Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 21:01:38 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (91) 455 Value Destroyed (2606) 2606 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (3944) 3944 TOTAL SCORE: 17945 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 166/200 System Corruption 0% Temperature Warm (179) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Electron Diverter Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Power Amplifier Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced ECM Suite Cloak of Protection Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Matter Neutralizer Enhanced Force Lance > --- INVENTORY (10) --- Fusion Compressor Impulse Thruster Advanced Reaction Control System Advanced Cloaking Device Hardened Light Armor Plating Hacking Suite Transdimensional Reconstructor Cooled Proton Cannon Enhanced Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Electron Diverter Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced ECM Suite Cloak of Protection Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Enhanced Force Lance > --- INVENTORY -------- Fusion Compressor Impulse Thruster Advanced Reaction Control System Advanced Cloaking Device Hardened Light Armor Plating Hacking Suite Transdimensional Reconstructor Cooled Proton Cannon Enhanced Nova Cannon Heavy Rocket Launcher [Rating: 159] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . 1 . . . . . 1 1 . Utility 11 | . . . . . 2 1 . . . . 2 . . . . . . . . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 11 2 . 1 54 24 1 1 . 1 15 . 2 9 . 13 1 8 7 4 22 25 11 7 Power 15 | 1 2 1 . . 2 1 1 . . . . . . . . 1 . 1 2 . 1 1 1 . Engine 6 | 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . Core 6 | . 2 . . . 1 1 1 . . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 56 | 2 4 . . . 15 7 . . . . 3 . 1 1 . 5 . 2 . 1 6 6 1 2 Treads 9 | 2 2 . . . 4 . . . . . . . . 1 . . . . . . . . . . Leg 14 | . 2 . . . 11 . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 7 . . . . 3 . 1 . . 4 . 2 . 1 6 6 1 2 Utility 99 | 2 2 1 . . 13 13 . 1 . 1 8 . 1 5 . 7 1 5 5 2 10 11 6 5 Device 60 | 1 . 1 . . 8 8 . 1 . . 4 . 1 . . 4 1 2 3 1 7 9 5 4 Storage 4 | 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . Processor 11 | . . . . . 2 2 . . . 1 1 . . 3 . . . . . . . 2 . . Hackware 7 | . . . . . . 1 . . . . 2 . . 1 . . . 1 1 . 1 . . . Protection 17 | . . . . . 3 2 . . . . 1 . . 1 . 2 . 2 1 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 . . 1 24 3 . . . . 4 . . 3 . . . . . 1 5 7 3 . Energy Gun 7 | . . . . . 5 . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 . . Ballistic Gun 8 | 2 2 . . 1 1 . . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 1 . . . . . . . 2 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 7 2 . . . . . . . 1 . . . . . 1 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 1 . . . . . . . 4 . . . . 4 . 1 5 1 1 Parts Lost 27 | . 1 2 . . 6 . 1 1 . 1 3 . 3 . 1 2 1 . . 3 1 . . 1 Power 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . 1 . 1 . 1 1 1 . . 2 . . . 1 Utility 10 | . . 1 . . 2 . . 1 . 1 1 . 2 . . 1 . . . . 1 . . . Weapon 6 | . 1 . . . 3 . . . . . 1 . . . . . . . . 1 . . . . Highest Loss Streak 3 | . 1 1 . . 3 . 1 1 . 1 3 . 2 . 1 3 1 . . 2 1 . . 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 100 100 97 96 100 99 100 99 99 100 94 93 99 92 94 94 94 88 92 94 94 96 Engine 3 | . 2 12 14 14 5 . . . . . . . . . . 4 5 5 5 5 5 4 2 . Core 4 | . 11 1 . . 3 6 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 . . . Treads 2 | . 24 . . . 5 . . . . . . . . 1 5 . . . . . . . . . Leg 8 | . 3 28 28 28 30 1 . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 36 38 38 38 38 32 33 32 26 26 27 29 29 29 25 25 27 30 28 Device 13 | . 14 13 14 14 13 12 7 11 15 13 13 13 8 6 6 10 11 9 11 9 12 15 20 27 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . 5 5 5 5 5 4 4 4 Processor 6 | . . . . . 3 8 15 15 15 15 18 13 13 13 13 5 5 5 5 5 5 4 4 4 Hackware 9 | . . . . . . 5 7 7 7 7 9 13 13 19 20 17 17 17 17 17 21 19 17 16 Protection 3 | . . . . . 7 6 7 2 . . 3 6 6 5 6 3 . 1 . . 1 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 Ballistic Gun 5 | . 26 28 28 28 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . . Slashing Weapon 3 | . . . . . 1 6 7 7 7 7 3 . . 4 6 5 5 5 5 3 5 4 2 . Peak Build Rating 159 | 7 13 13 14 16 43 44 43 43 43 44 61 58 60 63 63 79 73 76 83 78 101 118 145 159 Average Rating 57 | 5 9 11 13 14 33 40 42 42 43 42 57 58 55 57 62 69 72 73 76 73 90 112 136 154 On Entrance 53 | . 7 13 13 14 16 38 43 43 43 43 44 58 58 49 63 58 79 68 74 78 73 95 118 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 30 32 32 34 55 43 14 14 12 12 20 17 18 16 16 33 26 30 32 30 46 51 57 61 Greatest Support 89 | 40 40 26 26 26 89 69 27 27 27 27 28 31 29 23 26 46 52 52 46 52 52 61 74 74 Greatest Overweight (x) 2 | . 2 1 1 1 2 . . . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Most Carried 15 | 3 14 15 15 15 15 15 5 4 4 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 8 13 14 15 14 5 4 3 4 4 4 5 4 4 5 5 10 9 9 9 8 9 10 9 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 15 | 3 14 14 15 15 15 5 4 4 4 4 5 5 4 5 5 10 10 10 10 9 10 10 10 10 Class Distribution -------------------- 32% | Mutant 19% | Hacker-Sprinter 15% | Hacker-Ninja 9% | Hacker-Scout 9% | Scout 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 3665 | 330 255 186 . . 1145 310 65 10 . . 207 . 6 95 30 140 10 119 . 56 266 242 123 70 Remotely 361 | . . . . . 351 . . . . . . . . . . . . . . . . . 10 . Salvage Created 3756 | 120 387 235 . . 1265 177 20 . . 5 408 . . . . 322 . . . . 275 242 224 76 Parts 206 | 8 19 12 . . 64 21 3 . . 1 2 . . . 1 11 . . . . 16 27 15 6 Haulers Intercepted 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 7 | 1 1 1 . . 2 . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 4 . 1 . . . . 1 . . . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 45 | . 6 4 . . 24 2 3 . . 1 . . . . 1 . . . . . 2 . 2 . Melee 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Guns 20 | . 6 4 . . 10 . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . 3 . 3 . . 1 . . . . 1 . . . . . 2 . . . Classes Destroyed 13 | 2 3 . . . 5 1 1 . . 1 . . . . . . . . . . . . . . Worker 6 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 1 . 1 Builder 11 | . . . . . 3 1 . . . . . . . . . 1 . . . . 3 3 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . Recycler 9 | 1 1 1 . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . . Operator 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 6 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . 1 Swarmer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 27 | . 6 4 . . 17 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 . Best Kill Streak 7 | 2 5 3 . . 7 2 3 . . 1 2 . . . 1 3 . . . . 4 3 1 2 Combat Bots Only 4 | . 4 2 . . 4 1 3 . . 1 . . . . 1 . . . . . 2 . 1 . Max Kills in Single Turn 4 | 1 1 1 . . 2 1 1 . . 1 1 . . . 1 2 . . . . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . 2 . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 531 | . 47 29 . . 191 36 14 11 . 16 13 10 18 . 51 6 27 4 . 17 29 . 1 11 Missed 198 | . 6 4 . . 47 22 5 6 . 7 8 5 9 . 21 4 17 2 . 11 21 . . 3 Damage Taken 6142 | . 574 338 . . 2396 164 189 40 . 152 399 88 224 . 567 88 190 37 . 139 215 . 59 283 Core 864 | . 108 55 . . 303 44 29 5 . 37 98 18 16 . 34 . 45 18 . 39 15 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 519 | . . . . . . . . . . . 15 . 52 265 18 6 . . . . 155 8 . . Core Remaining (%) 82 | 100 . . . 34 44 . . . . 83 . . . . 80 . . . . 89 98 100 100 100 Volleys Fired 255 | 15 55 19 . . 102 . 6 . . 1 1 . . . 2 2 2 3 . . 34 4 6 3 Largest 2 | 2 2 2 . . 2 . 1 . . 1 1 . . . 1 1 1 1 . . 1 1 1 1 Hottest 114 | 40 100 40 . . 114 . 30 . . 30 30 . . . 30 30 30 30 . . 98 105 105 105 Shots Fired 423 | 30 105 38 . . 185 . 6 . . 1 2 . . . 2 2 2 3 . . 34 4 6 3 Gun 258 | 30 102 38 . . 88 . . . . . . . . . . . . . . . . . . . Cannon 137 | . . . . . 90 . . . . . . . . . . . . . . . 34 4 6 3 Launcher 25 | . . . . . 7 . 6 . . 1 2 . . . 2 2 2 3 . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 306 | 30 102 38 . . 136 . . . . . . . . . . . . . . . . . . . Thermal 92 | . 3 . . . 42 . . . . . . . . . . . . . . . 34 4 6 3 Explosive 25 | . . . . . 7 . 6 . . 1 2 . . . 2 2 2 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 12 11 . . 15 . 1 . . . . . . . . . . . . . 2 . . . Robot Miss Streak 5 | 3 3 2 . . 5 . 2 . . . . . . . 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 19 66 27 . . 95 10 1 . . . 9 . . . . 11 . . . . 11 7 4 2 Core Hits 137 | 6 21 12 . . 59 4 5 . . 1 1 . . . 1 9 . . . . 9 4 3 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . 7 . . . . . 1 . . . . . . . . . . . 1 . Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 225 | . . . . . 16 41 1 . . 2 26 2 . . . 18 1 . . . 72 15 14 17 Impact 23 | . . . . . . . . . . . 21 2 . . . . . . . . . . . . Slashing 178 | . . . . . 16 41 1 . . 2 5 . . . . 18 1 . . . 72 15 7 . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . 7 17 Sneak Attacks 28 | . . . . . 3 1 . . . . 4 . . . . 3 . . . . 7 6 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9157 | 176 742 336 . . 3018 519 231 . . 58 684 . . . 97 780 . 26 . . 1328 533 432 197 Guns 2422 | 176 742 336 . . 1168 . . . . . . . . . . . . . . . . . . . Cannons 993 | . . . . . 930 . . . . . . . . . . . . . . . 63 . . . Explosions 1900 | . . . . . 736 . 231 . . 58 . . . . 97 168 . 26 . . 584 . . . Melee 3842 | . . . . . 184 519 . . . . 684 . . . . 612 . . . . 681 533 432 197 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2758 | 176 742 336 . . 1504 . . . . . . . . . . . . . . . . . . . Thermal 1332 | . . . . . 594 . . . . . . . . . . 91 . . . . 647 . . . Explosive 1225 | . . . . . 736 . 231 . . 58 . . . . 97 77 . 26 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 597 | . . . . . . . . . . . 597 . . . . . . . . . . . . . Slashing 2754 | . . . . . 184 519 . . . . 87 . . . . 612 . . . . 681 533 138 . Piercing 491 | . . . . . . . . . . . . . . . . . . . . . . . 294 197 Highest Corruption 16 | . . . . . 5 . . . . . 16 16 16 16 . . 2 2 2 2 . . . . Average Corruption 8 | . . . . . 5 . . . . . 15 16 16 16 . . 1 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . 25 . . . . . 26 3 11 1 . . . 2 1 3 . . . . Message Errors 19 | . . . . . 6 . . . . . 5 3 3 1 . . . . . 1 . . . . Matter Fused 12 | . . . . . 3 . . . . . 4 . 2 . . . . 1 1 1 . . . . Heat Flow Errors 7 | . . . . . 1 . . . . . 5 . 1 . . . . . . . . . . . Energy Discharges 8 | . . . . . 2 . . . . . 2 . 3 . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 6 . . . . . 6 . 1 . . . . . . . . . . . Data Loss (major) 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Misfires 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Alerts 4 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . . . . 98 155 . . . . 286 . . . 26 116 . . . . 405 122 . . Projectiles 15 | . . . . . 13 . . . . . . . . . . . . . . . 2 . . . Explosions 175 | . . . . . 1 . . . . . . . . . 26 . . . . . 148 . . . Melee 1018 | . . . . . 84 155 . . . . 286 . . . . 116 . . . . 255 122 . . Knockbacks 13 | . . . . . 11 . . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . 49 . . . 49 . . . . 57 . . . . 35 . . . Shots 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 56 4 . . 339 39 117 47 . 22 309 100 84 . 2 115 158 193 . 11 362 150 316 198 Average Temperature 59 | . 11 2 . . 69 10 54 19 . 12 89 51 11 . 1 29 94 106 . 4 60 62 106 101 Received Heat Transfer 2148 | . 339 192 . . 1260 6 . 15 . 63 . 54 12 . 117 9 27 36 . . . . . 18 Effects 8 | . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 5 . . . . . . . . . . . . . . . 1 . . . Heat Transferred 2082 | . . . . . 1332 . . . . . . . . . . 100 . . . . 650 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 593 | 15 160 48 . . 593 240 . . . . 380 . . . . 103 . . . . 344 267 123 220 Initial 363 | . 9 8 . . . 188 . . . . 363 . . . . . . . . . 150 180 2 73 Average 133 | 5 66 40 . . 206 121 . . . . 220 . . . . 50 . . . . 153 193 23 113 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 1 . 1 Low Security (%) 80 | 100 100 100 . 100 60 86 . . . . 65 . . . . 100 . . . . 79 44 100 86 Level 1 16 | . . . . . 21 13 . . . . 34 . . . . . . . . . 20 55 . 13 Level 2 3 | . . . . . 17 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 5 7 . . . . 3 . . . 1 1 . . . . 11 2 5 2 Investigation 13 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . 4 2 1 . Extermination 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 3 . 1 1 Reinforcement 14 | . . . . . 3 3 . . . . . . . . . . . . . . 4 . 3 1 Assault 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 17 | . . . . . 1 2 . . . 1 . . . . . . . . . 1 9 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 14 4 . . 50 14 7 7 . 15 3 11 7 . 19 6 16 9 . 6 45 3 7 14 Peak Tracking Total 13 | . 3 2 . . 9 8 7 8 . 7 2 5 3 . 10 3 11 7 . 3 13 2 6 5 Tactical Retreats 57 | . 1 . . . 8 3 2 3 . 4 2 2 2 . 3 1 2 3 . 2 12 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 7 | . . . . . 1 2 . . . . . . 1 . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . 4 . . . . . . . 1 . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 12 | . . . . . 3 . 1 . . . . . . . . 3 . . . . 4 . . 1 Max in Single Turn 4 | . . . . . 1 . 1 . . . . . . . . 3 . . . . 4 . . 1 Garrison Access 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 116 | . 10 1 1 . 9 17 . . 4 . 15 . . . . 14 . 1 4 . 13 7 10 10 Terminals 65 | . 8 1 . . 8 7 . . . . 8 . . . . 10 . . . . 8 3 5 7 Fabricators 9 | . . . . . . 4 . . . . 2 . . . . 1 . . . . 2 . . . Repair Stations 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 2 1 . Recycling Units 12 | . 2 . . . . 3 . . . . 3 . . . . 1 . . . . . 1 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . . . 1 3 . . . . . . . . . 2 . . . . 1 1 1 3 Total Hacks 343 | . 33 1 1 . 22 53 . . 29 . 44 . . . . 29 . 1 17 . 41 18 28 26 Successful 202 | . 22 1 1 . 11 20 . . 29 . 16 . . . . 15 . 1 17 . 32 11 15 11 Failed 141 | . 11 . . . 11 33 . . . . 28 . . . . 14 . . . . 9 7 13 15 Catastrophic 21 | . 2 . . . 2 7 . . . . 7 . . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 13 . 1 . 10 14 . . . . 22 . . . . 1 . . . . 10 2 8 4 Terminals 200 | . 30 1 . . 20 25 . . . . 32 . . . . 22 . . . . 22 9 18 21 Fabricators 25 | . . . . . . 11 . . . . 4 . . . . 3 . . . . 7 . . . Repair Stations 20 | . . . . . . . . . . . 4 . . . . . . . . . 10 5 1 . Recycling Units 24 | . 3 . . . . 11 . . . . 4 . . . . 1 . . . . . 2 3 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Garrison Access 21 | . . . . . 2 6 . . . . . . . . . 3 . . . . 2 2 1 5 Terminal Hacks 131 | . 16 1 1 . 8 8 . . 29 . 8 . . . . 9 . 1 17 . 13 5 7 8 Record 22 | . 3 . . . . 1 . . 11 . . . . . . 1 . . 5 . 1 . . . Part Schematic 15 | . . . . . . . . . 8 . 2 . . . . . . . 4 . 1 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . . . 1 . . . . . . . . . . 3 . . 4 . . . 1 . Prototype ID Bank 13 | . 2 . . . 1 . . . 3 . . . . . . . . . 4 . 2 . 1 . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Index 7 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 1 Alert Level 7 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . . Unreport Threat 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 . Locate Traps 13 | . 3 . . . 2 1 . . . . 2 . . . . 1 . . . . 2 . . 2 Extermination Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 1 . . . . 3 . . . . 3 . . . . 5 . . . Network Status 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Build 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 8 2 . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Repair 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Recycling Unit Hacks 11 | . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 1 . Report Inventory 10 | . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 1 . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 1 1 3 Seal Access 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 1 1 3 Unauthorized Hacks 23 | . 3 . . . 2 6 . . . . 3 . . . . 1 . . . . 5 2 1 . Terminals 12 | . 3 . . . 2 3 . . . . 1 . . . . 1 . . . . 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Botnet 6 | . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . Patch 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Used 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Hacking Detections 81 | . 9 . . . 7 11 . . . . 13 . . . . 11 . . . . 10 6 6 8 Full Trace Events 7 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 8 . 2 . . . . . . . 4 . 1 . 2 . Parts Built 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . . . . 152 . . . . 76 . . . . 152 . . . Total Part Build Rating 20 | . . . . . . . . . . . 5 . . . . 5 . . . . 10 . . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Time 227 | . . . . . . . . . . . . . . . . . . . . . 194 33 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 7 | . . 2 . 3 . . . . . . . . . . . 1 . . . . . 1 . . Largest Group 3 | . . 2 1 3 3 . . . . . . . . . . 1 . . . . . 1 1 . Highest-Rated Group 40 | . . 38 7 40 40 . . . . . . . . . . 26 . . . . . 26 26 . Highest-Rated Ally 31 | . . 31 7 16 16 . . . . . . . . . . 26 . . . . . 26 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . 3 . . 8 . . . . . . . . . . . . . . . . . . . Total Damage 84 | . . 21 . . 63 . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 12 | . 3 . . . 1 . . . . . . . . . . 3 . . 4 . . . 1 . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 1 . 1 . 2 2 2 1 . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 12693 | 127 932 593 412 208 2111 1213 171 78 22 250 1170 74 197 288 183 945 128 229 65 154 1745 425 489 484 Spaces Moved 19071 | 49 445 258 217 108 1097 2769 597 293 85 626 2114 251 372 856 347 1366 469 586 183 430 2110 967 1365 1111 Core 6 | 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Treads 576 | 44 396 . . . 136 . . . . . . . . . . . . . . . . . . . Legs 1629 | . 49 258 217 108 961 36 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16860 | . . . . . . 2733 597 293 85 626 2114 251 372 856 347 1365 469 586 183 430 2110 967 1365 1111 Fastest Speed 6 | 50 160 120 190 190 120 26 26 26 26 26 25 23 27 29 29 26 19 19 26 19 19 12 6 6 Average Speed 40 | 148 163 189 190 190 125 28 26 26 26 26 25 26 27 31 48 27 25 25 26 27 26 22 17 17 Slowest Speed 260 | 160 260 190 190 190 260 120 26 26 26 26 28 27 29 49 49 100 28 26 26 29 29 26 22 18 Overloaded Moves 235 | . . . . . . . . . . . . 35 . . 17 . 30 19 . 7 42 31 16 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 18 . . . 1 15 . . . 7 7 1 . . 2 1 9 4 4 Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 93 53 61 15 79 59 71 54 75 70 53 52 58 84 55 37 77 67 62 75 53 26 39 35 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . 1 . 1 . . . . 1 1 . . . 3 . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . 1 1 . . 1 1 1 . . . . . Scrap Searched 27 | . . . . . . . 3 4 . 3 . . 7 3 1 . 1 4 . 1 . . . . Spaces Dug 218 | . 3 . . . 32 23 . . . . 7 2 . . . 16 10 . . . 84 9 16 16 Terrain Destroyed 460 | . 3 . . . 95 23 41 . . 12 22 2 . . 11 35 20 27 . . 128 9 16 16 Melee 135 | . . . . . 13 23 . . . . 7 2 . . . 5 1 . . . 55 5 10 14 Projectile 76 | . 3 . . . 31 . . . . . . . . . . . . . . . 30 4 6 2 AOE 249 | . . . . . 51 . 41 . . 12 15 . . . 11 30 19 27 . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 23265 | 73 548 326 217 111 1622 3135 604 294 84 707 2681 254 466 871 352 1906 471 659 199 460 3155 1142 1572 1356 Wait 3330 | . 10 42 . 3 293 277 . . . 78 522 2 92 . 11 503 . 56 . 29 904 114 175 219 Move 18915 | 48 444 257 216 107 1096 2733 596 292 84 623 2085 250 371 855 335 1351 466 585 182 426 2107 948 1356 1102 Hop 62 | . . . . . . 17 . . . 1 13 . . . 4 7 1 . . 1 1 9 4 4 Pick Up 86 | 3 17 4 1 . 23 4 . 1 . 1 6 . . . . 7 . 2 1 . 8 5 . 3 Fast Attach 119 | 7 3 . . . 20 11 . . . . 12 . 1 9 . 7 . 3 8 1 11 17 8 1 Attach 38 | . 1 2 . . 7 7 1 1 . 1 2 . 1 . . 2 . 1 . 1 4 4 . 3 Detach 9 | . . . . . 3 . . . . . 1 . . 1 . . . . . . 1 3 . . Swap 70 | . 7 . . 1 27 6 . . . . 1 . . . . 4 1 4 . 2 7 4 3 3 Drop 140 | . 11 2 . . 35 23 . . . . 12 . 1 6 . 5 . 5 8 . 6 19 6 1 Fire 255 | 15 55 19 . . 102 . 6 . . 1 1 . . . 2 2 2 3 . . 34 4 6 3 Melee 225 | . . . . . 16 41 1 . . 2 26 2 . . . 18 1 . . . 72 15 14 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 558 | -10/Materials | Discovered new exit (range 10) 767 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 8) 1010 | -10/Materials | Discovered new exit (range 9) 1060 | -10/Materials | Entered Mines 1126 | -10/Mines | Core integrity fell below 50% 1201 | -10/Mines | Learned Materials stockpile data 1410 | -10/Mines | Discovered new exit (range 16) 1413 | -10/Mines | Discovered new exit (range 5) 1567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1625 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Accompanied by 1 ally 1699 | -10/Exiles | Met 8R-AWN 1731 | -10/Exiles | Met EX-HEX 1790 | -10/Exiles | Met EX-BIN 1817 | -10/Exiles | Aligned with FarCom system 1819 | -10/Exiles | Given EX-Vault access code 1864 | -10/Exiles | Opened EX-Vault 1878 | -10/Exiles | Found Cloak of Protection 1915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1942 | -10/Exiles | Exiles lab attacked by MAIN.C 2048 | -10/Exiles | Discovered new exit (range 10) 2065 | -10/Exiles | Left Exiles lab with Cloak of Protection 2065 | -10/Exiles | Entered Mines 2088 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2249 | -9/Mines | Learned location of 1 exit from Materials 2257 | -9/Mines | Discovered new exit (range 7) 2273 | -9/Mines | Entered Materials 2273 | -8/Materials | Accompanied by 3 allies 2273 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2274 | -8/Materials | Identified exit to Factory 2420 | -8/Materials | Lost 3 allies 3210 | -8/Materials | Lost 3 parts (1u2w) 3320 | -8/Materials | Build established: Scavenger-Mutant 3462 | -8/Materials | Crushed by falling debris 3632 | -8/Materials | Build established: Mutant 4236 | -8/Materials | Discovered exit to Factory (range 15) 4273 | -8/Materials | First assault squad dispatched 4374 | -8/Materials | Core integrity fell below 50% 4384 | -8/Materials | Entered Factory 4384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4675 | -7/Factory | Discovered new exit (range 4) 4745 | -7/Factory | Build established: Sprinter 4870 | -7/Factory | Discovered new exit (range 6) 5126 | -7/Factory | Identified exit to Factory 5176 | -7/Factory | Identified exit to Lower Caves 5177 | -7/Factory | Discovered exit to Factory (range 4) 5344 | -7/Factory | Build established: Scout 5597 | -7/Factory | Entered Lower Caves 5600 | -7/Lower Caves | Learned Factory stockpile data 5616 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5734 | -7/Lower Caves | Encountered a Warlord checkpoint 5738 | -7/Lower Caves | Discovered new exit (range 7) 5739 | -7/Lower Caves | Identified exit to Lower Caves 5768 | -7/Lower Caves | Entered another Lower Caves area 5773 | -7/Lower Caves | Learned Factory security intel 5795 | -7/Lower Caves | Discovered exit to Factory (range 5) 5796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5805 | -7/Lower Caves | Encountered a Warlord checkpoint 5843 | -7/Lower Caves | Discovered new exit (range 14) 5846 | -7/Lower Caves | Identified exit to Data Miner 5846 | -7/Lower Caves | Entered Data Miner 5846 | -7/Data Miner | Discovered new exit (range 6) 5850 | -7/Data Miner | Met Data Miner 5856 | -7/Data Miner | Learned location of Section 7 (-2) 5856 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5861 | -7/Data Miner | Received God Mode back door access code from Data Miner 5868 | -7/Data Miner | Identified exit to Proximity Caves 5868 | -7/Data Miner | Entered Proximity Caves 5898 | -6/Proximity Caves | Build established: Sprinter 6014 | -6/Proximity Caves | Spotted B-75 Beast 6044 | -6/Proximity Caves | Spotter reported a threat 6070 | -6/Proximity Caves | Spotter reported a threat 6111 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6118 | -6/Proximity Caves | Entered Factory 6118 | -6/Factory | Evolved 2 slots: Utility x2 6119 | -6/Factory | Identified exit to Lower Caves 6137 | -6/Factory | Spotted B-75 Beast 6170 | -6/Factory | Discovered new exit (range 5) 6171 | -6/Factory | Identified exit to Factory 6395 | -6/Factory | Build established: Scout 6410 | -6/Factory | Discovered exit to Lower Caves (range 15) 6413 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6628 | -6/Factory | Identified exit to Extension 6719 | -6/Factory | Crushed by falling debris 6719 | -6/Factory | System corruption reached 10% 6750 | -6/Factory | Lost 3 parts (1n1u1w) 7288 | -6/Factory | Entered Lower Caves 7294 | -6/Lower Caves | Learned Factory stockpile data 7297 | -6/Lower Caves | Build established: Hacker-Ninja 7325 | -6/Lower Caves | Identified exit to Lower Caves 7362 | -6/Lower Caves | Entered another Lower Caves area 7367 | -6/Lower Caves | Discovered exit to Factory (range 13) 7370 | -6/Lower Caves | Encountered a Warlord checkpoint 7405 | -6/Lower Caves | Learned location of 1 exit from Factory 7409 | -6/Lower Caves | Learned Factory emergency access door positions 7539 | -6/Lower Caves | Spotted B-75 Beast 7558 | -6/Lower Caves | Discovered new exit (range 3) 7559 | -6/Lower Caves | Entered Zion 7568 | -6/Zion | Discovered new exit (range 17) 7574 | -6/Zion | Visited the Megawrench Repair Shop 7582 | -6/Zion | System corruption cleaned by Quarantine Array 7594 | -6/Zion | Found Prototype Hackware 7594 | -6/Zion | Identified Exp. Hacking Suite 7596 | -6/Zion | Found Prototype Processor 7596 | -6/Zion | Identified Exp. Melee Analysis Suite 7598 | -6/Zion | Found Prototype Processor 7598 | -6/Zion | Identified Exp. Targeting Computer 7601 | -6/Zion | Found Prototype Processor 7601 | -6/Zion | Identified Exp. Core Analyzer 7649 | -6/Zion | Learned location of Warlord (-4) 7659 | -6/Zion | Learned location of 1 exit from Factory 7660 | -6/Zion | Learned Factory security intel 7710 | -6/Zion | Build established: Hacker-Sprinter 7743 | -6/Zion | Received a visual enhancement algorithm 7835 | -6/Zion | Megawrench repaired 7 parts 7847 | -6/Zion | Entered Proximity Caves 7888 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7907 | -5/Proximity Caves | Learned location of Armory (-4) 7978 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8026 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8030 | -5/Proximity Caves | Entered Factory 8030 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8031 | -5/Factory | Identified exit to Factory 8031 | -5/Factory | Identified exit to Upper Caves 8078 | -5/Factory | Lost 3 parts (2n1u) 8151 | -5/Factory | Discovered exit to Upper Caves (range 12) 8168 | -5/Factory | Spotted B-75 Beast 8332 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8433 | -5/Factory | Build established: Hacker-Scout 8975 | -5/Factory | Entered Upper Caves 9037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9096 | -5/Upper Caves | Discovered new exit (range 19) 9103 | -5/Upper Caves | Entered another Upper Caves area 9124 | -5/Upper Caves | Build established: Hacker-Sprinter 9169 | -5/Upper Caves | Found DCF Scrap (15 items) 9196 | -5/Upper Caves | Learned Factory emergency access door positions 9287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9319 | -5/Upper Caves | Discovered new exit (range 13) 9332 | -5/Upper Caves | Entered Zhirov 9332 | -5/Zhirov | Discovered new exit (range 3) 9340 | -5/Zhirov | Met Zhirov 9347 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9349 | -5/Zhirov | Learned location of Quarantine (-3) 9349 | -5/Zhirov | Learned location of Testing (-2) 9349 | -5/Zhirov | Learned location of Command (-1) 9377 | -5/Zhirov | Found Alien Artifact 9381 | -5/Zhirov | Found Alien Artifact 9381 | -5/Zhirov | Identified Integrated Reactor 9381 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9397 | -5/Zhirov | Entered Proximity Caves 9427 | -4/Proximity Caves | Spotted B-86 Titan 9482 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9486 | -4/Proximity Caves | Spotter reported a threat 9547 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9551 | -4/Proximity Caves | Entered Factory 9551 | -4/Factory | Evolved 2 slots: Utility x2 9552 | -4/Factory | Identified exit to Armory 9634 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 9686 | -4/Factory | Spotted B-86 Titan 9830 | -4/Factory | Repaired Nuclear Pulse Array 9890 | -4/Factory | Repaired ECM Suite 9923 | -4/Factory | Repaired Mni. Grenade Launcher 10004 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 10209 | -4/Factory | Discovered new exit (range 18) 10259 | -4/Factory | Cargo convoy interrupted 10312 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10748 | -4/Factory | Identified exit to Research 11018 | -4/Factory | Spotted B-86 Titan 11296 | -4/Factory | Entered Research 11296 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11403 | -3/Research | Found Prototype Device 11403 | -3/Research | Identified Exp. Thermal Shield 11568 | -3/Research | Found Prototype Processor 11568 | -3/Research | Identified Exp. Target Analyzer 11617 | -3/Research | Repaired Broken Cld. Cesium-ion Thruster 11666 | -3/Research | Discovered new exit (range 8) 11672 | -3/Research | Identified exit to Research 11672 | -3/Research | Identified exit to Quarantine 11721 | -3/Research | Entered another Research area 11721 | -2/Research | Accompanied by 1 ally 11721 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11831 | -2/Research | Build established: Hacker-Ninja 12038 | -2/Research | Spotted B-90 Cyclops 12101 | -2/Research | Discovered new exit (range 18) 12146 | -2/Research | Identified exit to Access 12210 | -2/Research | Entered Access 12210 | -1/Access | Evolved 2 slots: Utility x2 12551 | -1/Access | Identified exit to Surface 12694 | *** | Escaped! Last Messages --------------- Downloaded coordinate data. >>Index(Machines) Found 40 machines: 22 Terminals 4 Fabricators 4 Repair Stations 4 Recycling Units 4 Scanalyzers 2 Garrison Accesses Downloaded coordinate data. 12666_ Connecting with Terminal... 12666_ Terminal disabled. 12670_ K-01 Serf collects debris. 12682_ W-44 Eye sends out distress signal. 12685_ ALERT: Rogue bot located, Programmers report to Access Zone 5M. 12693_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12693_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12693_ The Access Shell folds into the floor. 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"""T""" ;##### + | | ???????????????????########### ####### #"####+### | | ???????????????????################### ## # | | ????????????????????????????#####???## ## # | | ????????????????????????????????????## ## # | | ???????????########?????????????????## ## # | | ???????????########################### w## # | | ???????????## !##################### ######"### | | ???????????## ### | | ???????????## ##? | | ???????????## *###+####### ######/####"# ##? | | ???????????### ## ## ## ## ##? | | ???????????### ## ## ## ## ##? | | ????????????## ## "" ## ## ## ### | | ############# ## """ ## "" "" " ## # | | ############# ## R" ## ## ""T"" ## # | | ## """ ## ## """ ## # | | + "" ## ## ## # | | # ############+### ## ## ## # | | # ###### # ## ############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 48 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 5 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. Fusion Compressor | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Particle Reactor | -4/Factory | Hacked Cld. Impulse Thruster | -2/Research | Scanalyzed Hrd. Light Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSubdwellerPlatform Manual? 0 Play Time 04:11:34 Cumulative 136.5 hours Start 2024.10.01 @ 06:32:30 End 2024.10.02 @ 21:01:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 59 Adventurer 21 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bb6f565-9994-4e56-b01c-cab8f62941e8