Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 12:11:55 Player: wdfc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1289) 1289 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 3461 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 438/550 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Assault Cannon > --- INVENTORY (10) --- Small Matter Pod (18) Weight Redist. System Transport Network Coupler Heavy Armor Plating Enhanced Autogun Enhanced Autogun Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Small Matter Pod Weight Redist. System Transport Network Coupler Medium Armor Plating Heavy Armor Plating Enhanced Autogun Improved Light Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 58 | 6 3 31 18 Power 6 | 1 . 5 . Engine 3 | 1 . 2 . Core 3 | . . 3 . Reactor . | . . . . Propulsion 14 | 2 . 7 5 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 10 | . . 6 4 Flight 2 | . . 1 1 Utility 8 | 1 . 5 2 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 3 | . . 3 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 30 | 2 3 14 11 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 . 4 6 Ballistic Cannon 10 | . 2 6 2 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 4 2 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 89 93 Engine 5 | . 14 5 . Core 4 | . . 3 7 Treads 6 | . 28 . . Hover 24 | . . 30 32 Device 1 | . . 3 . Storage 11 | . 14 11 9 Processor 11 | . . 13 17 Hackware 2 | . . . 8 Ballistic Gun 6 | . 8 4 6 Ballistic Cannon 9 | . 10 13 5 Launcher 2 | . . 1 4 Slashing Weapon 3 | . 9 1 . Naked Turns . | . . . . Heaviest Build 26 | 12 13 25 26 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 6 10 10 Average Carried 6 | . 3 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | . 6 9 9 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1385 | 192 100 558 535 Remotely . | . . . . Salvage Created 1629 | 120 100 527 882 Parts 86 | 7 7 28 44 Haulers Intercepted 5 | . . 2 3 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 10 13 Melee 3 | . 2 1 . Guns 9 | . . 1 8 Cannons 9 | . . 5 4 AOE 4 | . . 3 1 Classes Destroyed 12 | 3 1 6 2 Worker 6 | 1 1 2 2 Builder 1 | . . . 1 Tunneler 3 | 2 . 1 . Hauler 5 | . . 2 3 Recycler 3 | 1 . 1 1 Operator 2 | . . 1 1 Watcher 6 | . . 3 3 Swarmer 3 | . . 3 . Grunt 9 | . 2 2 5 Duelist 1 | . . 1 . Sentry 10 | . . 4 6 Hunter 2 | . . . 2 Best Kill Streak 8 | 2 3 6 8 Combat Bots Only 5 | . 1 5 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 139 | . 9 37 93 Missed 45 | . 3 13 29 Damage Taken 1243 | . 59 356 828 Core 152 | . 8 32 112 Absorbed by Shields . | . . . . Ignored by Resistances 350 | . 20 92 238 Regen/Repaired (Parts) 54 | . . 54 . Core Remaining (%) 96 | 100 96 92 . Volleys Fired 129 | 12 . 37 80 Largest 2 | 2 . 2 2 Hottest 78 | 40 . 78 72 Shots Fired 212 | 24 . 63 125 Gun 106 | 24 . 11 71 Cannon 94 | . . 49 45 Launcher 12 | . . 3 9 Special . | . . . . Kinetic 200 | 24 . 60 116 Thermal . | . . . . Explosive 12 | . . 3 9 Electromagnetic . | . . . . Robot Hit Streak 24 | 17 . 24 20 Robot Miss Streak 3 | . . 3 2 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 162 | 17 7 47 91 Core Hits 70 | 5 4 22 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | 2 . . . Critical Strikes 7 | 2 . 3 2 Destroy 3 | 2 . . 1 Blast 4 | . . 3 1 Melee Attacks 19 | . 8 9 2 Impact . | . . . . Slashing 19 | . 8 9 2 Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3734 | 205 195 1142 2192 Guns 1540 | 205 . 183 1152 Cannons 1400 | . . 669 731 Explosions 379 | . . 124 255 Melee 369 | . 195 120 54 Ramming 46 | . . 46 . Kinetic 2940 | 205 . 852 1883 Thermal . | . . . . Explosive 340 | . . 124 216 Electromagnetic 39 | . . . 39 Impact . | . . . . Slashing 369 | . 195 120 54 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . 34 38 31 Projectiles 62 | . . 31 31 Explosions 1 | . . 1 . Melee 40 | . 34 6 . Knockbacks 14 | . . 5 9 Impact 1 | . . 1 . Kinetic 13 | . . 4 9 Secondary . | . . . . Self-Inflicted Damage 73 | . . 23 50 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | 6 . 27 114 Average Temperature 21 | 6 . 11 23 Received Heat Transfer 480 | . 42 69 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 709 | 20 121 500 709 Initial 160 | . 11 43 160 Average 270 | 4 43 304 442 Maximum Alert Level 3 | . . 2 3 Low Security (%) 40 | 100 100 22 10 Level 1 25 | . . 39 30 Level 2 33 | . . 38 57 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 6 21 19 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 5 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 7 12 7 Successful 17 | . 4 7 6 Failed 9 | . 3 5 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 2 1 1 Terminals 21 | . 7 7 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 4 5 6 Prototype ID Bank 1 | . 1 . . Repair Station Index 1 | . . 1 . Alert Level 2 | . 1 . 1 Locate Traps 1 | . . . 1 Surveillance Status 1 | . . . 1 Patrol Status 1 | . 1 . . Assault Status 3 | . . 1 2 Recall Investigation 2 | . . 2 . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 60 | . . 60 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1508 | 104 324 609 471 Spaces Moved 1416 | 41 165 758 452 Core 9 | 8 . . 1 Treads 204 | 33 165 6 . Legs . | . . . . Wheels . | . . . . Hover 1203 | . . 752 451 Flight . | . . . . Fastest Speed 40 | 50 160 42 40 Average Speed 60 | 138 160 44 42 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 29 52 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 107 | . . 31 76 Melee . | . . . . Projectile 8 | . . 2 6 AOE 99 | . . 29 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1836 | 64 208 954 610 Wait 126 | . 28 62 36 Move 1413 | 40 164 757 452 Hop . | . . . . Pick Up 54 | 6 5 29 14 Fast Attach . | . . . . Attach 33 | 6 . 18 9 Detach 5 | . . 5 . Swap 25 | . 3 13 9 Drop 31 | . . 23 8 Fire 129 | 12 . 37 80 Melee 19 | . 8 9 2 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -9/Materials | Discovered new exit (range 3) 924 | -9/Materials | Repaired Aerolev Unit 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -8/Materials | Build established: Hacker-Mutant 1384 | -8/Materials | Discovered new exit (range 8) 1509 | -8/Materials | Self-destructed Last Messages --------------- 01478_ U-05 Engineer lays Concrete. 01479_ Aerolev Unit destroyed. 01480_ U-05 Engineer lays Concrete. 01481_ Slug penetrates G-50 Soldier. 01481_ G-50 Soldier destroyed. 01486_ Acquired 44 matter. 01486_ Aerolev Unit destroyed. 01487_ G-47 Trooper Aluminum Leg blasted off. 01487_ G-47 Trooper knocked back. 01496_ Aerolev Unit destroyed. 01497_ U-05 Engineer lays Concrete. 01499_ Acquired 8 matter. 01499_ U-05 Engineer lays Concrete. 01501_ U-05 Engineer builds a Wall. 01502_ U-05 Engineer lays Concrete. 01503_ Slug penetrates G-47 Trooper. 01506_ G-47 Trooper destroyed. 01506_ U-05 Engineer suffers critical hit (Destroy). 01506_ U-05 Engineer destroyed. 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