Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.22 @ 21:26:02 Player: smidge Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (398) 1990 Value Destroyed (21681) 21681 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4382) 4382 TOTAL SCORE: 38173 Bonus ------- High Alert Combat Kills 2212 Follower Combat Kills 122 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Power Amplifier High-capacity Storage Unit Experimental Energy Well (600) Advanced Thermal Shield Gamma Rifle Phase Gun Heavy Disruptor Cannon Tiamat Missile Launcher Point Singularity Launcher Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Light Armor Plating Improved Hacking Suite System Mapper > --- WEAPON ----------- Gamma Rifle Null Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Centrium Leg Advanced Power Amplifier High-capacity Storage Unit Experimental Energy Well Advanced Sensor Array Tesla Rifle Phase Gun Tiamat Missile Launcher Point Singularity Launcher Force Lance [Rating: 202] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Matter Neutralizer Energy Gun Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Point Singularity Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 1 . . Utility 10 | . . . . . 2 . . 2 1 . . . . 1 . . . . 1 . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Attached 282 | 5 5 3 1 . 5 20 1 12 4 2 6 . 22 7 17 13 1 2 30 16 . 28 17 29 36 Power 35 | 1 . . . . . 6 . . 1 . 1 . 2 . 2 1 . . 4 1 . 5 2 3 6 Engine 7 | 1 . . . . . 3 . . 1 . 1 . 1 . . . . . . . . . . . . Core 7 | . . . . . . 3 . . . . . . . . . 1 . . 2 1 . . . . . Reactor 21 | . . . . . . . . . . . . . 1 . 2 . . . 2 . . 5 2 3 6 Propulsion 74 | 2 . . . . 2 7 . 3 2 1 . . 6 3 1 2 . . 11 4 . 5 4 9 12 Treads 7 | 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . . Leg 62 | . . . . . . 4 . 3 2 1 . . 6 3 1 2 . . 11 4 . 5 4 9 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | . 4 1 . . 2 4 1 4 1 . 2 . 6 3 11 4 . 1 5 8 . 12 8 12 11 Device 54 | . 1 . . . . . . 2 . . 2 . 3 3 7 3 . 1 1 4 . 8 5 7 7 Storage 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Processor 14 | . 1 . . . . 1 . . . . . . 2 . 1 . . . . 2 . 2 . 2 3 Hackware 7 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 1 1 1 Protection 20 | . . 1 . . 1 3 1 1 1 . . . . . 3 . . . 4 2 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 2 1 . 1 3 . 5 . 1 3 . 8 1 3 6 1 1 10 3 . 6 3 5 7 Energy Gun 22 | 2 . 2 . . . 1 . 1 . 1 1 . . 1 1 3 1 . 2 . . 2 1 2 1 Energy Cannon 20 | . . . . . . . . 1 . . . . 5 . . 1 . 1 5 . . 1 1 1 4 Ballistic Gun 13 | . 1 . . . 1 1 . 1 . . 1 . . . 1 1 . . 2 2 . 2 . . . Ballistic Cannon 9 | . . . . . . . . 2 . . 1 . 2 . 1 . . . . . . . 1 . 2 Launcher 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 166 | . . . . . . 15 . . . 1 1 . 19 . 7 6 2 . 17 16 . 9 4 24 45 Power 19 | . . . . . . 2 . . . . . . 2 . 1 1 . . 2 2 . 1 . 2 6 Propulsion 57 | . . . . . . 6 . . . 1 . . 6 . . . . . 8 5 . 4 1 8 18 Utility 55 | . . . . . . 4 . . . . 1 . 7 . 3 2 1 . 3 7 . 2 2 9 14 Weapon 35 | . . . . . . 3 . . . . . . 4 . 3 3 1 . 4 2 . 2 1 5 7 Highest Loss Streak 18 | . . . . . . 7 . . . 1 1 . 9 . 5 4 1 . 8 13 . 4 2 18 17 To Critical Strikes 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 Average Backups 20 | 1 7 10 11 13 16 32 37 38 38 38 18 19 17 18 19 19 19 19 16 12 18 18 19 17 15 Power 4 | . 1 2 3 3 2 2 6 6 6 7 3 4 4 7 5 4 4 4 4 4 5 2 3 4 2 Propulsion 3 | . . . . . 1 4 2 2 8 5 4 5 4 3 5 7 8 8 3 1 3 2 . 1 1 Utility 9 | . 4 6 6 7 10 24 27 24 18 18 6 6 4 5 5 5 5 4 7 4 7 10 12 10 5 Weapon 2 | . 1 2 2 2 2 . 1 4 5 5 2 3 3 3 2 1 2 3 1 2 3 3 3 1 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . . . . 2 7 . 13 . 1 12 . 3 . 6 3 . . 2 4 . 8 1 2 3 Power 12 | . . . . . 1 . . . . . 2 . . . 2 . . . . 1 . 4 1 1 . Propulsion 14 | . . . . . . 3 . 3 . 1 . . . . 3 3 . . . 1 . . . . . Utility 33 | . . . . . 1 4 . 9 . . 9 . 1 . 1 . . . 2 . . 4 . 1 1 Weapon 7 | . . . . . . . . 1 . . 1 . 1 . . . . . . 2 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 97 100 76 73 81 83 85 86 96 100 92 83 95 92 94 82 91 91 94 95 95 83 79 Engine 2 | . 14 14 14 14 9 3 . . 3 6 5 6 4 . . . . . . . . . . . . Core 2 | . . . . . . 5 9 7 2 . . . . . . . 5 5 2 4 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 4 . . 2 . . 4 8 7 7 Treads 5 | . 28 28 28 28 24 13 27 18 . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . 12 . 4 26 26 26 26 25 23 22 23 23 23 24 25 26 27 30 21 19 Device 11 | . 2 . . . . . . 6 . 5 11 20 19 17 20 21 19 17 7 13 15 15 13 12 18 Storage 6 | . 10 14 14 14 9 9 9 7 6 6 5 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 6 | . 13 . . . . 1 . . . . . . 1 5 10 11 11 11 10 13 15 13 8 8 10 Hackware 3 | . . . . . . . . 4 6 6 6 6 7 5 . . 5 5 5 . . . 7 10 7 Protection 6 | . . 14 14 14 8 6 9 10 19 13 18 13 3 . 5 2 . . 13 6 5 3 7 1 1 Energy Gun 6 | . 20 26 25 28 18 9 9 3 . 1 11 6 2 . 1 2 13 11 4 . . 2 . 7 2 Energy Cannon 4 | . . . . . . . . 4 6 6 . . 4 11 4 4 2 . 10 9 10 3 4 3 4 Ballistic Gun 4 | . 7 1 . . 7 4 9 6 6 . . 6 4 . 7 9 2 . 1 9 10 10 7 . . Ballistic Cannon 2 | . . . . . . . . 7 6 10 5 6 6 5 5 . . . . . . . 1 1 1 Peak Build Rating 202 | 5 8 9 17 13 48 57 58 76 79 84 84 57 70 94 105 100 95 84 101 107 105 135 153 191 202 Average Rating 85 | 3 7 8 9 13 43 51 56 68 78 81 51 57 57 74 96 92 90 80 93 99 105 122 139 153 165 On Entrance 70 | . 5 8 9 11 13 48 55 58 75 79 84 57 57 61 94 88 94 76 80 100 105 105 135 153 175 Avg Prop Armor Cover (%) 5 | . . . . . . . . 4 . . . . . . . . . . 3 . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 9 48 53 53 53 21 25 30 46 51 51 87 82 88 97 102 89 88 75 111 106 98 128 122 134 141 Greatest Support 201 | 40 40 40 40 40 60 60 60 60 65 65 63 63 68 68 68 78 78 78 108 101 72 109 150 201 201 Greatest Overweight (x) 23 | 1 1 1 1 1 . 1 . 1 . . 1 1 23 1 5 1 1 . 3 1 1 1 . 1 14 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 1 1 1 . . . . . 1 1 . . . Largest Inventory Capacity 40 | 5 20 20 20 20 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 23 | 5 14 20 20 20 39 40 40 40 40 40 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 40 | 3 11 12 16 15 19 37 38 40 40 40 38 19 20 20 20 20 20 19 20 20 18 20 20 20 20 Average Carried 20 | 1 7 10 11 15 16 32 37 38 38 38 18 19 17 18 19 19 19 18 16 12 18 18 19 17 16 Final Capacity 40 | 5 20 20 20 20 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 40 | 2 11 11 16 15 19 35 38 39 40 38 19 19 16 20 20 19 20 19 20 18 18 20 19 16 11 Class Distribution -------------------- 22% | Scavenger-Gunner 14% | Hacker-Gunner 11% | Mutant 11% | Scavenger-Tank 7% | Hauler-Tank 6% | Hauler-Mutant 4% | Derelict-Gunner 3% | Hacker-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -3/Research Scavenger-Tank | -2/Research Hacker-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Matter Collected 9836 | 247 59 102 . . 91 520 . 430 217 317 158 . 886 68 1348 240 190 . 482 511 . 1273 691 694 1312 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16838 | . 164 102 . . 122 1168 . 586 219 413 403 . 1079 200 1392 776 582 . 1818 758 . 1906 1395 1849 1906 Parts 733 | . 19 3 . . 12 43 . 39 8 14 7 . 37 12 66 35 19 . 72 34 . 115 69 57 72 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 13 | . . . . . . . . 1 . . . . 2 . . 1 . . 5 . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . 14 7 . 29 . . . 4 . . 34 . . . . . Prevented 23 | . . . . . . . . . . 5 . . 10 . . . 4 . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 345 | . 6 2 . . 5 29 . 15 7 11 8 . 20 6 37 13 10 . 27 17 . 25 22 29 56 Melee 17 | . . . . . . 11 . . . . . . . . . . . . 6 . . . . . . Guns 125 | . 3 2 . . 4 7 . 7 . 3 4 . 8 . 16 6 9 . 8 9 . 20 11 5 3 Cannons 140 | . . . . . . . . 8 7 8 4 . 11 6 20 5 1 . 10 6 . 3 11 16 24 AOE 32 | . 3 . . . 1 . . . . . . . 1 . . 2 . . 1 . . . . 3 21 Classes Destroyed 21 | . 4 1 . . 1 3 . 1 . 1 . . 1 . 2 1 . . 2 . . . . 2 2 Worker 14 | . 1 . . . . . . 2 . . . . . 1 . 1 . . 1 . . 2 2 1 3 Builder 8 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 2 2 Tunneler 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 5 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 Watcher 14 | . 1 . . . . . . 2 . . . . 2 . . . . . 3 . . 1 . . 5 Swarmer 95 | . 6 . . . 4 5 . 4 3 2 . . 5 4 9 7 . . 10 11 . 3 11 . 11 Cutter 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 106 | . . 2 . . . 8 . 8 4 2 7 . 7 . 11 2 5 . 7 3 . 3 4 13 20 Brawler 9 | . . . . . . . . . . 4 . . . . 1 1 1 . . 1 . . . 1 . Duelist 7 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . . . 1 9 . 2 . 1 1 . 5 1 4 1 . . 2 1 . 5 2 . 1 Hunter 32 | . . . . . . 2 . . . 2 . . 2 . . . . . 2 . . 4 . 10 10 Programmer 42 | . . . . . . 4 . 1 . . . . . 1 4 1 . . 5 . . 10 4 4 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 4 2 . . 4 7 . 5 4 8 3 . 5 5 6 11 4 . 6 7 . 6 11 10 10 Combat Bots Only 9 | . 3 2 . . 4 7 . 4 4 8 3 . 5 4 6 8 4 . 6 7 . 5 9 8 9 Max Kills in Single Turn 6 | . 2 1 . . 1 1 . 2 1 1 1 . 1 1 2 4 1 . 2 1 . 2 2 3 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 6 | . 1 . . . 1 . . . . . . . 1 . . 2 . . 1 . . . . 1 6 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 3004 | . 25 8 . . 37 249 . 93 23 48 62 . 234 26 225 74 48 . 326 142 . 284 112 346 642 Missed 842 | . 6 2 . . 10 70 . 30 9 9 25 . 61 6 53 17 11 . 90 34 . 80 32 88 209 Hits 2162 | . 19 6 . . 27 179 . 63 14 39 37 . 173 20 172 57 37 . 236 108 . 204 80 258 433 Melee 34 | . . . . . . . . . . 3 2 . . . 15 . . . . 12 . . . 1 1 Projectile 2128 | . 19 6 . . 27 179 . 63 14 36 35 . 173 20 157 57 37 . 236 96 . 204 80 257 432 AOE 8 | . . . . . . . . 1 . . . . . . 3 . . . 3 . . . . 1 . Critical Strikes 92 | . . . . . . 9 . . . . . . 8 . 13 1 2 . 13 8 . 5 . 11 22 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Damage Taken 29764 | . 129 62 . . 270 1960 . 643 178 519 437 . 2221 313 2677 661 511 . 3218 1632 . 2058 1077 3514 7684 Core 4043 | . 10 8 . . 83 284 . 20 14 73 72 . 341 67 297 107 97 . 249 52 . 174 71 421 1603 Absorbed by Shields 1569 | . . . . . . 30 . . . . . . . . . . . . . . . 663 410 466 . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . 61 45 . . . . . Ignored by Resistances 10385 | . 44 18 . . 84 554 . 197 52 150 125 . 616 86 1201 408 191 . 1471 454 . 1224 409 1164 1937 Regen/Repaired (Parts) 57 | . . . . . . . . 57 . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 92 . . 33 97 . . . . 41 . . . . 43 . . 73 86 . 66 . Volleys Fired 837 | . 18 3 . . 10 31 . 29 10 23 20 . 64 11 85 21 21 . 64 33 1 66 43 87 197 Largest 4 | . 2 2 . . 3 3 . 3 3 3 3 . 3 3 4 4 4 . 4 4 4 4 4 4 3 Hottest 380 | . 90 70 . . 130 155 . 156 130 142 195 . 265 241 280 236 300 . 380 278 278 339 278 278 291 Shots Fired 1938 | . 36 6 . . 30 65 . 87 30 69 60 . 165 29 280 68 67 . 128 105 4 202 133 154 220 Gun 1019 | . 36 6 . . 30 65 . 36 10 10 30 . 66 . 127 51 59 . 66 63 2 175 74 72 41 Cannon 890 | . . . . . . . . 51 20 59 30 . 94 29 153 16 8 . 62 42 2 27 59 76 162 Launcher 29 | . . . . . . . . . . . . . 5 . . 1 . . . . . . . 6 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . 9 3 . . 10 16 . 56 20 46 20 . 113 11 188 37 13 . 31 63 2 147 88 32 29 Thermal 781 | . 18 3 . . 10 26 . 29 10 23 40 . 47 11 82 16 46 . 57 42 2 33 45 89 152 Explosive 24 | . . . . . . . . . . . . . . . . 1 . . . . . . . 6 17 Electromagnetic 199 | . 9 . . . 10 23 . 2 . . . . 5 7 10 14 8 . 40 . . 22 . 27 22 Robot Hit Streak 37 | . 5 6 . . 14 10 . 25 12 17 15 . 13 9 25 10 20 . 29 30 . 37 14 21 29 Robot Miss Streak 4 | . 4 . . . 2 3 . 4 2 4 2 . 3 3 3 2 4 . 2 4 . 3 2 4 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 1 . 1 1 . 2 1 1 . Secondary Targets 12 | . 1 1 . . 1 1 . . . . . . . . 1 . 1 . 2 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . 1 . 1 . 1 1 . 1 . . . Capacitor 142 | . . . . . . . . . . . . . . . . . . . . . . . . . 142 Shots Hit Robots 1420 | . 20 5 . . 18 93 . 64 20 50 46 . 118 19 185 38 46 . 122 58 . 158 86 111 163 Core Hits 731 | . 10 5 . . 6 23 . 75 24 47 22 . 43 9 70 26 22 . 62 25 . 62 49 58 93 Critical Kills 38 | . . . . . . 3 . . . . . . 1 . 2 . . . 1 3 . 13 5 2 8 Critical Parts Destroyed 55 | . . . . . . 15 . . . . . . 2 . 4 3 1 . 2 2 . 17 9 . . Critical Strikes 133 | . . 1 . . . 19 . 1 . . 2 . 5 . 14 3 2 . 10 5 . 32 16 11 12 Burn 6 | . . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 Meltdown 15 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . 2 8 Destroy 60 | . . . . . . . . . . . . . 3 . 5 3 1 . 2 3 . 29 14 . . Blast 18 | . . . . . . . . . . . 1 . 1 . 8 . . . . . . . 2 4 2 Corrupt 10 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . 2 . 4 1 Smash 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Melee Attacks 94 | . . . . . . 52 . . . . . . . . . . . . 33 . . 9 . . . Impact 61 | . . . . . . 52 . . . . . . . . . . . . . . . 9 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56590 | . 336 54 . . 313 2683 . 1668 583 1302 1146 . 4223 685 6137 1379 1046 . 4456 1685 . 4177 3371 6850 14496 Guns 17394 | . 202 54 . . 250 691 . 677 150 203 474 . 1126 . 2461 750 932 . 1336 928 . 3315 1343 1609 893 Cannons 26163 | . . . . . . . . 985 433 1099 672 . 2488 675 3676 468 114 . 1696 757 . 857 1841 3609 6793 Explosions 10154 | . 134 . . . 63 97 . . . . . . 609 . . 126 . . 621 . . . 154 1612 6738 Melee 2652 | . . . . . . 1895 . . . . . . . . . . . . 757 . . . . . . Ramming 227 | . . . . . . . . 6 . . . . . 10 . 35 . . 46 . . 5 33 20 72 Kinetic 18300 | . 33 16 . . 80 202 . 1093 314 845 404 . 2542 301 3754 640 144 . 632 928 . 2759 1840 739 1034 Thermal 22720 | . 236 38 . . 156 380 . 540 269 457 742 . 1105 328 2211 444 788 . 2233 757 . 716 1344 3736 6240 Explosive 8596 | . . . . . . . . . . . . . . . . 126 . . . . . . 154 1612 6704 Electromagnetic 4071 | . 67 . . . 77 206 . 29 . . . . 576 46 172 110 114 . 788 . . 697 . 743 446 Impact 1919 | . . . . . . 1895 . . . . . . . . . 24 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 757 | . . . . . . . . . . . . . . . . . . . 757 . . . . . . Highest Corruption 11 | . . . . . . 3 3 1 . . . . . 1 6 7 7 7 3 11 11 8 4 6 5 Average Corruption 4 | . . . . . . 2 3 1 . . . . . 1 3 6 7 7 2 10 11 4 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . 9 5 1 . . . . . . 37 19 37 2 24 49 3 22 3 21 36 Message Errors 53 | . . . . . . 2 . . . . . . . . 9 . 5 . 6 10 . 7 2 2 10 Matter Fused 61 | . . . . . . . 3 1 . . . . . . 4 7 11 1 6 11 . 7 . 4 6 Heat Flow Errors 24 | . . . . . . 2 . . . . . . . . 3 1 4 . 3 5 . 1 . 4 1 Energy Discharges 46 | . . . . . . 4 1 . . . . . . . 4 3 7 1 2 12 1 1 . 3 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Parts Fused 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . Data Loss (minor) 35 | . . . . . . 1 1 . . . . . . . 5 4 5 . 3 5 1 1 . 2 7 Data Loss (major) 12 | . . . . . . . . . . . . . . . 3 1 2 . . 2 . . 1 1 2 Misfires 6 | . . . . . . . . . . . . . . . 2 1 . . 2 1 . . . . . Alerts 6 | . . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . Weapon Failures 15 | . . . . . . . . . . . . . . . 2 2 . . 2 2 . 5 . 1 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 3112 | . . . . . . 836 . 18 17 10 5 . 188 44 42 29 4 . 70 3 . 21 85 321 1419 Projectiles 1358 | . . . . . . . . 18 17 10 5 . 188 44 42 29 4 . 5 3 . 21 75 224 673 Explosions 884 | . . . . . . . . . . . . . . . . . . . 55 . . . 10 97 722 Melee 870 | . . . . . . 836 . . . . . . . . . . . . 10 . . . . . 24 Knockbacks 75 | . . . . . . 3 . 9 3 11 3 . 7 . 21 . . . 1 . . . 8 7 2 Impact 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Kinetic 68 | . . . . . . . . 9 3 11 3 . 6 . 21 . . . . . . . 7 6 2 Secondary 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Self-Inflicted Damage 453 | . 24 . . . . . . . . . . . . . . . . . . . . . . 73 356 Shots 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 6 Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . . . . . 2 . . . . . 1 . 2 . . 3 . . 1 2 2 2 Kicked 13 | . . . . . . . . . . . . . . 1 . 2 . . 3 . . 1 2 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 753 | . 180 95 . . 410 599 . 477 326 390 524 . 572 324 412 268 445 . 567 417 186 498 320 659 753 Average Temperature 152 | . 57 52 . . 172 223 . 170 171 169 155 . 110 111 109 89 147 . 127 163 96 153 102 162 248 Received Heat Transfer 4680 | . . 45 . . 18 662 . 207 36 99 168 . 603 18 633 39 496 . 830 39 . 89 54 365 279 Effects 106 | . . . . . 4 12 . 7 . 3 3 . 5 2 2 1 2 . 2 6 . 11 1 13 32 Shutdowns 22 | . . . . . 1 3 . 2 . 1 1 . 1 . 1 . . . . . . 6 . 4 2 Energy Bleed 13 | . . . . . 2 1 . . . 1 . . 2 . 1 1 1 . 1 2 . . . . 1 Interference 34 | . . . . . . 4 . 3 . . 1 . . 2 . . . . . 3 . . . 6 15 Matter Decay 7 | . . . . . 1 2 . . . . . . . . . . . . 1 . . 2 . . 1 Short Circuit 8 | . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . 1 1 . 2 Damage (minor) 13 | . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . 2 . 3 4 Damage (major) 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Corrupted 20 | . . . . . . 11 . . . . . . . . . 1 . . 2 . . 1 . 3 2 Combat Hostiles 17 | . . . . . . 11 . . . . . . . . . . . . 1 . . 1 . 3 1 Parts Fried 43 | . . . . . . 17 . . . . . . 2 . . 2 . . 8 . . 4 . 6 4 Impact Corruptions 38 | . . . . . . 33 . . . . . . . . . 1 . . 1 . . . 1 . 2 Robots Melted 16 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . 2 9 Combat Hostiles 14 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . 2 7 Parts Melted 39 | . 1 . . . 1 1 . 1 . . 2 . 1 . 2 . 3 . 1 6 . 2 . 6 12 Heat Transferred 23045 | . 346 185 . . 272 840 . 814 370 629 1545 . 1568 333 1903 444 1382 . 2076 777 . 777 1147 2972 4665 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . . . 1 1 . . . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Maximum Alert Level 4 | . . . . . . 3 1 . . . . . . . 4 2 . . 1 . . 1 1 2 4 Low Security (%) 53 | 100 100 100 . 100 100 16 . 100 100 . . . . 100 10 . . . 98 . . 99 80 24 . Level 1 13 | . . . . . . 34 100 . . . . . . . 9 . . . 1 . . . 19 69 16 Level 2 12 | . . . . . . 27 . . . . . . . . 8 100 . . . . . . . 5 28 Level 3 16 | . . . . . . 21 . . . . . . . . 49 . . . . . . . . . 49 Level 4 3 | . . . . . . . . . . . . . . . 21 . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1350 | . 137 50 . . 86 898 376 149 153 . . . . 107 1350 656 . . 217 . . 203 390 523 1178 Initial 614 | . . . . . . 38 376 113 43 . . . . . 15 614 . . . . . 13 89 191 274 Average 328 | . 31 9 . . 19 442 334 45 88 . . . . 31 796 548 . . 48 . . 65 134 250 677 Influence Increases 10882 | . 168 50 . . 133 1010 4 453 190 245 180 . 530 185 1425 342 140 . 849 390 . 752 637 1062 2137 Destroy 0b10 Robot/C 6940 | . 120 40 . . 100 580 . 300 140 220 160 . 400 120 820 260 120 . 540 340 . 500 440 620 1120 Destroy 0b10 Robot/NC 250 | . 15 . . . . . . 25 . . . . 20 5 . 20 . . 45 . . 15 25 25 55 Destroy Leader 946 | . 22 10 . . 20 20 . 64 20 10 20 . 20 20 40 30 20 . 118 20 . 122 70 110 190 Allied During Kill 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . Successful Hack 198 | . 4 . . . 7 . 4 61 . . . . . 18 . . . . 11 . . 1 . 10 82 Disable Machine 225 | . . . . . . . . . . . . . . 18 9 . . . 90 . . 18 18 45 27 Anti-Garrison Action 700 | . . . . . . 300 . . . . . . . . 400 . . . . . . . . . . Destroy Structure 974 | . 7 . . . 6 20 . 3 . . . . . 4 77 32 . . 30 . . 36 69 177 513 Lose Combat Pursuer 630 | . . . . . . 90 . . 30 15 . . 90 . 60 . . . 15 30 . 60 15 75 150 Influence Decreases 9981 | . 168 50 . . 64 181 612 639 171 368 180 . 530 160 100 1086 746 . 682 497 37 592 430 929 1759 Entered New Map 2510 | . . . . . . 31 522 177 61 56 . . . . 10 736 272 . . 76 17 10 94 199 249 Time Decay 5695 | . 168 50 . . 64 . 90 462 110 302 170 . 395 160 . 290 454 . 532 261 20 492 275 340 1060 Lost Part 1575 | . . . . . . 150 . . . 10 10 . 135 . 70 60 20 . 150 160 . 90 30 240 450 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . Purge Threat 181 | . . . . . . . . . . . . . . . . . . . . . . . 31 150 . Squads Dispatched 48 | . . . . . . . . 3 . . . . . 1 . 5 . . 7 . . 5 3 10 14 Investigation 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 2 Extermination 17 | . . . . . . . . 2 . . . . . 1 . . . . 3 . . 3 1 2 5 Reinforcement 18 | . . . . . . . . 1 . . . . . . . . . . 3 . . 1 2 7 4 Assault 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 Garrison 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Distress Signals 11 | . 1 . . . . . . . . . . . 2 . . . . . 1 . . . 2 3 2 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . 23 3 . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . 23 1 . . Times Spotted 478 | . 10 2 . . 9 36 . 23 9 12 15 . 32 6 48 19 11 . 36 18 . 37 31 41 83 Peak Tracking Total 12 | . 4 2 . . 4 8 . 4 4 9 3 . 5 3 5 5 4 . 6 7 . 6 7 7 12 Tactical Retreats 39 | . . . . . . 5 . . 1 1 4 . 6 . 6 . . . 1 1 . 4 1 3 6 ECM-based Alert Blocks 12 | . . . . . . . . . . . 5 . 3 . 4 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Traps Triggered 22 | . 1 . . . 1 1 . 2 . . . . . 2 6 . . . 1 1 . 1 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Disabled 40 | . . . . . . 4 . . . . . . 3 2 6 . . . 10 . 1 2 2 7 3 Max in Single Turn 6 | . . . . . . 1 . . . . . . 2 1 1 . . . 6 . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 Garrison Relay 8 | . . . . . . 4 . . . . . . . . 4 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Accessed 65 | . 3 . 4 . 3 2 2 8 1 . 1 4 3 1 2 1 1 . 5 1 . 7 2 6 8 Terminals 33 | . 2 . . . 2 2 2 4 . . . . 1 . 2 . 1 . 1 . . 4 1 6 5 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 1 . . . . . . . . . 1 . . 1 . . . Garrison Access 9 | . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . 1 1 . 3 Total Hacks 181 | . 6 . 31 . 4 4 5 18 2 . 1 31 8 1 3 4 1 . 14 1 . 12 4 14 17 Successful 128 | . 3 . 31 . 4 . 4 10 2 . 1 31 5 1 1 1 1 . 6 1 . 4 2 10 10 Failed 52 | . 3 . . . . 4 1 7 . . . . 3 . 2 3 . . 8 . . 8 2 4 7 Catastrophic 8 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . 3 . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 13 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 4 5 Terminals 71 | . 5 . . . 3 4 5 8 . . . . 2 . 3 . 1 . 2 . . 7 3 14 14 Fabricators 10 | . . . . . . . . 1 . . . . 2 . . . . . 6 . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 7 2 . . . . . . . . . 3 . . 3 . . . Garrison Access 14 | . . . . . 1 . . . . . . . . 1 . 4 . . 3 . . 1 1 . 3 Terminal Hacks 97 | . 2 . 31 . 3 . 4 3 . . 1 31 1 . 1 . 1 . . 1 . . 1 10 7 Record 44 | . . . 31 . . . . . . . . 11 . . . . 1 . . . . . . 1 . Part Schematic 15 | . 1 . . . . . . . . . . 11 . . . . . . . . . . . 2 1 Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Open Door 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . 2 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . 5 2 . . . . . . . . . 2 . . 3 . . . Retrieve Study 12 | . . . . . . . . 5 2 . . . . . . . . . 2 . . 3 . . . Garrison Access Hacks 9 | . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . 1 1 . 3 Unlock Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hacking Detections 41 | . 1 . . . 1 2 2 6 1 . . . 2 1 1 1 . . 5 . . 6 1 6 5 Full Trace Events 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . . . . 11 . . . . . . . . . . . 6 1 Parts Built 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 349 | . . . . . . . . . . . . . 69 . . . . . 280 . . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . 18 . . . . . 21 . . . . . . Part Studies Acquired 11 | . . . . . . . . 5 2 . . . . . . . . . 1 . . 3 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . 19 . . . . . . . . 17 . . . . . . . . . . Machine Destruction 32 | . . . . . . 15 . . . . . . . . 17 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total Allies 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Highest-Rated Group 97 | . . . . . . . . . . . . . . . 97 . . . . . . . . . . Highest-Rated Ally 51 | . . . . . . . . . . . . . . . 51 . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 6 5 4 4 4 4 3 3 3 9 9 9 8 8 8 7 6 6 5 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . . Total Damage 600 | . . . . . . . . . . . . . . . 600 . . . . . . . . . . Kills 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 7146 | . 147 . . . . . . . . . 553 146 779 470 120 . . . . 987 53 1453 375 244 1819 Sensors 4280 | . 147 . . . . . . . . . . . . . . . . . . 987 53 962 68 244 1819 Jamming 2626 | . . . . . . . . . . . 161 146 592 . . . . . . 3 . 1417 307 . . ECM 2068 | . . . . . . . . . . . 553 146 779 470 120 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Turns Passed 21426 | 72 674 285 1329 59 319 1524 192 1197 221 900 892 146 1441 470 2024 582 1117 41 1619 1316 53 1537 594 697 2125 Spaces Moved 10919 | 42 337 112 553 25 162 802 118 673 163 746 448 83 618 221 857 275 580 33 804 647 27 626 348 300 1319 Core 10 | 5 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Treads 2244 | 37 337 112 553 25 162 383 118 517 . . . . . . . . . . . . . . . . . Legs 8537 | . . . . . . 419 . 156 163 746 448 83 617 221 857 275 580 33 804 647 27 626 348 300 1187 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 128 | . . . . . . . . . . . . . . . . . . . . . . . . . 128 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 120 160 110 111 108 108 178 115 182 190 120 120 120 108 117 188 185 112 110 114 Average Speed 162 | 149 179 240 240 240 161 139 160 149 111 108 177 178 183 187 190 176 179 120 152 179 188 190 116 131 127 Slowest Speed 1200 | 160 240 240 240 240 163 190 160 240 111 111 178 178 1200 190 470 190 180 120 255 188 188 195 117 187 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 44 44 91 9 24 74 14 21 3 84 55 71 56 7 78 6 71 6 20 76 3 25 13 35 38 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . 2 . 1 . . . . . . . 1 . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 . . 1 . Unknown Exits Taken 17 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . Scrap Searched 12 | . . . . . . . . . . 2 2 . 3 . . . 2 . . 3 . . . . . Spaces Dug 25 | . . . . . . 1 . . . . . . . . . . . . . . . 8 . . 16 Terrain Destroyed 455 | . 7 . . . 6 5 . 3 . 3 2 . 16 2 38 16 3 . 12 41 1 25 25 66 184 Melee 9 | . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . Projectile 191 | . . . . . . . . 3 . 3 2 . 16 2 38 5 3 . 3 41 1 13 18 11 32 AOE 250 | . 7 . . . 6 4 . . . . . . . . . 10 . . 9 . . . 7 55 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total 13120 | 49 368 123 556 25 199 1049 121 798 180 789 497 82 784 252 1058 326 607 35 1053 725 27 813 438 462 1704 Wait 480 | . . 3 . . 10 94 . 45 1 6 . . 54 2 40 2 3 . 89 2 . 24 2 5 98 Move 10895 | 41 336 111 552 24 162 801 117 672 162 745 447 82 617 220 856 274 579 32 803 646 26 625 347 299 1319 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 251 | 3 8 2 2 . 9 39 3 20 2 5 19 . 16 4 15 6 2 . 14 19 . 25 11 13 14 Fast Attach 100 | 4 3 . . . 1 . . 3 . 1 3 . 4 4 8 8 . . 14 1 . 5 4 16 21 Attach 155 | 1 . . . 1 3 15 . 3 2 3 4 . 16 . 6 2 . 2 15 16 . 14 5 15 32 Detach 26 | . . . 1 . 2 . . . . . . . . . . . . 1 2 1 . 2 2 2 13 Swap 116 | . 3 3 1 . 2 10 1 10 2 1 1 . 6 3 11 3 1 . 6 2 . 24 10 10 6 Drop 121 | . . 1 . . . 4 . 14 1 5 3 . 7 2 17 8 1 . 10 5 . 18 12 11 2 Fire 837 | . 18 3 . . 10 31 . 29 10 23 20 . 64 11 85 21 21 . 64 33 1 66 43 87 197 Melee 94 | . . . . . . 52 . . . . . . . . . . . . 33 . . 9 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . 1 . 2 . . 3 . . 1 2 2 2 Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 3 . . . . . . . 5 20 . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 406 | -10/Materials | Identified exit to Materials 640 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Entered Mines 912 | -10/Mines | Learned Materials garrison access intel 1020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -10/Mines | Discovered new exit (range 5) 1032 | -10/Mines | Entered Exiles 1092 | -10/Exiles | Met 8R-AWN 1133 | -10/Exiles | Met EX-HEX 1248 | -10/Exiles | Met EX-DEC 1307 | -10/Exiles | Visited The Gauntlet 1637 | -10/Exiles | Learned location of Zion (-7) 1774 | -10/Exiles | Discovered new exit (range 12) 1944 | -10/Exiles | Met EX-BIN 1997 | -10/Exiles | Aligned with FarCom system 2000 | -10/Exiles | Given EX-Vault access code 2120 | -10/Exiles | Opened EX-Vault 2129 | -10/Exiles | Found Prototype Special Weapon 2130 | -10/Exiles | Identified Field Lobotomy Kit 2135 | -10/Exiles | Found Prototype Storage 2188 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2221 | -10/Exiles | Exiles lab attacked by MAIN.C 2361 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Lightpack 2.0 2361 | -10/Exiles | Entered Mines 2362 | -9/Mines | Assembled infested the area 2367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2398 | -9/Mines | Discovered new exit (range 9) 2420 | -9/Mines | Entered Materials 2420 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2421 | -8/Materials | Loaded intel: 1 garrison access location 2421 | -8/Materials | Identified Lightpack 2.0 2739 | -8/Materials | Identified exit to Garrison 2739 | -8/Materials | Entered Garrison 2759 | -8/Garrison | Build established: Hauler-Skirmisher 2791 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Garrison Relay disabled 2937 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | Triggered checkpoint 3074 | -8/Garrison | Lost 7 parts (1p2n2u2w) 3250 | -8/Garrison | Discovered new exit (range 14) 3326 | -8/Garrison | Build established: Hauler-Mutant 3367 | -8/Garrison | Discovered new exit (range 12) 3409 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Core integrity fell below 50% 3486 | -8/Garrison | Garrison Relay disabled 3539 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3679 | -8/Garrison | Discovered new exit (range 9) 3715 | -8/Garrison | Triggered checkpoint 3808 | -8/Garrison | Destroyed 7 combat bots 3809 | -8/Garrison | Garrison Relay disabled 4039 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Garrison Relay disabled 4263 | -8/Garrison | Entered Materials 4423 | -8/Materials | Discovered new exit (range 16) 4455 | -8/Materials | Entered Factory 4455 | -7/Factory | Evolved 2 slots: Utility x2 4457 | -7/Factory | FarCom data flow suspended 4754 | -7/Factory | Build established: Hauler-Tank 5016 | -7/Factory | Repaired Hrd. Medium Armor Plating 5095 | -7/Factory | Allied Derelicts emerged from ambush trap array 5254 | -7/Factory | Build established: Hauler-Gunner 5358 | -7/Factory | P-60 Hacker assimilated allied DQ-51Y(g) 5514 | -7/Factory | Central database locked down 5582 | -7/Factory | Discovered new exit (range 8) 5652 | -7/Factory | Entered another Factory area 5652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5863 | -6/Factory | Discovered new exit (range 6) 5873 | -6/Factory | Entered Lower Caves 5880 | -6/Lower Caves | Found DCF Scrap (16 items) 5893 | -6/Lower Caves | Met a Warlord Commander 5894 | -6/Lower Caves | Learned location of Warlord (-5) 5895 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5929 | -6/Lower Caves | Build established: Hauler-Tank 5961 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6049 | -6/Lower Caves | Destroyed 8 combat bots 6135 | -6/Lower Caves | Learned location of Extension (-4) 6765 | -6/Lower Caves | Discovered new exit (range 7) 6773 | -6/Lower Caves | Entered another Lower Caves area 6775 | -6/Lower Caves | Encountered a Master Thief 6775 | -6/Lower Caves | Encountered a Master Thief 6776 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 6778 | -6/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6784 | -6/Lower Caves | Discovered new exit (range 10) 7084 | -6/Lower Caves | Learned 4 Factory zone layouts 7133 | -6/Lower Caves | Build established: Scavenger-Tank 7301 | -6/Lower Caves | Encountered a Warlord checkpoint 7410 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7468 | -6/Lower Caves | Spotted B-75 Beast 7649 | -6/Lower Caves | Discovered new exit (range 7) 7665 | -6/Lower Caves | Entered Data Miner 7665 | -6/Data Miner | Discovered new exit (range 6) 7699 | -6/Data Miner | Met Data Miner 7742 | -6/Data Miner | Learned location of Section 7 (-2) 7742 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7771 | -6/Data Miner | Received God Mode back door access code from Data Miner 7811 | -6/Data Miner | Entered Proximity Caves 8354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8495 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8766 | -5/Proximity Caves | Discovered new exit (range 7) 8774 | -5/Proximity Caves | Build established: Hacker-Gunner 8774 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 8983 | -5/Proximity Caves | Core integrity fell below 50% 9044 | -5/Proximity Caves | Lost 9 parts (1p4n2u2w) 9152 | -5/Proximity Caves | Fabricated Lgt. Quantum Reactor (x2) 9252 | -5/Proximity Caves | Entered Factory 9252 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9720 | -5/Factory | Identified exit to Garrison 9722 | -5/Factory | Entered Garrison 9754 | -5/Garrison | Triggered checkpoint 9767 | -5/Garrison | Discovered new exit (range 5) 9886 | -5/Garrison | Triggered checkpoint 10100 | -5/Garrison | Rescued a captive Derelict 10100 | -5/Garrison | Rescued a captive Derelict 10129 | -5/Garrison | Garrison Relay disabled 10208 | -5/Garrison | Spotted B-75 Beast 10220 | -5/Garrison | Triggered checkpoint 10227 | -5/Garrison | Destroyed B-75 Beast 10233 | -5/Garrison | Triggered checkpoint 10253 | -5/Garrison | Triggered checkpoint 10298 | -5/Garrison | Triggered checkpoint 10398 | -5/Garrison | Triggered checkpoint 10401 | -5/Garrison | Build established: Scavenger-Gunner 10460 | -5/Garrison | Garrison Relay disabled 10618 | -5/Garrison | Discovered new exit (range 12) 10778 | -5/Garrison | Discovered new exit (range 12) 10790 | -5/Garrison | Spotted B-75 Beast 10870 | -5/Garrison | Destroyed B-75 Beast 10893 | -5/Garrison | Lost 5 parts (2u3w) 10998 | -5/Garrison | Triggered checkpoint 11061 | -5/Garrison | Garrison Relay disabled 11107 | -5/Garrison | Build established: Scavenger-Tank 11442 | -5/Garrison | Garrison Relay disabled 11476 | -5/Garrison | Discovered new exit (range 10) 11600 | -5/Garrison | Build established: Tank 11746 | -5/Garrison | Entered Factory 12046 | -5/Factory | First assault squad dispatched 12198 | -5/Factory | Garrison activated, responded to threat 12252 | -5/Factory | Destroyed 8 combat bots 12254 | -5/Factory | Lost 4 parts (1p3w) 12305 | -5/Factory | Incoming investigation squad redirected 12308 | -5/Factory | Discovered new exit (range 11) 12328 | -5/Factory | Entered Upper Caves 12350 | -5/Upper Caves | Learned Factory emergency access door positions 12572 | -5/Upper Caves | Build established: Hacker-Gunner 12881 | -5/Upper Caves | Ambushed by wild Derelicts 12974 | -5/Upper Caves | Core integrity fell below 50% 13200 | -5/Upper Caves | Build established: Scavenger-Gunner 13401 | -5/Upper Caves | Discovered new exit (range 9) 13437 | -5/Upper Caves | Spotted B-75 Beast 13445 | -5/Upper Caves | Entered another Upper Caves area 13478 | -5/Upper Caves | Discovered new exit (range 6) 13486 | -5/Upper Caves | Entered Factory 13486 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13644 | -4/Factory | Fabricated Adv. Launcher Guidance Computer (x2) 13664 | -4/Factory | Incoming investigation squad redirected 13791 | -4/Factory | Build established: Hacker-Tank 13801 | -4/Factory | Fabricated Lgt. Regenerative Plating? 13802 | -4/Factory | Spotted B-86 Titan 13853 | -4/Factory | Lost 3 parts (2n1u) 13974 | -4/Factory | Destroyed B-86 Titan 13982 | -4/Factory | Found Hvy. Reflective Plating 14003 | -4/Factory | Lost 8 parts (2p2n1u3w) 14110 | -4/Factory | Lost 4 parts (3n1u) 14483 | -4/Factory | Build established: Scavenger-Gunner 15068 | -4/Factory | Discovered new exit (range 12) 15105 | -4/Factory | Entered Upper Caves 15218 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15263 | -4/Upper Caves | System corruption reached 10% 15295 | -4/Upper Caves | Destroyed 7 combat bots 15299 | -4/Upper Caves | Lost 13 parts (1p4n6u2w) 15550 | -4/Upper Caves | Learned location of Armory (-4) 15913 | -4/Upper Caves | Found DCF Scrap (14 items) 16243 | -4/Upper Caves | Build established: Gunner 16389 | -4/Upper Caves | Discovered new exit (range 12) 16406 | -4/Upper Caves | Identified exit to Upper Caves 16421 | -4/Upper Caves | Entered another Upper Caves area 16422 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16453 | -4/Upper Caves | Discovered new exit (range 12) 16472 | -4/Upper Caves | Identified exit to Research 16474 | -4/Upper Caves | Entered Research 16474 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16677 | -3/Research | Build established: Derelict-Gunner 17477 | -3/Research | Lost 3 parts (1n1u1w) 17743 | -3/Research | Lost 4 parts (1p2n1u) 17904 | -3/Research | Discovered new exit (range 14) 18011 | -3/Research | Entered another Research area 18011 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18050 | -2/Research | Build established: Scavenger-Gunner 18354 | -2/Research | Destroyed 8 combat bots 18413 | -2/Research | Build established: Scavenger-Tank 18524 | -2/Research | Destroyed 9 combat bots 18558 | -2/Research | Discovered new exit (range 16) 18602 | -2/Research | Discovered new exit (range 12) 18605 | -2/Research | Entered Testing 18662 | -2/Testing | Spotted PG-5S2SMVQVZS 18679 | -2/Testing | Scanned by Researcher 18746 | -2/Testing | Found Prototype Hackware 18746 | -2/Testing | Identified System Mapper 18770 | -2/Testing | Lost 3 parts (1n1u1w) 18925 | -2/Testing | Lost 18 parts (2p7n6u3w) 18985 | -2/Testing | Found Prototype Energy Cannon 18985 | -2/Testing | Identified Null Cannon 19097 | -2/Testing | Found Prototype Launcher 19098 | -2/Testing | Identified Point Singularity Launcher 19116 | -2/Testing | Protovariant out of control (PG-5S2SMVQVZS) 19116 | -2/Testing | Unleashed a protovariant (PG-5S2SMVQVZS) 19152 | -2/Testing | Spotted Investigator 19154 | -2/Testing | Destroyed Investigator 19183 | -2/Testing | Identified exit to Access 19260 | -2/Testing | Build established: Hacker-Gunner 19302 | -2/Testing | Entered Access 19302 | -1/Access | Evolved 2 slots: Utility x2 19303 | -1/Access | Lost 3 parts (2u1w) 19310 | -1/Access | Destroyed 8 combat bots 19614 | -1/Access | Build established: Hacker-Skirmisher 19622 | -1/Access | Found Quantum Capacitor 19909 | -1/Access | Spotted B-99 Colossus 19952 | -1/Access | Lost 3 parts (1n2u) 20022 | -1/Access | Lost 4 parts (1p2u1w) 20147 | -1/Access | Garrison activated, responded to threat 20177 | -1/Access | Lost 6 parts (1p3n2w) 20204 | -1/Access | Destroyed 7 combat bots 20443 | -1/Access | Identified exit to Command 20481 | -1/Access | Identified exit to Surface 20555 | -1/Access | Build established: Scavenger-Gunner 20810 | -1/Access | Energy Cycler disabled 20922 | -1/Access | Lost 9 parts (1p6n1u1w) 21052 | -1/Access | First assault squad dispatched 21171 | -1/Access | Build established: Hacker-Mutant 21216 | -1/Access | Core integrity fell below 50% 21239 | -1/Access | Destroyed 9 combat bots 21288 | -1/Access | Spotted B-99 Colossus 21388 | -1/Access | Core integrity fell below 20% 21421 | -1/Access | Spotted B-99 Colossus 21427 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21399_ Penetrated by Slug. 21404_ Microactuators destroyed. 21404_ Slug penetrates Anti-Orbital Battery. 21408_ N9%XTOX7FHP&6LG9P|L MQ26JXWAL2 Z20U 8 / 21410_ Knocked back. 21410_ Penetrated by Slug. 21410_ Adv. Sensor Array destroyed. 21410_ Penetrated by Slug. 21410_ Slug penetrates Anti-Orbital Battery. 21415_ Penetrated by Slug. 21415_ Slug penetrates Anti-Orbital Battery. 21415_ Penetrated by Slug. 21415_ Slug penetrates Anti-Orbital Battery. 21421_ Penetrated by Slug. 21421_ Slug penetrates Anti-Orbital Battery. 21421_ Penetrated by Slug. 21421_ Slug penetrates Anti-Orbital Battery. 21427_ Knocked back. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????# " #??????# | | ??????????????????????????# """" #??????# | | ????????????????????????### """"" #??????# | | ????????????????????????# # """"" ######## | | ??????????????????