Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 17:40:27 Player: Figgis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (510) 510 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1950 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 79/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Light Assault Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Heavy EM Pulse Gun Small Laser Advanced Beam Cannon Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 25 | 6 7 1 6 5 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 3 . 1 3 Treads . | . . . . . Leg 9 | 2 3 . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 1 . 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 . 3 9 Power 3 | . 1 . . 2 Propulsion 3 | . . . 1 2 Utility 3 | . . . 1 2 Weapon 4 | . . . 1 3 Highest Loss Streak 4 | . 1 . 3 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 96 100 84 61 Engine 10 | . 13 9 5 8 Core 1 | . . 4 5 . Leg 24 | . 28 28 20 18 Device 3 | . . . 6 10 Storage 12 | . 14 14 11 10 Processor 8 | . 10 14 4 . Energy Gun 11 | . 14 14 22 . Ballistic Gun 10 | . 14 14 8 . Launcher 2 | . . . . 10 Naked Turns 18 | . . . . 18 Heaviest Build 37 | 12 27 27 37 37 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 14 Most Carried 12 | 5 8 12 12 11 Average Carried 7 | 2 6 9 10 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 11 | 2 8 11 10 4 Class Distribution -------------------- 91% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 436 | 217 140 16 43 20 Remotely . | . . . . . Salvage Created 712 | . 391 84 174 63 Parts 40 | . 24 5 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 36 | . 10 2 5 19 Guns 18 | . 10 2 5 1 AOE 18 | . . . . 18 Classes Destroyed 5 | . 3 . 1 1 Watcher 3 | . 2 . 1 . Swarmer 6 | . 3 . 3 . Grunt 10 | . 7 2 1 . Brawler 1 | . . . 1 . Assembled 19 | . . . . 19 Best Kill Streak 19 | . 4 2 2 19 Combat Bots Only 19 | . 4 2 2 19 Max Kills in Single Turn 6 | . 1 1 1 6 Gunslinging . | . . . . . Exploded 6 | . . . . 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1797 | . 413 91 206 1087 Core 428 | . 7 15 18 388 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 63 | . 32 6 18 7 Largest 3 | . 2 2 3 3 Hottest 103 | . 60 60 103 93 Shots Fired 135 | . 64 12 43 16 Gun 127 | . 64 12 43 8 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 54 | . 32 6 11 5 Thermal 55 | . 32 6 17 . Explosive 8 | . . . . 8 Electromagnetic 18 | . . . 15 3 Robot Hit Streak 19 | . 11 12 19 5 Robot Miss Streak 3 | . 2 . 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 92 | . 47 10 30 5 Core Hits 76 | . 24 6 9 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2066 | . 478 96 377 1115 Guns 991 | . 478 96 357 60 Cannons . | . . . . . Explosions 1075 | . . . 20 1055 Melee . | . . . . . Ramming . | . . . . . Kinetic 318 | . 206 30 43 39 Thermal 472 | . 272 66 134 . Explosive 1055 | . . . . 1055 Electromagnetic 221 | . . . 200 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 10 | . . . 10 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 7 18 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . 2 3 Heat Flow Errors 6 | . . . 4 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 140 | . . . 21 119 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 436 | . 132 82 436 254 Average Temperature 79 | . 48 31 130 90 Received Heat Transfer 392 | . 165 69 18 140 Effects 3 | . . . 3 . Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1050 | . 600 150 300 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 218 | . 218 58 173 86 Initial 67 | . . 8 22 67 Average 52 | . 50 25 111 54 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 89 100 100 100 Level 1 4 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 18 2 9 22 Peak Tracking Total 20 | . 5 2 3 20 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 8 | . 8 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 7 | . 5 . 1 1 Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 17 . 5 1 Successful 10 | . 8 . 1 1 Failed 12 | . 8 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 11 | . 6 . 5 . Terminals 22 | . 17 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 1 1 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 2085 | 46 897 398 259 485 Spaces Moved 991 | 34 488 197 101 171 Core 54 | 16 . . . 38 Treads . | . . . . . Legs 937 | 18 488 197 101 133 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 50 Average Speed 166 | 87 155 190 190 174 Slowest Speed 260 | 120 190 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 76 41 14 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 71 | . . . 3 68 Melee . | . . . . . Projectile . | . . . . . AOE 71 | . . . 3 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 1308 | 51 568 210 134 345 Wait 190 | . 27 2 4 157 Move 987 | 33 487 196 100 171 Hop . | . . . . . Pick Up 31 | 10 10 4 5 2 Fast Attach 2 | . 1 . . 1 Attach 15 | 6 1 . 5 3 Detach . | . . . . . Swap 8 | . 5 1 1 1 Drop 12 | 2 5 1 1 3 Fire 63 | . 32 6 18 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Central database locked down 679 | -10/Materials | Discovered new exit (range 3) 909 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Entered Mines 970 | -10/Mines | Discovered new exit (range 7) 990 | -10/Mines | Met a Derelict bent on vengeance 1182 | -10/Mines | Found a hidden stash of uninstalled traps 1315 | -10/Mines | Discovered new exit (range 9) 1322 | -10/Mines | Learned location of Storage (-7) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1453 | -9/Materials | System corruption reached 10% 1483 | -9/Materials | Lost 3 parts (1n1u1w) 1502 | -9/Materials | Discovered new exit (range 16) 1601 | -9/Materials | Entered Mines 1602 | -9/Mines | Assembled infested the area 1645 | -9/Mines | Learned Materials trap positions 1646 | -9/Mines | Destroyed 19 combat bots 1654 | -9/Mines | Lost 4 parts (1p1n2w) 1693 | -9/Mines | Learned 4 Materials zone layouts 2064 | -9/Mines | Core integrity fell below 50% 2070 | -9/Mines | Received a Mining Laser from a helpful Derelict 2074 | -9/Mines | Core integrity fell below 20% 2081 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2086 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02073_ IH-8YL(g) destroyed. 02075_ The unstable cave ceiling collapses. 02080_ Connecting with SHOP.Sys... 02080_ Current location identified: Mines >>Open Door Sealed Doors opened. 02081_ 6K-R8G(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 02081_ 6K-R8G(g): "I give up! Here you try, I'm outta here before something nasty happens..." 02081_ Tosses Imp. Trap Extractor to the ground. 02081_ 6K-R8G(g) triggered Blade Trap. 02081_ Massive razor-sharp blades shoot up from within the floor. 02081_ Carbon-fiber Leg severed. 02081_ Triggered Explosive Trap. 02081_ An explosion rips through the floor. 02081_ Machine disabled. 02082_ Acquired Carbon-fiber Leg. 02085_ Acquired Adv. Assault Cannon. 02086_ Dropped Sml. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????######?????????????????????? | | ?????????????????###""""##????????????????????? | | ?????????######??# "/]!["#????????????????????? | | ????????## ##??# ! @["#????????????????????? | | ????????# #?## != ##???????????????????? | | ????????# #?# # #???????????????????? | | ????????# #?# X g #???????????????????? | | ???????## #??# #???????????????????? | | ??????## #???# ???????????????????? | | ????### ###?# #### #??????????????? | | ???## ## ### #??????????????? | | ???# |[ # #### #??????????????? | | ???## # % d #???????????????????? | | ????#### ## #???????????????????? | | ???????# #### ######???????????????????? | | ?????### ###??# #????????????????????????? | | ?????# #????# ????????????????????????? | | ?????# # ###### ##???????????????????????? | | ?????## #????????????????????????? | | ?????# ] #######????????????????????????? | | ????## #!= #??????????????????????????????? | | ????# * ##??####????????????????????????? | | ???## # #?? ##??????????????????????? | | ???# # # ###? ???????????????????????? | | ??# # ##?? ????????????????????????? | | ??### ##??? ????????????????????????? | | ??# # ##??# #????????????????????????? | | ??# ### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainExperimentalNullifier Manual? 0 Play Time 00:12:05 Cumulative 99.5 hours Start 2023.11.02 @ 17:30:19 End 2023.11.02 @ 17:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 163 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6eeacea-eee2-4083-b78b-71744dfd4d98