Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 07:52:29 Player: Spoing Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (21) 105 Value Destroyed (568) 568 Prototype IDs (29) 580 Alien Tech Used (4) 800 Bonus (5695) 5695 TOTAL SCORE: 14248 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 695 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 88/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Phase Shifter Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Matter Drive > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Improved Surge Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Light Antimatter Reactor Improved Cooling System Advanced Cooling System Advanced Phase Shifter Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite Advanced System Restoration Module Spear [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Weapon Spear Energy Gun Small Laser Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 . Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . . . 2 1 . . . . . 1 1 1 . Utility 6 | . . . . . 1 1 . . . . 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 129 | 7 8 1 2 1 19 21 3 . 4 12 9 7 16 10 9 Power 30 | 1 2 . . . 5 4 3 . . 3 . 2 6 2 2 Engine 9 | 1 2 . . . 4 2 . . . . . . . . . Core 14 | . . . . . 1 2 2 . . 3 . 2 3 . 1 Reactor 7 | . . . . . . . 1 . . . . . 3 2 1 Propulsion 42 | 2 2 . 1 1 7 9 . . 2 2 . 2 10 3 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . 1 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 36 | . 1 . . . 6 9 . . 2 2 . 2 10 3 1 Utility 37 | 1 1 1 . . 4 6 . . 1 5 9 2 . 5 2 Device 27 | . . 1 . . 4 5 . . 1 3 6 1 . 4 2 Storage 3 | 1 1 . . . . . . . . 1 . . . . . Processor 2 | . . . . . . 1 . . . . . . . 1 . Hackware 5 | . . . . . . . . . . 1 3 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 3 3 . 1 . 3 2 . . 1 2 . 1 . . 4 Energy Gun 6 | 2 2 . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 1 1 . 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 1 . 1 . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 . . 1 . . 4 Parts Lost 31 | . 2 . . . 2 1 . . . 3 . . 5 1 17 Power 5 | . 1 . . . . . . . . . . . 2 . 2 Propulsion 14 | . . . . . 1 1 . . . 2 . . 3 . 7 Utility 8 | . . . . . . . . . . 1 . . . 1 6 Weapon 4 | . 1 . . . 1 . . . . . . . . . 2 Highest Loss Streak 14 | . 2 . . . 1 1 . . . 3 . . 3 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 72 87 100 100 90 82 88 100 100 98 100 99 92 88 62 Engine 4 | . 12 14 14 14 16 2 . . . . . . . . . Core 7 | . . . . . . 11 11 15 15 15 13 11 7 4 3 Reactor 1 | . . . . . . . 2 . . . . . 5 8 3 Wheel 6 | . 14 14 23 28 24 . . . . . . . . . . Flight 26 | . 3 14 4 . 6 36 38 38 38 37 33 35 31 31 24 Device 15 | . . 2 14 14 16 16 15 15 21 17 14 17 15 18 8 Storage 7 | . 15 14 14 14 9 7 7 7 7 6 6 5 5 4 3 Hackware 6 | . . . . . . . . . . 4 18 16 15 14 10 Energy Gun 5 | . 15 28 26 14 8 . 4 15 11 3 . . . . . Ballistic Gun 1 | . 9 . 1 14 8 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 5 6 5 4 . . Piercing Weapon 2 | . . . . . . . . . . 5 6 5 5 4 1 Peak Build Rating 135 | 6 7 8 8 9 23 37 45 45 53 54 58 71 102 107 135 Average Rating 50 | 3 5 6 8 8 19 26 40 45 50 47 53 70 89 102 96 On Entrance 36 | . 6 6 8 8 9 15 37 45 45 53 47 58 71 71 103 Naked Turns 37 | . . . . . . . . . . . . . . . 37 Heaviest Build 52 | 13 23 19 19 18 39 28 34 30 34 34 32 35 52 50 49 Greatest Support 56 | 26 26 10 26 26 42 34 34 34 37 37 33 38 56 56 56 Greatest Overweight (x) 4 | 2 4 1 1 . 1 . . . . . . . . . 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 4 8 9 9 9 9 9 10 9 9 9 9 9 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 36% | Hacker-Sprinter 25% | Sprinter 15% | Mutant 13% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Matter Collected 1222 | 209 176 . . 41 136 43 210 . 83 7 20 73 224 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 727 | . 251 46 . 25 116 43 . . . . . 73 173 . . Parts 44 | . 11 2 . 1 6 6 . . . . . 6 12 . . Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 10 | . 5 3 . . 1 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Guns 9 | . 5 3 . . 1 . . . . . . . . . . Classes Destroyed 8 | . 4 . . 1 . 1 . . . . . 1 1 . . Worker 5 | . . . . . . . . . . . . 3 2 . . Builder 1 | . . . . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . Swarmer 5 | . 2 3 . . . . . . . . . . . . . Grunt 4 | . 3 . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 5 3 . 1 1 1 . . . . . 3 3 . . Combat Bots Only 4 | . 4 3 . . 1 1 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Hostile Shots Fired 272 | . 31 16 . . 35 16 . . . . 6 1 49 4 114 Missed 116 | . 10 2 . . 14 6 . . . . 5 1 32 4 42 Damage Taken 5196 | . 288 108 . . 388 148 . . . 262 14 . 815 156 3017 Core 1772 | . 130 16 . . 100 43 . . . 71 . . 106 . 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 242 | . . . . . . 16 . . . 122 82 . . 22 . Core Remaining (%) 85 | 100 . . . 41 81 . . . . 83 100 100 90 . . Volleys Fired 68 | . 24 7 . 1 29 . . . 3 . . 4 . . . Largest 2 | . 2 2 . 2 2 . . . 1 . . 1 . . . Hottest 90 | . 90 90 . 60 60 . . . 7 . . 7 . . . Shots Fired 110 | . 48 13 . 2 39 . . . 4 . . 4 . . . Gun 103 | . 48 13 . 2 39 . . . 1 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . 3 . . 4 . . . Kinetic 31 | . 20 . . 1 10 . . . . . . . . . . Thermal 72 | . 28 13 . 1 29 . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 4 . 1 9 . . . 13 . . 15 . . . Robot Miss Streak 3 | . 3 1 . . 1 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 97 | . 36 8 . 1 31 5 . . 4 . . 6 6 . . Core Hits 34 | . 13 3 . 1 8 2 . . . . . 3 4 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . 6 . . . . 1 . . . . . . . . . Burn 6 | . 6 . . . . . . . . . . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 87 | . . . . . . 9 . . . 11 2 3 45 6 11 Impact 2 | . . . . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 85 | . . . . . . 7 . . . 11 2 3 45 6 11 Sneak Attacks 6 | . . . . . . . . . . . . 3 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1612 | . 408 108 . 11 315 123 . . . . . 254 393 . . Guns 841 | . 408 108 . 11 314 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 768 | . . . . . . 123 . . . . . 254 391 . . Ramming 3 | . . . . . 1 . . . . . . . 2 . . Kinetic 196 | . 131 . . . 65 . . . . . . . . . . Thermal 645 | . 277 108 . 11 249 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 768 | . . . . . . 123 . . . . . 254 391 . . Highest Corruption 56 | . . . . . 1 3 3 3 3 4 . . 15 . 56 Average Corruption 5 | . . . . . 1 2 3 3 3 3 . . 8 . 30 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . 1 2 1 1 11 9 . . 10 . 6 Message Errors 11 | . . . . . . 1 . . 3 4 . . 2 . 1 Matter Fused 9 | . . . . . . . . 1 4 1 . . 3 . . Heat Flow Errors 4 | . . . . . . 1 . . 1 2 . . . . . Energy Discharges 7 | . . . . . . . . . 1 2 . . 1 . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 13 | . . . . . . 13 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . 1 . . Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . . 1 . . Targets Rammed 2 | . . . . . 1 . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 378 | . 378 180 . . 18 193 . . 177 147 28 . 25 8 . Average Temperature 93 | . 173 87 . . 3 88 . . 109 67 15 . 19 1 . Received Heat Transfer 506 | . 78 . . . 153 . . . . 12 . . 94 . 169 Effects 2 | . 2 . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . Heat Transferred 2120 | . 1247 273 . 25 575 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Peak Influence 1805 | . 146 131 . 83 70 142 28 41 788 487 242 164 549 385 1805 Initial 413 | . . 51 . . 31 27 28 19 28 413 100 118 79 288 216 Average 247 | . 89 125 . 49 26 59 28 34 416 292 109 134 199 303 1692 Maximum Alert Level 5 | . . . . . . . . . 3 2 1 . 2 1 5 Low Security (%) 65 | 100 100 100 . 100 100 100 100 100 12 37 97 100 56 . . Level 1 18 | . . . . . . . . . 38 28 2 . 35 100 . Level 2 8 | . . . . . . . . . 32 33 . . 8 . . Level 3 1 | . . . . . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . 99 Squads Dispatched 38 | . 1 . . . 1 4 . 1 . 3 2 1 13 . 12 Investigation 11 | . 1 . . . 1 3 . 1 . 1 . . 4 . . Extermination 2 | . . . . . . . . . . . 1 . 1 . . Reinforcement 13 | . . . . . . 1 . . . 2 1 1 8 . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Distress Signals 12 | . 1 . . . 3 3 . . . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 9 8 . 2 13 12 . . 7 3 10 3 49 7 39 Peak Tracking Total 31 | . 4 12 . 2 12 6 . . 4 2 6 1 8 7 31 Tactical Retreats 28 | . . . . . 2 3 . . . . 3 . 13 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Traps Triggered 19 | . 3 . . . 4 2 . . . 2 1 . 6 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Machines Disabled 4 | . . . . . . . . . 1 . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . 1 1 2 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Machines Accessed 53 | . 3 . 1 . 2 14 . 2 . 6 4 7 10 4 . Terminals 29 | . 3 . . . 2 8 . 1 . 3 1 4 6 1 . Fabricators 4 | . . . . . . 1 . . . 1 1 . 1 . . Repair Stations 5 | . . . . . . 1 . . . 2 1 . . 1 . Recycling Units 4 | . . . . . . 3 . . . . . . . 1 . Scanalyzers 4 | . . . . . . 1 . . . . . 2 1 . . Garrison Access 6 | . . . . . . . . 1 . . 1 1 2 1 . Total Hacks 146 | . 5 . 1 . 7 36 . 5 . 13 10 27 32 10 . Successful 82 | . 2 . 1 . 5 23 . 2 . 5 5 18 13 8 . Failed 61 | . 2 . . . 2 13 . 3 . 8 5 9 17 2 . Catastrophic 15 | . 1 . . . 1 2 . 2 . 5 . 1 3 . . Database Lockouts 3 | . 1 . . . . . . . . . . . 2 . . Manual 55 | . 6 . 1 . 6 14 . 3 . . 5 9 9 2 . Terminals 95 | . 5 . . . 7 23 . 3 . 6 5 18 26 2 . Fabricators 7 | . . . . . . 1 . . . 2 2 . 2 . . Repair Stations 11 | . . . . . . 2 . . . 5 2 . . 2 . Recycling Units 12 | . . . . . . 7 . . . . . . . 5 . Scanalyzers 13 | . . . . . . 3 . . . . . 8 2 . . Garrison Access 7 | . . . . . . . . 2 . . 1 1 2 1 . Terminal Hacks 36 | . 2 . 1 . 3 10 . 1 . 2 1 9 7 . . Record 7 | . . . . . . 4 . . . . . . 3 . . Robot Analysis 4 | . 1 . . . 1 . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . . . Branch Access Points 7 | . . . . . 1 1 . 1 . 1 . 1 2 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . 1 . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . . 2 . . . 3 2 . . 2 . Scan Component 5 | . . . . . . 1 . . . 2 1 . . 1 . Repair 4 | . . . . . . 1 . . . 1 1 . . 1 . Recycling Unit Hacks 10 | . . . . . . 5 . . . . . . . 5 . Recycle Component 1 | . . . . . . . . . . . . . . 1 . Process 3 | . . . . . . 1 . . . . . . . 2 . Report Inventory 2 | . . . . . . 2 . . . . . . . . . Retrieve Matter 4 | . . . . . . 2 . . . . . . . 2 . Scanalyzer 10 | . . . . . . 2 . . . . . 6 2 . . Insert Component 5 | . . . . . . 1 . . . . . 3 1 . . Analyze 5 | . . . . . . 1 . . . . . 3 1 . . Garrison Access Hacks 6 | . . . . . . . . 1 . . 1 1 2 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 1 2 1 . Unauthorized Hacks 8 | . . . . . 2 3 . . . . . 2 1 . . Terminals 8 | . . . . . 2 3 . . . . . 2 1 . . Botnet 8 | . . . . . 2 3 . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . . . 2 13 . 2 . 5 2 6 8 2 . Full Trace Events 7 | . 1 . . . . 3 . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . . . . 2 1 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . Parts Repaired 4 | . . . . . . 1 . . . 1 1 . . 1 . Time 150 | . . . . . . 16 . . . 26 70 . . 38 . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . Recycled Matter 68 | . . . . . . 33 . . . . . . . 35 . Retrieved Matter 68 | . . . . . . 33 . . . . . . . 35 . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 . . . . . 3 1 . . Part Schematics Acquired 4 | . . . . . . 1 . . . . . 2 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Total Allies 23 | . . . . 2 . . 20 . . . . 1 . . . Largest Group 20 | . . . . 2 2 . 20 20 18 13 . 1 . . . Highest-Rated Group 502 | . . . . 52 52 . 502 501 473 382 . 30 . . . Highest-Rated Ally 35 | . . . . 31 31 . 35 35 35 35 . 30 . . . Total Orders 3 | . . . . . . . . . . . 2 1 . . . GUARD 1 | . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 81 | . . . . 5 . . . . 58 18 . . . . . Total Damage 2540 | . . . . 83 . . . . 2045 412 . . . . . Kills 26 | . . . . 3 . . . . 20 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Robot Analysis Total 4 | . 1 . . . 1 . . . . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Turns Passed 6333 | 43 188 210 308 41 981 588 147 96 447 798 388 139 1403 234 322 Spaces Moved 10657 | 39 100 134 330 22 680 1710 393 128 431 1531 774 561 2547 596 681 Core 33 | 18 8 . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1228 | 21 92 134 330 22 629 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9396 | . . . . . 51 1710 393 128 431 1531 774 561 2547 596 674 Fastest Speed 17 | 50 80 95 90 90 28 25 25 25 25 23 23 20 17 18 18 Average Speed 31 | 74 96 95 91 90 88 26 25 25 25 24 23 20 21 18 21 Slowest Speed 250 | 150 250 95 95 90 110 30 25 25 25 26 23 20 25 25 250 Overloaded Moves 49 | . . . . . . . . . . . . . 49 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 4 11 . . . . 9 9 14 14 1 Cave-ins Triggered 8 | . . . . . . . . . . . . . 1 . 7 Exploration Rate (%) 35 | 3 26 41 75 6 41 40 95 4 39 28 22 13 49 17 61 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 . . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . 1 . . . 8 2 . 38 1 . Terrain Destroyed 50 | . . . . . . 1 . . . 8 2 . 38 1 . Melee 50 | . . . . . . 1 . . . 8 2 . 38 1 . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Qua Total 13392 | 50 147 203 335 41 1018 1830 442 191 768 1945 970 571 3340 698 843 Wait 2302 | . 3 57 . 16 279 51 39 63 325 366 165 2 716 91 129 Move 10518 | 38 99 133 329 21 671 1688 392 128 430 1530 755 544 2520 568 672 Hop 58 | . . . . . 4 11 . . . . 9 7 13 13 1 Pick Up 102 | 5 12 5 2 1 7 14 3 . 3 15 8 2 14 7 4 Fast Attach 18 | 3 . . . . 6 2 . . . 2 . 1 1 . 3 Attach 63 | 3 8 1 . . 7 11 1 . . 5 4 3 6 9 5 Detach 17 | . . . . . 2 5 . . . 2 1 1 1 3 2 Swap 49 | 1 . . 2 1 6 8 2 . 4 5 5 3 9 1 2 Drop 66 | . 1 . 2 1 6 13 5 . 3 9 3 1 15 . 7 Fire 68 | . 24 7 . 1 29 . . . 3 . . 4 . . . Melee 87 | . . . . . . 9 . . . 11 2 3 45 6 11 Ram 1 | . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . 18 . . . . 18 . . . 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research -3/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Core integrity fell below 50% 223 | -10/Materials | Central database locked down 232 | -10/Materials | Entered Mines 277 | -10/Mines | Assembled infested the area 283 | -10/Mines | Learned Materials emergency access door positions 290 | -10/Mines | Met 8R-AWN 309 | -10/Mines | Build established: Mutant 359 | -10/Mines | Discovered new exit (range 10) 436 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 466 | -10/Exiles | Welcomed by 8R-AWN 481 | -10/Exiles | Met EX-HEX 507 | -10/Exiles | Met EX-BIN 519 | -10/Exiles | Aligned with FarCom system 520 | -10/Exiles | Given EX-Vault access code 542 | -10/Exiles | Opened EX-Vault 550 | -10/Exiles | Found Cloak of Protection 569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 593 | -10/Exiles | Met EX-DEC 627 | -10/Exiles | Visited The Gauntlet 690 | -10/Exiles | Discovered new exit (range 11) 750 | -10/Exiles | Left Exiles lab with Cloak of Protection 750 | -10/Exiles | Entered Mines 759 | -9/Mines | Discovered new exit (range 10) 791 | -9/Mines | Entered Materials 791 | -8/Materials | Accompanied by 2 allies 791 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 796 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1167 | -8/Materials | Build established: Scavenger-Mutant 1762 | -8/Materials | Discovered new exit (range 16) 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -7/Factory | Identified exit to Lower Caves 2096 | -7/Factory | Build established: Scavenger-Sprinter 2334 | -7/Factory | Repaired VTOL Module 2360 | -7/Factory | Sucked down chute 2360 | -7/Factory | Entered Waste 2361 | -7/Waste | Joined by Warlord forces that had cleared the area 2380 | -7/Waste | Discovered new exit (range 20) 2507 | -7/Waste | Entered Factory 2507 | -7/Factory | Accompanied by 20 allies 2540 | -7/Factory | Identified exit to Garrison 2589 | -7/Factory | Build established: Sprinter 2603 | -7/Factory | Entered Garrison 2603 | -7/Garrison | Accompanied by 18 allies 2685 | -7/Garrison | Triggered checkpoint 2688 | -7/Garrison | Triggered checkpoint 2705 | -7/Garrison | Triggered checkpoint 2733 | -7/Garrison | Discovered new exit (range 10) 2827 | -7/Garrison | Triggered checkpoint 2889 | -7/Garrison | Triggered checkpoint 2889 | -7/Garrison | Garrison Relay disabled 2967 | -7/Garrison | Triggered checkpoint 2981 | -7/Garrison | Installed Relay Interface Framework 3050 | -7/Garrison | Entered Factory 3050 | -7/Factory | Accompanied by 13 allies 3091 | -7/Factory | Repaired Med. Storage Unit 3346 | -7/Factory | Lost 3 parts (2n1u) 3346 | -7/Factory | Lost 7 allies 3637 | -7/Factory | Discovered new exit (range 14) 3848 | -7/Factory | Entered another Factory area 3848 | -6/Factory | Evolved 2 slots: Utility x2 3935 | -6/Factory | Repaired Enh. Nuclear Core 4215 | -6/Factory | Identified exit to Factory 4236 | -6/Factory | Entered another Factory area 4236 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -5/Factory | Identified exit to Upper Caves 4303 | -5/Factory | Identified exit to Factory 4360 | -5/Factory | Build established: Hacker-Sprinter 4375 | -5/Factory | Entered another Factory area 4375 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4427 | -4/Factory | Fabricated Adv. Phase Shifter? 5116 | -4/Factory | Discovered new exit (range 9) 5122 | -4/Factory | Central database locked down 5122 | -4/Factory | Central database locked down 5122 | -4/Factory | Identified exit to Upper Caves 5122 | -4/Factory | Identified exit to Armory 5312 | -4/Factory | Cargo convoy interrupted 5639 | -4/Factory | Crushed by falling debris 5639 | -4/Factory | System corruption reached 10% 5700 | -4/Factory | Lost 3 parts (1p2n) 5765 | -4/Factory | Discovered new exit (range 11) 5778 | -4/Factory | Entered Research 5778 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5863 | -3/Research | Repaired Cesium-ion Thruster 5995 | -3/Research | Discovered new exit (range 15) 6012 | -3/Research | Identified exit to Quarantine 6012 | -3/Research | Entered Quarantine 6013 | -3/Quarantine | Maximum security lockdown engaged 6026 | -3/Quarantine | Found Alien Energy Cannon 6026 | -3/Quarantine | Identified Core Cannon 6048 | -3/Quarantine | Found Alien Reactor 6050 | -3/Quarantine | Identified Matter Drive 6056 | -3/Quarantine | Found Alien Artifact 6057 | -3/Quarantine | Identified Core Reset Matrix 6057 | -3/Quarantine | Used Core Reset Matrix 6061 | -3/Quarantine | Detected hypermatrix surge 6061 | -3/Quarantine | Sensed 15 artifacts in vicinity 6165 | -3/Quarantine | Found Core Stripper 6211 | -3/Quarantine | Crushed by falling debris 6213 | -3/Quarantine | Crushed by falling debris 6242 | -3/Quarantine | Lost 3 parts (2n1u) 6250 | -3/Quarantine | Crushed by falling debris 6251 | -3/Quarantine | System corruption reached 10% 6268 | -3/Quarantine | Crushed by falling debris 6275 | -3/Quarantine | Crushed by falling debris 6276 | -3/Quarantine | System corruption reached 30% 6277 | -3/Quarantine | Crushed by falling debris 6280 | -3/Quarantine | Crushed by falling debris 6302 | -3/Quarantine | Core integrity fell below 50% 6323 | -3/Quarantine | Core integrity fell below 20% 6329 | -3/Quarantine | Lost 14 parts (2p5n5u2w) 6334 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-67 Veteran destroyed. Knocked back. The unstable cave ceiling collapses. H-77 Assassin crushed by falling debris. P-80 Master resets B-74 Champion, system corruption cleaned. The unstable cave ceiling collapses. G-67 Veteran crushed by falling debris. System corrupted: Energy discharge (-20). The unstable cave ceiling collapses. Cesium-ion Thruster crushed. The unstable cave ceiling collapses. Adv. Cooling System crushed. P-80 Master resets G-67 Veteran, system corruption cleaned. The unstable cave ceiling collapses. P-80 Master crushed by falling debris. System corrupted: Energy discharge (-27). G-67 Veteran misfires. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###?????????????###??????????????????????? | | ????##### ############# #??????????????????????? | | ##### %# # # # ###p##?????????????????????? | | ### b #g%!##!#h #@ #?????????????????????? | | #"% %" # gg###!#b##g #?????????????????????? | | " " ## ##### ###! # #?????????????????????? | | ########??????####?#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | [#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 59 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Phase Shifting 15 Evasion (%) 91 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Cannon Matter Drive Core Reset Matrix Core Stripper Achievements -------------- Achiever Alien Roots Armchair Analyst Cya! Dodgeball, But With Guns Quantum Hacking We Are Legion Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed anything Manual? 1 Play Time 02:15:00 Cumulative 26.6 hours Start 2024.10.07 @ 05:32:20 End 2024.10.07 @ 07:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11b33e00-c2ec-4398-8251-8997930f0baa