Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 12:10:47 Player: Desos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2337) 2337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 5014 Bonus ------- High Alert Combat Kills 387 Cogmind --------- Core Integrity 94/550 Matter 19/300 Energy 24/100 System Corruption 12% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon Advanced EMP Blaster > --- INVENTORY (10) --- Heavy Ion Engine Cryofiber Web Improved Heat Sink Medium Matter Pod (0) Medium Matter Pod (0) Advanced Targeting Computer Launcher Guidance Computer Energy Filter Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Cryofiber Web Cryofiber Web Improved Heat Sink Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Energy Filter Energy Filter Energy Filter Energy Filter Improved Propulsion Shielding Medium Armor Plating Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 80 | 7 7 3 52 11 Power 10 | 1 2 . 6 1 Engine 9 | 1 1 . 6 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 31 | 2 2 3 22 2 Treads 11 | . . . 11 . Leg 20 | 2 2 3 11 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 . 12 . Device 4 | 1 . . 3 . Storage 3 | 1 . . 2 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 24 | 2 2 . 12 8 Energy Gun 4 | 1 1 . 2 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 7 | . . . 5 2 Launcher 7 | . . . 2 5 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Corrupted Parts 2 | . . . . 2 System Corruption 12 | . . . . 12 Parts Lost 22 | . 6 1 8 7 Power 3 | . 1 . 1 1 Propulsion 11 | . . 1 5 5 Utility 2 | . 2 . . . Weapon 6 | . 3 . 2 1 Highest Loss Streak 5 | . 3 1 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 48 94 90 Engine 6 | . 1 7 7 6 Core 3 | . 12 . . . Treads 10 | . . . 12 29 Leg 20 | . 28 23 21 1 Device 5 | . 12 . 3 . Storage 8 | . 14 8 6 9 Processor 14 | . . . 21 27 Protection 2 | . . . 4 . Energy Gun 4 | . 13 8 . . Energy Cannon 3 | . . . 6 . Ballistic Gun 3 | . 12 . . . Ballistic Cannon 3 | . . . 5 5 Launcher 3 | . . . 3 9 Peak Build Rating 32 | 7 9 6 32 30 Average Rating 19 | 4 8 4 26 27 On Entrance 8 | . 7 5 . 30 Naked Turns 67 | . . 64 3 . Heaviest Build 95 | 14 15 11 95 30 Greatest Support 82 | 20 20 30 82 82 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 Average Capacity 11 | 7 8 7 14 10 Most Carried 23 | 5 8 5 23 10 Average Carried 9 | 3 7 4 11 9 Final Capacity 10 | 8 8 5 10 10 Final Carried 10 | 4 5 5 10 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1525 | 282 213 15 619 396 Remotely . | . . . . . Salvage Created 2487 | 104 512 15 940 916 Parts 169 | 6 44 1 65 53 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 15 1 19 19 Guns 17 | . 15 1 1 . Cannons 17 | . . . 12 5 AOE 20 | . . . 6 14 Classes Destroyed 13 | 2 4 . 3 4 Worker 5 | . 1 . 3 1 Builder 2 | . . . . 2 Tunneler 2 | 1 . . 1 . Hauler 1 | . . . 1 . Recycler 5 | 1 . . 2 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 7 | . 3 . 4 . Swarmer 13 | . 6 1 3 3 Grunt 29 | . 9 . 9 11 Duelist 1 | . . . 1 . Sentry 9 | . . . 6 3 Hunter 2 | . . . . 2 Best Kill Streak 15 | 2 4 1 6 15 Combat Bots Only 11 | . 4 1 3 11 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 439 | . 117 88 134 100 Missed 147 | . 39 39 38 31 Damage Taken 3953 | . 850 469 1555 1079 Core 955 | . 203 296 287 169 Absorbed by Shields . | . . . . . Redirected to Shielding 89 | . . . 89 . Core Remaining (%) 48 | 100 18 26 . . Volleys Fired 171 | 5 58 5 55 48 Largest 2 | 1 2 1 2 2 Hottest 140 | 20 140 40 135 84 Shots Fired 272 | 5 107 5 95 60 Gun 119 | 5 102 5 7 . Cannon 114 | . . . 76 38 Launcher 34 | . . . 12 22 Special 5 | . 5 . . . Kinetic 140 | 5 52 . 45 38 Thermal 98 | . 55 5 38 . Explosive 12 | . . . 12 . Electromagnetic 22 | . . . . 22 Robot Hit Streak 10 | 4 10 3 10 7 Robot Miss Streak 4 | . 3 2 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 168 | 4 62 3 59 40 Core Hits 120 | 2 33 1 43 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 5 4 Blast 9 | . . . 5 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5958 | 52 794 30 2464 2618 Guns 896 | 52 746 30 68 . Cannons 2126 | . . . 1270 856 Explosions 2885 | . . . 1123 1762 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 2043 | 52 379 . 756 856 Thermal 1178 | . 415 30 602 131 Explosive 1335 | . . . 1089 246 Electromagnetic 1385 | . . . . 1385 Impact 14 | . . . 14 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 164 | . . . 96 68 Projectiles 78 | . . . 47 31 Explosions 86 | . . . 49 37 Melee . | . . . . . Knockbacks 15 | . . . 10 5 Impact . | . . . . . Kinetic 13 | . . . 8 5 Secondary 2 | . . . 2 . Self-Inflicted Damage 87 | . . . 61 26 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 345 | . 270 7 345 95 Average Temperature 53 | . 49 7 68 33 Received Heat Transfer 1830 | . 420 114 819 477 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 1 9 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2276 | . 950 75 901 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . . 9 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 904 | 10 298 440 628 904 Initial 234 | . 6 90 185 234 Average 373 | 4 200 162 452 603 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 23 | 100 44 80 6 . Level 1 32 | . 55 13 27 18 Level 2 39 | . . 6 66 46 Level 3 4 | . . . . 34 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 6 1 4 8 Investigation 6 | . 3 1 1 1 Extermination . | . . . . . Reinforcement 9 | . 3 . 2 4 Assault 2 | . . . 1 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 12 | . 2 3 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 37 26 38 27 Peak Tracking Total 12 | . 6 12 7 6 Tactical Retreats 13 | . 4 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 12 | . 6 6 . . Reused 2 | . 1 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 1 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 14 | . . . 8 6 Max in Single Turn 3 | . . . 3 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 1 2 2 Terminals 6 | . 1 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 4 2 9 5 Successful 12 | . 2 1 5 4 Failed 8 | . 2 1 4 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 4 2 9 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 1 5 4 Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 2 | . 1 1 . . Dispatch Records 2 | . . . 2 . Reinforcement Status 2 | . . . 1 1 Hauler Manifests 1 | . . . 1 . Registered Components 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3401 | 78 921 254 1682 466 Spaces Moved 1981 | 52 604 271 842 212 Core 148 | 17 . 127 4 . Treads 443 | . . . 276 167 Legs 1390 | 35 604 144 562 45 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 120 Average Speed 136 | 97 120 87 161 156 Slowest Speed 480 | 120 120 120 480 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 81 40 62 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 209 | . 1 . 145 63 Melee . | . . . . . Projectile 25 | . 1 . 20 4 AOE 184 | . . . 125 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2399 | 74 683 284 1070 288 Wait 45 | . 5 . 39 1 Move 1977 | 51 603 270 841 212 Hop . | . . . . . Pick Up 82 | 11 7 1 56 7 Fast Attach 4 | . . . 2 2 Attach 40 | 7 4 1 27 1 Detach 3 | . . . 3 . Swap 37 | . 3 2 24 8 Drop 39 | . 3 5 22 9 Fire 171 | 5 58 5 55 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Discovered new exit (range 11) 835 | -10/Materials | Build established: Scavenger-Mutant 955 | -10/Materials | Lost 3 parts (1u2w) 972 | -10/Materials | Core integrity fell below 50% 994 | -10/Materials | Core integrity fell below 20% 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -9/Materials | Lost 3 parts (1p1u1w) 1226 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Discovered new exit (range 8) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Build established: Mutant 2243 | -8/Materials | Discovered new exit (range 10) 2411 | -8/Materials | Lost 4 parts (1p2n1w) 2689 | -8/Materials | Discovered new exit (range 4) 2728 | -8/Materials | Build established: Scavenger-Mutant 2854 | -8/Materials | First assault squad dispatched 2917 | -8/Materials | Core integrity fell below 50% 2923 | -8/Materials | Discovered new exit (range 9) 2936 | -8/Materials | Entered Storage 2997 | -8/Storage | Garrison activated, responded to threat 3097 | -8/Storage | Destroyed 11 combat bots 3163 | -8/Storage | Identified exit to Factory 3264 | -8/Storage | Garrison activated, responded to threat 3323 | -8/Storage | System corruption reached 10% 3326 | -8/Storage | Lost 5 parts (1p3n1w) 3336 | -8/Storage | First assault squad dispatched 3400 | -8/Storage | Core integrity fell below 20% 3402 | -8/Storage | Self-destructed Last Messages --------------- 03326_ Acquired 8 matter. 03327_ Acquired 6 matter. 03329_ U-05 Engineer lays Concrete. 03330_ K-01 Serf collects debris. 03330_ U-05 Engineer builds a Wall. 03336_ ALERT: Significant disruption in Zone 3G, assault force dispatched. 03343_ Acquired 1 matter. 03347_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 03347_ System corrupted: Adv. Assault Cannon misfires. 03366_ System corrupted: Matter fused (-8). 03367_ Acquired Corrupted Aluminum Leg. 03367_ Integrated Corrupted Aluminum Leg (+2). 03393_ C-30 ARC bursts open, deploying its payload. 03393_ G-50 Soldier unfolds itself. 03393_ G-47 Trooper unfolds itself. 03393_ L-31 Rogue unfolds itself. 03393_ G-47 Trooper unfolds itself. 03393_ I-25 Savior unfolds itself. 03395_ Aluminum Leg destroyed. 03399_ Storage Shell breached. 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