Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:28:05 Player: sckl Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2261) 2261 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 6080 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (26) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Structural Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Ion Engine Cesium-ion Thruster Seismic Detector Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Improved Heat Sink Seismic Detector Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Improved VTOL Module Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 54 | 7 3 2 3 1 34 4 . Power 7 | 1 . . . 1 4 1 . Engine 5 | 1 . . . 1 2 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 . 12 . . Treads 2 | 2 . . . . . . . Leg 10 | . . . 2 . 8 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 14 | 2 1 1 1 . 7 2 . Device 6 | 1 . 1 1 . 1 2 . Storage 3 | 1 1 . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . 5 . . Artifact . | . . . . . . . . Weapon 17 | 2 2 1 . . 11 1 . Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 7 | 1 . . . . 6 . . Ballistic Cannon 6 | . 2 1 . . 3 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 1 . Parts Lost 10 | . . 1 . . 9 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 7 | . . 1 . . 6 . . Highest Loss Streak 3 | . . 1 . . 3 . . To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 9 11 13 14 19 5 4 Power 1 | . 1 1 1 1 2 1 1 Propulsion 4 | 1 2 3 3 5 7 1 1 Utility 4 | . 2 3 3 3 6 3 2 Weapon 4 | . 4 4 5 5 4 . . Tool/Special . | . . . . . . . . Unused Backups 10 | . 2 . . . 5 . 3 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 Utility 5 | . 1 . . . 3 . 1 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 96 75 73 Engine 9 | . 14 14 14 14 6 . . Core 1 | . . . . . 1 9 9 Treads 12 | . 28 28 19 . . . . Leg 17 | . . . 8 28 34 . . Flight 1 | . . . . . . 36 36 Device 11 | . 14 14 14 14 9 9 10 Storage 11 | . 14 14 14 14 9 . . Protection 8 | . . . . . 16 8 9 Ballistic Gun 5 | . 1 . . . 10 3 . Ballistic Cannon 16 | . 25 28 28 28 7 . . Peak Build Rating 46 | 7 8 16 26 27 46 31 29 Average Rating 24 | 6 7 12 14 26 40 28 29 On Entrance 17 | . 7 8 16 26 27 28 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 112 | 15 32 32 32 34 112 20 17 Greatest Support 90 | 40 40 40 60 60 90 20 20 Greatest Overweight (x) 10 | 1 . . 10 . 5 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 Average Capacity 17 | 7 14 15 15 15 22 5 5 Most Carried 24 | 5 12 13 14 15 24 6 5 Average Carried 14 | 3 9 11 13 14 19 4 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 Final Carried 15 | 5 12 13 14 15 7 5 4 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 2334 | 325 414 119 . 60 1290 126 . Remotely . | . . . . . . . . Salvage Created 2839 | 246 609 191 . 85 1497 211 . Parts 162 | 26 33 5 . 8 82 8 . Haulers Intercepted 7 | . 1 . . . 5 1 . Recyclers Shooed 3 | 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 52 | . 14 4 . 2 32 . . Guns 15 | . . . . . 15 . . Cannons 35 | . 14 4 . 2 15 . . AOE 2 | . . . . . 2 . . Classes Destroyed 12 | 2 5 . . 1 4 . . Worker 3 | . . . . . 2 1 . Builder 4 | . 3 . . . 1 . . Tunneler 9 | 9 . . . . . . . Hauler 7 | . 1 . . . 5 1 . Recycler 5 | 1 . 1 . . 1 2 . Operator 3 | . 1 . . . 2 . . Watcher 2 | . 2 . . . . . . Swarmer 7 | . . . . . 7 . . Grunt 32 | . 14 4 . . 14 . . Sentry 8 | . . . . 2 6 . . Hunter 4 | . . . . . 4 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 6 | 4 3 2 . 2 6 3 . Combat Bots Only 6 | . 3 2 . 2 6 . . Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 358 | . 31 19 . 8 231 42 27 Missed 103 | . 6 8 . 3 54 23 9 Hits 255 | . 25 11 . 5 177 19 18 Projectile 255 | . 25 11 . 5 177 19 18 Critical Strikes 9 | . 1 . . . 7 . 1 Damage Taken 3890 | . 306 155 . 71 2877 251 230 Core 671 | . 59 45 . 14 358 76 119 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 460 | . . . . . 460 . . Core Remaining (%) 76 | 100 . . . 52 . . . Volleys Fired 224 | 20 48 13 . 3 137 3 . Largest 2 | 2 2 2 . 2 2 1 . Hottest 70 | 70 60 60 . 60 60 23 . Shots Fired 438 | 40 96 26 . 6 267 3 . Gun 180 | 40 . . . . 137 3 . Cannon 256 | . 96 26 . 6 128 . . Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 416 | 20 96 26 . 6 265 3 . Thermal 20 | 20 . . . . . . . Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 9 11 9 . 9 22 6 . Robot Miss Streak 5 | 1 3 1 . . 5 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 280 | 26 54 18 . 5 171 6 . Core Hits 126 | 11 23 7 . 4 79 2 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 2 3 1 . 1 3 . . Burn 2 | 2 . . . . . . . Destroy 1 | . . . . . 1 . . Blast 7 | . 3 1 . 1 2 . . Melee Attacks 21 | . . . . . . 17 4 Impact . | . . . . . . . . Slashing 21 | . . . . . . 17 4 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5277 | 336 997 334 . 85 3264 261 . Guns 1775 | 334 . . . . 1393 48 . Cannons 3009 | . 997 315 . 84 1613 . . Explosions 133 | . . . . . 133 . . Melee 213 | . . . . . . 213 . Ramming 147 | 2 . 19 . 1 125 . . Kinetic 4571 | 121 997 315 . 84 3006 48 . Thermal 213 | 213 . . . . . . . Explosive 133 | . . . . . 133 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 213 | . . . . . . 213 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 2 1 1 Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 83 | . 7 . . . . 76 . Projectiles 7 | . 7 . . . . . . Explosions . | . . . . . . . . Melee 76 | . . . . . . 76 . Knockbacks 29 | . 13 1 . . 15 . . Impact 2 | . . . . . 2 . . Kinetic 22 | . 10 1 . . 11 . . Secondary 5 | . 3 . . . 2 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | 1 . 3 . . . . . Targets Rammed 15 | 1 . 3 . 1 10 . . Kicked 11 | . . . . 1 10 . . Crushed . | . . . . . . . . Highest Temperature 387 | 90 66 42 . 27 387 . 111 Average Temperature 75 | 29 25 23 . 17 97 . 62 Received Heat Transfer 1185 | . 174 93 . 36 837 45 . Effects 6 | . . . . . 6 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 777 | 777 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 194 | 15 177 54 . 41 194 139 54 Initial 78 | . . 54 . . . 78 49 Average 48 | 2 61 10 . 11 59 93 35 Influence Increases 1892 | 50 506 109 . 41 1060 121 5 Destroy 0b10 Robot/C 1080 | . 280 80 . 40 680 . . Destroy 0b10 Robot/NC 165 | 50 35 5 . . 55 20 . Destroy Leader 298 | . 86 20 . . 190 2 . Allied During Kill 6 | . . . . . 6 . . Successful Hack 53 | . 26 4 . . 18 . 5 Select Force Hacks 90 | . 60 . . . 30 . . Disable Machine 30 | . . . . . 30 . . Destroy Structure 35 | . 4 . . 1 21 9 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 120 | . 15 . . . 30 75 . Influence Decreases 1878 | 50 365 250 . 40 875 178 120 Entered New Map 276 | . . 87 . . 1 108 80 Time Decay 1166 | 50 316 153 . 40 497 70 40 Lost Part 81 | . . 10 . . 71 . . Lost Ally 40 | . . . . . 40 . . Purge Threat 315 | . 49 . . . 266 . . Squads Dispatched 17 | . 7 . . . 6 4 . Investigation 8 | . 5 . . . 3 . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 3 2 . Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 6 | . . . . . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 19 4 . 2 45 20 4 Peak Tracking Total 12 | . 3 2 . 2 5 12 5 Tactical Retreats 5 | . 1 . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 24 | . 6 1 1 . 14 . 2 Terminals 14 | . 4 1 . . 8 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 5 | . 2 . . . 2 . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 76 | . 21 4 1 . 46 . 4 Successful 49 | . 15 1 1 . 29 . 3 Failed 27 | . 6 3 . . 17 . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 56 | . 18 3 1 . 30 3 1 Terminals 55 | . 18 4 . . 30 . 3 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 7 . . Recycling Units 9 | . 3 . . . 5 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 19 | . 8 1 1 . 8 . 1 Robot Analysis 4 | . 3 . . . 1 . . Prototype ID Bank 4 | . 1 . . . 2 . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . 1 . . . 3 . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks 5 | . 1 . . . 3 . 1 Report Inventory 4 | . 1 . . . 2 . 1 Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 6 . . . 9 . 1 Terminals 13 | . 4 . . . 8 . 1 Botnet 13 | . 4 . . . 8 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 18 | . 4 1 . . 11 1 1 Full Trace Events 7 | . 2 . . . 4 . 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 102 | . . . . . 102 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 4 | . . . . 2 . 2 . Largest Group 2 | . . . . 2 2 2 . Highest-Rated Group 62 | . . . . 59 59 62 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . 11 . . Total Damage 41 | . . . . . 41 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 5342 | 116 1438 826 278 165 2503 7 9 Sensors 462 | . . 462 . . . . . Structural 2158 | . . . . . 2142 7 9 Seismic 2723 | 116 1438 364 278 165 361 1 . Robot Analysis Total 4 | . 3 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 5716 | 262 1438 827 278 165 2503 155 88 Spaces Moved 3317 | 115 698 479 209 162 1073 286 295 Core 9 | 8 . . 1 . . . . Treads 1397 | 107 698 479 113 . . . . Legs 1327 | . . . 95 162 1070 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 584 | . . . . . 3 286 295 Fastest Speed 26 | 50 160 160 90 90 90 26 26 Average Speed 129 | 153 160 160 130 90 155 26 26 Slowest Speed 550 | 160 160 160 550 90 376 26 26 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 5 93 90 59 44 70 52 63 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . 2 . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 9 | . . . . . . 9 . Terrain Destroyed 23 | . . . . . 14 9 . Melee 9 | . . . . . . 9 . Projectile . | . . . . . . . . AOE 14 | . . . . . 14 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 4261 | 157 924 512 214 176 1638 340 300 Wait 508 | 10 162 14 . 4 318 . . Move 3310 | 114 697 478 208 161 1072 285 295 Hop . | . . . . . . . . Pick Up 42 | 5 10 1 . 3 22 1 . Fast Attach 19 | 7 . 1 2 . 4 5 . Attach 25 | . . 1 . . 20 3 1 Detach 13 | . . 1 2 . 8 2 . Swap 23 | . 3 . 1 1 18 . . Drop 46 | . 4 . 1 3 29 9 . Fire 224 | 20 48 13 . 3 137 3 . Melee 21 | . . . . . . 17 4 Ram . | . . . . . . . . Kick 11 | . . . . 1 10 . . Crush 4 | 1 . 3 . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 966 | -10/Materials | Discovered new exit (range 13) 1055 | -10/Materials | Discovered new exit (range 9) 1296 | -10/Materials | Discovered new exit (range 11) 1701 | -10/Materials | Entered Mines 2062 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2066 | -10/Mines | Found Prototype Device 2066 | -10/Mines | Identified Exp. Sensor Array 2093 | -10/Mines | Discovered new exit (range 9) 2522 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2522 | -10/Mines | Discovered new exit (range 5) 2528 | -10/Mines | Entered Exiles 2568 | -10/Exiles | Met 8R-AWN 2597 | -10/Exiles | Met EX-HEX 2640 | -10/Exiles | Met EX-BIN 2663 | -10/Exiles | Aligned with FarCom system 2664 | -10/Exiles | Given EX-Vault access code 2703 | -10/Exiles | Opened EX-Vault 2718 | -10/Exiles | Found Potential Leg 2721 | -10/Exiles | Found Potential Leg 2739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2767 | -10/Exiles | Met EX-DEC 2798 | -10/Exiles | Discovered new exit (range 10) 2806 | -10/Exiles | Left Exiles lab with Potential Leg 2806 | -10/Exiles | Entered Mines 2818 | -9/Mines | Discovered new exit (range 9) 2939 | -9/Mines | Found DCF Scrap (11 items) 2940 | -9/Mines | Discovered new exit (range 7) 2971 | -9/Mines | Entered Materials 2971 | -8/Materials | Accompanied by 2 allies 2971 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2976 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3211 | -8/Materials | Discovered new exit (range 14) 3372 | -8/Materials | Discovered new exit (range 6) 4481 | -8/Materials | Discovered new exit (range 11) 4510 | -8/Materials | Core integrity fell below 50% 4553 | -8/Materials | Lost 3 parts (3w) 4854 | -8/Materials | Build established: Scavenger-Mutant 5024 | -8/Materials | Repaired Hrd. Medium Armor Plating 5254 | -8/Materials | Repaired Grenade Launcher 5293 | -8/Materials | Repaired Hrd. Medium Armor Plating 5474 | -8/Materials | Entered Storage 5615 | -8/Storage | Met a pair of Derelict thieves 5629 | -8/Storage | Used back door to open Recycling access 5629 | -8/Storage | Discovered new exit (range 3) 5629 | -8/Storage | Entered Recycling 5630 | -8/Recycling | Met a Zionite searching for Scraptown 5690 | -8/Recycling | Discovered new exit (range 15) 5701 | -8/Recycling | Core integrity fell below 20% 5717 | -8/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05635_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Empty 05639_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Prototypes Downloading prototype IDs... Adv. Beam Rifle Adv. EMP Blaster 05654_ System corrupted: Heat flow error (+124). 05689_ H-55 Commando springs to life. 05689_ Penetrated by Slug. 05690_ EXIT=FOUND 05704_ Y-45 Defender springs to life. 05710_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????#= #??####+####?? | | ???????????????????????# /]% ####### #????? | | ???????????????????????# # ###### | | ???????????????????????# % # ## | | ???????????????????????# % # # " | | ???????????????????????# ! = # + "" | | ???????????????????????# !# # "" | | ???????????????????????# # #"T"#### "" | | ???????????????????????# !# #"""#??# " | | ???????????????????????? # #####??# | | ??????????######+#########/### #?###### | | ??????????# #?#"""#####+ | | ??????????# < ###"Y"##### | | ??????????# b | | ??????????######## #####/##+##### | | ?????????????????# h### [ ! ## | | ???############### ## ## | | ???# ## ### ## ##+ | | ???# % #?# h### = / # | | ???# % #?# ""# ## + " | | ????? ???# Y"# [ = ## # " | | ???????[ ?????# ""# = ! ! ## # " | | ?????#+##+######## ### !## + | | ?????# Y ################## # | | ?????#+##+#########p#####?????????????# # " | | ??????? ???## @ ##?????????????# #?" | | ????? "" ?## ##?????????????# #?? | | ????# Y" ### ##?????????????# #?? | | ????# """ "" ### """##?????????#####+### | | ????# """ ### """##?????????# | | ????# """ ### """##?????????# """ | | ????# ### """##?????????# """"" | | ????#? ### """##?????????# """"" | | ????????######### ##?????????# """"" | | ???????????????## """##?????????# """ | | ???????????????## """##?????????# | | ???????????????## """##?????????# | | ???????????????## """##?????????#######+# | | ???????????????## """##?????????????????? | | ???????????????## ##?????????????????? | | ???????????????## ##?????????????????? | | ???????????????##########?????????????????? | | ???????????????##########?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 5% | -8/Materials Grenade Launcher | 58% | -8/Materials Hrd. Medium Armor Plating | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Bumper Bots Sprinter Throw Away The Key \\IAMDERELICT Challenges ------------ None Game ------ Seed ZeronetCatalystMediator Manual? 0 Play Time 01:05:35 Cumulative 21.9 hours Start 2026.02.24 @ 19:19:38 End 2026.02.24 @ 20:28:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1440860-9fe4-4995-83ce-cea6a426335f