Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 14:14:04 Player: Thaleia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 2929 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Sensor Array Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Ion Engine Ion Engine Huge Storage Unit Structural Scanner Terrain Scan Processor Particle Gun Particle Gun Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 25 | 7 4 4 3 7 Power 6 | 1 1 . 1 3 Engine 4 | 1 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . 1 . 4 Treads . | . . . . . Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 7 | 1 3 1 2 . Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 5 | 3 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 7 7 7 Power 1 | . 1 2 1 . Propulsion . | . . . . . Utility 2 | . 1 2 3 3 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 99 88 68 Engine 11 | . 14 11 9 6 Leg 27 | . 28 33 26 19 Device 5 | . . 5 17 13 Storage 11 | . 14 11 9 6 Protection 12 | . 13 16 9 5 Ballistic Gun 20 | . 28 17 9 6 Impact Weapon 2 | . . 4 9 6 Peak Build Rating 15 | 6 8 12 15 15 Average Rating 8 | 4 7 10 12 10 On Entrance 7 | . 6 8 12 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 17 | . . . . 17 Heaviest Build 95 | 12 90 95 21 21 Greatest Support 40 | 20 20 30 39 40 Greatest Overweight (x) 4 | . 4 3 1 1 Average Overweight (x) 1 | . 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 8 Average Capacity 16 | 6 23 8 8 7 Most Carried 10 | 2 9 10 8 8 Average Carried 6 | 1 5 7 7 7 Final Capacity 25 | 8 25 8 8 5 Final Carried 9 | 2 9 8 8 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 611 | 218 111 53 111 118 Remotely . | . . . . . Salvage Created 473 | . 203 104 . 166 Parts 26 | . 9 7 . 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 10 | . 4 1 . 5 Guns 10 | . 4 1 . 5 Classes Destroyed 4 | . 1 2 . 1 Recycler 1 | . . 1 . . Swarmer 2 | . . . . 2 Grunt 7 | . 4 . . 3 Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 1 . 2 Combat Bots Only 4 | . 4 1 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 179 | . 26 4 . 149 Missed 53 | . 8 1 . 44 Hits 126 | . 18 3 . 105 Melee 4 | . . . . 4 Projectile 122 | . 18 3 . 101 Critical Strikes 3 | . . . . 3 Damage Taken 1529 | . 234 122 . 1173 Core 666 | . 57 50 . 559 Absorbed by Shields 31 | . . . . 31 Regen/Repaired (Parts) 52 | . . . 52 . Core Remaining (%) 88 | 100 77 87 . . Volleys Fired 61 | . 24 3 . 34 Largest 2 | . 2 2 . 1 Hottest 40 | . 40 40 . 23 Shots Fired 88 | . 48 6 . 34 Gun 88 | . 48 6 . 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . 48 6 . 34 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 4 . 8 Robot Miss Streak 5 | . 2 1 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 34 6 . 20 Core Hits 30 | . 17 4 . 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Smash 1 | . . 1 . . Melee Attacks 11 | . . 3 1 7 Impact 11 | . . 3 1 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 693 | 4 286 86 . 317 Guns 633 | . 280 36 . 317 Cannons . | . . . . . Explosions . | . . . . . Melee 50 | . . 50 . . Ramming 10 | 4 6 . . . Kinetic 633 | . 280 36 . 317 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 50 | . . 50 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | 2 2 . . . Kicked 4 | 2 2 . . . Crushed . | . . . . . Highest Temperature 87 | . 59 87 . 24 Average Temperature 33 | . 36 27 . 10 Received Heat Transfer 462 | . 141 9 . 312 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 110 30 6 90 Initial . | . . . . . Average 10 | . 10 1 . 33 Influence Increases 282 | . 135 37 7 103 Destroy 0b10 Robot/C 200 | . 80 20 . 100 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 30 | . 20 10 . . Successful Hack 11 | . 5 . 6 . Destroy Structure 6 | . . 2 1 3 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 232 | . 135 37 7 53 Time Decay 179 | . 135 37 7 . Lost Part 53 | . . . . 53 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 12 2 . 11 Peak Tracking Total 6 | . 4 1 . 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 4 . 3 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 9 . 5 . Successful 7 | . 3 . 4 . Failed 7 | . 6 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 1 1 1 . Terminals 10 | . 9 . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 3 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 769 | . . 217 274 278 Sensors 769 | . . 217 274 278 Structural 531 | . . . 253 278 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2499 | 108 1319 439 274 359 Spaces Moved 1055 | 84 312 295 167 197 Core 41 | 14 . . . 27 Treads . | . . . . . Legs 978 | 70 312 295 167 134 Wheels . | . . . . . Hover . | . . . . . Flight 36 | . . . . 36 Fastest Speed 40 | 50 120 120 120 40 Average Speed 187 | 108 353 122 120 110 Slowest Speed 400 | 120 400 330 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 51 20 11 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 2 1 4 Terrain Destroyed 7 | . . 2 1 4 Melee 7 | . . 2 1 4 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1475 | 99 488 363 237 288 Wait 258 | . 143 42 51 22 Move 1049 | 83 311 294 166 195 Hop 1 | . . . . 1 Pick Up 26 | 4 4 7 8 3 Fast Attach 14 | 6 1 . 2 5 Attach 10 | 1 . 6 2 1 Detach 3 | 1 . 2 . . Swap 9 | . 3 2 2 2 Drop 14 | 2 . 4 5 3 Fire 61 | . 24 3 . 34 Melee 11 | . . 3 1 7 Ram . | . . . . . Kick 4 | 2 2 . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1241 | -10/Materials | Discovered new exit (range 16) 1428 | -10/Materials | Entered another Materials area 1428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Discovered new exit (range 3) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -8/Materials | Repaired Aluminum Leg 2099 | -8/Materials | Identified exit to Garrison 2141 | -8/Materials | Entered Garrison 2243 | -8/Garrison | Triggered checkpoint 2413 | -8/Garrison | Triggered checkpoint 2419 | -8/Garrison | Released all parts (10) 2435 | -8/Garrison | Installed Relay Interface Framework 2442 | -8/Garrison | Core integrity fell below 50% 2487 | -8/Garrison | Core integrity fell below 20% 2500 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- top-right of the HUD, or Spacebar+i. 02438_ Triggered Stasis Trap. 02438_ A bubble of rippling energy engulfs the area. 02438_ Field strength at 94. 02438_ Field strength at 88. 02439_ Field strength at 82. 02440_ Field strength at 74. 02441_ Field strength at 65. 02441_ Lgt. Ion Engine destroyed. 02442_ Field strength at 56. 02443_ Field strength at 48. 02444_ Field strength at 40. 02446_ Field strength at 31. 02447_ Field strength at 25. 02448_ Field strength at 9. 02449_ Stasis field depleted. 02459_ Flight Unit destroyed. 02470_ Critical hit (Burn: +37). 02485_ Lgt. Nuclear Core destroyed. 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