Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 22:41:27 Player: Fazzonamite Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (168) 840 Value Destroyed (7787) 7787 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (6178) 6178 TOTAL SCORE: 25905 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 1121 Entered Garrisons 2000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Graphene Brace (fused) Hacking Suite System Shield Mini Drone Bay (0/3) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Improved Focal Shield Enhanced Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Particle Reactor > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Improved Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Minigun Flak Gun Advanced Datajack > --- INVENTORY -------- Centrium Wheel Q-thruster Centrium Light Armor Plating Centrium Light Armor Plating Relay Coupler [Specialist] [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Dispersion Rifle Energy Cannon HERF Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . 2 . . . 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Utility 12 | . . . 2 . . . 1 1 . . . . . 2 . . 1 . . . . 2 . . . 1 . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 6 14 . 41 5 . . 11 4 32 2 9 13 29 6 1 9 1 10 3 2 11 9 9 3 7 7 1 4 3 10 Power 31 | 1 2 . 8 . . . 1 . 2 . . 1 2 2 . 1 . 3 . 1 . 1 . 1 . 2 . . 1 2 Engine 14 | 1 2 . 7 . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . Core 7 | . . . 1 . . . 1 . . . . . . . . 1 . 3 . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . 1 . 2 . . 1 2 Propulsion 49 | 2 6 . 10 1 . . 1 . 5 . . 1 5 1 . 1 . 3 1 1 1 1 . . 3 1 . 1 2 2 Treads 5 | . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Wheel 23 | 2 6 . 10 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . 2 1 . 1 . 3 1 1 1 1 . . 3 1 . 1 2 1 Utility 103 | 1 5 . 10 1 . . 4 1 6 . 2 9 13 3 1 3 1 4 2 . 7 7 9 . 2 3 1 2 . 6 Device 38 | 1 1 . 5 . . . . 1 2 . 1 2 5 2 1 2 . . 2 . 3 4 2 . . 1 . . . 3 Storage 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . Hackware 25 | . . . 1 . . . . . . . . 1 4 . . . . 4 . . 1 . 7 . 2 2 . 1 . 2 Protection 31 | . . . 3 1 . . 4 . 3 . . 6 4 . . 1 . . . . 3 3 . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 . 13 3 . . 5 3 19 2 7 2 9 . . 4 . . . . 3 . . 2 2 1 . 1 . . Energy Gun 11 | . . . 2 . . . . . 3 . 1 . 2 . . 2 . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 46 | 2 1 . 11 2 . . 3 2 10 2 3 1 2 . . 2 . . . . 2 . . 2 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 . 1 . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . 1 . 2 . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . Parts Lost 74 | . . . 10 1 . . 1 . 6 . . 1 7 . 8 2 . 1 . 4 . . 1 . 10 . 5 . 14 3 Power 7 | . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . 1 . Propulsion 22 | . . . 4 . . . . . 1 . . . 2 . 2 . . . . 1 . . . . 4 . 1 . 6 1 Utility 32 | . . . 2 1 . . . . 3 . . 1 2 . 2 2 . 1 . 2 . . 1 . 3 . 3 . 7 2 Weapon 13 | . . . 3 . . . 1 . 2 . . . 2 . 3 . . . . . . . . . 1 . 1 . . . Highest Loss Streak 14 | . . . 3 1 . . 1 . 3 . . 1 5 . 8 2 . 1 . 4 . . 1 . 10 . 5 . 14 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 98 100 100 100 98 99 98 100 100 100 94 95 89 65 70 69 94 81 89 92 99 99 86 65 66 60 45 21 Engine 5 | . 11 14 10 11 11 11 2 . 2 7 7 7 2 3 5 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 7 1 . . . . . . 6 5 5 5 5 5 4 4 4 2 . . . . . Reactor 1 | . . . . . . . . . 3 . . . 3 . . . . . . . . 2 4 4 3 3 4 4 2 . Treads 3 | . . . . . . . 9 7 10 7 7 7 5 . . . . . . . . . . . . . . . . . Wheel 12 | . 25 28 21 22 22 22 18 15 10 15 15 15 10 . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 19 17 13 11 12 23 22 24 23 23 23 18 14 15 12 9 3 Device 9 | . 4 . 8 . . . . 7 7 7 8 14 11 20 15 19 11 11 15 8 8 19 23 23 20 13 15 12 10 4 Storage 6 | . 13 14 11 11 11 11 9 7 7 7 7 7 6 . . . . . . . . . . . . . . . . . Processor 9 | . 9 14 18 11 11 11 9 7 12 15 13 7 6 5 6 6 11 11 6 5 2 . . . . . . . . . Hackware 7 | . . . 3 11 11 11 9 7 2 . . . 3 20 19 13 11 9 23 23 25 19 18 19 17 20 19 19 16 9 Protection 9 | . . . 1 11 11 11 16 15 15 15 15 15 15 6 6 5 5 5 5 5 9 7 9 9 9 8 7 7 5 3 Energy Gun 2 | . . . 5 . . . . . 4 7 5 6 5 . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 28 28 16 21 22 22 17 20 11 7 13 14 12 . . . 11 11 11 7 8 9 9 8 6 . . . . . Special Melee Weapon 1 | . . . . . . . . . 3 3 . . . 6 5 . . . . . 4 4 4 4 4 . . . . . Peak Build Rating 119 | 6 9 10 24 24 24 24 35 40 64 64 65 66 64 53 56 41 44 54 57 57 79 116 119 119 119 101 101 101 101 47 Average Rating 45 | 3 7 9 17 23 23 24 30 39 48 62 62 63 58 50 49 32 43 44 53 45 68 94 116 116 105 90 92 87 65 37 On Entrance 50 | . 6 9 10 24 23 24 24 35 40 64 60 62 61 37 53 18 41 44 54 57 41 78 116 117 117 72 101 67 101 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 7 48 46 57 57 55 55 68 76 91 89 85 89 89 22 22 18 18 19 20 20 27 40 40 40 40 28 28 27 27 16 Greatest Support 44 | 32 32 20 28 24 24 24 24 24 28 28 28 28 26 23 23 18 18 22 23 32 27 40 40 40 42 36 39 44 44 16 Greatest Overweight (x) 6 | . 4 2 4 2 2 2 2 3 6 3 3 3 5 . . . . . . . . . . . 3 . . . 1 . Average Overweight (x) 1 | . 1 2 1 2 2 2 2 2 4 2 2 2 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 5 15 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 3 12 19 19 19 19 20 19 19 19 20 19 19 18 4 5 4 5 4 4 3 3 4 4 5 4 4 4 2 2 4 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 18 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 3 5 4 5 5 4 5 4 2 4 5 Class Distribution -------------------- 32% | Mutant 11% | Bothacker-Sprinter 10% | Scavenger-Tank 9% | Scavenger-Mutant 9% | Commander-Mutant 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Scout | -6/Factory Bothacker-Sprinter | -6/Garrison Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Bothacker-Sprinter | -4/Factory Bothacker-Sprinter | -3/Research Bothacker-Sprinter | -3/Garrison Bothacker-Sprinter | -3/Research Bothacker-Sprinter | -3/Garrison Bothacker-Sprinter | -2/Research Bothacker-Sprinter | -2/Garrison Hacker-Sprinter | -1/Access Mutant | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 6002 | 205 363 64 1277 121 . . 280 . 1409 . 443 255 556 . . 21 29 144 190 5 . 38 287 . 100 . . . 38 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6027 | 25 412 . 2147 131 . . 516 . 1175 . 439 320 349 . . . 29 144 260 . . 38 . . 42 . . . . . Parts 383 | 4 42 . 146 11 . . 27 . 49 . 27 20 21 . . . 3 10 11 . . 9 . . 3 . . . . . Haulers Intercepted 5 | . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 128 | . 12 . 42 5 . . 13 . 27 . 10 4 8 . . . . 5 . . . . . . 2 . . . . . Guns 118 | . 12 . 41 5 . . 8 . 26 . 7 4 8 . . . . 5 . . . . . . 2 . . . . . AOE 9 | . . . 1 . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 5 . 7 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Worker 6 | . 1 . 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 6 | . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 2 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 4 . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . Swarmer 42 | . 6 . 9 3 . . 5 . 9 . 3 . . . . . . 5 . . . . . . 2 . . . . . Grunt 47 | . 6 . 20 2 . . 2 . 9 . 2 2 4 . . . . . . . . . . . . . . . . . Brawler 8 | . . . 1 . . . 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 10 . . . 4 . 4 . 1 . 2 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 . 8 4 . . 9 . 4 . 2 2 3 . . . 1 5 2 . . 2 . . 2 . . . . . Combat Bots Only 6 | . 3 . 5 3 . . 6 . 4 . 2 1 3 . . . . 5 . . . . . . 2 . . . . . Max Kills in Single Turn 5 | 1 1 . 5 2 . . 4 . 2 . 2 2 2 . . . 1 1 2 . . 1 . . 1 . . . . . Gunslinging 1 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 1594 | . 66 . 171 7 . . 32 . 219 . 82 30 248 . 109 10 . 25 1 38 2 10 39 . 158 . 64 . 243 40 Missed 631 | . 18 . 39 4 . . 7 . 61 . 31 8 98 . 51 5 . 12 1 11 2 8 32 . 79 . 31 . 116 17 Damage Taken 14509 | . 516 . 1922 29 . . 321 . 1510 . 661 499 1347 . 850 114 . 211 . 547 . 32 184 . 1458 . 733 . 2657 918 Core 3629 | . 158 . 382 . . . 50 . 101 . 77 41 94 . 313 54 . 65 . 215 . . . . 296 . 122 . 1225 436 Absorbed by Shields 861 | . . . . . . . . . . . . 121 159 . 163 . . . . 151 . . 12 . 126 . . . 129 . Redirected to Shielding 126 | . . . . . . . 6 . . . . . . . 37 13 . 9 . 61 . . . . . . . . . . Ignored by Resistances 291 | . . . . . . . . . 183 . . . 82 . . . . . . . . . . . . . 26 . . . Core Remaining (%) 68 | 100 . 36 . . . 4 90 . . . . . 55 . . 56 . . . 72 100 . . . 77 . 91 . . . Volleys Fired 477 | 1 54 . 149 7 . . 29 4 90 . 38 29 28 . . 3 1 13 2 . . 2 4 . 16 2 . 3 2 . Largest 3 | 2 2 . 2 2 . . 2 3 3 . 3 3 3 . . 2 2 2 2 . . 2 2 . 2 1 . 1 1 . Hottest 250 | 40 40 . 79 47 . . 66 69 250 . 139 139 139 . . 120 58 58 58 . . 53 53 . 122 7 . 7 7 . Shots Fired 1002 | 2 108 . 291 14 . . 56 8 206 . 92 83 71 . . 5 2 23 4 . . 4 5 . 21 2 . 3 2 . Gun 969 | 2 108 . 291 14 . . 52 8 194 . 86 82 68 . . 5 2 23 4 . . 4 5 . 21 . . . . . Cannon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . . 4 . 10 . 6 . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 2 . 3 2 . Kinetic 788 | 2 108 . 223 14 . . 52 8 165 . 58 55 49 . . . 2 23 4 . . 4 5 . 16 . . . . . Thermal 178 | . . . 68 . . . . . 31 . 28 27 19 . . . . . . . . . . . 5 . . . . . Explosive 20 | . . . . . . . 4 . 10 . 6 . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Hit Streak 24 | 1 10 . 20 5 . . 24 9 19 . 7 7 7 . . . 1 10 6 . . 8 9 . 4 1 . 4 . . Robot Miss Streak 10 | . 6 . 6 3 . . 6 6 5 . 3 4 10 . . 5 . 2 . . . . 4 . 9 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 20 | . 3 . 4 1 . . . . 4 . 1 . 3 . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 707 | 1 68 . 217 10 . . 40 4 156 . 60 47 45 3 . . 1 16 3 . 1 3 7 . 21 1 . 3 . . Core Hits 390 | 1 29 . 106 8 . . 37 1 103 . 35 12 18 . . . 1 11 4 . . 2 . . 22 . . . . . Critical Kills 7 | . . . . . . . . . 2 . 1 . 1 . . . . 1 2 . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 1 . . . . . . . 2 2 . . . . . 2 . . . . . . . . . . . . Critical Strikes 28 | . 1 . 11 . . . . . 5 . 3 2 1 . . . . 3 2 . . . . . . . . . . . Burn 12 | . . . 10 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . 1 . 1 . . . . . 3 . 3 2 1 . . . . 3 2 . . . . . . . . . . . Melee Attacks 44 | . . . . 1 . . . . 15 . 7 . . 6 . . . . . . 1 1 5 . 8 . . . . . Impact 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . 15 . 7 . . 3 . . . . . . . 1 . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14014 | 15 708 . 3435 214 . . 1492 50 4607 . 1234 657 853 . . . 14 230 50 . . 34 19 . 402 . . . . . Guns 10527 | 15 708 . 3191 214 . . 717 50 2485 . 888 657 853 . . . 14 230 50 . . 34 19 . 402 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3487 | . . . 244 . . . 775 . 2122 . 346 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8266 | 15 708 . 2482 214 . . 717 50 2000 . 552 363 529 . . . 14 230 50 . . 34 19 . 289 . . . . . Thermal 2378 | . . . 737 . . . . . 574 . 336 294 324 . . . . . . . . . . . 113 . . . . . Explosive 3154 | . . . . . . . 775 . 2033 . 346 . . . . . . . . . . . . . . . . . . . Electromagnetic 216 | . . . 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 4 4 . . . 1 1 . . 5 5 . . . . . . 1 . . 1 Average Corruption 2 | . . . . . . . . . . 3 3 . . . 1 1 . . 5 5 . . . . . . 1 . . 1 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 1 19 . . . . 2 . . . 3 . . . . . . . . . 1 Message Errors 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . 1 5 . . . . 1 . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . 65 . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 18 . 286 4 . . 24 . 399 . 193 109 324 . 7 92 . . 6 355 5 112 38 40 84 . 26 . 4 . Average Temperature 56 | . 7 . 106 3 . . 9 . 66 . 25 57 123 . 7 48 . . 4 171 5 41 13 15 14 . 26 . 4 . Received Heat Transfer 3266 | . 198 . 531 12 . . 63 . 450 . 93 142 439 . 201 36 . 39 . 657 . . 30 . 66 . 27 . 228 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 7 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 5727 | . . . 2738 . . . . . 1623 . 404 370 444 . . . . . . . . . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1734 | 5 299 38 912 430 . . 310 94 1734 910 1479 810 514 341 110 82 44 419 314 239 196 164 297 196 288 234 290 200 329 296 Initial 910 | . 3 34 14 355 . . . 79 65 910 637 776 247 269 2 21 39 30 219 219 109 102 22 166 147 139 175 173 160 191 Average 434 | . 164 37 449 325 . . 133 82 856 910 1173 575 418 275 18 37 40 127 239 213 164 118 116 166 228 176 190 178 200 258 Maximum Alert Level 5 | . 1 . 3 2 . . 1 . 5 3 4 3 2 1 . . . 2 1 1 . . 1 . 1 1 1 1 1 1 Low Security (%) 33 | 100 67 100 18 . . 100 71 100 7 . . . . 8 100 100 100 65 . . 100 100 81 100 24 74 73 78 67 7 Level 1 28 | . 32 . 23 75 . . 28 . 12 . . 24 48 91 . . . 31 100 100 . . 18 . 75 25 26 21 32 92 Level 2 17 | . . . 34 24 . . . . 23 . 4 46 51 . . . . 3 . . . . . . . . . . . . Level 3 12 | . . . 22 . . . . . 25 100 29 28 . . . . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . 24 . 65 . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 5 . . . . . . . . 1 . 3 . . . . 1 . 1 1 . . . 1 . . . 3 Investigation 7 | . 1 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 Reinforcement 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 10 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 21 . 67 7 . . 21 2 36 . 24 7 12 2 21 7 . 14 6 5 5 6 18 3 16 3 20 . 37 18 Peak Tracking Total 35 | . 6 . 6 2 . . 7 1 6 . 7 2 8 1 13 5 . 12 4 5 3 5 9 3 9 3 19 . 35 7 Tactical Retreats 40 | . 4 . 5 . . . 1 . 3 . 2 . 3 . 1 1 . 3 1 . 1 1 2 1 2 1 2 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 43 | . 1 . 4 . . . . . 3 2 4 2 9 . 3 1 . . 1 5 . . 1 . 3 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . 2 . 7 . . . 10 . . . . . . 20 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 3 . . . . . . . 1 . . . 2 . . . . . . 2 . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 22 | . . . 2 . . . 3 . 7 . 4 . 2 . . . . 1 . . . . 2 . 1 . . . . . Max in Single Turn 3 | . . . 2 . . . 3 . 2 . 2 . 1 . . . . 1 . . . . 1 . 1 . . . . . Garrison Relay 12 | . . . . . . . . . 4 . 2 . 2 . . . . 1 . . . . 2 . 1 . . . . . Phase Generator 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 67 | . 6 1 7 . 1 . 3 1 2 1 . 5 2 5 . 2 1 1 3 1 7 4 1 2 . 5 1 4 1 . Terminals 54 | . 6 1 7 . . . 3 . 2 . . 4 2 4 . 1 . 1 2 1 6 3 1 1 . 4 1 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . 1 . 1 . 1 . 1 1 . 1 . . 1 . 1 . 1 . 1 . . Total Hacks 142 | . 14 2 20 . 1 . 5 1 4 3 . 9 3 15 . 3 1 2 6 1 16 8 2 2 . 15 1 5 3 . Successful 59 | . 6 1 9 . 1 . 2 1 1 1 . 4 1 7 . 3 1 1 3 . 4 3 1 1 . 4 1 2 1 . Failed 82 | . 8 1 10 . . . 3 . 3 2 . 5 2 8 . . . 1 3 1 12 5 1 1 . 11 . 3 2 . Catastrophic 20 | . 2 1 1 . . . . . . . . 1 1 1 . . . 1 1 . 5 2 . 1 . 1 . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 11 . 15 . 1 . 5 . . . . 6 . 14 . 2 . . 1 . 7 3 . . . 4 . 4 . . Terminals 126 | . 14 2 20 . . . 5 . 4 . . 8 3 14 . 2 . 2 5 1 15 6 2 1 . 14 1 4 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 14 | . . . . . . . . 1 . 3 . 1 . 1 . 1 1 . 1 . . 2 . 1 . 1 . 1 . . Terminal Hacks 18 | . . 1 3 . 1 . 1 . 1 . . 1 1 1 . . . 1 1 . . 1 1 . . 2 1 . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . 1 . 1 . 1 . 1 . 1 1 . 1 . . 2 . 1 . 1 . 1 . . Unlock Access 11 | . . . . . . . . 1 . 1 . 1 . 1 . 1 1 . 1 . . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . 6 . 6 . . . 1 . . . . 2 . 5 . 2 . . 1 . 3 . . . . 1 . 1 . . Terminals 28 | . 6 . 6 . . . 1 . . . . 2 . 5 . 2 . . 1 . 3 . . . . 1 . 1 . . Assimilate 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Botnet 22 | . 6 . 6 . . . 1 . . . . 2 . 2 . 1 . . 1 . 2 . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 1 4 . . . 2 . 1 1 . 4 1 5 . 2 . 1 3 1 6 4 1 2 . 5 . 4 . . Full Trace Events 6 | . 1 . . . . . . . . . . . . 3 . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 22 | . . . . . . . . . 1 . . 1 2 3 . . . . . . 1 . 5 . 6 1 . 2 . . Non-combat 7 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . Combat 15 | . . . . . . . . . 1 . . 1 2 . . . . . . . . . 5 . 6 . . . . . Robot Hacks Applied 23 | . . . . . . . . . 1 . . 1 2 3 . . . . . . 1 . 5 . 6 1 . 3 . . parse_system 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . randomize_corridors 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . streamctrl_high 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . formatsys_high 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . 5 . . . . . Relay Couplers Released 49 | . . . . . . . . . 15 . 8 . 8 . . . . 5 . . . . 10 . 3 . . . . . Machine Destruction 49 | . . . . . . . . . 15 . 8 . 8 . . . . 5 . . . . 10 . 3 . . . . . Attached 20 | . . . . . . . . . . . . 1 4 . . . . 4 . . 1 . 7 . 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 31 | . . . . 2 . . . . 11 . 3 1 2 2 . . . . . . 1 . 4 . 5 . . . . . Largest Group 9 | . . . . 2 2 . . . 9 6 8 1 2 1 1 . . . . . 1 . 4 . 4 . . . . . Highest-Rated Group 345 | . . . . 41 41 . . . 345 208 228 32 61 10 10 . . . . . 10 . 231 . 214 . . . . . Highest-Rated Ally 95 | . . . . 31 31 . . . 95 95 95 32 32 10 10 . . . . . 10 . 64 . 64 . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . 2 STAY 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 187 | . . . . 6 . . . . 45 . 85 . 10 . . . . . . . . . 20 . 21 . . . . . Total Damage 4911 | . . . . 81 . . . . 1154 . 1854 . 353 . . . . . . . . . 814 . 655 . . . . . Kills 33 | . . . . 2 . . . . 10 . 14 . 2 . . . . . . . . . 2 . 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 14727 | 61 1033 242 1961 773 314 47 843 111 2406 42 849 1390 600 406 121 301 51 571 194 78 347 445 187 134 236 289 57 137 82 419 Spaces Moved 13311 | 46 674 216 1005 585 249 38 525 64 1191 30 506 843 300 926 143 538 121 294 399 103 810 896 289 233 342 560 202 208 156 819 Core 36 | 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 16 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6252 | 34 674 216 1005 585 249 38 525 64 1191 30 506 843 270 . . . . . . . . . . . . . . . . 22 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7023 | . . . . . . . . . . . . . 30 926 143 538 121 294 399 103 810 896 289 233 341 560 202 208 140 790 Fastest Speed 25 | 50 90 110 95 120 120 120 120 120 120 124 124 119 34 30 30 34 34 27 27 28 25 25 26 26 26 29 26 31 31 40 Average Speed 76 | 86 107 110 114 120 120 120 120 134 159 133 127 134 132 31 31 34 34 30 27 28 25 25 26 26 29 31 27 32 37 41 Slowest Speed 200 | 100 140 110 140 120 120 120 120 135 190 141 141 141 190 34 35 34 34 34 29 32 28 26 26 26 200 32 37 37 50 90 Overloaded Moves 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . 2 5 . . 7 . 4 1 1 . 4 2 4 . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 96 57 87 99 68 19 48 2 93 2 46 19 41 20 30 13 7 39 14 23 18 18 35 10 39 15 39 8 30 26 Regions Visited 30 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . . . 1 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . . . . Terrain Destroyed 251 | . . . 11 . . . 34 . 105 . 94 3 1 3 . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . AOE 244 | . . . 11 . . . 34 . 105 . 94 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Acc Gar Acc Total 16957 | 64 887 221 1525 640 265 39 683 84 1535 31 642 1049 458 1036 216 645 128 752 475 151 944 1106 396 306 459 673 199 277 176 895 Wait 2316 | 3 106 2 286 37 14 2 98 2 118 . 42 136 13 91 42 91 5 428 73 23 111 167 64 67 70 96 . 60 8 61 Move 13222 | 45 673 215 1004 584 248 37 524 64 1190 29 505 843 299 925 139 528 120 293 388 102 802 893 286 233 334 556 196 208 147 812 Hop 27 | . . . . . . . . . . . . . . . 1 4 . . 4 . 3 1 1 . 3 2 1 . 4 3 Pick Up 191 | 9 26 3 22 3 1 . 10 5 29 . 9 11 15 3 . 8 . 2 1 . 10 5 3 . 3 6 . 2 2 3 Fast Attach 71 | 1 2 . 15 . . . 3 1 4 . . 2 3 6 . 1 1 7 1 . 1 3 7 2 3 3 . . . 5 Attach 104 | 5 2 . 13 1 . . 2 3 10 . 2 2 20 . . 8 . . . 2 9 4 1 . 3 4 1 4 3 5 Detach 15 | . . . . . . . . 1 1 . . . . . . . . . . . 2 1 2 . . 1 . . 3 4 Swap 87 | . 10 . 13 4 . . 6 . 18 2 7 9 6 . 1 . . 3 2 . 1 2 1 1 1 . . . . . Drop 194 | . 14 1 23 3 2 . 11 4 33 . 9 17 26 5 1 2 . 6 4 1 4 7 5 3 7 3 1 . . 2 Fire 477 | 1 54 . 149 7 . . 29 4 90 . 38 29 28 . . 3 1 13 2 . . 2 4 . 16 2 . 3 2 . Melee 44 | . . . . 1 . . . . 15 . 7 . . 6 . . . . . . 1 1 5 . 8 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 169 | . . . . . . . . . 24 . 16 . 48 . 22 . 1 . . 23 . . 17 . 11 . . . 7 . Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap 39 | . . . . . . . . . 2 . 7 . . . 10 . . . . . . 20 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison -3/Research -3/Garrison -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Discovered new exit (range 12) 408 | -10/Materials | Identified exit to Materials 693 | -10/Materials | Discovered exit to Materials (range 16) 782 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Identified exit to Mines 1095 | -10/Materials | Entered Mines 1108 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -10/Mines | Found Prototype Device 1228 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1246 | -10/Mines | Discovered exit to Materials (range 5) 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Evolved 2 slots: Utility x2 1672 | -9/Materials | Discovered new exit (range 11) 1681 | -9/Materials | Identified exit to Mines 1871 | -9/Materials | Build established: Scavenger-Mutant 1936 | -9/Materials | Core integrity fell below 50% 2376 | -9/Materials | Discovered new exit (range 16) 2393 | -9/Materials | Identified exit to Materials 2607 | -9/Materials | Discovered exit to Materials (range 14) 2616 | -9/Materials | Build established: Mutant 2630 | -9/Materials | Central database locked down 2937 | -9/Materials | First assault squad dispatched 3016 | -9/Materials | Core integrity fell below 20% 3077 | -9/Materials | Lost 3 parts (1n1u1w) 3224 | -9/Materials | Discovered exit to Materials (range 16) 3287 | -9/Materials | Discovered exit to Mines (range 9) 3298 | -9/Materials | Entered Mines 3299 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3320 | -9/Mines | Learned location of Zion (-7) 3486 | -9/Mines | Excavation squad dispatched 3486 | -9/Mines | A large section of the Mines collapsed 3863 | -9/Mines | Discovered exit to Materials (range 5) 3995 | -9/Mines | Discovered exit to Materials (range 11) 4054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4054 | -9/Mines | Discovered new exit (range 5) 4071 | -9/Mines | Entered Exiles 4071 | -9/Exiles | Accompanied by 2 allies 4100 | -9/Exiles | Met 8R-AWN 4101 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4135 | -9/Exiles | Met EX-HEX 4180 | -9/Exiles | Met EX-BIN 4195 | -9/Exiles | Aligned with FarCom system 4196 | -9/Exiles | Given EX-Vault access code 4223 | -9/Exiles | Opened EX-Vault 4233 | -9/Exiles | Found Firepult 4259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4294 | -9/Exiles | Met EX-DEC 4372 | -9/Exiles | Discovered new exit (range 14) 4385 | -9/Exiles | Left Exiles lab with Firepult 4385 | -9/Exiles | Entered Mines 4422 | -8/Mines | Discovered exit to Materials (range 9) 4432 | -8/Mines | Entered Materials 4432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5272 | -8/Materials | Discovered new exit (range 3) 5275 | -8/Materials | Entered Factory 5275 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5386 | -7/Factory | Identified exit to Garrison 5386 | -7/Factory | Entered Garrison 5452 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Build established: Tank 5598 | -7/Garrison | Discovered new exit (range 10) 5722 | -7/Garrison | Triggered checkpoint 5780 | -7/Garrison | Discovered new exit (range 14) 5917 | -7/Garrison | Garrison Relay disabled 5978 | -7/Garrison | Triggered checkpoint 6098 | -7/Garrison | Triggered checkpoint 6138 | -7/Garrison | Lost 3 parts (1u2w) 6242 | -7/Garrison | Rescued a captive Derelict 6249 | -7/Garrison | Rescued a captive Derelict 6285 | -7/Garrison | Discovered new exit (range 12) 6436 | -7/Garrison | Phase Generator disabled 6485 | -7/Garrison | Build established: Gunner 6514 | -7/Garrison | Triggered checkpoint 6598 | -7/Garrison | Garrison Relay disabled 6736 | -7/Garrison | Triggered checkpoint 6907 | -7/Garrison | Build established: Commander-Mutant 7004 | -7/Garrison | Found embedded Infiltrators 7038 | -7/Garrison | Triggered checkpoint 7068 | -7/Garrison | Garrison Relay disabled 7354 | -7/Garrison | Triggered checkpoint 7395 | -7/Garrison | Garrison Relay disabled 7471 | -7/Garrison | Spotted B-75 Beast 7489 | -7/Garrison | Allies destroyed B-75 Beast 7792 | -7/Garrison | Entered Factory 7792 | -7/Factory | Accompanied by 6 allies 7829 | -7/Factory | Identified exit to Garrison 7834 | -7/Factory | Entered Garrison 7834 | -7/Garrison | Accompanied by 6 allies 7856 | -7/Garrison | Triggered checkpoint 7886 | -7/Garrison | Discovered new exit (range 5) 7964 | -7/Garrison | Triggered checkpoint 7968 | -7/Garrison | Garrison Relay disabled 8104 | -7/Garrison | Triggered checkpoint 8104 | -7/Garrison | Triggered checkpoint 8125 | -7/Garrison | Triggered checkpoint 8126 | -7/Garrison | Triggered checkpoint 8172 | -7/Garrison | Lost 5 allies 8204 | -7/Garrison | Discovered new exit (range 10) 8315 | -7/Garrison | Triggered checkpoint 8388 | -7/Garrison | Build established: Scavenger-Gunner 8407 | -7/Garrison | Phase Generator disabled 8435 | -7/Garrison | Installed Relay Interface Framework 8480 | -7/Garrison | Garrison Relay disabled 8683 | -7/Garrison | Entered Factory 9000 | -7/Factory | Build established: Scavenger-Tank 10073 | -7/Factory | Identified exit to Garrison 10073 | -7/Factory | Entered Garrison 10073 | -7/Garrison | Accompanied by 1 ally 10148 | -7/Garrison | Garrison Relay disabled 10164 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10328 | -7/Garrison | Lost 3 allies 10373 | -7/Garrison | Lost 5 parts (1p1n2u1w) 10511 | -7/Garrison | Garrison Relay disabled 10618 | -7/Garrison | Discovered new exit (range 15) 10644 | -7/Garrison | Identified Exp. Sensor Array 10673 | -7/Garrison | Entered Factory 10673 | -6/Factory | Evolved 2 slots: Utility x2 10696 | -6/Factory | Discovered new exit (range 18) 10883 | -6/Factory | Spotted B-75 Beast 11062 | -6/Factory | Build established: Bothacker-Scout 11076 | -6/Factory | Identified exit to Garrison 11079 | -6/Factory | Entered Garrison 11079 | -6/Garrison | Accompanied by 1 ally 11106 | -6/Garrison | Spotted B-75 Beast 11147 | -6/Garrison | Triggered checkpoint 11167 | -6/Garrison | Triggered checkpoint 11196 | -6/Garrison | Discovered new exit (range 12) 11200 | -6/Garrison | Entered Factory 11222 | -6/Factory | Lost 8 parts (1p2n2u3w) 11497 | -6/Factory | Identified exit to Garrison 11499 | -6/Factory | Discovered new exit (range 5) 11501 | -6/Factory | Entered another Factory area 11501 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11552 | -5/Factory | Identified exit to Garrison 11552 | -5/Factory | Entered Garrison 11775 | -5/Garrison | Build established: Mutant 12079 | -5/Garrison | Discovered new exit (range 11) 12096 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 12105 | -5/Garrison | Garrison Relay disabled 12123 | -5/Garrison | Entered Factory 12317 | -5/Factory | Identified exit to Garrison 12317 | -5/Factory | Entered Garrison 12329 | -5/Garrison | Spotted B-75 Beast 12337 | -5/Garrison | Triggered checkpoint 12339 | -5/Garrison | Triggered checkpoint 12356 | -5/Garrison | Discovered new exit (range 12) 12376 | -5/Garrison | Lost 4 parts (1p1n2u) 12395 | -5/Garrison | Entered Factory 12395 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12690 | -4/Factory | Discovered new exit (range 16) 12701 | -4/Factory | Build established: Bothacker-Sprinter 12742 | -4/Factory | Entered Research 12742 | -3/Research | Evolved 2 slots: Utility x2 12953 | -3/Research | Identified exit to Testing 13184 | -3/Research | Identified exit to Garrison 13187 | -3/Research | Entered Garrison 13189 | -3/Garrison | Expanded RIF knowledge: Program Shield 13251 | -3/Garrison | Triggered checkpoint 13273 | -3/Garrison | Garrison Relay disabled 13325 | -3/Garrison | Spotted B-86 Titan 13329 | -3/Garrison | Triggered checkpoint 13330 | -3/Garrison | Triggered checkpoint 13346 | -3/Garrison | Garrison Relay disabled 13370 | -3/Garrison | Discovered new exit (range 14) 13371 | -3/Garrison | Triggered checkpoint 13374 | -3/Garrison | Entered Research 13508 | -3/Research | Identified exit to Garrison 13508 | -3/Research | Entered Garrison 13520 | -3/Garrison | Garrison Relay disabled 13534 | -3/Garrison | Triggered checkpoint 13649 | -3/Garrison | Spotted B-86 Titan 13652 | -3/Garrison | Triggered checkpoint 13660 | -3/Garrison | Triggered checkpoint 13671 | -3/Garrison | Lost 5 allies 13734 | -3/Garrison | Discovered new exit (range 10) 13739 | -3/Garrison | Lost 10 parts (2p4n3u1w) 13742 | -3/Garrison | Triggered checkpoint 13744 | -3/Garrison | Entered Research 13744 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14033 | -2/Research | Identified exit to Garrison 14033 | -2/Research | Entered Garrison 14051 | -2/Garrison | Spotted B-90 Cyclops 14051 | -2/Garrison | Triggered checkpoint 14059 | -2/Garrison | Discovered new exit (range 13) 14061 | -2/Garrison | Triggered checkpoint 14085 | -2/Garrison | Discovered new exit (range 11) 14090 | -2/Garrison | Entered Access 14090 | -1/Access | Evolved 2 slots: Utility x2 14104 | -1/Access | Lost 5 parts (1n3u1w) 14227 | -1/Access | Identified exit to Garrison 14227 | -1/Access | Entered Garrison 14229 | -1/Garrison | Discovered new exit (range 38) 14229 | -1/Garrison | Discovered new exit (range 74) 14229 | -1/Garrison | Discovered new exit (range 79) 14245 | -1/Garrison | Triggered checkpoint 14254 | -1/Garrison | Spotted B-99 Colossus 14254 | -1/Garrison | Triggered checkpoint 14282 | -1/Garrison | Core integrity fell below 50% 14309 | -1/Garrison | Entered Access 14325 | -1/Access | Core integrity fell below 20% 14340 | -1/Access | Lost 14 parts (1p6n7u) 14728 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 14717_ Mini Drone retrieved by Mni. Drone Bay. 14720_ Mini Drone destroyed. 14722_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14724_ System corrupted: Graphene Brace fused. 14724_ Terminal disabled. 14724_ Field Propulsion Array destroyed. 14724_ Centrium Light Armor Plating destroyed. 14724_ Knocked back. 14725_ Acquired 13 matter. 14725_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14726_ Mini Drone released from Mni. Drone Bay. 14726_ U-05 Engineer destroyed. 14727_ Mini Drone released from Mni. Drone Bay. 14727_ Mini Drone system terminally corrupted. 14728_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14728_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ####??????????????????????????????????????? | | ????# #????????????? #???????????????????????? | | ????# #????????????? #???????????????????????? | | ????# #????????????? #???????????????????????? | | ????#+## #????????????? #???????????????????????? | | ??? # #????????????? #???????????????????????? | | ? # #????????????? #???????????????????????? | | # = # #????????????# #???????????????????????? | | # # #??#######?###u###?????????????????????? | | # # #### #?# #?????????????????????? | | # ] # ### #?????????????????????? | | # / +?????????????????????? | | # = # ### #?????????????????????? | | # # ## #?# % #?????????????????????? | | # ] # ####+###?## ##?????????????????????? | | # + #? ???# #??????????????????????? | | # ###### = ! #?# H +??????????????????????? | | # ?????# #?#% |#??????????????????????? | | ?######?????# #?# =%#??????????????????????? | | ???########## = #?# =#??????????????????????? | | ???# # #?# @#??????????????????????? | | ???# # #?# #??????????????????????? | | ???# " # #?# #??????????????????????? | | ???# "" c # #?# #??????????????????????? | | ???# G # = #?# #??????????????????????? | | ???# ""cc # ! #?# n#??????????????????????? | | ???# " c # !#?# #??????????????????????? | | ???# # #?# ##?????????????????????? | | ???# ##########b ##?????????????????????? | | ???###+#+############ g #?????????????????????? | | ?????# p #?????????????????????? | | ?????# ppg"" #?????????????????????? | | ?????# % #?????????????????????? | | ????####+############ #?????????????????????? | | ????# ! #??????#######?????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# " #??????????????????????????????????? | | ????#! """ #??????????????????????????????????? | | ????# """#??????????????????????????????????? | | ????# " #??????????????????????????????????? | | ????# [ #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????##########??????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 80 Energy Generation 40 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 5 Relay Coupler Value 137 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Dramatic Entrance Challenges ------------ None Game ------ Seed AngularArmoredComputer Manual? 0 Play Time 07:10:05 Cumulative 154.1 hours Start 2025.01.03 @ 13:36:53 End 2025.01.03 @ 22:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e552270-8113-4e8e-ac8f-91646675367f