Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 15:07:35 Player: puppuppit Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (278) 1390 Value Destroyed (10025) 10025 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (13409) 13409 TOTAL SCORE: 32584 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1381 Follower Combat Kills 3282 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (8) ------ Improved Armor Integrity Analyzer Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Railgun Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Heavy Linear Accelerator > --- INVENTORY -------- Matter Compressor Advanced Reaction Control System Transdimensional Reconstructor [Rating: 120] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Enhanced Scrap Shield Weapon Hypervelocity Coil Gun Energy Gun Backup Laser I Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 8 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . 1 . . . . 1 . . 1 Utility 6 | . . . . . 5 . . . . . . . . . 1 Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 215 | 9 11 13 5 5 57 10 11 14 2 6 . 30 13 6 23 Power 28 | 1 3 1 1 . 4 3 2 . 1 1 . 7 1 . 3 Engine 11 | 1 3 1 1 . 1 . 1 . . . . 1 . . 2 Core 11 | . . . . . 2 3 1 . 1 . . 4 . . . Reactor 6 | . . . . . 1 . . . . 1 . 2 1 . 1 Propulsion 59 | 4 2 3 3 2 18 . 4 4 . 3 . 4 6 . 6 Treads 10 | . 2 3 1 1 1 . . 2 . . . . . . . Leg 13 | . . . . . 12 . . . . . . . . . 1 Wheel 7 | 4 . . 2 . . . . . . . . . . . 1 Hover 9 | . . . . 1 4 . 3 . . . . 1 . . . Flight 20 | . . . . . 1 . 1 2 . 3 . 3 6 . 4 Utility 66 | 2 2 3 . 1 20 6 2 4 1 2 . 10 4 3 6 Device 29 | 1 . 1 . . 10 3 1 1 . 1 . 6 1 1 3 Storage 6 | 1 2 . . 1 1 . . . . 1 . . . . . Processor 11 | . . 1 . . 5 1 . 2 1 . . . . . 1 Hackware 10 | . . . . . 1 . 1 . . . . 2 3 2 1 Protection 10 | . . 1 . . 3 2 . 1 . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | 2 4 6 1 2 15 1 3 6 . . . 9 2 3 8 Energy Gun 3 | 1 . . . . . . . . . . . 1 . 1 . Energy Cannon 2 | . . 1 . . . . . . . . . . . 1 . Ballistic Gun 36 | 1 . . . . 14 . 2 6 . . . 6 1 . 6 Ballistic Cannon 17 | . 3 5 1 2 1 1 . . . . . 2 . . 2 Launcher 3 | . 1 . . . . . 1 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 4 . . 2 . 4 . 2 . 6 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . Parts Lost 92 | . . 9 1 . 19 . 13 5 2 . 6 7 15 3 12 Power 10 | . . . . . 2 . 2 . . . 1 2 2 . 1 Propulsion 27 | . . 3 1 . 6 . 3 1 2 . . . 5 1 5 Utility 27 | . . 1 . . 5 . 4 3 . . 1 1 4 2 6 Weapon 28 | . . 5 . . 6 . 4 1 . . 4 4 4 . . Highest Loss Streak 12 | . . 4 1 . 5 . 9 12 2 . 5 4 10 12 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 8 | 1 12 13 12 11 9 6 6 3 4 3 4 4 3 2 3 Power 1 | . . 3 3 1 . . . . . . . . . . . Propulsion 1 | 1 2 2 . . 2 1 . . . . . . . . . Utility 2 | . 2 2 1 2 3 2 2 . 1 2 2 1 2 1 1 Weapon 3 | . 6 5 5 5 2 3 2 2 2 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 6 . . 8 10 4 . 1 . 1 . 1 1 . 2 Power 3 | . . . . 3 . . . . . . . . . . . Propulsion 4 | . 2 . . 1 1 . . . . . . . . . . Utility 12 | . . . . . 7 1 . 1 . 1 . 1 1 . . Weapon 15 | . 4 . . 4 2 3 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 99 99 86 78 74 72 68 81 69 83 73 31 44 Engine 7 | . 14 14 14 14 4 . . . . . . 5 1 . 3 Core 1 | . . . . . 1 6 3 . 4 1 . 1 7 . . Treads 15 | . 19 27 27 28 11 . . 10 6 5 . . . . . Leg 1 | . . . . . 9 . . . . . . . . . . Hover 1 | . . . . . 1 13 12 . . . . . . . . Flight 3 | . . . . . . . . 10 6 16 23 20 16 . 9 Device 9 | . 14 13 13 14 12 8 7 2 . . . 9 7 . 2 Storage 7 | . 14 13 13 14 6 6 5 . . . . . . . . Processor 7 | . . . . . 11 20 14 14 12 17 17 11 10 10 6 Hackware 3 | . . . . . 3 . 3 5 5 5 5 12 17 19 15 Protection 1 | . . . . . 2 3 . 4 4 5 3 . . . . Energy Cannon 1 | . . 2 7 . . . . . . . . . . . . Ballistic Gun 9 | . 1 . . . 17 16 20 21 23 23 13 14 2 . 4 Ballistic Cannon 11 | . 24 25 20 27 1 1 . . . . . . 8 . . Peak Build Rating 120 | 9 11 16 15 17 67 74 86 76 71 105 99 120 113 61 90 Average Rating 44 | 6 10 13 13 13 54 68 74 67 67 88 77 104 101 42 56 On Entrance 44 | . 9 11 14 10 17 64 74 31 68 71 99 50 111 46 37 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 37 42 42 39 62 55 49 41 41 54 54 43 38 1 23 Greatest Support 88 | 32 40 40 40 40 88 40 49 60 60 30 30 42 42 13 24 Greatest Overweight (x) 3 | . 1 2 2 1 2 1 1 3 1 1 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 14 14 15 14 10 10 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 10 10 10 5 5 5 5 5 5 5 Average Carried 10 | 1 12 14 13 13 13 9 8 4 5 4 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 14 10 10 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Gunner 9% | Commander-Gunner 5% | Scavenger-Mutant 4% | Hacker-Sprinter 4% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Garrison Commander-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 12884 | 303 964 831 478 210 4624 161 1386 1145 330 201 142 1288 481 . 340 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12893 | 182 842 330 1120 . 4254 145 1134 1601 311 390 114 2099 206 . 165 Parts 645 | 16 75 24 39 . 193 10 51 53 17 7 7 122 21 . 10 Haulers Intercepted 7 | . 2 . . . 2 . 2 . . . . 1 . . . Recyclers Shooed 14 | . . . 5 . 8 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . 13 . . . . . 49 13 2 7 . . . . Prevented 13 | . . . . . . . . 10 . . 3 . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 170 | . 22 17 1 . 43 1 11 21 8 . 4 25 14 . 3 Guns 116 | . . . . . 43 1 11 20 8 . 4 25 1 . 3 Cannons 37 | . 10 15 1 . . . . . . . . . 11 . . AOE 17 | . 12 2 . . . . . 1 . . . . 2 . . Classes Destroyed 21 | 3 5 3 . . 7 1 1 . . . . . 1 . . Worker 35 | 2 9 . . . 9 . 7 . . . . 7 . . 1 Builder 13 | . 3 . 1 . 5 . . . . . . 4 . . . Tunneler 6 | 4 1 . . . 1 . . . . . . . . . . Hauler 7 | . 2 . . . 2 . 2 . . . . 1 . . . Recycler 29 | 1 3 . 14 . 10 . . . . . . 1 . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . Watcher 9 | . 3 . . . 4 . 1 . . . . 1 . . . Swarmer 50 | . 12 3 . . 3 . . . 7 . 4 6 13 . 2 Cutter 1 | . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . 1 . . . . . . . . . Grunt 66 | . 10 2 . . 30 . 6 11 . . . 7 . . . Brawler 4 | . . . . . 2 . 1 1 . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . Sentry 7 | . . 1 1 . . . . 1 1 . . 3 . . . Specialist 2 | . . . . . 1 . 1 . . . . . . . . Hunter 6 | . . . . . 1 . 3 2 . . . . . . . Programmer 20 | . . . . . 6 1 . 2 . . . 10 . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . Best Kill Streak 15 | 3 4 4 4 . 11 1 5 6 4 . 4 15 3 . 3 Combat Bots Only 9 | . 3 4 1 . 9 1 4 6 4 . 4 6 3 . 2 Max Kills in Single Turn 3 | 1 2 1 2 . 2 2 2 2 2 . 2 3 2 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 2 | . 2 1 . . . . . 1 . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1556 | . 45 109 4 . 319 2 226 141 25 . 53 247 165 30 190 Missed 621 | . 15 22 1 . 92 1 97 48 7 . 18 140 91 13 76 Hits 935 | . 30 87 3 . 227 1 129 93 18 . 35 107 74 17 114 Melee 11 | . . . . . 2 . . . . . . . 9 . . Projectile 924 | . 30 87 3 . 225 1 129 93 18 . 35 107 65 17 114 AOE 18 | . . 5 . . . . 7 . . . . 1 5 . . Critical Strikes 48 | . . 3 . . 15 . 10 3 . . 2 7 4 1 3 Part Disruptions 5 | . . . . . 1 . 1 . . . . 2 . . 1 Damage Taken 17967 | . 308 1664 43 . 4450 22 2611 1565 288 . 760 1981 1553 435 2287 Core 3753 | . 31 215 . . 472 . 423 208 16 . 105 369 256 358 1300 Absorbed by Shields 94 | . . . . . . . . . . . . . 94 . . Regen/Repaired (Parts) 439 | . . . . . 314 2 14 . . . . 109 . . . Core Remaining (%) 35 | 100 . . . 1 . 44 . . . . 24 . . 9 . Volleys Fired 697 | 17 73 80 43 . 187 31 54 52 12 10 10 67 34 1 26 Largest 4 | 2 2 2 2 . 3 3 4 4 4 2 4 4 3 1 3 Hottest 161 | 60 60 113 113 . 92 70 109 136 136 70 136 161 129 40 105 Shots Fired 1733 | 34 132 142 63 . 537 43 190 193 42 20 33 204 62 1 37 Gun 1330 | 34 4 . . . 537 36 188 191 42 20 33 195 12 1 37 Cannon 381 | . 115 135 63 . . 7 1 2 . . . 9 49 . . Launcher 22 | . 13 7 . . . . 1 . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 1616 | 17 117 114 39 . 537 43 189 193 42 20 33 175 61 . 36 Thermal 74 | . . 21 24 . . . . . . . . 29 . . . Explosive 21 | . 13 7 . . . . . . . . . . 1 . . Electromagnetic 22 | 17 2 . . . . . 1 . . . . . . 1 1 Robot Hit Streak 22 | 7 6 18 6 . 22 12 12 8 6 14 5 13 5 . 4 Robot Miss Streak 6 | 4 4 4 2 . 5 1 6 4 3 1 3 4 3 . 2 Penetration Max 3 | . . . . . 1 . 2 1 . 1 1 3 . . 1 Secondary Targets 20 | . . . . . 6 . 1 3 2 . 1 6 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 . 1 1 . . 1 Shots Hit Robots 984 | 20 65 81 25 . 351 12 103 100 19 18 16 118 31 . 25 Core Hits 519 | 8 48 28 17 . 171 8 54 46 11 11 9 83 18 . 7 Critical Kills 54 | . . . . . 4 1 5 12 3 2 2 22 2 . 1 Critical Parts Destroyed 56 | . . . . . 4 . 8 13 1 5 1 21 2 . 1 Critical Strikes 125 | . 3 5 . . 9 1 14 28 4 7 3 44 5 . 2 Destroy 115 | . . . . . 9 1 14 28 4 7 3 43 4 . 2 Blast 10 | . 3 5 . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23924 | 262 1975 1700 627 . 8300 320 3916 1822 372 176 340 2137 1212 . 765 Guns 17849 | 215 9 . . . 8241 320 3643 1820 372 176 340 1873 80 . 760 Cannons 4410 | . 1195 1518 627 . . . . . . . . 264 806 . . Explosions 1591 | 47 771 182 . . . . 265 . . . . . 326 . . Melee . | . . . . . . . . . . . . . . . . Ramming 74 | . . . . . 59 . 8 2 . . . . . . 5 Kinetic 21316 | 62 1204 1320 261 . 8241 320 3643 1820 372 176 340 1913 886 . 758 Thermal 835 | 47 . 198 366 . . . . . . . . 224 . . . Explosive 1279 | . 771 182 . . . . . . . . . . 326 . . Electromagnetic 420 | 153 . . . . . . 265 . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 . 5 . 1 5 5 5 5 7 7 7 4 Average Corruption 2 | . 1 2 2 . 2 . 1 3 5 5 5 2 7 2 2 Corruption Purged 7 | . . . . . 6 . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 245 | . 21 43 30 . 18 . . 45 36 14 7 9 14 1 7 Message Errors 47 | . 6 6 6 . 1 . . 11 9 5 . . 2 . 1 Matter Fused 63 | . 4 10 8 . 4 . . 11 12 5 2 . 5 . 2 Heat Flow Errors 36 | . 4 4 1 . 5 . . 5 6 2 2 4 2 . 1 Energy Discharges 25 | . 3 4 2 . 4 . . 4 4 2 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 2 | . 1 1 . . . . . . . . . . . . . Data Loss (minor) 28 | . 2 5 8 . . . . 7 . . 2 2 . 1 1 Data Loss (major) 18 | . 1 7 1 . 2 . . 2 2 . . . 2 . 1 Misfires 10 | . . 3 1 . 1 . . 3 2 . . . . . . Alerts 8 | . . 2 2 . 1 . . 1 1 . . . . . 1 Weapon Failures 7 | . . 1 1 . . . . 1 . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 221 | . 97 . 7 . . . . . . . . 41 76 . . Projectiles 150 | . 54 . 7 . . . . . . . . 41 48 . . Explosions 71 | . 43 . . . . . . . . . . . 28 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 26 | . 7 10 1 . . . . . . . . 1 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . 6 10 1 . . . . . . . . 1 7 . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . 40 . . . . . 4 . . . . . 36 . 2 Shots 2 | . 1 . . . . . . . . . . . 1 . . Rammed 4 | . . . . . . . 1 2 . . . . . . 1 Targets Rammed 9 | . . . . . 5 . 1 2 . . . . . . 1 Kicked 5 | . . . . . 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 500 | 40 221 169 267 . 233 44 162 238 390 208 422 500 186 . 155 Average Temperature 61 | 14 46 27 81 . 43 17 41 28 142 111 120 95 99 . 31 Received Heat Transfer 3058 | . 66 216 18 . 1142 . 415 318 9 . 425 194 174 . 81 Effects 11 | . . . 1 . 1 . . . 2 . 4 3 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . 1 . . . 2 . . 1 . . . Interference 4 | . . . 1 . . . . . . . 2 1 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | 1 . . . . 1 . 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . 1 . . . 2 . . 2 Heat Transferred 1497 | 50 . 259 481 . . . . . . . . 707 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 5 | . 1 . . . 5 5 5 . . . . 3 3 . . Low Security (%) 48 | 100 39 . 100 . 32 . . . . . . 66 . . 100 Level 1 14 | . 60 . . . 17 . . . . . . 12 12 . . Level 2 9 | . . . . . 22 . . . . . . 13 78 . . Level 3 6 | . . . . . 23 . . . . . . 6 8 . . Level 4 6 | . . . . . 3 36 11 . . . . . . . . Level 5 11 | . . . . . 1 63 41 . . . . . . . . High Security 3 | . . . . . . . 46 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 4678 | 10 369 . 42 . 1606 2192 4678 . . . . 782 820 . 86 Initial 1150 | . . . 42 . . 1122 1150 . . . . 44 308 . . Average 588 | 2 224 . 3 . 449 1718 2643 . . . . 223 548 . 35 Influence Increases 12896 | 35 815 175 160 . 2428 1070 4518 605 220 15 180 1359 892 . 424 Destroy 0b10 Robot/C 4840 | . 440 120 20 . 1280 20 1520 340 160 . 80 500 280 . 80 Destroy 0b10 Robot/NC 660 | 35 105 . 80 . 180 5 135 15 10 15 . 70 5 . 5 Destroy Leader 880 | . 80 10 . . 294 . 252 40 20 . 10 124 30 . 20 Allied During Kill 2138 | . . . . . 366 24 1733 . . . . 1 . . 14 Trap Triggered on 0b10 40 | . . . . . 30 . . . . . . 10 . . . Successful Hack 458 | . 39 . 14 . 53 28 95 . . . . 156 8 . 65 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . Disable Machine 240 | . 15 . . . 75 15 105 . . . . . 30 . . Anti-Garrison Action 1050 | . . . . . . 900 150 . . . . . . . . Destroy Structure 475 | . 61 . 16 . 30 78 228 . . . . 18 44 . . Partial Spotted 135 | . . . . . 15 . . . . . . 30 . . 90 Lose Combat Pursuer 1890 | . 15 45 . . 105 . 300 210 30 . 90 450 495 . 150 Influence Decreases 12879 | 35 505 396 241 8 824 482 2042 2420 1128 1960 110 800 721 800 407 Entered New Map 7092 | . . 150 47 8 . 482 1042 1728 543 1945 . 26 321 800 . Time Decay 3619 | 35 505 196 193 . 414 . 190 612 565 15 90 434 190 . 180 Lost Part 781 | . . 50 1 . 190 . 130 50 20 . 20 70 150 . 100 Lost Ally 1166 | . . . . . 220 . 680 30 . . . 120 60 . 56 Purge Threat 221 | . . . . . . . . . . . . 150 . . 71 Squads Dispatched 79 | . 4 . . . 20 . 22 . . . 1 17 10 . 5 Investigation 33 | . 4 . . . 7 . 7 . . . 1 10 3 . 1 Extermination 10 | . . . . . 4 . . . . . . 3 1 . 2 Reinforcement 16 | . . . . . 7 . 3 . . . . 3 3 . . Assault 17 | . . . . . 2 . 11 . . . . 1 3 . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . 2 . . . . 1 . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 21 | . 4 . 1 . 6 . 5 . . . . 3 . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 471 | . 29 23 1 . 83 1 94 43 10 . 11 77 72 1 26 Peak Tracking Total 27 | . 5 6 1 . 6 1 26 6 5 . 9 20 27 1 10 Tactical Retreats 55 | . 1 2 . . 4 . 4 6 1 . 2 16 12 . 7 Traps | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 11 | . 3 1 . . . . . . . . . 3 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . 7 . . . Reused 4 | . . . . . 3 . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . Triggered 4 | . . . . . 3 . . . . . . 1 . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 25 | . 1 1 . . 5 8 8 . . . . . 2 . . Max in Single Turn 1 | . 1 1 . . 1 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Garrison Relay 6 | . . . . . . 6 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 100 | . 10 1 4 5 16 3 8 1 2 4 1 25 10 . 10 Terminals 45 | . 8 . 3 . 5 3 1 . 1 . 1 12 5 . 6 Fabricators 10 | . . . . . 1 . 3 . . . . 3 3 . . Repair Stations 7 | . . . . . 2 . . . . . . 4 1 . . Recycling Units 20 | . 2 . 1 . 6 . 4 . . . . 5 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . 1 . . 2 Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 Total Hacks 325 | . 26 1 15 25 38 9 20 1 2 17 4 89 23 . 55 Successful 190 | . 11 1 5 25 19 3 12 1 2 17 4 54 13 . 23 Failed 134 | . 14 . 10 . 19 6 8 . . . . 35 10 . 32 Catastrophic 17 | . 1 . . . 2 1 2 . . . . 4 . . 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 120 | . 23 . 9 . 19 1 8 . . . . 30 7 1 22 Terminals 171 | . 24 . 13 . 13 9 5 . 1 . 4 50 10 . 42 Fabricators 33 | . . . . . 3 . 8 . . . . 12 10 . . Repair Stations 21 | . . . . . 7 . . . . . . 13 1 . . Recycling Units 40 | . 2 . 2 . 12 . 7 . . . . 8 2 . 7 Scanalyzers 11 | . . . . . . . . . . . . 6 . . 5 Garrison Access 4 | . . . . . 3 . . . . . . . . . 1 Terminal Hacks 95 | . 4 1 2 25 2 3 2 1 2 17 4 17 3 . 12 Record 29 | . . . . 18 . . . . 1 5 4 . 1 . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Schematic 2 | . . . 1 . 1 . . . . . . . . . . Robot Analysis 17 | . 3 . 1 6 . . . . . 4 . 3 . . . Prototype ID Bank 8 | . . . . . . . . . . 4 . 1 . . 3 Open Door 5 | . . 1 . . . 1 . 1 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . . . . 2 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . 1 . . 2 Locate Traps 3 | . 1 . . . . . 1 . . . . . . . 1 Reprogram Traps 3 | . . . . . . . . . . . . 3 . . . Recall Investigation 3 | . . . . . . . . . . . . 2 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . 1 Recall Assault 1 | . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . 2 . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 18 | . . . . . 1 . 5 . . . . 6 6 . . Network Status 3 | . . . . . . . . . . . . 2 1 . . Load Schematic 7 | . . . . . . . 3 . . . . 2 2 . . Build 8 | . . . . . 1 . 2 . . . . 2 3 . . Repair Station Hacks 16 | . . . . . 5 . . . . . . 10 1 . . Scan Component 6 | . . . . . 2 . . . . . . 4 . . . Repair 5 | . . . . . 2 . . . . . . 3 . . . Refit 5 | . . . . . 1 . . . . . . 3 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . . . . . . . . . . 6 . . 4 Insert Component 5 | . . . . . . . . . . . . 3 . . 2 Analyze 5 | . . . . . . . . . . . . 3 . . 2 Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 48 | . 7 . 3 . 9 . 5 . . . . 15 3 . 6 Terminals 28 | . 5 . 2 . 3 . 1 . . . . 10 2 . 5 Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 27 | . 5 . 2 . 3 . 1 . . . . 9 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . 1 . 6 . 4 . . . . 5 1 . 1 Tunnel 3 | . 2 . 1 . . . . . . . . . . . . Fedlink 12 | . . . . . 3 . 3 . . . . 5 1 . . Scrapoids 3 | . . . . . 3 . . . . . . . . . . Scraphulk 2 | . . . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 . 3 . 10 3 5 . . . 1 18 6 . 7 Full Trace Events 13 | . 2 . . . 1 1 2 . . . 1 4 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . Robots Built 18 | . . . . . 3 . 6 . . . . 6 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 574 | . . . . . 44 . 100 . . . . 228 202 . . Total Robot Build Rating 87 | . . . . . 12 . 30 . . . . 30 15 . . Part Schematics Acquired 8 | . . . . . . . . . . 4 . 2 . . 2 Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . Parts Repaired 5 | . . . . . 2 . . . . . . 3 . . . Time 289 | . . . . . 88 . . . . . . 201 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 2 . . 2 Part Schematics Acquired 4 | . . . . . . . . . . . . 2 . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . 3 24 2 . . . . . . . . Machine Destruction 23 | . . . . . . 21 2 . . . . . . . . Programmers 6 | . . . . . 3 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 36 | . . . . . . 26 8 1 . . . 1 . . . Allies Hacked 2 | . . . . . 1 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 84 | . . . . . 23 28 15 1 . . . 8 3 . 6 Largest Group 37 | . . . . . 11 37 37 1 . . . 3 3 . 6 Highest-Rated Group 1323 | . . . . . 384 1241 1323 29 . . . 87 87 . 87 Highest-Rated Ally 123 | . . . . . 47 47 123 29 . . . 29 29 . 15 Total Orders 26 | . . . . . . 13 5 7 . . . 1 . . . STAY 11 | . . . . . . 9 1 . . . . 1 . . . FOLLOW 8 | . . . . . . 4 4 . . . . . . . . EXPLORE 7 | . . . . . . . . 7 . . . . . . . Ally Attacks 680 | . . . . . 149 1 495 3 . . . 18 2 . 12 Total Damage 16875 | . . . . . 2615 . 13711 18 . . . 278 20 . 233 Kills 110 | . . . . . 23 . 86 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 9931 | 81 1492 2821 2211 2213 1058 . . . . . . . . . 55 Optics 314 | . . . . . 314 . . . . . . . . . . IFF 791 | . . . . . 791 . . . . . . . . . . Terrain 9876 | 81 1492 2821 2211 2213 1058 . . . . . . . . . . Jamming 55 | . . . . . . . . . . . . . . . 55 Robot Analysis Total 17 | . 3 . 1 6 . . . . . 4 . 3 . . . Derelict Logs Recovered 10 | . . 1 . 5 . . . 1 2 . 1 . . . . Drone Launches 9 | . . . . . . . . 9 . . . . . . . Drone Recoveries 8 | . . . . . . . . 8 . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 20136 | 132 1492 2919 2302 2213 2609 1307 732 2010 1686 489 210 1072 380 141 442 Spaces Moved 13152 | 71 910 1540 355 1264 1467 1028 775 1187 792 186 300 1572 676 228 801 Core 490 | 2 . . . . . . . 32 . . . 13 . 198 245 Treads 6311 | . 570 1540 338 1264 613 . . 1006 792 186 2 . . . . Legs 473 | . . . . . 473 . . . . . . . . . . Wheels 426 | 69 340 . 17 . . . . . . . . . . . . Hover 2204 | . . . . . 381 1028 775 20 . . . . . . . Flight 3248 | . . . . . . . . 129 . . 298 1559 676 30 556 Fastest Speed 26 | 50 80 160 117 160 56 56 45 32 160 240 26 27 28 40 31 Average Speed 111 | 92 133 170 197 160 122 63 63 148 207 240 55 28 32 48 39 Slowest Speed 360 | 100 240 360 250 240 320 106 110 200 240 240 240 103 40 50 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . 12 4 . 13 Potential Cave-ins 4 | . . 2 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 4 96 77 55 75 30 98 24 98 83 61 53 47 40 93 21 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 12 | . 2 1 1 3 1 . . . . 3 1 . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 . 1 1 . . Scrap Searched 22 | . . 8 . 6 . . . 5 2 . 1 . . . . Spaces Dug 34 | . . 5 8 . . 5 8 . . . . 3 5 . . Terrain Destroyed 321 | 6 68 54 18 . 3 90 34 11 2 . 2 7 25 . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 101 | . . 9 18 . 3 11 34 8 2 . 1 6 8 . 1 AOE 215 | 6 68 45 . . . 79 . . . . . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 17337 | 102 1058 1693 1890 1452 1942 1655 941 1311 810 209 320 2045 776 258 875 Wait 2466 | 3 26 20 1463 151 105 299 12 34 1 2 10 295 29 10 6 Move 13077 | 70 909 1539 354 1263 1466 1026 774 1186 791 185 299 1546 667 227 775 Hop 29 | . . . . . . . . . . . . 12 4 . 13 Pick Up 141 | 3 19 19 6 16 38 5 6 3 1 2 . 7 5 5 6 Fast Attach 129 | 7 . 3 5 . 33 4 2 13 3 5 . 22 10 2 20 Attach 68 | . . 8 2 2 18 1 10 4 . . . 8 4 5 6 Detach 45 | . . . 4 . 11 1 5 4 . . . 6 2 3 9 Swap 110 | 2 19 12 8 5 23 9 7 2 . 1 . 18 3 1 . Drop 173 | . 12 12 5 15 53 13 4 3 2 4 1 23 9 4 13 Fire 697 | 17 73 80 43 . 187 31 54 52 12 10 10 67 34 1 26 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . 1 2 . . . . . . 1 Kick 5 | . . . . . 5 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . 20 9 . . Rewire 360 | . . . . . . 266 66 7 . . . 21 . . . Trap 3 | . . . . . 3 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / [Upp] / Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: [*Res x2] / [*Qua]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Scavenger-Mutant 708 | -10/Materials | Central database locked down 850 | -10/Materials | Build established: Mutant 1075 | -10/Materials | Discovered new exit (range 6) 1255 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Discovered new exit (range 8) 1625 | -10/Materials | Entered Subcaves 1625 | -10/Subcaves | Discovered new exit (range 12) 1719 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1742 | -10/Subcaves | Ambushed by Subdweller buried in earth 1778 | -10/Subcaves | Lost 4 parts (1u3w) 2250 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2384 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2652 | -10/Subcaves | Discovered new exit (range 7) 2653 | -10/Subcaves | Learned location of Zion (-7) 2653 | -10/Subcaves | Met a Zionite searching for "candidates" 2794 | -10/Subcaves | Core integrity fell below 50% 2941 | -10/Subcaves | Learned Materials emergency access door positions 3638 | -10/Subcaves | Disturbed a concealed Subdweller 3651 | -10/Subcaves | Disturbed a concealed Subdweller 3899 | -10/Subcaves | Build established: Derelict-Mutant 4054 | -10/Subcaves | Core integrity fell below 20% 4537 | -10/Subcaves | Discovered new exit (range 4) 4544 | -10/Subcaves | Entered Recycling 4850 | -9/Recycling | Build established: Mutant 6805 | -9/Recycling | Scanned before Scraplab entrance 6832 | -9/Recycling | Entered Scraplab 6844 | -9/Recycling | Discovered new exit (range 2) 6846 | -9/Recycling | Entered Scraptown 6846 | -9/Scraptown | System corruption cleaned by C-Scrubber 7098 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7103 | -9/Scraptown | Learned Research emergency access door positions 7104 | -9/Scraptown | Learned Factory trap positions 7106 | -9/Scraptown | Learned 8 Factory zone layouts 7109 | -9/Scraptown | Learned Factory emergency access door positions 7197 | -9/Scraptown | Visited UFD Registry 7197 | -9/Scraptown | Registered with UFD as "Autocell" 7310 | -9/Scraptown | Guru changed UFD alias to "Plasmaeater" 7336 | -9/Scraptown | Discovered new exit (range 13) 7562 | -9/Scraptown | Visited Comm Corps 7594 | -9/Scraptown | Visited Cyclists 7608 | -9/Scraptown | Entered Cyclist Reading Room 7615 | -9/Scraptown | Learned location of Exiles (-9) 7653 | -9/Scraptown | Visited Red Mages 7687 | -9/Scraptown | Visited TADAMA 7743 | -9/Scraptown | Visited Symbiants 7770 | -9/Scraptown | Visited The Evicted 8006 | -9/Scraptown | Visited Analyses Database 8070 | -9/Scraptown | Visited Derelict Rescue Squad 8080 | -9/Scraptown | Found DRS Beacon 8113 | -9/Scraptown | Visited Science Guys 8274 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8346 | -9/Scraptown | Visited LU-1G1's Boring Crew 8406 | -9/Scraptown | Visited Scrap Suit Storage 8413 | -9/Scraptown | Found Scrap Suit 8455 | -9/Scraptown | Visited Research Penetration Think Tank 8489 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8495 | -9/Scraptown | Found DCF Scrap (28 items) 8590 | -9/Scraptown | Visited Cartography Club 8617 | -9/Scraptown | Visited Scrapoid Pod Storage 8627 | -9/Scraptown | Found Scrapoid Pod 8978 | -9/Scraptown | Met Optimus 8978 | -9/Scraptown | Accepted into 0bPrime 9053 | -9/Scraptown | Discovered new exit (range 5) 9059 | -9/Scraptown | Entered Factory 9059 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9061 | -6/Factory | Loaded intel: 79 trap records 9365 | -6/Factory | Build established: Skirmisher 9682 | -6/Factory | Loaded intel: 8 recycling unit locations 9747 | -6/Factory | Discovered new exit (range 9) 10117 | -6/Factory | Discovered new exit (range 7) 10403 | -6/Factory | Destroyed 9 combat bots 10403 | -6/Factory | Lost 5 parts (2n1u2w) 10443 | -6/Factory | Scrapoid reinforcements arrived 10465 | -6/Factory | Found Scrap Suit 10485 | -6/Factory | Lost 5 allies 10551 | -6/Factory | Discovered new exit (range 15) 10570 | -6/Factory | Fabricated B-48 Gladiator? 10606 | -6/Factory | Learned location of Protoforge (-2) 10686 | -6/Factory | Build established: Scavenger-Gunner 10699 | -6/Factory | Lost 3 parts (1n2w) 10809 | -6/Factory | First assault squad dispatched 10841 | -6/Factory | Repaired Hvy. Machine Gun 10884 | -6/Factory | Repaired Ovr. Barrage Gun 11149 | -6/Factory | Lost 4 parts (1p1u2w) 11231 | -6/Factory | Lost 3 parts (1p1n1u) 11294 | -6/Factory | Scrapoid Pod released 06F10-D (x5) 11314 | -6/Factory | Lost 3 parts (2n1u) 11340 | -6/Factory | Found Scrap Suit 11437 | -6/Factory | Found Scrap Suit 11530 | -6/Factory | Scrapoids reinforcements arrived? 11563 | -6/Factory | Spotted B-75 Beast 11567 | -6/Factory | Core integrity fell below 50% 11568 | -6/Factory | Allies destroyed B-75 Beast 11574 | -6/Factory | Scrapoids reinforcements arrived? 11602 | -6/Factory | Lost 3 allies 11655 | -6/Factory | Identified exit to Garrison 11668 | -6/Factory | Entered Garrison 11668 | -6/Garrison | Discovered recently destroyed garrison 11668 | -6/Garrison | Accompanied by 11 allies 11704 | -6/Garrison | Garrison Relay disabled 11880 | -6/Garrison | Build established: Commander-Gunner 11909 | -6/Garrison | Garrison Relay disabled 11923 | -6/Garrison | Garrison Relay disabled 11939 | -6/Garrison | Discovered new exit (range 10) 11948 | -6/Garrison | Installed Relay Interface Framework 12020 | -6/Garrison | Garrison Relay disabled 12041 | -6/Garrison | Discovered new exit (range 12) 12044 | -6/Garrison | Discovered new exit (range 13) 12044 | -6/Garrison | Discovered new exit (range 59) 12044 | -6/Garrison | Discovered new exit (range 91) 12080 | -6/Garrison | Rescued a captive Derelict 12080 | -6/Garrison | Rescued a captive Derelict 12148 | -6/Garrison | Garrison Relay disabled 12152 | -6/Garrison | Garrison Relay disabled 12243 | -6/Garrison | H-XX Assembler disabled 12328 | -6/Garrison | Phase Generator disabled 12975 | -6/Garrison | Entered Factory 12975 | -5/Factory | Accompanied by 35 allies 12975 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13015 | -5/Factory | Loaded intel: 8 recycling unit locations 13036 | -5/Factory | Fabricated G-50 Soldier? 13057 | -5/Factory | Discovered new exit (range 15) 13079 | -5/Factory | Lost 4 allies 13202 | -5/Factory | Identified exit to Upper Caves 13275 | -5/Factory | First assault squad dispatched 13306 | -5/Factory | Lost 3 allies 13365 | -5/Factory | High security lockdown imminent 13428 | -5/Factory | Fabricated G-50 Soldier? 13437 | -5/Factory | Scraphulk reinforcements arrived? 13445 | -5/Factory | High security lockdown engaged 13508 | -5/Factory | Garrison activated, responded to threat 13551 | -5/Factory | P-70 Sage assimilated allied 06F07-D 13555 | -5/Factory | P-70 Sage assimilated allied Soldier 6f 13599 | -5/Factory | Lost 3 parts (1p1u1w) 13634 | -5/Factory | Spotted 05F01-K 13655 | -5/Factory | Lost 21 allies 13707 | -5/Factory | Entered Upper Caves 13709 | -5/Upper Caves | UFD Scientist delivered a prototype 13709 | -5/Upper Caves | Found Prototype Protection 13709 | -5/Upper Caves | Identified Enh. Scrap Shield 13713 | -5/Upper Caves | Spotted B-75 Beast 13715 | -5/Upper Caves | Activated DRS Beacon 13738 | -5/Upper Caves | Core integrity fell below 50% 13769 | -5/Upper Caves | Lost 12 parts (1p4n3u4w) 14203 | -5/Upper Caves | Build established: Scavenger-Gunner 14349 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14391 | -5/Upper Caves | Ambushed by wild Derelicts 14601 | -5/Upper Caves | Learned location of 1 exit from Factory 15484 | -5/Upper Caves | Discovered new exit (range 14) 15717 | -5/Upper Caves | Entered another Upper Caves area 15906 | -5/Upper Caves | Encountered a Warlord checkpoint 15944 | -5/Upper Caves | Learned Factory garrison access intel 15980 | -5/Upper Caves | Identified exit to Factory 16442 | -5/Upper Caves | Discovered new exit (range 9) 16946 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17403 | -5/Upper Caves | Entered Zhirov 17403 | -5/Zhirov | Discovered new exit (range 3) 17447 | -5/Zhirov | Met Zhirov 17733 | -5/Zhirov | Found Alien Artifact 17813 | -5/Zhirov | Learned location of Quarantine (-3) 17813 | -5/Zhirov | Learned location of Testing (-2) 17813 | -5/Zhirov | Learned location of Command (-1) 17828 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17892 | -5/Zhirov | Entered Proximity Caves 17944 | -4/Proximity Caves | Spotted B-86 Titan 18048 | -4/Proximity Caves | Learned Armory stockpile data 18052 | -4/Proximity Caves | Attracted the attention of an 0b10 base 18073 | -4/Proximity Caves | Learned 12 Research zone layouts 18079 | -4/Proximity Caves | Lost 5 parts (1p1u3w) 18093 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18102 | -4/Proximity Caves | Entered Factory 18102 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18103 | -4/Factory | Identified exit to Research 18104 | -4/Factory | Identified exit to Extension 18105 | -4/Factory | Loaded intel: 4 garrison access locations 18323 | -4/Factory | Repaired Adv. Recoil Stabilizer 18380 | -4/Factory | Repaired Nuclear Pulse Array 18438 | -4/Factory | Loaded intel: 8 recycling unit locations 18572 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 18628 | -4/Factory | Identified Transdimensional Reconstructor 18874 | -4/Factory | Fabricated G-50 Soldier? 18891 | -4/Factory | Build established: Hacker-Sprinter 19037 | -4/Factory | Fabricated G-50 Soldier? 19102 | -4/Factory | First assault squad dispatched 19117 | -4/Factory | Discovered new exit (range 10) 19125 | -4/Factory | Lost 4 parts (2p2w) 19172 | -4/Factory | Discovered new exit (range 8) 19174 | -4/Factory | Entered Armory 19310 | -4/Armory | Fabricated Cmb. Antigrav System? 19341 | -4/Armory | Warped through subspace to slip node 19341 | -4/Armory | Discovered new exit (range 1) 19411 | -4/Armory | Spotted Armor Guard 19411 | -4/Armory | Spotted Armor Guard 19424 | -4/Armory | First assault squad dispatched 19460 | -4/Armory | Breached Obliterator storage 19463 | -4/Armory | Found Disassembled Obliterator 19464 | -4/Armory | Spotted Armor Guard 19464 | -4/Armory | Spotted Armor Guard 19482 | -4/Armory | Fabricated G-50 Soldier? 19505 | -4/Armory | Lost 4 parts (1p1n2w) 19518 | -4/Armory | Discovered exit to Research (range 14) 19533 | -4/Armory | Core integrity fell below 50% 19545 | -4/Armory | Loaded intel: 2 recycling unit locations 19554 | -4/Armory | Entered Lab 19554 | -4/Lab | Discovered exit to Research (range 9) 19559 | -4/Lab | Unable to decrypt terminal 19559 | -4/Lab | Opened the door to a hidden lab 19560 | -4/Lab | Gained access to the hidden lab's interior 19560 | -4/Lab | Detected by scanners 19564 | -4/Lab | Found Alien Artifact 19564 | -4/Lab | Identified Core Reset Matrix 19564 | -4/Lab | Used Core Reset Matrix 19568 | -4/Lab | Sensed 3 artifacts in vicinity 19569 | -4/Lab | Confronted by A5 19580 | -4/Lab | Found Prototype Hackware 19582 | -4/Lab | Found Prototype Device 19584 | -4/Lab | Identified AEGIS Remote Shield 19588 | -4/Lab | Identified Quantum Router 19590 | -4/Lab | Found Prototype Energy Cannon 19600 | -4/Lab | Identified Potential Cannon 19610 | -4/Lab | Found Prototype Energy Gun 19616 | -4/Lab | Identified Hyp. EM Gauss Rifle 19618 | -4/Lab | Lost 12 parts (1p5n4u2w) 19667 | -4/Lab | Discovered exit to Research (range 13) 19668 | -4/Lab | Core integrity fell below 20% 19682 | -4/Lab | Found Prototype Special Weapon 19682 | -4/Lab | Identified Gui. Remote Datajack 19695 | -4/Lab | Entered Research 19695 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19696 | -3/Research | Identified exit to DSF 19866 | -3/Research | Discovered new exit (range 9) 19870 | -3/Research | Found Prototype Protection 19870 | -3/Research | Identified Centrium Heavy Armor Plating 19896 | -3/Research | Discovered new exit (range 3) 19930 | -3/Research | Spotted B-90 Cyclops 19937 | -3/Research | Found Unknown Launcher 20024 | -3/Research | Lost 3 parts (1p2n) 20036 | -3/Research | Intercept squad dispatched 20058 | -3/Research | Spotted Tracker 20072 | -3/Research | Core integrity fell below 50% 20089 | -3/Research | Emitted hypermatrix ping 20094 | -3/Research | Assembled emerged from beneath the floor 20115 | -3/Research | Discovered new exit (range 15) 20121 | -3/Research | Core integrity fell below 20% 20124 | -3/Research | Lost 5 parts (3n2u) 20133 | -3/Research | Spotted Combat Programmer 20137 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Unknown Flight Unit (60%) Prototype Flight Unit (70%) >>Force(Scraphulk) 0bP!AGENT 0bP!ALLOCATE<72-5=67> 0bP!ETA<25> 0bP!WE_ARE_ONE 20119_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 20120_ Acquired Unknown Leg. 20120_ Identified Myomer Leg. 20130_ Adv. System Shield destroyed. 20133_ Penetrated by EMDS Slug. 20135_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5M. 20136_ Quantum Router destroyed. 20137_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""""""??????????????? | | ??????????????????????????? " " " ??????????????? | | ??????????????????????????? ""?????????????? | | ??????????????????????????? < ??????????????? | | ??????????????????????????? "??????????????? | | ??????????????????????### ###?#????????? | | ??????????????????????#""""" """""#?#????????? | | ????????????????????####### #######????????? | | ????????????????????#"""""""" """"""""#????????? | | ????????????????????#######" ########????????? | | #########?????????########""" ### #####????????? | | #?????????# " # #????????? | | #????????## ] " # / #????????? | | #??#######" / + #????????? | | #??# ! " # # #????????? | | #??# " # # | #????????? | | #??# # ! # Y # #????????? | | ] #??# ! # # ; """#????????? | | =] #??# # # # Y"#????????? | | = #??# &##########; #= """#????????? | | % #########/#### T p/ #== #????????? | | / p s; # # #????????? | | ######### # @ # #########????????? | | ##/######??#! # # # ########?????????? | | #???????# # + # # #?????????? | | #########[!! # #### # # #?????????? | | ## #[!! # #??######## # #?????????? | | ## ! #!! # #?????????# + #?????????? | | ## [[! # # #?????????# # #?????????? | | ## | # ! # ########### # #?????????? | | ==## [ # +^ ########?????????? | | = ## # # #????????????????? | | #####+######## #????????????????? | | #????????????????? | | #################### #########????????? | | #+###### #????????########### # ????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | [#### ###?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## ###???????????????????????????????????? | | ###### < ????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ###??? ??????????????????????????????????????? | | #??###+####????????????????????????????????????? | | # #??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 800 Resistance: TH 10 Evasion (%) 76 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 53 Authchip Count 1 Item Schematics ----------------- Lgt. Antimatter Reactor | -3/Research | Scanalyzed Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded G-50 Soldier | x3 | -5/Factory G-50 Soldier | x3 | -5/Factory | Preloaded G-50 Soldier | x3 | -4/Factory G-50 Soldier | x3 | -4/Factory Cmb. Antigrav System | x2 | -4/Armory | Preloaded G-50 Soldier | x3 | -4/Armory Repaired ---------- Hvy. Machine Gun | 22% | -6/Factory Ovr. Barrage Gun | 52% | -6/Factory Adv. Recoil Stabilizer | 30% | -4/Factory Nuclear Pulse Array | 58% | -4/Factory Cld. Nuclear Pulse Thruster | 50% | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed FieldConceptReplica Manual? 0 Play Time 03:38:24 Cumulative 244.9 hours Start 2025.05.30 @ 07:39:27 End 2025.05.31 @ 15:07:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 79 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 159ef1b0-bf21-4e59-9c1e-6f7e858ba8ce