Factory 2400 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -5/Factory | Lost 4 parts (1p2n1u) 2801 | -5/Factory | Lost 4 parts (1p1n1u1w) 2916 | -5/Factory | Discovered new exit (range 10) 2931 | -5/Factory | Entered Upper Caves 3532 | -5/Upper Caves | Discovered new exit (range 16) 3665 | -5/Upper Caves | Entered another Upper Caves area 3667 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3682 | -5/Upper Caves | Discovered new exit (range 8) 3918 | -5/Upper Caves | Learned 8 Factory zone layouts 3932 | -5/Upper Caves | Entered a destroyed Warlord outpost 4184 | -5/Upper Caves | Entered Factory 4184 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4185 | -4/Factory | Identified exit to Research 4511 | -4/Factory | Build established: Gladiator 5331 | -4/Factory | Discovered exit to Research (range 4) 5365 | -4/Factory | Entered Research 5365 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5393 | -3/Research | Lost 3 parts (2n1w) 5513 | -3/Research | Spotted B-86 Titan 5666 | -3/Research | Spotted B-86 Titan 5699 | -3/Research | System corruption reached 10% 5705 | -3/Research | Discovered new exit (range 8) 5707 | -3/Research | Entered Quarantine 5728 | -3/Quarantine | Lost 12 parts (1p4n4u3w) 5799 | -3/Quarantine | Found Alien Artifact 5800 | -3/Quarantine | Identified Core Reset Matrix 5800 | -3/Quarantine | Used Core Reset Matrix 5804 | -3/Quarantine | Detected hypermatrix surge 5804 | -3/Quarantine | Sensed 18 artifacts in vicinity 5831 | -3/Quarantine | Spotted Alpha 7 5840 | -3/Quarantine | Lost 6 parts (4n2u) 5843 | -3/Quarantine | Met incapacitated Sigix Warrior 5843 | -3/Quarantine | Lockdown squad dispatched 5844 | -3/Quarantine | Core integrity fell below 50% 5844 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5845 | -3/Quarantine | Unlocked Sigix quarantine chamber 5850 | -3/Quarantine | Found Sigix Containment Pod 5900 | -3/Quarantine | Scanned by Researcher 5903 | -3/Quarantine | Lost 3 parts (1n1u1w) 5923 | -3/Quarantine | Build established: Mutant 5950 | -3/Quarantine | Core integrity fell below 20% 5962 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 5973 | -3/Quarantine | Warped through subspace 5993 | -3/Quarantine | Spotted Fortress 6008 | -3/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- of teleporting the entire ship. Further testing is temporarily on hold while a reliable method of component replication is devised. 05961_ Connecting with Teleportation Lab... 05961_ ALERT: Suspicious activity at Terminal Q010. Dispatching Investigation squad. 05962_ Acquired Hpw. Transdimensional Reconstructor. 05971_ Acquired Unknown Processor. 05973_ Held in stasis. 05973_ C-55 Analyst is analyzing... 05973_ Warped through subspace. 05974_ Identified Adv. Terrain Scan Processor. 05991_ W-44 Eye sends out distress signal. [Achievement: Nope] 05997_ Adv. Component Analysis Suite destroyed. 05997_ Critical hit (Blast). 06005_ Knocked back. 06005_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ##############;##############################????? | | % % R ???? | | ???? | | % ??? | | ??? | | w RR @ ??? | | uFFF ??? | | ########## FFF ##########################??????? | | ????????##"F ""#???????????????????????????????? | | ?????????#"" ""#???????????????????????????????? | | ?????????#"" ""#???????????????????????????????? | | ?????????#"" ""#???????????????????????????????? | | ?????????#"""""""#???????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 20 Melee Accuracy 11 Launcher Accuracy 20 Recoil Reduction 1 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Alien Roots Brute Force Dramatic Entrance False Reunion Maybe Next Time I'll Detach My Launcher Nope Part-time Excavator Remodeling Challenges ------------ None Game ------ Seed MatterSuperquantumLance Manual? 0 Play Time 03:51:55 Cumulative 34.7 hours Start 2025.05.07 @ 02:29:53 End 2025.05.08 @ 04:12:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37ab47d3-a5ed-4cdf-8d13-3fd6a756e770